diff options
Diffstat (limited to 'src/input_common/sdl')
-rw-r--r-- | src/input_common/sdl/sdl.h | 2 | ||||
-rw-r--r-- | src/input_common/sdl/sdl_impl.cpp | 10 |
2 files changed, 7 insertions, 5 deletions
diff --git a/src/input_common/sdl/sdl.h b/src/input_common/sdl/sdl.h index f3554be9a..42bbf14d4 100644 --- a/src/input_common/sdl/sdl.h +++ b/src/input_common/sdl/sdl.h @@ -23,7 +23,7 @@ public: /// Unregisters SDL device factories and shut them down. virtual ~State() = default; - virtual Pollers GetPollers(Polling::DeviceType type) { + virtual Pollers GetPollers(Polling::DeviceType) { return {}; } diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp index 8c48bb861..7827e324c 100644 --- a/src/input_common/sdl/sdl_impl.cpp +++ b/src/input_common/sdl/sdl_impl.cpp @@ -400,10 +400,10 @@ public: return joystick->RumblePlay(0, 0); } - bool SetRumblePlay(f32 amp_low, f32 freq_low, f32 amp_high, f32 freq_high) const override { + bool SetRumblePlay(f32 amp_low, [[maybe_unused]] f32 freq_low, f32 amp_high, + [[maybe_unused]] f32 freq_high) const override { const auto process_amplitude = [](f32 amplitude) { - return static_cast<u16>(std::pow(amplitude, 0.5f) * - (3.0f - 2.0f * std::pow(amplitude, 0.15f)) * 0xFFFF); + return static_cast<u16>((amplitude + std::pow(amplitude, 0.3f)) * 0.5f * 0xFFFF); }; const auto processed_amp_low = process_amplitude(amp_low); @@ -865,6 +865,8 @@ Common::ParamPackage SDLEventToMotionParamPackage(SDLState& state, const SDL_Eve Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid, const SDL_GameControllerButtonBind& binding) { switch (binding.bindType) { + case SDL_CONTROLLER_BINDTYPE_NONE: + break; case SDL_CONTROLLER_BINDTYPE_AXIS: return BuildAnalogParamPackageForButton(port, guid, binding.value.axis); case SDL_CONTROLLER_BINDTYPE_BUTTON: @@ -985,7 +987,7 @@ class SDLPoller : public InputCommon::Polling::DevicePoller { public: explicit SDLPoller(SDLState& state_) : state(state_) {} - void Start(const std::string& device_id) override { + void Start([[maybe_unused]] const std::string& device_id) override { state.event_queue.Clear(); state.polling = true; } |