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-rw-r--r--src/input_common/main.cpp4
-rw-r--r--src/input_common/sdl/sdl_impl.cpp25
-rw-r--r--src/input_common/udp/client.cpp74
3 files changed, 57 insertions, 46 deletions
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 18d7d8817..f3907c65a 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -346,8 +346,8 @@ void InputSubsystem::ReloadInputDevices() {
impl->udp->ReloadSockets();
}
-std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([
- [maybe_unused]] Polling::DeviceType type) const {
+std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
+ [[maybe_unused]] Polling::DeviceType type) const {
#ifdef HAVE_SDL2
return impl->sdl->GetPollers(type);
#else
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index 03888b7cb..ecb00d428 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -170,7 +170,8 @@ public:
float GetAxis(int axis, float range, float offset) const {
std::lock_guard lock{mutex};
const float value = static_cast<float>(state.axes.at(axis)) / 32767.0f;
- return (value + offset) / range;
+ const float offset_scale = (value + offset) > 0.0f ? 1.0f + offset : 1.0f - offset;
+ return (value + offset) / range / offset_scale;
}
bool RumblePlay(u16 amp_low, u16 amp_high) {
@@ -254,11 +255,25 @@ public:
}
bool IsJoyconLeft() const {
- return std::strstr(GetControllerName().c_str(), "Joy-Con Left") != nullptr;
+ const std::string controller_name = GetControllerName();
+ if (std::strstr(controller_name.c_str(), "Joy-Con Left") != nullptr) {
+ return true;
+ }
+ if (std::strstr(controller_name.c_str(), "Joy-Con (L)") != nullptr) {
+ return true;
+ }
+ return false;
}
bool IsJoyconRight() const {
- return std::strstr(GetControllerName().c_str(), "Joy-Con Right") != nullptr;
+ const std::string controller_name = GetControllerName();
+ if (std::strstr(controller_name.c_str(), "Joy-Con Right") != nullptr) {
+ return true;
+ }
+ if (std::strstr(controller_name.c_str(), "Joy-Con (R)") != nullptr) {
+ return true;
+ }
+ return false;
}
std::string GetControllerName() const {
@@ -775,8 +790,8 @@ public:
const std::string invert_y_value = params.Get("invert_y", "+");
const bool invert_x = invert_x_value == "-";
const bool invert_y = invert_y_value == "-";
- const float offset_x = params.Get("offset_x", 0.0f);
- const float offset_y = params.Get("offset_y", 0.0f);
+ const float offset_x = std::clamp(params.Get("offset_x", 0.0f), -0.99f, 0.99f);
+ const float offset_y = std::clamp(params.Get("offset_y", 0.0f), -0.99f, 0.99f);
auto joystick = state.GetSDLJoystickByGUID(guid, port);
// This is necessary so accessing GetAxis with axis_x and axis_y won't crash
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index 9b0aec797..b9512aa2e 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -471,46 +471,42 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
std::function<void(u16, u16, u16, u16)> data_callback) {
std::thread([=, this] {
- constexpr u16 CALIBRATION_THRESHOLD = 100;
-
- u16 min_x{UINT16_MAX};
- u16 min_y{UINT16_MAX};
- u16 max_x{};
- u16 max_y{};
-
Status current_status{Status::Initialized};
- SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {},
- [&](Response::PadData data) {
- if (current_status == Status::Initialized) {
- // Receiving data means the communication is ready now
- current_status = Status::Ready;
- status_callback(current_status);
- }
- if (data.touch[0].is_active == 0) {
- return;
- }
- LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
- data.touch[0].y);
- min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
- min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
- if (current_status == Status::Ready) {
- // First touch - min data (min_x/min_y)
- current_status = Status::Stage1Completed;
- status_callback(current_status);
- }
- if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
- data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
- // Set the current position as max value and finishes
- // configuration
- max_x = data.touch[0].x;
- max_y = data.touch[0].y;
- current_status = Status::Completed;
- data_callback(min_x, min_y, max_x, max_y);
- status_callback(current_status);
-
- complete_event.Set();
- }
- }};
+ SocketCallback callback{
+ [](Response::Version) {}, [](Response::PortInfo) {},
+ [&](Response::PadData data) {
+ static constexpr u16 CALIBRATION_THRESHOLD = 100;
+ static constexpr u16 MAX_VALUE = UINT16_MAX;
+
+ if (current_status == Status::Initialized) {
+ // Receiving data means the communication is ready now
+ current_status = Status::Ready;
+ status_callback(current_status);
+ }
+ const auto& touchpad_0 = data.touch[0];
+ if (touchpad_0.is_active == 0) {
+ return;
+ }
+ LOG_DEBUG(Input, "Current touch: {} {}", touchpad_0.x, touchpad_0.y);
+ const u16 min_x = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.x));
+ const u16 min_y = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.y));
+ if (current_status == Status::Ready) {
+ // First touch - min data (min_x/min_y)
+ current_status = Status::Stage1Completed;
+ status_callback(current_status);
+ }
+ if (touchpad_0.x - min_x > CALIBRATION_THRESHOLD &&
+ touchpad_0.y - min_y > CALIBRATION_THRESHOLD) {
+ // Set the current position as max value and finishes configuration
+ const u16 max_x = touchpad_0.x;
+ const u16 max_y = touchpad_0.y;
+ current_status = Status::Completed;
+ data_callback(min_x, min_y, max_x, max_y);
+ status_callback(current_status);
+
+ complete_event.Set();
+ }
+ }};
Socket socket{host, port, std::move(callback)};
std::thread worker_thread{SocketLoop, &socket};
complete_event.Wait();