diff options
Diffstat (limited to 'src/input_common')
-rw-r--r-- | src/input_common/CMakeLists.txt | 9 | ||||
-rw-r--r-- | src/input_common/drivers/gc_adapter.cpp | 6 | ||||
-rw-r--r-- | src/input_common/drivers/gc_adapter.h | 4 | ||||
-rw-r--r-- | src/input_common/drivers/sdl_driver.cpp | 68 | ||||
-rw-r--r-- | src/input_common/drivers/sdl_driver.h | 4 | ||||
-rw-r--r-- | src/input_common/input_engine.h | 7 | ||||
-rw-r--r-- | src/input_common/input_poller.cpp | 24 |
7 files changed, 90 insertions, 32 deletions
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index 2cf9eb97f..cc6f0ffc0 100644 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt @@ -39,21 +39,14 @@ add_library(input_common STATIC if (MSVC) target_compile_options(input_common PRIVATE /W4 - /WX /we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data - /we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data - /we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch /we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data + /we4800 # Implicit conversion from 'type' to bool. Possible information loss ) else() target_compile_options(input_common PRIVATE - -Werror -Werror=conversion - -Werror=ignored-qualifiers - $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter> - $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable> - -Werror=unused-variable ) endif() diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp index f4dd24e7d..826fa2109 100644 --- a/src/input_common/drivers/gc_adapter.cpp +++ b/src/input_common/drivers/gc_adapter.cpp @@ -324,7 +324,7 @@ bool GCAdapter::GetGCEndpoint(libusb_device* device) { return true; } -Common::Input::VibrationError GCAdapter::SetRumble( +Common::Input::VibrationError GCAdapter::SetVibration( const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) { const auto mean_amplitude = (vibration.low_amplitude + vibration.high_amplitude) * 0.5f; const auto processed_amplitude = @@ -338,6 +338,10 @@ Common::Input::VibrationError GCAdapter::SetRumble( return Common::Input::VibrationError::None; } +bool GCAdapter::IsVibrationEnabled([[maybe_unused]] const PadIdentifier& identifier) { + return rumble_enabled; +} + void GCAdapter::UpdateVibrations() { // Use 8 states to keep the switching between on/off fast enough for // a human to feel different vibration strenght diff --git a/src/input_common/drivers/gc_adapter.h b/src/input_common/drivers/gc_adapter.h index 8682da847..7f81767f7 100644 --- a/src/input_common/drivers/gc_adapter.h +++ b/src/input_common/drivers/gc_adapter.h @@ -25,9 +25,11 @@ public: explicit GCAdapter(std::string input_engine_); ~GCAdapter() override; - Common::Input::VibrationError SetRumble( + Common::Input::VibrationError SetVibration( const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override; + bool IsVibrationEnabled(const PadIdentifier& identifier) override; + /// Used for automapping features std::vector<Common::ParamPackage> GetInputDevices() const override; ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override; diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index b72e4b397..45ce588f0 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -40,8 +40,8 @@ public: void EnableMotion() { if (sdl_controller) { SDL_GameController* controller = sdl_controller.get(); - has_accel = SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL); - has_gyro = SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO); + has_accel = SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL) == SDL_TRUE; + has_gyro = SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO) == SDL_TRUE; if (has_accel) { SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE); } @@ -114,6 +114,20 @@ public: } return false; } + + void EnableVibration(bool is_enabled) { + has_vibration = is_enabled; + is_vibration_tested = true; + } + + bool HasVibration() const { + return has_vibration; + } + + bool IsVibrationTested() const { + return is_vibration_tested; + } + /** * The Pad identifier of the joystick */ @@ -236,6 +250,8 @@ private: u64 last_motion_update{}; bool has_gyro{false}; bool has_accel{false}; + bool has_vibration{false}; + bool is_vibration_tested{false}; BasicMotion motion; }; @@ -517,7 +533,7 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const { return devices; } -Common::Input::VibrationError SDLDriver::SetRumble( +Common::Input::VibrationError SDLDriver::SetVibration( const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) { const auto joystick = GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port)); @@ -546,13 +562,6 @@ Common::Input::VibrationError SDLDriver::SetRumble( .type = Common::Input::VibrationAmplificationType::Exponential, }; - if (vibration.type == Common::Input::VibrationAmplificationType::Test) { - if (!joystick->RumblePlay(new_vibration)) { - return Common::Input::VibrationError::Unknown; - } - return Common::Input::VibrationError::None; - } - vibration_queue.Push(VibrationRequest{ .identifier = identifier, .vibration = new_vibration, @@ -561,6 +570,45 @@ Common::Input::VibrationError SDLDriver::SetRumble( return Common::Input::VibrationError::None; } +bool SDLDriver::IsVibrationEnabled(const PadIdentifier& identifier) { + const auto joystick = + GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port)); + + constexpr Common::Input::VibrationStatus test_vibration{ + .low_amplitude = 1, + .low_frequency = 160.0f, + .high_amplitude = 1, + .high_frequency = 320.0f, + .type = Common::Input::VibrationAmplificationType::Exponential, + }; + + constexpr Common::Input::VibrationStatus zero_vibration{ + .low_amplitude = 0, + .low_frequency = 160.0f, + .high_amplitude = 0, + .high_frequency = 320.0f, + .type = Common::Input::VibrationAmplificationType::Exponential, + }; + + if (joystick->IsVibrationTested()) { + return joystick->HasVibration(); + } + + // First vibration might fail + joystick->RumblePlay(test_vibration); + + // Wait for about 15ms to ensure the controller is ready for the stop command + std::this_thread::sleep_for(std::chrono::milliseconds(15)); + + if (!joystick->RumblePlay(zero_vibration)) { + joystick->EnableVibration(false); + return false; + } + + joystick->EnableVibration(true); + return true; +} + void SDLDriver::SendVibrations() { while (!vibration_queue.Empty()) { VibrationRequest request; diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h index fc3a44572..d1b4471cf 100644 --- a/src/input_common/drivers/sdl_driver.h +++ b/src/input_common/drivers/sdl_driver.h @@ -61,9 +61,11 @@ public: bool IsStickInverted(const Common::ParamPackage& params) override; - Common::Input::VibrationError SetRumble( + Common::Input::VibrationError SetVibration( const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override; + bool IsVibrationEnabled(const PadIdentifier& identifier) override; + private: struct VibrationRequest { PadIdentifier identifier; diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h index cfbdb26bd..d4c264a8e 100644 --- a/src/input_common/input_engine.h +++ b/src/input_common/input_engine.h @@ -108,12 +108,17 @@ public: [[maybe_unused]] const Common::Input::LedStatus& led_status) {} // Sets rumble to a controller - virtual Common::Input::VibrationError SetRumble( + virtual Common::Input::VibrationError SetVibration( [[maybe_unused]] const PadIdentifier& identifier, [[maybe_unused]] const Common::Input::VibrationStatus& vibration) { return Common::Input::VibrationError::NotSupported; } + // Returns true if device supports vibrations + virtual bool IsVibrationEnabled([[maybe_unused]] const PadIdentifier& identifier) { + return false; + } + // Sets polling mode to a controller virtual Common::Input::PollingError SetPollingMode( [[maybe_unused]] const PadIdentifier& identifier, diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp index ca33fb4eb..4ac182147 100644 --- a/src/input_common/input_poller.cpp +++ b/src/input_common/input_poller.cpp @@ -763,7 +763,11 @@ public: Common::Input::VibrationError SetVibration( const Common::Input::VibrationStatus& vibration_status) override { - return input_engine->SetRumble(identifier, vibration_status); + return input_engine->SetVibration(identifier, vibration_status); + } + + bool IsVibrationEnabled() override { + return input_engine->IsVibrationEnabled(identifier); } Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) override { @@ -797,8 +801,8 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateButtonDevice( const auto button_id = params.Get("button", 0); const auto keyboard_key = params.Get("code", 0); - const auto toggle = params.Get("toggle", false); - const auto inverted = params.Get("inverted", false); + const auto toggle = params.Get("toggle", false) != 0; + const auto inverted = params.Get("inverted", false) != 0; input_engine->PreSetController(identifier); input_engine->PreSetButton(identifier, button_id); input_engine->PreSetButton(identifier, keyboard_key); @@ -820,8 +824,8 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateHatButtonDevice( const auto button_id = params.Get("hat", 0); const auto direction = input_engine->GetHatButtonId(params.Get("direction", "")); - const auto toggle = params.Get("toggle", false); - const auto inverted = params.Get("inverted", false); + const auto toggle = params.Get("toggle", false) != 0; + const auto inverted = params.Get("inverted", false) != 0; input_engine->PreSetController(identifier); input_engine->PreSetHatButton(identifier, button_id); @@ -879,7 +883,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateAnalogDevice( .threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f), .offset = std::clamp(params.Get("offset", 0.0f), -1.0f, 1.0f), .inverted = params.Get("invert", "+") == "-", - .toggle = static_cast<bool>(params.Get("toggle", false)), + .toggle = params.Get("toggle", false) != 0, }; input_engine->PreSetController(identifier); input_engine->PreSetAxis(identifier, axis); @@ -895,8 +899,8 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateTriggerDevice( }; const auto button = params.Get("button", 0); - const auto toggle = params.Get("toggle", false); - const auto inverted = params.Get("inverted", false); + const auto toggle = params.Get("toggle", false) != 0; + const auto inverted = params.Get("inverted", false) != 0; const auto axis = params.Get("axis", 0); const Common::Input::AnalogProperties properties = { @@ -926,8 +930,8 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateTouchDevice( }; const auto button = params.Get("button", 0); - const auto toggle = params.Get("toggle", false); - const auto inverted = params.Get("inverted", false); + const auto toggle = params.Get("toggle", false) != 0; + const auto inverted = params.Get("inverted", false) != 0; const auto axis_x = params.Get("axis_x", 0); const Common::Input::AnalogProperties properties_x = { |