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-rw-r--r--src/input_common/main.cpp2
-rw-r--r--src/input_common/udp/client.cpp143
-rw-r--r--src/input_common/udp/client.h40
-rw-r--r--src/input_common/udp/udp.cpp64
4 files changed, 149 insertions, 100 deletions
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index e59ad4ff5..5299549db 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -233,7 +233,7 @@ void InputSubsystem::ReloadInputDevices() {
if (!impl->udp) {
return;
}
- impl->udp->ReloadUDPClient();
+ impl->udp->ReloadSockets();
}
std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index c0bb90048..17a9225d7 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -136,15 +136,7 @@ static void SocketLoop(Socket* socket) {
Client::Client() {
LOG_INFO(Input, "Udp Initialization started");
- for (std::size_t client = 0; client < clients.size(); client++) {
- const auto pad = client % 4;
- StartCommunication(client, Settings::values.udp_input_address,
- Settings::values.udp_input_port, pad, 24872);
- // Set motion parameters
- // SetGyroThreshold value should be dependent on GyroscopeZeroDriftMode
- // Real HW values are unknown, 0.0001 is an approximate to Standard
- clients[client].motion.SetGyroThreshold(0.0001f);
- }
+ ReloadSockets();
}
Client::~Client() {
@@ -167,26 +159,61 @@ std::vector<Common::ParamPackage> Client::GetInputDevices() const {
return devices;
}
-bool Client::DeviceConnected(std::size_t pad) const {
+bool Client::DeviceConnected(std::size_t client) const {
// Use last timestamp to detect if the socket has stopped sending data
- const auto now = std::chrono::system_clock::now();
- const auto time_difference = static_cast<u64>(
- std::chrono::duration_cast<std::chrono::milliseconds>(now - clients[pad].last_motion_update)
- .count());
- return time_difference < 1000 && clients[pad].active == 1;
+ const auto now = std::chrono::steady_clock::now();
+ const auto time_difference =
+ static_cast<u64>(std::chrono::duration_cast<std::chrono::milliseconds>(
+ now - clients[client].last_motion_update)
+ .count());
+ return time_difference < 1000 && clients[client].active == 1;
}
-void Client::ReloadUDPClient() {
- for (std::size_t client = 0; client < clients.size(); client++) {
- ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port, client);
+void Client::ReloadSockets() {
+ Reset();
+
+ std::stringstream servers_ss(Settings::values.udp_input_servers);
+ std::string server_token;
+ std::size_t client = 0;
+ while (std::getline(servers_ss, server_token, ',')) {
+ if (client == max_udp_clients) {
+ break;
+ }
+ std::stringstream server_ss(server_token);
+ std::string token;
+ std::getline(server_ss, token, ':');
+ std::string udp_input_address = token;
+ std::getline(server_ss, token, ':');
+ char* temp;
+ const u16 udp_input_port = static_cast<u16>(std::strtol(token.c_str(), &temp, 0));
+ if (*temp != '\0') {
+ LOG_ERROR(Input, "Port number is not valid {}", token);
+ continue;
+ }
+
+ for (std::size_t pad = 0; pad < 4; ++pad) {
+ const std::size_t client_number =
+ GetClientNumber(udp_input_address, udp_input_port, pad);
+ if (client_number != max_udp_clients) {
+ LOG_ERROR(Input, "Duplicated UDP servers found");
+ continue;
+ }
+ StartCommunication(client++, udp_input_address, udp_input_port, pad, 24872);
+ }
}
}
-void Client::ReloadSocket(const std::string& host, u16 port, std::size_t pad_index, u32 client_id) {
- // client number must be determined from host / port and pad index
- const std::size_t client = pad_index;
- clients[client].socket->Stop();
- clients[client].thread.join();
- StartCommunication(client, host, port, pad_index, client_id);
+
+std::size_t Client::GetClientNumber(std::string_view host, u16 port, std::size_t pad) const {
+ for (std::size_t client = 0; client < clients.size(); client++) {
+ if (clients[client].active == -1) {
+ continue;
+ }
+ if (clients[client].host == host && clients[client].port == port &&
+ clients[client].pad_index == pad) {
+ return client;
+ }
+ }
+ return max_udp_clients;
}
void Client::OnVersion([[maybe_unused]] Response::Version data) {
@@ -197,9 +224,7 @@ void Client::OnPortInfo([[maybe_unused]] Response::PortInfo data) {
LOG_TRACE(Input, "PortInfo packet received: {}", data.model);
}
-void Client::OnPadData(Response::PadData data) {
- // Client number must be determined from host / port and pad index
- const std::size_t client = data.info.id;
+void Client::OnPadData(Response::PadData data, std::size_t client) {
LOG_TRACE(Input, "PadData packet received");
if (data.packet_counter == clients[client].packet_sequence) {
LOG_WARNING(
@@ -208,9 +233,9 @@ void Client::OnPadData(Response::PadData data) {
clients[client].packet_sequence, data.packet_counter);
return;
}
- clients[client].active = data.info.is_pad_active;
+ clients[client].active = static_cast<s8>(data.info.is_pad_active);
clients[client].packet_sequence = data.packet_counter;
- const auto now = std::chrono::system_clock::now();
+ const auto now = std::chrono::steady_clock::now();
const auto time_difference =
static_cast<u64>(std::chrono::duration_cast<std::chrono::microseconds>(
now - clients[client].last_motion_update)
@@ -264,16 +289,28 @@ void Client::StartCommunication(std::size_t client, const std::string& host, u16
std::size_t pad_index, u32 client_id) {
SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
[this](Response::PortInfo info) { OnPortInfo(info); },
- [this](Response::PadData data) { OnPadData(data); }};
- LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port);
+ [this, client](Response::PadData data) { OnPadData(data, client); }};
+ LOG_INFO(Input, "Starting communication with UDP input server on {}:{}:{}", host, port,
+ pad_index);
+ clients[client].host = host;
+ clients[client].port = port;
+ clients[client].pad_index = pad_index;
+ clients[client].active = 0;
clients[client].socket = std::make_unique<Socket>(host, port, pad_index, client_id, callback);
clients[client].thread = std::thread{SocketLoop, clients[client].socket.get()};
+ // Set motion parameters
+ // SetGyroThreshold value should be dependent on GyroscopeZeroDriftMode
+ // Real HW values are unknown, 0.0001 is an approximate to Standard
+ clients[client].motion.SetGyroThreshold(0.0001f);
}
void Client::Reset() {
for (auto& client : clients) {
- client.socket->Stop();
- client.thread.join();
+ if (client.thread.joinable()) {
+ client.active = -1;
+ client.socket->Stop();
+ client.thread.join();
+ }
}
}
@@ -283,52 +320,60 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& a
LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}",
client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch);
}
- UDPPadStatus pad;
+ UDPPadStatus pad{
+ .host = clients[client].host,
+ .port = clients[client].port,
+ .pad_index = clients[client].pad_index,
+ };
if (touch) {
pad.touch = PadTouch::Click;
- pad_queue[client].Push(pad);
+ pad_queue.Push(pad);
}
for (size_t i = 0; i < 3; ++i) {
if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
pad.motion = static_cast<PadMotion>(i);
pad.motion_value = gyro[i];
- pad_queue[client].Push(pad);
+ pad_queue.Push(pad);
}
if (acc[i] > 1.75f || acc[i] < -1.75f) {
pad.motion = static_cast<PadMotion>(i + 3);
pad.motion_value = acc[i];
- pad_queue[client].Push(pad);
+ pad_queue.Push(pad);
}
}
}
void Client::BeginConfiguration() {
- for (auto& pq : pad_queue) {
- pq.Clear();
- }
+ pad_queue.Clear();
configuring = true;
}
void Client::EndConfiguration() {
- for (auto& pq : pad_queue) {
- pq.Clear();
- }
+ pad_queue.Clear();
configuring = false;
}
-DeviceStatus& Client::GetPadState(std::size_t pad) {
- return clients[pad].status;
+DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) {
+ const std::size_t client_number = GetClientNumber(host, port, pad);
+ if (client_number == max_udp_clients) {
+ return clients[0].status;
+ }
+ return clients[client_number].status;
}
-const DeviceStatus& Client::GetPadState(std::size_t pad) const {
- return clients[pad].status;
+const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const {
+ const std::size_t client_number = GetClientNumber(host, port, pad);
+ if (client_number == max_udp_clients) {
+ return clients[0].status;
+ }
+ return clients[client_number].status;
}
-std::array<Common::SPSCQueue<UDPPadStatus>, 4>& Client::GetPadQueue() {
+Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() {
return pad_queue;
}
-const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& Client::GetPadQueue() const {
+const Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() const {
return pad_queue;
}
diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h
index 747e0c0a2..00c8b09f5 100644
--- a/src/input_common/udp/client.h
+++ b/src/input_common/udp/client.h
@@ -21,8 +21,7 @@
namespace InputCommon::CemuhookUDP {
-constexpr u16 DEFAULT_PORT = 26760;
-constexpr char DEFAULT_ADDR[] = "127.0.0.1";
+constexpr char DEFAULT_SRV[] = "127.0.0.1:26760";
class Socket;
@@ -48,6 +47,9 @@ enum class PadTouch {
};
struct UDPPadStatus {
+ std::string host{"127.0.0.1"};
+ u16 port{26760};
+ std::size_t pad_index{};
PadTouch touch{PadTouch::Undefined};
PadMotion motion{PadMotion::Undefined};
f32 motion_value{0.0f};
@@ -82,37 +84,41 @@ public:
std::vector<Common::ParamPackage> GetInputDevices() const;
- bool DeviceConnected(std::size_t pad) const;
- void ReloadUDPClient();
- void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760,
- std::size_t pad_index = 0, u32 client_id = 24872);
+ bool DeviceConnected(std::size_t client) const;
+ void ReloadSockets();
- std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue();
- const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue() const;
+ Common::SPSCQueue<UDPPadStatus>& GetPadQueue();
+ const Common::SPSCQueue<UDPPadStatus>& GetPadQueue() const;
- DeviceStatus& GetPadState(std::size_t pad);
- const DeviceStatus& GetPadState(std::size_t pad) const;
+ DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad);
+ const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const;
private:
struct ClientData {
+ std::string host{"127.0.0.1"};
+ u16 port{26760};
+ std::size_t pad_index{};
std::unique_ptr<Socket> socket;
DeviceStatus status;
std::thread thread;
- u64 packet_sequence = 0;
- u8 active = 0;
+ u64 packet_sequence{};
+ s8 active{-1};
// Realtime values
// motion is initalized with PID values for drift correction on joycons
InputCommon::MotionInput motion{0.3f, 0.005f, 0.0f};
- std::chrono::time_point<std::chrono::system_clock> last_motion_update;
+ std::chrono::time_point<std::chrono::steady_clock> last_motion_update;
};
// For shutting down, clear all data, join all threads, release usb
void Reset();
+ // Translates configuration to client number
+ std::size_t GetClientNumber(std::string_view host, u16 port, std::size_t pad) const;
+
void OnVersion(Response::Version);
void OnPortInfo(Response::PortInfo);
- void OnPadData(Response::PadData);
+ void OnPadData(Response::PadData, std::size_t client);
void StartCommunication(std::size_t client, const std::string& host, u16 port,
std::size_t pad_index, u32 client_id);
void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
@@ -120,8 +126,10 @@ private:
bool configuring = false;
- std::array<ClientData, 4> clients;
- std::array<Common::SPSCQueue<UDPPadStatus>, 4> pad_queue;
+ // Allocate clients for 8 udp servers
+ const std::size_t max_udp_clients = 32;
+ std::array<ClientData, 4 * 8> clients;
+ Common::SPSCQueue<UDPPadStatus> pad_queue;
};
/// An async job allowing configuration of the touchpad calibration.
diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp
index 71a76a7aa..8686a059c 100644
--- a/src/input_common/udp/udp.cpp
+++ b/src/input_common/udp/udp.cpp
@@ -13,17 +13,17 @@ namespace InputCommon {
class UDPMotion final : public Input::MotionDevice {
public:
- explicit UDPMotion(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_)
+ explicit UDPMotion(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_)
: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
Input::MotionStatus GetStatus() const override {
- return client->GetPadState(pad).motion_status;
+ return client->GetPadState(ip, port, pad).motion_status;
}
private:
const std::string ip;
- const int port;
- const u32 pad;
+ const u16 port;
+ const u16 pad;
CemuhookUDP::Client* client;
mutable std::mutex mutex;
};
@@ -39,8 +39,8 @@ UDPMotionFactory::UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_)
*/
std::unique_ptr<Input::MotionDevice> UDPMotionFactory::Create(const Common::ParamPackage& params) {
auto ip = params.Get("ip", "127.0.0.1");
- const auto port = params.Get("port", 26760);
- const auto pad = static_cast<u32>(params.Get("pad_index", 0));
+ const auto port = static_cast<u16>(params.Get("port", 26760));
+ const auto pad = static_cast<u16>(params.Get("pad_index", 0));
return std::make_unique<UDPMotion>(std::move(ip), port, pad, client.get());
}
@@ -59,35 +59,33 @@ Common::ParamPackage UDPMotionFactory::GetNextInput() {
Common::ParamPackage params;
CemuhookUDP::UDPPadStatus pad;
auto& queue = client->GetPadQueue();
- for (std::size_t pad_number = 0; pad_number < queue.size(); ++pad_number) {
- while (queue[pad_number].Pop(pad)) {
- if (pad.motion == CemuhookUDP::PadMotion::Undefined || std::abs(pad.motion_value) < 1) {
- continue;
- }
- params.Set("engine", "cemuhookudp");
- params.Set("ip", "127.0.0.1");
- params.Set("port", 26760);
- params.Set("pad_index", static_cast<int>(pad_number));
- params.Set("motion", static_cast<u16>(pad.motion));
- return params;
+ while (queue.Pop(pad)) {
+ if (pad.motion == CemuhookUDP::PadMotion::Undefined || std::abs(pad.motion_value) < 1) {
+ continue;
}
+ params.Set("engine", "cemuhookudp");
+ params.Set("ip", pad.host);
+ params.Set("port", static_cast<u16>(pad.port));
+ params.Set("pad_index", static_cast<u16>(pad.pad_index));
+ params.Set("motion", static_cast<u16>(pad.motion));
+ return params;
}
return params;
}
class UDPTouch final : public Input::TouchDevice {
public:
- explicit UDPTouch(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_)
+ explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_)
: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
std::tuple<float, float, bool> GetStatus() const override {
- return client->GetPadState(pad).touch_status;
+ return client->GetPadState(ip, port, pad).touch_status;
}
private:
const std::string ip;
- const int port;
- const u32 pad;
+ const u16 port;
+ const u16 pad;
CemuhookUDP::Client* client;
mutable std::mutex mutex;
};
@@ -103,8 +101,8 @@ UDPTouchFactory::UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_)
*/
std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamPackage& params) {
auto ip = params.Get("ip", "127.0.0.1");
- const auto port = params.Get("port", 26760);
- const auto pad = static_cast<u32>(params.Get("pad_index", 0));
+ const auto port = static_cast<u16>(params.Get("port", 26760));
+ const auto pad = static_cast<u16>(params.Get("pad_index", 0));
return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get());
}
@@ -123,18 +121,16 @@ Common::ParamPackage UDPTouchFactory::GetNextInput() {
Common::ParamPackage params;
CemuhookUDP::UDPPadStatus pad;
auto& queue = client->GetPadQueue();
- for (std::size_t pad_number = 0; pad_number < queue.size(); ++pad_number) {
- while (queue[pad_number].Pop(pad)) {
- if (pad.touch == CemuhookUDP::PadTouch::Undefined) {
- continue;
- }
- params.Set("engine", "cemuhookudp");
- params.Set("ip", "127.0.0.1");
- params.Set("port", 26760);
- params.Set("pad_index", static_cast<int>(pad_number));
- params.Set("touch", static_cast<u16>(pad.touch));
- return params;
+ while (queue.Pop(pad)) {
+ if (pad.touch == CemuhookUDP::PadTouch::Undefined) {
+ continue;
}
+ params.Set("engine", "cemuhookudp");
+ params.Set("ip", pad.host);
+ params.Set("port", static_cast<u16>(pad.port));
+ params.Set("pad_index", static_cast<u16>(pad.pad_index));
+ params.Set("touch", static_cast<u16>(pad.touch));
+ return params;
}
return params;
}