summaryrefslogtreecommitdiffstats
path: root/src/input_common/udp
diff options
context:
space:
mode:
Diffstat (limited to 'src/input_common/udp')
-rw-r--r--src/input_common/udp/client.cpp35
1 files changed, 16 insertions, 19 deletions
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index e0c796040..2b6a68d4b 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -138,7 +138,7 @@ Client::Client() {
Settings::values.udp_input_port, pad, 24872);
// Set motion parameters
// SetGyroThreshold value should be dependent on GyroscopeZeroDriftMode
- // Real HW values are unkown, 0.0001 is an aproximate to Standard
+ // Real HW values are unknown, 0.0001 is an approximate to Standard
clients[client].motion.SetGyroThreshold(0.0001f);
}
}
@@ -153,8 +153,7 @@ std::vector<Common::ParamPackage> Client::GetInputDevices() const {
if (!DeviceConnected(client)) {
continue;
}
- std::string name = fmt::format("UDP Controller{} {} {}", clients[client].active,
- clients[client].active == 1, client);
+ std::string name = fmt::format("UDP Controller {}", client);
devices.emplace_back(Common::ParamPackage{
{"class", "cemuhookudp"},
{"display", std::move(name)},
@@ -215,7 +214,7 @@ void Client::OnPadData(Response::PadData data) {
Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw};
clients[client].motion.SetAcceleration({data.accel.x, -data.accel.z, data.accel.y});
// Gyroscope values are not it the correct scale from better joy.
- // By dividing by 312 allow us to make one full turn = 1 turn
+ // Dividing by 312 allows us to make one full turn = 1 turn
// This must be a configurable valued called sensitivity
clients[client].motion.SetGyroscope(raw_gyroscope / 312.0f);
clients[client].motion.UpdateRotation(time_difference);
@@ -275,23 +274,21 @@ void Client::Reset() {
void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
const Common::Vec3<float>& gyro, bool touch) {
- if (configuring) {
- UDPPadStatus pad;
- if (touch) {
- pad.touch = PadTouch::Click;
+ UDPPadStatus pad;
+ if (touch) {
+ pad.touch = PadTouch::Click;
+ pad_queue[client].Push(pad);
+ }
+ for (size_t i = 0; i < 3; ++i) {
+ if (gyro[i] > 6.0f || gyro[i] < -6.0f) {
+ pad.motion = static_cast<PadMotion>(i);
+ pad.motion_value = gyro[i];
pad_queue[client].Push(pad);
}
- for (size_t i = 0; i < 3; ++i) {
- if (gyro[i] > 6.0f || gyro[i] < -6.0f) {
- pad.motion = static_cast<PadMotion>(i);
- pad.motion_value = gyro[i];
- pad_queue[client].Push(pad);
- }
- if (acc[i] > 2.0f || acc[i] < -2.0f) {
- pad.motion = static_cast<PadMotion>(i + 3);
- pad.motion_value = acc[i];
- pad_queue[client].Push(pad);
- }
+ if (acc[i] > 2.0f || acc[i] < -2.0f) {
+ pad.motion = static_cast<PadMotion>(i + 3);
+ pad.motion_value = acc[i];
+ pad_queue[client].Push(pad);
}
}
}