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-rw-r--r--src/input_common/CMakeLists.txt11
-rw-r--r--src/input_common/drivers/gc_adapter.h2
-rw-r--r--src/input_common/drivers/mouse.cpp1
-rw-r--r--src/input_common/drivers/mouse.h2
-rw-r--r--src/input_common/drivers/sdl_driver.cpp15
-rw-r--r--src/input_common/drivers/sdl_driver.h3
-rw-r--r--src/input_common/drivers/tas_input.cpp1
-rw-r--r--src/input_common/drivers/virtual_amiibo.cpp15
-rw-r--r--src/input_common/drivers/virtual_amiibo.h3
-rw-r--r--src/input_common/helpers/stick_from_buttons.cpp25
-rw-r--r--src/input_common/helpers/touch_from_buttons.cpp22
-rw-r--r--src/input_common/input_engine.h2
-rw-r--r--src/input_common/input_poller.cpp18
-rw-r--r--src/input_common/main.cpp110
-rw-r--r--src/input_common/main.h3
-rw-r--r--src/input_common/precompiled_headers.h6
16 files changed, 140 insertions, 99 deletions
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index cc6f0ffc0..e41da2726 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -34,6 +34,7 @@ add_library(input_common STATIC
input_poller.h
main.cpp
main.h
+ precompiled_headers.h
)
if (MSVC)
@@ -55,7 +56,11 @@ if (ENABLE_SDL2)
drivers/sdl_driver.cpp
drivers/sdl_driver.h
)
- target_link_libraries(input_common PRIVATE SDL2)
+ if (YUZU_USE_EXTERNAL_SDL2)
+ target_link_libraries(input_common PRIVATE SDL2-static)
+ else()
+ target_link_libraries(input_common PRIVATE SDL2)
+ endif()
target_compile_definitions(input_common PRIVATE HAVE_SDL2)
endif()
@@ -63,3 +68,7 @@ target_link_libraries(input_common PRIVATE usb)
create_target_directory_groups(input_common)
target_link_libraries(input_common PUBLIC core PRIVATE common Boost::boost)
+
+if (YUZU_USE_PRECOMPILED_HEADERS)
+ target_precompile_headers(input_common PRIVATE precompiled_headers.h)
+endif()
diff --git a/src/input_common/drivers/gc_adapter.h b/src/input_common/drivers/gc_adapter.h
index 7f81767f7..b5270fd0b 100644
--- a/src/input_common/drivers/gc_adapter.h
+++ b/src/input_common/drivers/gc_adapter.h
@@ -5,10 +5,10 @@
#include <array>
#include <memory>
-#include <stop_token>
#include <string>
#include <thread>
+#include "common/polyfill_thread.h"
#include "input_common/input_engine.h"
struct libusb_context;
diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp
index 98c3157a8..faf9cbdc3 100644
--- a/src/input_common/drivers/mouse.cpp
+++ b/src/input_common/drivers/mouse.cpp
@@ -1,7 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include <stop_token>
#include <thread>
#include <fmt/format.h>
diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h
index 286ce1cf6..72073cc23 100644
--- a/src/input_common/drivers/mouse.h
+++ b/src/input_common/drivers/mouse.h
@@ -3,9 +3,9 @@
#pragma once
-#include <stop_token>
#include <thread>
+#include "common/polyfill_thread.h"
#include "common/vector_math.h"
#include "input_common/input_engine.h"
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index 45ce588f0..8de86b61e 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -361,6 +361,12 @@ void SDLDriver::CloseJoystick(SDL_Joystick* sdl_joystick) {
}
}
+void SDLDriver::PumpEvents() const {
+ if (initialized) {
+ SDL_PumpEvents();
+ }
+}
+
void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
switch (event.type) {
case SDL_JOYBUTTONUP: {
@@ -451,14 +457,6 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
initialized = true;
if (start_thread) {
- poll_thread = std::thread([this] {
- Common::SetCurrentThreadName("SDL_MainLoop");
- using namespace std::chrono_literals;
- while (initialized) {
- SDL_PumpEvents();
- std::this_thread::sleep_for(1ms);
- }
- });
vibration_thread = std::thread([this] {
Common::SetCurrentThreadName("SDL_Vibration");
using namespace std::chrono_literals;
@@ -481,7 +479,6 @@ SDLDriver::~SDLDriver() {
initialized = false;
if (start_thread) {
- poll_thread.join();
vibration_thread.join();
SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER);
}
diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h
index d1b4471cf..366bcc496 100644
--- a/src/input_common/drivers/sdl_driver.h
+++ b/src/input_common/drivers/sdl_driver.h
@@ -36,6 +36,8 @@ public:
/// Unregisters SDL device factories and shut them down.
~SDLDriver() override;
+ void PumpEvents() const;
+
/// Handle SDL_Events for joysticks from SDL_PollEvent
void HandleGameControllerEvent(const SDL_Event& event);
@@ -128,7 +130,6 @@ private:
bool start_thread = false;
std::atomic<bool> initialized = false;
- std::thread poll_thread;
std::thread vibration_thread;
};
} // namespace InputCommon
diff --git a/src/input_common/drivers/tas_input.cpp b/src/input_common/drivers/tas_input.cpp
index 21c6ed405..f3ade90da 100644
--- a/src/input_common/drivers/tas_input.cpp
+++ b/src/input_common/drivers/tas_input.cpp
@@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>
+#include <sstream>
#include <fmt/format.h>
#include "common/fs/file.h"
diff --git a/src/input_common/drivers/virtual_amiibo.cpp b/src/input_common/drivers/virtual_amiibo.cpp
index 0cd5129da..564a188e5 100644
--- a/src/input_common/drivers/virtual_amiibo.cpp
+++ b/src/input_common/drivers/virtual_amiibo.cpp
@@ -60,6 +60,8 @@ Common::Input::NfcState VirtualAmiibo::WriteNfcData(
return Common::Input::NfcState::WriteFailed;
}
+ amiibo_data = data;
+
return Common::Input::NfcState::Success;
}
@@ -91,6 +93,15 @@ VirtualAmiibo::Info VirtualAmiibo::LoadAmiibo(const std::string& filename) {
return Info::Success;
}
+VirtualAmiibo::Info VirtualAmiibo::ReloadAmiibo() {
+ if (state == State::AmiiboIsOpen) {
+ SetNfc(identifier, {Common::Input::NfcState::NewAmiibo, amiibo_data});
+ return Info::Success;
+ }
+
+ return LoadAmiibo(file_path);
+}
+
VirtualAmiibo::Info VirtualAmiibo::CloseAmiibo() {
state = polling_mode == Common::Input::PollingMode::NFC ? State::WaitingForAmiibo
: State::Initialized;
@@ -98,4 +109,8 @@ VirtualAmiibo::Info VirtualAmiibo::CloseAmiibo() {
return Info::Success;
}
+std::string VirtualAmiibo::GetLastFilePath() const {
+ return file_path;
+}
+
} // namespace InputCommon
diff --git a/src/input_common/drivers/virtual_amiibo.h b/src/input_common/drivers/virtual_amiibo.h
index 9eac07544..9baeb3997 100644
--- a/src/input_common/drivers/virtual_amiibo.h
+++ b/src/input_common/drivers/virtual_amiibo.h
@@ -47,8 +47,11 @@ public:
State GetCurrentState() const;
Info LoadAmiibo(const std::string& amiibo_file);
+ Info ReloadAmiibo();
Info CloseAmiibo();
+ std::string GetLastFilePath() const;
+
private:
static constexpr std::size_t amiibo_size = 0x21C;
static constexpr std::size_t amiibo_size_without_password = amiibo_size - 0x8;
diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp
index 536d413a5..82aa6ac2f 100644
--- a/src/input_common/helpers/stick_from_buttons.cpp
+++ b/src/input_common/helpers/stick_from_buttons.cpp
@@ -294,6 +294,15 @@ public:
}
private:
+ static constexpr Common::Input::AnalogProperties properties{
+ .deadzone = 0.0f,
+ .range = 1.0f,
+ .threshold = 0.5f,
+ .offset = 0.0f,
+ .inverted = false,
+ .toggle = false,
+ };
+
Button up;
Button down;
Button left;
@@ -311,23 +320,17 @@ private:
float last_x_axis_value{};
float last_y_axis_value{};
Common::Input::ButtonStatus modifier_status{};
- const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
std::chrono::time_point<std::chrono::steady_clock> last_update;
};
std::unique_ptr<Common::Input::InputDevice> StickFromButton::Create(
const Common::ParamPackage& params) {
const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
- auto up = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("up", null_engine));
- auto down = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("down", null_engine));
- auto left = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("left", null_engine));
- auto right = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("right", null_engine));
- auto modifier = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("modifier", null_engine));
+ auto up = Common::Input::CreateInputDeviceFromString(params.Get("up", null_engine));
+ auto down = Common::Input::CreateInputDeviceFromString(params.Get("down", null_engine));
+ auto left = Common::Input::CreateInputDeviceFromString(params.Get("left", null_engine));
+ auto right = Common::Input::CreateInputDeviceFromString(params.Get("right", null_engine));
+ auto modifier = Common::Input::CreateInputDeviceFromString(params.Get("modifier", null_engine));
auto modifier_scale = params.Get("modifier_scale", 0.5f);
auto modifier_angle = params.Get("modifier_angle", 5.5f);
return std::make_unique<Stick>(std::move(up), std::move(down), std::move(left),
diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp
index da4a3dca5..e064b13d9 100644
--- a/src/input_common/helpers/touch_from_buttons.cpp
+++ b/src/input_common/helpers/touch_from_buttons.cpp
@@ -10,8 +10,8 @@ namespace InputCommon {
class TouchFromButtonDevice final : public Common::Input::InputDevice {
public:
using Button = std::unique_ptr<Common::Input::InputDevice>;
- TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_)
- : button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) {
+ TouchFromButtonDevice(Button button_, float x_, float y_)
+ : button(std::move(button_)), x(x_), y(y_) {
last_button_value = false;
button->SetCallback({
.on_change =
@@ -34,7 +34,6 @@ public:
.pressed = button_status,
.x = {},
.y = {},
- .id = touch_id,
};
status.x.properties = properties;
status.y.properties = properties;
@@ -60,23 +59,28 @@ public:
}
private:
+ static constexpr Common::Input::AnalogProperties properties{
+ .deadzone = 0.0f,
+ .range = 1.0f,
+ .threshold = 0.5f,
+ .offset = 0.0f,
+ .inverted = false,
+ .toggle = false,
+ };
+
Button button;
bool last_button_value;
- const int touch_id;
const float x;
const float y;
- const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
};
std::unique_ptr<Common::Input::InputDevice> TouchFromButton::Create(
const Common::ParamPackage& params) {
const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
- auto button = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("button", null_engine));
- const auto touch_id = params.Get("touch_id", 0);
+ auto button = Common::Input::CreateInputDeviceFromString(params.Get("button", null_engine));
const float x = params.Get("x", 0.0f) / 1280.0f;
const float y = params.Get("y", 0.0f) / 720.0f;
- return std::make_unique<TouchFromButtonDevice>(std::move(button), touch_id, x, y);
+ return std::make_unique<TouchFromButtonDevice>(std::move(button), x, y);
}
} // namespace InputCommon
diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h
index d4c264a8e..6cbcf5207 100644
--- a/src/input_common/input_engine.h
+++ b/src/input_common/input_engine.h
@@ -133,7 +133,7 @@ public:
return Common::Input::CameraError::NotSupported;
}
- // Request nfc data from a controller
+ // Returns success if nfc is supported
virtual Common::Input::NfcState SupportsNfc(
[[maybe_unused]] const PadIdentifier& identifier) const {
return Common::Input::NfcState::NotSupported;
diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp
index 4ac182147..fb8be42e2 100644
--- a/src/input_common/input_poller.cpp
+++ b/src/input_common/input_poller.cpp
@@ -229,13 +229,12 @@ private:
class InputFromTouch final : public Common::Input::InputDevice {
public:
- explicit InputFromTouch(PadIdentifier identifier_, int touch_id_, int button_, bool toggle_,
- bool inverted_, int axis_x_, int axis_y_,
- Common::Input::AnalogProperties properties_x_,
+ explicit InputFromTouch(PadIdentifier identifier_, int button_, bool toggle_, bool inverted_,
+ int axis_x_, int axis_y_, Common::Input::AnalogProperties properties_x_,
Common::Input::AnalogProperties properties_y_,
InputEngine* input_engine_)
- : identifier(identifier_), touch_id(touch_id_), button(button_), toggle(toggle_),
- inverted(inverted_), axis_x(axis_x_), axis_y(axis_y_), properties_x(properties_x_),
+ : identifier(identifier_), button(button_), toggle(toggle_), inverted(inverted_),
+ axis_x(axis_x_), axis_y(axis_y_), properties_x(properties_x_),
properties_y(properties_y_), input_engine(input_engine_) {
UpdateCallback engine_callback{[this]() { OnChange(); }};
const InputIdentifier button_input_identifier{
@@ -271,8 +270,7 @@ public:
}
Common::Input::TouchStatus GetStatus() const {
- Common::Input::TouchStatus status;
- status.id = touch_id;
+ Common::Input::TouchStatus status{};
status.pressed = {
.value = input_engine->GetButton(identifier, button),
.inverted = inverted,
@@ -307,7 +305,6 @@ public:
private:
const PadIdentifier identifier;
- const int touch_id;
const int button;
const bool toggle;
const bool inverted;
@@ -919,7 +916,6 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateTriggerDevice(
std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateTouchDevice(
const Common::ParamPackage& params) {
- const auto touch_id = params.Get("touch_id", 0);
const auto deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
const auto range = std::clamp(params.Get("range", 1.0f), 0.25f, 1.50f);
const auto threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f);
@@ -954,8 +950,8 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateTouchDevice(
input_engine->PreSetAxis(identifier, axis_x);
input_engine->PreSetAxis(identifier, axis_y);
input_engine->PreSetButton(identifier, button);
- return std::make_unique<InputFromTouch>(identifier, touch_id, button, toggle, inverted, axis_x,
- axis_y, properties_x, properties_y, input_engine.get());
+ return std::make_unique<InputFromTouch>(identifier, button, toggle, inverted, axis_x, axis_y,
+ properties_x, properties_y, input_engine.get());
}
std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateBatteryDevice(
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index b2064ef95..942a13535 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -33,119 +33,113 @@ struct InputSubsystem::Impl {
keyboard->SetMappingCallback(mapping_callback);
keyboard_factory = std::make_shared<InputFactory>(keyboard);
keyboard_output_factory = std::make_shared<OutputFactory>(keyboard);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(keyboard->GetEngineName(),
- keyboard_factory);
- Common::Input::RegisterFactory<Common::Input::OutputDevice>(keyboard->GetEngineName(),
- keyboard_output_factory);
+ Common::Input::RegisterInputFactory(keyboard->GetEngineName(), keyboard_factory);
+ Common::Input::RegisterOutputFactory(keyboard->GetEngineName(), keyboard_output_factory);
mouse = std::make_shared<Mouse>("mouse");
mouse->SetMappingCallback(mapping_callback);
mouse_factory = std::make_shared<InputFactory>(mouse);
mouse_output_factory = std::make_shared<OutputFactory>(mouse);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(mouse->GetEngineName(),
- mouse_factory);
- Common::Input::RegisterFactory<Common::Input::OutputDevice>(mouse->GetEngineName(),
- mouse_output_factory);
+ Common::Input::RegisterInputFactory(mouse->GetEngineName(), mouse_factory);
+ Common::Input::RegisterOutputFactory(mouse->GetEngineName(), mouse_output_factory);
touch_screen = std::make_shared<TouchScreen>("touch");
touch_screen_factory = std::make_shared<InputFactory>(touch_screen);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(touch_screen->GetEngineName(),
- touch_screen_factory);
+ Common::Input::RegisterInputFactory(touch_screen->GetEngineName(), touch_screen_factory);
gcadapter = std::make_shared<GCAdapter>("gcpad");
gcadapter->SetMappingCallback(mapping_callback);
gcadapter_input_factory = std::make_shared<InputFactory>(gcadapter);
gcadapter_output_factory = std::make_shared<OutputFactory>(gcadapter);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(gcadapter->GetEngineName(),
- gcadapter_input_factory);
- Common::Input::RegisterFactory<Common::Input::OutputDevice>(gcadapter->GetEngineName(),
- gcadapter_output_factory);
+ Common::Input::RegisterInputFactory(gcadapter->GetEngineName(), gcadapter_input_factory);
+ Common::Input::RegisterOutputFactory(gcadapter->GetEngineName(), gcadapter_output_factory);
udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp");
udp_client->SetMappingCallback(mapping_callback);
udp_client_input_factory = std::make_shared<InputFactory>(udp_client);
udp_client_output_factory = std::make_shared<OutputFactory>(udp_client);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(udp_client->GetEngineName(),
- udp_client_input_factory);
- Common::Input::RegisterFactory<Common::Input::OutputDevice>(udp_client->GetEngineName(),
- udp_client_output_factory);
+ Common::Input::RegisterInputFactory(udp_client->GetEngineName(), udp_client_input_factory);
+ Common::Input::RegisterOutputFactory(udp_client->GetEngineName(),
+ udp_client_output_factory);
tas_input = std::make_shared<TasInput::Tas>("tas");
tas_input->SetMappingCallback(mapping_callback);
tas_input_factory = std::make_shared<InputFactory>(tas_input);
tas_output_factory = std::make_shared<OutputFactory>(tas_input);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(tas_input->GetEngineName(),
- tas_input_factory);
- Common::Input::RegisterFactory<Common::Input::OutputDevice>(tas_input->GetEngineName(),
- tas_output_factory);
+ Common::Input::RegisterInputFactory(tas_input->GetEngineName(), tas_input_factory);
+ Common::Input::RegisterOutputFactory(tas_input->GetEngineName(), tas_output_factory);
camera = std::make_shared<Camera>("camera");
camera->SetMappingCallback(mapping_callback);
camera_input_factory = std::make_shared<InputFactory>(camera);
camera_output_factory = std::make_shared<OutputFactory>(camera);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(camera->GetEngineName(),
- camera_input_factory);
- Common::Input::RegisterFactory<Common::Input::OutputDevice>(camera->GetEngineName(),
- camera_output_factory);
+ Common::Input::RegisterInputFactory(camera->GetEngineName(), camera_input_factory);
+ Common::Input::RegisterOutputFactory(camera->GetEngineName(), camera_output_factory);
virtual_amiibo = std::make_shared<VirtualAmiibo>("virtual_amiibo");
virtual_amiibo->SetMappingCallback(mapping_callback);
virtual_amiibo_input_factory = std::make_shared<InputFactory>(virtual_amiibo);
virtual_amiibo_output_factory = std::make_shared<OutputFactory>(virtual_amiibo);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(virtual_amiibo->GetEngineName(),
- virtual_amiibo_input_factory);
- Common::Input::RegisterFactory<Common::Input::OutputDevice>(virtual_amiibo->GetEngineName(),
- virtual_amiibo_output_factory);
+ Common::Input::RegisterInputFactory(virtual_amiibo->GetEngineName(),
+ virtual_amiibo_input_factory);
+ Common::Input::RegisterOutputFactory(virtual_amiibo->GetEngineName(),
+ virtual_amiibo_output_factory);
#ifdef HAVE_SDL2
sdl = std::make_shared<SDLDriver>("sdl");
sdl->SetMappingCallback(mapping_callback);
sdl_input_factory = std::make_shared<InputFactory>(sdl);
sdl_output_factory = std::make_shared<OutputFactory>(sdl);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(sdl->GetEngineName(),
- sdl_input_factory);
- Common::Input::RegisterFactory<Common::Input::OutputDevice>(sdl->GetEngineName(),
- sdl_output_factory);
+ Common::Input::RegisterInputFactory(sdl->GetEngineName(), sdl_input_factory);
+ Common::Input::RegisterOutputFactory(sdl->GetEngineName(), sdl_output_factory);
#endif
- Common::Input::RegisterFactory<Common::Input::InputDevice>(
- "touch_from_button", std::make_shared<TouchFromButton>());
- Common::Input::RegisterFactory<Common::Input::InputDevice>(
- "analog_from_button", std::make_shared<StickFromButton>());
+ Common::Input::RegisterInputFactory("touch_from_button",
+ std::make_shared<TouchFromButton>());
+ Common::Input::RegisterInputFactory("analog_from_button",
+ std::make_shared<StickFromButton>());
}
void Shutdown() {
- Common::Input::UnregisterFactory<Common::Input::InputDevice>(keyboard->GetEngineName());
- Common::Input::UnregisterFactory<Common::Input::OutputDevice>(keyboard->GetEngineName());
+ Common::Input::UnregisterInputFactory(keyboard->GetEngineName());
+ Common::Input::UnregisterOutputFactory(keyboard->GetEngineName());
keyboard.reset();
- Common::Input::UnregisterFactory<Common::Input::InputDevice>(mouse->GetEngineName());
- Common::Input::UnregisterFactory<Common::Input::OutputDevice>(mouse->GetEngineName());
+ Common::Input::UnregisterInputFactory(mouse->GetEngineName());
+ Common::Input::UnregisterOutputFactory(mouse->GetEngineName());
mouse.reset();
- Common::Input::UnregisterFactory<Common::Input::InputDevice>(touch_screen->GetEngineName());
+ Common::Input::UnregisterInputFactory(touch_screen->GetEngineName());
touch_screen.reset();
- Common::Input::UnregisterFactory<Common::Input::InputDevice>(gcadapter->GetEngineName());
- Common::Input::UnregisterFactory<Common::Input::OutputDevice>(gcadapter->GetEngineName());
+ Common::Input::UnregisterInputFactory(gcadapter->GetEngineName());
+ Common::Input::UnregisterOutputFactory(gcadapter->GetEngineName());
gcadapter.reset();
- Common::Input::UnregisterFactory<Common::Input::InputDevice>(udp_client->GetEngineName());
- Common::Input::UnregisterFactory<Common::Input::OutputDevice>(udp_client->GetEngineName());
+ Common::Input::UnregisterInputFactory(udp_client->GetEngineName());
+ Common::Input::UnregisterOutputFactory(udp_client->GetEngineName());
udp_client.reset();
- Common::Input::UnregisterFactory<Common::Input::InputDevice>(tas_input->GetEngineName());
- Common::Input::UnregisterFactory<Common::Input::OutputDevice>(tas_input->GetEngineName());
+ Common::Input::UnregisterInputFactory(tas_input->GetEngineName());
+ Common::Input::UnregisterOutputFactory(tas_input->GetEngineName());
tas_input.reset();
+ Common::Input::UnregisterInputFactory(camera->GetEngineName());
+ Common::Input::UnregisterOutputFactory(camera->GetEngineName());
+ camera.reset();
+
+ Common::Input::UnregisterInputFactory(virtual_amiibo->GetEngineName());
+ Common::Input::UnregisterOutputFactory(virtual_amiibo->GetEngineName());
+ virtual_amiibo.reset();
+
#ifdef HAVE_SDL2
- Common::Input::UnregisterFactory<Common::Input::InputDevice>(sdl->GetEngineName());
- Common::Input::UnregisterFactory<Common::Input::OutputDevice>(sdl->GetEngineName());
+ Common::Input::UnregisterInputFactory(sdl->GetEngineName());
+ Common::Input::UnregisterOutputFactory(sdl->GetEngineName());
sdl.reset();
#endif
- Common::Input::UnregisterFactory<Common::Input::InputDevice>("touch_from_button");
- Common::Input::UnregisterFactory<Common::Input::InputDevice>("analog_from_button");
+ Common::Input::UnregisterInputFactory("touch_from_button");
+ Common::Input::UnregisterInputFactory("analog_from_button");
}
[[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
@@ -324,6 +318,12 @@ struct InputSubsystem::Impl {
#endif
}
+ void PumpEvents() const {
+#ifdef HAVE_SDL2
+ sdl->PumpEvents();
+#endif
+ }
+
void RegisterInput(const MappingData& data) {
mapping_factory->RegisterInput(data);
}
@@ -472,6 +472,10 @@ void InputSubsystem::StopMapping() const {
impl->mapping_factory->StopMapping();
}
+void InputSubsystem::PumpEvents() const {
+ impl->PumpEvents();
+}
+
std::string GenerateKeyboardParam(int key_code) {
Common::ParamPackage param;
param.Set("engine", "keyboard");
diff --git a/src/input_common/main.h b/src/input_common/main.h
index ced252383..6218c37f6 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -147,6 +147,9 @@ public:
/// Stop polling from all backends.
void StopMapping() const;
+ /// Signals SDL driver for new input events
+ void PumpEvents() const;
+
private:
struct Impl;
std::unique_ptr<Impl> impl;
diff --git a/src/input_common/precompiled_headers.h b/src/input_common/precompiled_headers.h
new file mode 100644
index 000000000..aabae730b
--- /dev/null
+++ b/src/input_common/precompiled_headers.h
@@ -0,0 +1,6 @@
+// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/common_precompiled_headers.h"