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-rw-r--r--src/input_common/mouse/mouse_input.cpp47
-rw-r--r--src/input_common/mouse/mouse_input.h17
-rw-r--r--src/input_common/mouse/mouse_poller.cpp20
3 files changed, 71 insertions, 13 deletions
diff --git a/src/input_common/mouse/mouse_input.cpp b/src/input_common/mouse/mouse_input.cpp
index b864d26f2..329e416c7 100644
--- a/src/input_common/mouse/mouse_input.cpp
+++ b/src/input_common/mouse/mouse_input.cpp
@@ -59,7 +59,7 @@ void Mouse::UpdateYuzuSettings() {
});
}
-void Mouse::PressButton(int x, int y, int button_) {
+void Mouse::PressButton(int x, int y, MouseButton button_) {
const auto button_index = static_cast<std::size_t>(button_);
if (button_index >= mouse_info.size()) {
return;
@@ -67,7 +67,7 @@ void Mouse::PressButton(int x, int y, int button_) {
const auto button = 1U << button_index;
buttons |= static_cast<u16>(button);
- last_button = static_cast<MouseButton>(button_index);
+ last_button = button_;
mouse_info[button_index].mouse_origin = Common::MakeVec(x, y);
mouse_info[button_index].last_mouse_position = Common::MakeVec(x, y);
@@ -129,7 +129,7 @@ void Mouse::MouseMove(int x, int y, int center_x, int center_y) {
}
}
-void Mouse::ReleaseButton(int button_) {
+void Mouse::ReleaseButton(MouseButton button_) {
const auto button_index = static_cast<std::size_t>(button_);
if (button_index >= mouse_info.size()) {
return;
@@ -152,11 +152,52 @@ void Mouse::BeginConfiguration() {
void Mouse::EndConfiguration() {
buttons = 0;
+ for (MouseInfo& info : mouse_info) {
+ info.tilt_speed = 0;
+ info.data.pressed = false;
+ info.data.axis = {0, 0};
+ }
last_button = MouseButton::Undefined;
mouse_queue.Clear();
configuring = false;
}
+bool Mouse::ToggleButton(std::size_t button_) {
+ if (button_ >= mouse_info.size()) {
+ return false;
+ }
+ const auto button = 1U << button_;
+ const bool button_state = (toggle_buttons & button) != 0;
+ const bool button_lock = (lock_buttons & button) != 0;
+
+ if (button_lock) {
+ return button_state;
+ }
+
+ lock_buttons |= static_cast<u16>(button);
+
+ if (button_state) {
+ toggle_buttons &= static_cast<u16>(0xFF - button);
+ } else {
+ toggle_buttons |= static_cast<u16>(button);
+ }
+
+ return !button_state;
+}
+
+bool Mouse::UnlockButton(std::size_t button_) {
+ if (button_ >= mouse_info.size()) {
+ return false;
+ }
+
+ const auto button = 1U << button_;
+ const bool button_state = (toggle_buttons & button) != 0;
+
+ lock_buttons &= static_cast<u16>(0xFF - button);
+
+ return button_state;
+}
+
Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() {
return mouse_queue;
}
diff --git a/src/input_common/mouse/mouse_input.h b/src/input_common/mouse/mouse_input.h
index 46aa676c1..750d9b011 100644
--- a/src/input_common/mouse/mouse_input.h
+++ b/src/input_common/mouse/mouse_input.h
@@ -18,10 +18,12 @@ namespace MouseInput {
enum class MouseButton {
Left,
- Wheel,
Right,
- Forward,
+ Wheel,
Backward,
+ Forward,
+ Task,
+ Extra,
Undefined,
};
@@ -51,7 +53,7 @@ public:
* @param y the y-coordinate of the cursor
* @param button_ the button pressed
*/
- void PressButton(int x, int y, int button_);
+ void PressButton(int x, int y, MouseButton button_);
/**
* Signals that mouse has moved.
@@ -65,7 +67,10 @@ public:
/**
* Signals that a motion sensor tilt has ended.
*/
- void ReleaseButton(int button_);
+ void ReleaseButton(MouseButton button_);
+
+ [[nodiscard]] bool ToggleButton(std::size_t button_);
+ [[nodiscard]] bool UnlockButton(std::size_t button_);
[[nodiscard]] Common::SPSCQueue<MouseStatus>& GetMouseQueue();
[[nodiscard]] const Common::SPSCQueue<MouseStatus>& GetMouseQueue() const;
@@ -92,9 +97,11 @@ private:
};
u16 buttons{};
+ u16 toggle_buttons{};
+ u16 lock_buttons{};
std::thread update_thread;
MouseButton last_button{MouseButton::Undefined};
- std::array<MouseInfo, 5> mouse_info;
+ std::array<MouseInfo, 7> mouse_info;
Common::SPSCQueue<MouseStatus> mouse_queue;
bool configuring{false};
bool update_thread_running{true};
diff --git a/src/input_common/mouse/mouse_poller.cpp b/src/input_common/mouse/mouse_poller.cpp
index bb56787ee..0e1db54fb 100644
--- a/src/input_common/mouse/mouse_poller.cpp
+++ b/src/input_common/mouse/mouse_poller.cpp
@@ -14,16 +14,25 @@ namespace InputCommon {
class MouseButton final : public Input::ButtonDevice {
public:
- explicit MouseButton(u32 button_, const MouseInput::Mouse* mouse_input_)
- : button(button_), mouse_input(mouse_input_) {}
+ explicit MouseButton(u32 button_, bool toggle_, MouseInput::Mouse* mouse_input_)
+ : button(button_), toggle(toggle_), mouse_input(mouse_input_) {}
bool GetStatus() const override {
- return mouse_input->GetMouseState(button).pressed;
+ const bool button_state = mouse_input->GetMouseState(button).pressed;
+ if (!toggle) {
+ return button_state;
+ }
+
+ if (button_state) {
+ return mouse_input->ToggleButton(button);
+ }
+ return mouse_input->UnlockButton(button);
}
private:
const u32 button;
- const MouseInput::Mouse* mouse_input;
+ const bool toggle;
+ MouseInput::Mouse* mouse_input;
};
MouseButtonFactory::MouseButtonFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_)
@@ -32,8 +41,9 @@ MouseButtonFactory::MouseButtonFactory(std::shared_ptr<MouseInput::Mouse> mouse_
std::unique_ptr<Input::ButtonDevice> MouseButtonFactory::Create(
const Common::ParamPackage& params) {
const auto button_id = params.Get("button", 0);
+ const auto toggle = params.Get("toggle", false);
- return std::make_unique<MouseButton>(button_id, mouse_input.get());
+ return std::make_unique<MouseButton>(button_id, toggle, mouse_input.get());
}
Common::ParamPackage MouseButtonFactory::GetNextInput() const {