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-rw-r--r--src/input_common/drivers/gc_adapter.cpp16
-rw-r--r--src/input_common/drivers/gc_adapter.h2
-rw-r--r--src/input_common/drivers/keyboard.cpp5
-rw-r--r--src/input_common/drivers/keyboard.h5
-rw-r--r--src/input_common/drivers/mouse.cpp5
-rw-r--r--src/input_common/drivers/mouse.h5
-rw-r--r--src/input_common/drivers/sdl_driver.cpp45
-rw-r--r--src/input_common/drivers/sdl_driver.h2
-rw-r--r--src/input_common/drivers/tas_input.cpp5
-rw-r--r--src/input_common/drivers/tas_input.h5
-rw-r--r--src/input_common/drivers/touch_screen.cpp5
-rw-r--r--src/input_common/drivers/touch_screen.h5
-rw-r--r--src/input_common/drivers/udp_client.cpp16
-rw-r--r--src/input_common/drivers/udp_client.h2
-rw-r--r--src/input_common/helpers/udp_protocol.h9
-rw-r--r--src/input_common/input_engine.cpp51
-rw-r--r--src/input_common/input_engine.h10
-rw-r--r--src/input_common/input_mapping.cpp5
-rw-r--r--src/input_common/input_mapping.h5
-rw-r--r--src/input_common/input_poller.cpp5
-rw-r--r--src/input_common/input_poller.h5
-rw-r--r--src/input_common/main.cpp29
-rw-r--r--src/input_common/main.h3
23 files changed, 174 insertions, 71 deletions
diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp
index 155caae42..8abd41726 100644
--- a/src/input_common/drivers/gc_adapter.cpp
+++ b/src/input_common/drivers/gc_adapter.cpp
@@ -524,4 +524,20 @@ Common::Input::ButtonNames GCAdapter::GetUIName(const Common::ParamPackage& para
return Common::Input::ButtonNames::Invalid;
}
+bool GCAdapter::IsStickInverted(const Common::ParamPackage& params) {
+ if (!params.Has("port")) {
+ return false;
+ }
+
+ const auto x_axis = static_cast<PadAxes>(params.Get("axis_x", 0));
+ const auto y_axis = static_cast<PadAxes>(params.Get("axis_y", 0));
+ if (x_axis != PadAxes::StickY && x_axis != PadAxes::SubstickY) {
+ return false;
+ }
+ if (y_axis != PadAxes::StickX && y_axis != PadAxes::SubstickX) {
+ return false;
+ }
+ return true;
+}
+
} // namespace InputCommon
diff --git a/src/input_common/drivers/gc_adapter.h b/src/input_common/drivers/gc_adapter.h
index 43ad58c85..894ab65a4 100644
--- a/src/input_common/drivers/gc_adapter.h
+++ b/src/input_common/drivers/gc_adapter.h
@@ -35,6 +35,8 @@ public:
AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override;
Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
+ bool IsStickInverted(const Common::ParamPackage& params) override;
+
private:
enum class PadButton {
Undefined = 0x0000,
diff --git a/src/input_common/drivers/keyboard.cpp b/src/input_common/drivers/keyboard.cpp
index 59e3d9cc0..71e612fbf 100644
--- a/src/input_common/drivers/keyboard.cpp
+++ b/src/input_common/drivers/keyboard.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/param_package.h"
#include "common/settings_input.h"
diff --git a/src/input_common/drivers/keyboard.h b/src/input_common/drivers/keyboard.h
index 3856c882c..62436dba4 100644
--- a/src/input_common/drivers/keyboard.h
+++ b/src/input_common/drivers/keyboard.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp
index 3c9a4e747..4909fa8d7 100644
--- a/src/input_common/drivers/mouse.cpp
+++ b/src/input_common/drivers/mouse.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <stop_token>
#include <thread>
diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h
index c5833b8ed..286ce1cf6 100644
--- a/src/input_common/drivers/mouse.h
+++ b/src/input_common/drivers/mouse.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index c17ea305e..a5c63e74a 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -62,7 +62,7 @@ public:
bool UpdateMotion(SDL_ControllerSensorEvent event) {
constexpr float gravity_constant = 9.80665f;
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
const u64 time_difference = event.timestamp - last_motion_update;
last_motion_update = event.timestamp;
switch (event.sensor) {
@@ -241,7 +241,7 @@ private:
};
std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickByGUID(const std::string& guid, int port) {
- std::lock_guard lock{joystick_map_mutex};
+ std::scoped_lock lock{joystick_map_mutex};
const auto it = joystick_map.find(guid);
if (it != joystick_map.end()) {
@@ -263,7 +263,7 @@ std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickBySDLID(SDL_JoystickID sdl
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
const std::string guid = GetGUID(sdl_joystick);
- std::lock_guard lock{joystick_map_mutex};
+ std::scoped_lock lock{joystick_map_mutex};
const auto map_it = joystick_map.find(guid);
if (map_it == joystick_map.end()) {
@@ -297,7 +297,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
const std::string guid = GetGUID(sdl_joystick);
- std::lock_guard lock{joystick_map_mutex};
+ std::scoped_lock lock{joystick_map_mutex};
if (joystick_map.find(guid) == joystick_map.end()) {
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller);
PreSetController(joystick->GetPadIdentifier());
@@ -326,7 +326,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
void SDLDriver::CloseJoystick(SDL_Joystick* sdl_joystick) {
const std::string guid = GetGUID(sdl_joystick);
- std::lock_guard lock{joystick_map_mutex};
+ std::scoped_lock lock{joystick_map_mutex};
// This call to guid is safe since the joystick is guaranteed to be in the map
const auto& joystick_guid_list = joystick_map[guid];
const auto joystick_it = std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
@@ -392,7 +392,7 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
}
void SDLDriver::CloseJoysticks() {
- std::lock_guard lock{joystick_map_mutex};
+ std::scoped_lock lock{joystick_map_mutex};
joystick_map.clear();
}
@@ -934,4 +934,37 @@ u8 SDLDriver::GetHatButtonId(const std::string& direction_name) const {
return direction;
}
+bool SDLDriver::IsStickInverted(const Common::ParamPackage& params) {
+ if (!params.Has("guid") || !params.Has("port")) {
+ return false;
+ }
+ const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0));
+ if (joystick == nullptr) {
+ return false;
+ }
+ auto* controller = joystick->GetSDLGameController();
+ if (controller == nullptr) {
+ return false;
+ }
+
+ const auto& axis_x = params.Get("axis_x", 0);
+ const auto& axis_y = params.Get("axis_y", 0);
+ const auto& binding_left_x =
+ SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX);
+ const auto& binding_right_x =
+ SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX);
+ const auto& binding_left_y =
+ SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY);
+ const auto& binding_right_y =
+ SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY);
+
+ if (axis_x != binding_left_y.value.axis && axis_x != binding_right_y.value.axis) {
+ return false;
+ }
+ if (axis_y != binding_left_x.value.axis && axis_y != binding_right_x.value.axis) {
+ return false;
+ }
+ return true;
+}
+
} // namespace InputCommon
diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h
index 4cde3606f..dcd0d1e64 100644
--- a/src/input_common/drivers/sdl_driver.h
+++ b/src/input_common/drivers/sdl_driver.h
@@ -58,6 +58,8 @@ public:
std::string GetHatButtonName(u8 direction_value) const override;
u8 GetHatButtonId(const std::string& direction_name) const override;
+ bool IsStickInverted(const Common::ParamPackage& params) override;
+
Common::Input::VibrationError SetRumble(
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
diff --git a/src/input_common/drivers/tas_input.cpp b/src/input_common/drivers/tas_input.cpp
index 944e141bf..66dbefe00 100644
--- a/src/input_common/drivers/tas_input.cpp
+++ b/src/input_common/drivers/tas_input.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later.
#include <cstring>
#include <fmt/format.h>
diff --git a/src/input_common/drivers/tas_input.h b/src/input_common/drivers/tas_input.h
index 4b4e6c417..38a27a230 100644
--- a/src/input_common/drivers/tas_input.h
+++ b/src/input_common/drivers/tas_input.h
@@ -1,6 +1,5 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/input_common/drivers/touch_screen.cpp b/src/input_common/drivers/touch_screen.cpp
index 30c727df4..8acbe4584 100644
--- a/src/input_common/drivers/touch_screen.cpp
+++ b/src/input_common/drivers/touch_screen.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/param_package.h"
#include "input_common/drivers/touch_screen.h"
diff --git a/src/input_common/drivers/touch_screen.h b/src/input_common/drivers/touch_screen.h
index bf395c40b..193478ead 100644
--- a/src/input_common/drivers/touch_screen.h
+++ b/src/input_common/drivers/touch_screen.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/input_common/drivers/udp_client.cpp b/src/input_common/drivers/udp_client.cpp
index 9780ead10..825262a07 100644
--- a/src/input_common/drivers/udp_client.cpp
+++ b/src/input_common/drivers/udp_client.cpp
@@ -547,6 +547,22 @@ Common::Input::ButtonNames UDPClient::GetUIName(const Common::ParamPackage& para
return Common::Input::ButtonNames::Invalid;
}
+bool UDPClient::IsStickInverted(const Common::ParamPackage& params) {
+ if (!params.Has("guid") || !params.Has("port") || !params.Has("pad")) {
+ return false;
+ }
+
+ const auto x_axis = static_cast<PadAxes>(params.Get("axis_x", 0));
+ const auto y_axis = static_cast<PadAxes>(params.Get("axis_y", 0));
+ if (x_axis != PadAxes::LeftStickY && x_axis != PadAxes::RightStickY) {
+ return false;
+ }
+ if (y_axis != PadAxes::LeftStickX && y_axis != PadAxes::RightStickX) {
+ return false;
+ }
+ return true;
+}
+
void TestCommunication(const std::string& host, u16 port,
const std::function<void()>& success_callback,
const std::function<void()>& failure_callback) {
diff --git a/src/input_common/drivers/udp_client.h b/src/input_common/drivers/udp_client.h
index c7cc7d846..dece2a45b 100644
--- a/src/input_common/drivers/udp_client.h
+++ b/src/input_common/drivers/udp_client.h
@@ -64,6 +64,8 @@ public:
MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& params) override;
Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
+ bool IsStickInverted(const Common::ParamPackage& params) override;
+
private:
enum class PadButton {
Undefined = 0x0000,
diff --git a/src/input_common/helpers/udp_protocol.h b/src/input_common/helpers/udp_protocol.h
index 9c205e944..597f51cd3 100644
--- a/src/input_common/helpers/udp_protocol.h
+++ b/src/input_common/helpers/udp_protocol.h
@@ -8,8 +8,17 @@
#include <optional>
#include <type_traits>
+#ifdef _MSC_VER
+#pragma warning(push)
+#pragma warning(disable : 4701) // Potentially uninitialized local variable 'result' used
+#endif
+
#include <boost/crc.hpp>
+#ifdef _MSC_VER
+#pragma warning(pop)
+#endif
+
#include "common/swap.h"
namespace InputCommon::CemuhookUDP {
diff --git a/src/input_common/input_engine.cpp b/src/input_common/input_engine.cpp
index 738022ece..12214d146 100644
--- a/src/input_common/input_engine.cpp
+++ b/src/input_common/input_engine.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "input_common/input_engine.h"
@@ -8,37 +7,37 @@
namespace InputCommon {
void InputEngine::PreSetController(const PadIdentifier& identifier) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
controller_list.try_emplace(identifier);
}
void InputEngine::PreSetButton(const PadIdentifier& identifier, int button) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
controller.buttons.try_emplace(button, false);
}
void InputEngine::PreSetHatButton(const PadIdentifier& identifier, int button) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
controller.hat_buttons.try_emplace(button, u8{0});
}
void InputEngine::PreSetAxis(const PadIdentifier& identifier, int axis) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
controller.axes.try_emplace(axis, 0.0f);
}
void InputEngine::PreSetMotion(const PadIdentifier& identifier, int motion) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
controller.motions.try_emplace(motion);
}
void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool value) {
{
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
if (!configuring) {
controller.buttons.insert_or_assign(button, value);
@@ -49,7 +48,7 @@ void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool va
void InputEngine::SetHatButton(const PadIdentifier& identifier, int button, u8 value) {
{
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
if (!configuring) {
controller.hat_buttons.insert_or_assign(button, value);
@@ -60,7 +59,7 @@ void InputEngine::SetHatButton(const PadIdentifier& identifier, int button, u8 v
void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value) {
{
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
if (!configuring) {
controller.axes.insert_or_assign(axis, value);
@@ -71,7 +70,7 @@ void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value)
void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::BatteryLevel value) {
{
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
if (!configuring) {
controller.battery = value;
@@ -82,7 +81,7 @@ void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::Bat
void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value) {
{
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
if (!configuring) {
controller.motions.insert_or_assign(motion, value);
@@ -92,7 +91,7 @@ void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const B
}
bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -109,7 +108,7 @@ bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
}
bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -126,7 +125,7 @@ bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 d
}
f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -143,7 +142,7 @@ f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
}
Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -155,7 +154,7 @@ Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identif
}
BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion) const {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -186,7 +185,7 @@ void InputEngine::ResetAnalogState() {
}
void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value) {
- std::lock_guard lock{mutex_callback};
+ std::scoped_lock lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Button, button)) {
@@ -214,7 +213,7 @@ void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int but
}
void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value) {
- std::lock_guard lock{mutex_callback};
+ std::scoped_lock lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::HatButton, button)) {
@@ -243,7 +242,7 @@ void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int
}
void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value) {
- std::lock_guard lock{mutex_callback};
+ std::scoped_lock lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Analog, axis)) {
@@ -270,7 +269,7 @@ void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis,
void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
[[maybe_unused]] Common::Input::BatteryLevel value) {
- std::lock_guard lock{mutex_callback};
+ std::scoped_lock lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Battery, 0)) {
@@ -284,7 +283,7 @@ void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
const BasicMotion& value) {
- std::lock_guard lock{mutex_callback};
+ std::scoped_lock lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Motion, motion)) {
@@ -346,18 +345,18 @@ const std::string& InputEngine::GetEngineName() const {
}
int InputEngine::SetCallback(InputIdentifier input_identifier) {
- std::lock_guard lock{mutex_callback};
+ std::scoped_lock lock{mutex_callback};
callback_list.insert_or_assign(last_callback_key, std::move(input_identifier));
return last_callback_key++;
}
void InputEngine::SetMappingCallback(MappingCallback callback) {
- std::lock_guard lock{mutex_callback};
+ std::scoped_lock lock{mutex_callback};
mapping_callback = std::move(callback);
}
void InputEngine::DeleteCallback(int key) {
- std::lock_guard lock{mutex_callback};
+ std::scoped_lock lock{mutex_callback};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h
index f44e0799b..13295bd49 100644
--- a/src/input_common/input_engine.h
+++ b/src/input_common/input_engine.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@@ -157,6 +156,11 @@ public:
return 0;
}
+ /// Returns true if axis of a stick aren't mapped in the correct direction
+ virtual bool IsStickInverted([[maybe_unused]] const Common::ParamPackage& params) {
+ return false;
+ }
+
void PreSetController(const PadIdentifier& identifier);
void PreSetButton(const PadIdentifier& identifier, int button);
void PreSetHatButton(const PadIdentifier& identifier, int button);
diff --git a/src/input_common/input_mapping.cpp b/src/input_common/input_mapping.cpp
index fb78093b8..0fa4b1ddb 100644
--- a/src/input_common/input_mapping.cpp
+++ b/src/input_common/input_mapping.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/settings.h"
#include "input_common/input_engine.h"
diff --git a/src/input_common/input_mapping.h b/src/input_common/input_mapping.h
index e0dfbc7ad..79bd083e0 100644
--- a/src/input_common/input_mapping.h
+++ b/src/input_common/input_mapping.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp
index 82b585ff2..99d6c3cd6 100644
--- a/src/input_common/input_poller.cpp
+++ b/src/input_common/input_poller.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/common_types.h"
#include "common/input.h"
diff --git a/src/input_common/input_poller.h b/src/input_common/input_poller.h
index 8a0977d58..6ebe0dbf5 100644
--- a/src/input_common/input_poller.h
+++ b/src/input_common/input_poller.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 28769c6d8..21834fb6b 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -241,6 +241,28 @@ struct InputSubsystem::Impl {
return Common::Input::ButtonNames::Invalid;
}
+ bool IsStickInverted(const Common::ParamPackage& params) {
+ const std::string engine = params.Get("engine", "");
+ if (engine == mouse->GetEngineName()) {
+ return mouse->IsStickInverted(params);
+ }
+ if (engine == gcadapter->GetEngineName()) {
+ return gcadapter->IsStickInverted(params);
+ }
+ if (engine == udp_client->GetEngineName()) {
+ return udp_client->IsStickInverted(params);
+ }
+ if (engine == tas_input->GetEngineName()) {
+ return tas_input->IsStickInverted(params);
+ }
+#ifdef HAVE_SDL2
+ if (engine == sdl->GetEngineName()) {
+ return sdl->IsStickInverted(params);
+ }
+#endif
+ return false;
+ }
+
bool IsController(const Common::ParamPackage& params) {
const std::string engine = params.Get("engine", "");
if (engine == mouse->GetEngineName()) {
@@ -384,6 +406,13 @@ bool InputSubsystem::IsController(const Common::ParamPackage& params) const {
return impl->IsController(params);
}
+bool InputSubsystem::IsStickInverted(const Common::ParamPackage& params) const {
+ if (params.Has("axis_x") && params.Has("axis_y")) {
+ return impl->IsStickInverted(params);
+ }
+ return false;
+}
+
void InputSubsystem::ReloadInputDevices() {
impl->udp_client.get()->ReloadSockets();
}
diff --git a/src/input_common/main.h b/src/input_common/main.h
index baf107e0f..147c310c4 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -119,6 +119,9 @@ public:
/// Returns true if device is a controller.
[[nodiscard]] bool IsController(const Common::ParamPackage& params) const;
+ /// Returns true if axis of a stick aren't mapped in the correct direction
+ [[nodiscard]] bool IsStickInverted(const Common::ParamPackage& device) const;
+
/// Reloads the input devices.
void ReloadInputDevices();