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-rw-r--r--src/input_common/helpers/stick_from_buttons.cpp25
-rw-r--r--src/input_common/helpers/touch_from_buttons.cpp22
2 files changed, 27 insertions, 20 deletions
diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp
index 536d413a5..82aa6ac2f 100644
--- a/src/input_common/helpers/stick_from_buttons.cpp
+++ b/src/input_common/helpers/stick_from_buttons.cpp
@@ -294,6 +294,15 @@ public:
}
private:
+ static constexpr Common::Input::AnalogProperties properties{
+ .deadzone = 0.0f,
+ .range = 1.0f,
+ .threshold = 0.5f,
+ .offset = 0.0f,
+ .inverted = false,
+ .toggle = false,
+ };
+
Button up;
Button down;
Button left;
@@ -311,23 +320,17 @@ private:
float last_x_axis_value{};
float last_y_axis_value{};
Common::Input::ButtonStatus modifier_status{};
- const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
std::chrono::time_point<std::chrono::steady_clock> last_update;
};
std::unique_ptr<Common::Input::InputDevice> StickFromButton::Create(
const Common::ParamPackage& params) {
const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
- auto up = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("up", null_engine));
- auto down = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("down", null_engine));
- auto left = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("left", null_engine));
- auto right = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("right", null_engine));
- auto modifier = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("modifier", null_engine));
+ auto up = Common::Input::CreateInputDeviceFromString(params.Get("up", null_engine));
+ auto down = Common::Input::CreateInputDeviceFromString(params.Get("down", null_engine));
+ auto left = Common::Input::CreateInputDeviceFromString(params.Get("left", null_engine));
+ auto right = Common::Input::CreateInputDeviceFromString(params.Get("right", null_engine));
+ auto modifier = Common::Input::CreateInputDeviceFromString(params.Get("modifier", null_engine));
auto modifier_scale = params.Get("modifier_scale", 0.5f);
auto modifier_angle = params.Get("modifier_angle", 5.5f);
return std::make_unique<Stick>(std::move(up), std::move(down), std::move(left),
diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp
index da4a3dca5..e064b13d9 100644
--- a/src/input_common/helpers/touch_from_buttons.cpp
+++ b/src/input_common/helpers/touch_from_buttons.cpp
@@ -10,8 +10,8 @@ namespace InputCommon {
class TouchFromButtonDevice final : public Common::Input::InputDevice {
public:
using Button = std::unique_ptr<Common::Input::InputDevice>;
- TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_)
- : button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) {
+ TouchFromButtonDevice(Button button_, float x_, float y_)
+ : button(std::move(button_)), x(x_), y(y_) {
last_button_value = false;
button->SetCallback({
.on_change =
@@ -34,7 +34,6 @@ public:
.pressed = button_status,
.x = {},
.y = {},
- .id = touch_id,
};
status.x.properties = properties;
status.y.properties = properties;
@@ -60,23 +59,28 @@ public:
}
private:
+ static constexpr Common::Input::AnalogProperties properties{
+ .deadzone = 0.0f,
+ .range = 1.0f,
+ .threshold = 0.5f,
+ .offset = 0.0f,
+ .inverted = false,
+ .toggle = false,
+ };
+
Button button;
bool last_button_value;
- const int touch_id;
const float x;
const float y;
- const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
};
std::unique_ptr<Common::Input::InputDevice> TouchFromButton::Create(
const Common::ParamPackage& params) {
const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
- auto button = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("button", null_engine));
- const auto touch_id = params.Get("touch_id", 0);
+ auto button = Common::Input::CreateInputDeviceFromString(params.Get("button", null_engine));
const float x = params.Get("x", 0.0f) / 1280.0f;
const float y = params.Get("y", 0.0f) / 720.0f;
- return std::make_unique<TouchFromButtonDevice>(std::move(button), touch_id, x, y);
+ return std::make_unique<TouchFromButtonDevice>(std::move(button), x, y);
}
} // namespace InputCommon