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-rw-r--r--src/input_common/udp/client.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index b6323d56f..9d0b9f31d 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -272,18 +272,22 @@ void Client::Reset() {
void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
const Common::Vec3<float>& gyro, bool touch) {
+ if (gyro.Length() > 0.2f) {
+ LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}",
+ client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch);
+ }
UDPPadStatus pad;
if (touch) {
pad.touch = PadTouch::Click;
pad_queue[client].Push(pad);
}
for (size_t i = 0; i < 3; ++i) {
- if (gyro[i] > 6.0f || gyro[i] < -6.0f) {
+ if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
pad.motion = static_cast<PadMotion>(i);
pad.motion_value = gyro[i];
pad_queue[client].Push(pad);
}
- if (acc[i] > 2.0f || acc[i] < -2.0f) {
+ if (acc[i] > 1.75f || acc[i] < -1.75f) {
pad.motion = static_cast<PadMotion>(i + 3);
pad.motion_value = acc[i];
pad_queue[client].Push(pad);