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-rw-r--r--src/input_common/udp/client.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index bc1dfab3d..9b0aec797 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -201,7 +201,7 @@ bool Client::DeviceConnected(std::size_t pad) const {
void Client::ReloadSockets() {
Reset();
- std::stringstream servers_ss(Settings::values.udp_input_servers);
+ std::stringstream servers_ss(static_cast<std::string>(Settings::values.udp_input_servers));
std::string server_token;
std::size_t client = 0;
while (std::getline(servers_ss, server_token, ',')) {
@@ -370,7 +370,7 @@ std::optional<std::size_t> Client::GetUnusedFingerID() const {
void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id) {
// TODO: Use custom calibration per device
- const Common::ParamPackage touch_param(Settings::values.touch_device);
+ const Common::ParamPackage touch_param(Settings::values.touch_device.GetValue());
const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100));
const u16 min_y = static_cast<u16>(touch_param.Get("min_y", 50));
const u16 max_x = static_cast<u16>(touch_param.Get("max_x", 1800));