diff options
Diffstat (limited to '')
-rw-r--r-- | src/input_common/helpers/stick_from_buttons.cpp | 317 | ||||
-rw-r--r--[-rwxr-xr-x] | src/input_common/helpers/stick_from_buttons.h (renamed from src/input_common/analog_from_button.h) | 7 | ||||
-rw-r--r-- | src/input_common/helpers/touch_from_buttons.cpp | 84 | ||||
-rw-r--r-- | src/input_common/helpers/touch_from_buttons.h (renamed from src/input_common/touch_from_button.h) | 7 | ||||
-rw-r--r-- | src/input_common/helpers/udp_protocol.cpp (renamed from src/input_common/udp/protocol.cpp) | 2 | ||||
-rw-r--r-- | src/input_common/helpers/udp_protocol.h (renamed from src/input_common/udp/protocol.h) | 75 |
6 files changed, 461 insertions, 31 deletions
diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp new file mode 100644 index 000000000..e23394f5f --- /dev/null +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -0,0 +1,317 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <chrono> +#include <cmath> +#include "common/math_util.h" +#include "common/settings.h" +#include "input_common/helpers/stick_from_buttons.h" + +namespace InputCommon { + +class Stick final : public Common::Input::InputDevice { +public: + using Button = std::unique_ptr<Common::Input::InputDevice>; + + Stick(Button up_, Button down_, Button left_, Button right_, Button modifier_, + float modifier_scale_, float modifier_angle_) + : up(std::move(up_)), down(std::move(down_)), left(std::move(left_)), + right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_), + modifier_angle(modifier_angle_) { + up->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback_) { + UpdateUpButtonStatus(callback_); + }, + }); + down->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback_) { + UpdateDownButtonStatus(callback_); + }, + }); + left->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback_) { + UpdateLeftButtonStatus(callback_); + }, + }); + right->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback_) { + UpdateRightButtonStatus(callback_); + }, + }); + modifier->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback_) { + UpdateModButtonStatus(callback_); + }, + }); + last_x_axis_value = 0.0f; + last_y_axis_value = 0.0f; + } + + bool IsAngleGreater(float old_angle, float new_angle) const { + constexpr float TAU = Common::PI * 2.0f; + // Use wider angle to ease the transition. + constexpr float aperture = TAU * 0.15f; + const float top_limit = new_angle + aperture; + return (old_angle > new_angle && old_angle <= top_limit) || + (old_angle + TAU > new_angle && old_angle + TAU <= top_limit); + } + + bool IsAngleSmaller(float old_angle, float new_angle) const { + constexpr float TAU = Common::PI * 2.0f; + // Use wider angle to ease the transition. + constexpr float aperture = TAU * 0.15f; + const float bottom_limit = new_angle - aperture; + return (old_angle >= bottom_limit && old_angle < new_angle) || + (old_angle - TAU >= bottom_limit && old_angle - TAU < new_angle); + } + + float GetAngle(std::chrono::time_point<std::chrono::steady_clock> now) const { + constexpr float TAU = Common::PI * 2.0f; + float new_angle = angle; + + auto time_difference = static_cast<float>( + std::chrono::duration_cast<std::chrono::microseconds>(now - last_update).count()); + time_difference /= 1000.0f * 1000.0f; + if (time_difference > 0.5f) { + time_difference = 0.5f; + } + + if (IsAngleGreater(new_angle, goal_angle)) { + new_angle -= modifier_angle * time_difference; + if (new_angle < 0) { + new_angle += TAU; + } + if (!IsAngleGreater(new_angle, goal_angle)) { + return goal_angle; + } + } else if (IsAngleSmaller(new_angle, goal_angle)) { + new_angle += modifier_angle * time_difference; + if (new_angle >= TAU) { + new_angle -= TAU; + } + if (!IsAngleSmaller(new_angle, goal_angle)) { + return goal_angle; + } + } else { + return goal_angle; + } + return new_angle; + } + + void SetGoalAngle(bool r, bool l, bool u, bool d) { + // Move to the right + if (r && !u && !d) { + goal_angle = 0.0f; + } + + // Move to the upper right + if (r && u && !d) { + goal_angle = Common::PI * 0.25f; + } + + // Move up + if (u && !l && !r) { + goal_angle = Common::PI * 0.5f; + } + + // Move to the upper left + if (l && u && !d) { + goal_angle = Common::PI * 0.75f; + } + + // Move to the left + if (l && !u && !d) { + goal_angle = Common::PI; + } + + // Move to the bottom left + if (l && !u && d) { + goal_angle = Common::PI * 1.25f; + } + + // Move down + if (d && !l && !r) { + goal_angle = Common::PI * 1.5f; + } + + // Move to the bottom right + if (r && !u && d) { + goal_angle = Common::PI * 1.75f; + } + } + + void UpdateUpButtonStatus(const Common::Input::CallbackStatus& button_callback) { + up_status = button_callback.button_status.value; + UpdateStatus(); + } + + void UpdateDownButtonStatus(const Common::Input::CallbackStatus& button_callback) { + down_status = button_callback.button_status.value; + UpdateStatus(); + } + + void UpdateLeftButtonStatus(const Common::Input::CallbackStatus& button_callback) { + left_status = button_callback.button_status.value; + UpdateStatus(); + } + + void UpdateRightButtonStatus(const Common::Input::CallbackStatus& button_callback) { + right_status = button_callback.button_status.value; + UpdateStatus(); + } + + void UpdateModButtonStatus(const Common::Input::CallbackStatus& button_callback) { + modifier_status = button_callback.button_status.value; + UpdateStatus(); + } + + void UpdateStatus() { + const float coef = modifier_status ? modifier_scale : 1.0f; + + bool r = right_status; + bool l = left_status; + bool u = up_status; + bool d = down_status; + + // Eliminate contradictory movements + if (r && l) { + r = false; + l = false; + } + if (u && d) { + u = false; + d = false; + } + + // Move if a key is pressed + if (r || l || u || d) { + amplitude = coef; + } else { + amplitude = 0; + } + + const auto now = std::chrono::steady_clock::now(); + const auto time_difference = static_cast<u64>( + std::chrono::duration_cast<std::chrono::milliseconds>(now - last_update).count()); + + if (time_difference < 10) { + // Disable analog mode if inputs are too fast + SetGoalAngle(r, l, u, d); + angle = goal_angle; + } else { + angle = GetAngle(now); + SetGoalAngle(r, l, u, d); + } + + last_update = now; + Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Stick, + .stick_status = GetStatus(), + }; + last_x_axis_value = status.stick_status.x.raw_value; + last_y_axis_value = status.stick_status.y.raw_value; + TriggerOnChange(status); + } + + void ForceUpdate() override { + up->ForceUpdate(); + down->ForceUpdate(); + left->ForceUpdate(); + right->ForceUpdate(); + modifier->ForceUpdate(); + } + + void SoftUpdate() override { + Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Stick, + .stick_status = GetStatus(), + }; + if (last_x_axis_value == status.stick_status.x.raw_value && + last_y_axis_value == status.stick_status.y.raw_value) { + return; + } + last_x_axis_value = status.stick_status.x.raw_value; + last_y_axis_value = status.stick_status.y.raw_value; + TriggerOnChange(status); + } + + Common::Input::StickStatus GetStatus() const { + Common::Input::StickStatus status{}; + status.x.properties = properties; + status.y.properties = properties; + if (Settings::values.emulate_analog_keyboard) { + const auto now = std::chrono::steady_clock::now(); + float angle_ = GetAngle(now); + status.x.raw_value = std::cos(angle_) * amplitude; + status.y.raw_value = std::sin(angle_) * amplitude; + return status; + } + constexpr float SQRT_HALF = 0.707106781f; + int x = 0, y = 0; + if (right_status) { + ++x; + } + if (left_status) { + --x; + } + if (up_status) { + ++y; + } + if (down_status) { + --y; + } + const float coef = modifier_status ? modifier_scale : 1.0f; + status.x.raw_value = static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF); + status.y.raw_value = static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF); + return status; + } + +private: + Button up; + Button down; + Button left; + Button right; + Button modifier; + float modifier_scale{}; + float modifier_angle{}; + float angle{}; + float goal_angle{}; + float amplitude{}; + bool up_status{}; + bool down_status{}; + bool left_status{}; + bool right_status{}; + bool modifier_status{}; + float last_x_axis_value{}; + float last_y_axis_value{}; + const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; + std::chrono::time_point<std::chrono::steady_clock> last_update; +}; + +std::unique_ptr<Common::Input::InputDevice> StickFromButton::Create( + const Common::ParamPackage& params) { + const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); + auto up = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( + params.Get("up", null_engine)); + auto down = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( + params.Get("down", null_engine)); + auto left = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( + params.Get("left", null_engine)); + auto right = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( + params.Get("right", null_engine)); + auto modifier = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( + params.Get("modifier", null_engine)); + auto modifier_scale = params.Get("modifier_scale", 0.5f); + auto modifier_angle = params.Get("modifier_angle", 5.5f); + return std::make_unique<Stick>(std::move(up), std::move(down), std::move(left), + std::move(right), std::move(modifier), modifier_scale, + modifier_angle); +} + +} // namespace InputCommon diff --git a/src/input_common/analog_from_button.h b/src/input_common/helpers/stick_from_buttons.h index bbd583dd9..437ace4f7 100755..100644 --- a/src/input_common/analog_from_button.h +++ b/src/input_common/helpers/stick_from_buttons.h @@ -4,8 +4,7 @@ #pragma once -#include <memory> -#include "core/frontend/input.h" +#include "common/input.h" namespace InputCommon { @@ -13,7 +12,7 @@ namespace InputCommon { * An analog device factory that takes direction button devices and combines them into a analog * device. */ -class AnalogFromButton final : public Input::Factory<Input::AnalogDevice> { +class StickFromButton final : public Common::Input::Factory<Common::Input::InputDevice> { public: /** * Creates an analog device from direction button devices @@ -25,7 +24,7 @@ public: * - "modifier": a serialized ParamPackage for creating a button device as the modifier * - "modifier_scale": a float for the multiplier the modifier gives to the position */ - std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override; + std::unique_ptr<Common::Input::InputDevice> Create(const Common::ParamPackage& params) override; }; } // namespace InputCommon diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp new file mode 100644 index 000000000..ece1e3b32 --- /dev/null +++ b/src/input_common/helpers/touch_from_buttons.cpp @@ -0,0 +1,84 @@ +// Copyright 2020 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include "common/settings.h" +#include "core/frontend/framebuffer_layout.h" +#include "input_common/helpers/touch_from_buttons.h" + +namespace InputCommon { + +class TouchFromButtonDevice final : public Common::Input::InputDevice { +public: + using Button = std::unique_ptr<Common::Input::InputDevice>; + TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_) + : button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) { + last_button_value = false; + button->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback_) { + UpdateButtonStatus(callback_); + }, + }); + button->ForceUpdate(); + } + + void ForceUpdate() override { + button->ForceUpdate(); + } + + Common::Input::TouchStatus GetStatus(bool pressed) const { + const Common::Input::ButtonStatus button_status{ + .value = pressed, + }; + Common::Input::TouchStatus status{ + .pressed = button_status, + .x = {}, + .y = {}, + .id = touch_id, + }; + status.x.properties = properties; + status.y.properties = properties; + + if (!pressed) { + return status; + } + + status.x.raw_value = x; + status.y.raw_value = y; + return status; + } + + void UpdateButtonStatus(const Common::Input::CallbackStatus& button_callback) { + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Touch, + .touch_status = GetStatus(button_callback.button_status.value), + }; + if (last_button_value != button_callback.button_status.value) { + last_button_value = button_callback.button_status.value; + TriggerOnChange(status); + } + } + +private: + Button button; + bool last_button_value; + const int touch_id; + const float x; + const float y; + const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; +}; + +std::unique_ptr<Common::Input::InputDevice> TouchFromButton::Create( + const Common::ParamPackage& params) { + const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); + auto button = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( + params.Get("button", null_engine)); + const auto touch_id = params.Get("touch_id", 0); + const float x = params.Get("x", 0.0f) / 1280.0f; + const float y = params.Get("y", 0.0f) / 720.0f; + return std::make_unique<TouchFromButtonDevice>(std::move(button), touch_id, x, y); +} + +} // namespace InputCommon diff --git a/src/input_common/touch_from_button.h b/src/input_common/helpers/touch_from_buttons.h index 8b4d1aa96..628f18215 100644 --- a/src/input_common/touch_from_button.h +++ b/src/input_common/helpers/touch_from_buttons.h @@ -4,20 +4,19 @@ #pragma once -#include <memory> -#include "core/frontend/input.h" +#include "common/input.h" namespace InputCommon { /** * A touch device factory that takes a list of button devices and combines them into a touch device. */ -class TouchFromButtonFactory final : public Input::Factory<Input::TouchDevice> { +class TouchFromButton final : public Common::Input::Factory<Common::Input::InputDevice> { public: /** * Creates a touch device from a list of button devices */ - std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override; + std::unique_ptr<Common::Input::InputDevice> Create(const Common::ParamPackage& params) override; }; } // namespace InputCommon diff --git a/src/input_common/udp/protocol.cpp b/src/input_common/helpers/udp_protocol.cpp index 5e50bd612..cdeab7e11 100644 --- a/src/input_common/udp/protocol.cpp +++ b/src/input_common/helpers/udp_protocol.cpp @@ -5,7 +5,7 @@ #include <cstddef> #include <cstring> #include "common/logging/log.h" -#include "input_common/udp/protocol.h" +#include "input_common/helpers/udp_protocol.h" namespace InputCommon::CemuhookUDP { diff --git a/src/input_common/udp/protocol.h b/src/input_common/helpers/udp_protocol.h index 1bdc9209e..bcba12c58 100644 --- a/src/input_common/udp/protocol.h +++ b/src/input_common/helpers/udp_protocol.h @@ -56,6 +56,12 @@ constexpr Type GetMessageType(); namespace Request { +enum RegisterFlags : u8 { + AllPads, + PadID, + PadMACAdddress, +}; + struct Version {}; /** * Requests the server to send information about what controllers are plugged into the ports @@ -77,13 +83,8 @@ static_assert(std::is_trivially_copyable_v<PortInfo>, * timeout seems to be 5 seconds. */ struct PadData { - enum class Flags : u8 { - AllPorts, - Id, - Mac, - }; /// Determines which method will be used as a look up for the controller - Flags flags{}; + RegisterFlags flags{}; /// Index of the port of the controller to retrieve data about u8 port_id{}; /// Mac address of the controller to retrieve data about @@ -113,6 +114,36 @@ Message<T> Create(const T data, const u32 client_id = 0) { namespace Response { +enum class ConnectionType : u8 { + None, + Usb, + Bluetooth, +}; + +enum class State : u8 { + Disconnected, + Reserved, + Connected, +}; + +enum class Model : u8 { + None, + PartialGyro, + FullGyro, + Generic, +}; + +enum class Battery : u8 { + None = 0x00, + Dying = 0x01, + Low = 0x02, + Medium = 0x03, + High = 0x04, + Full = 0x05, + Charging = 0xEE, + Charged = 0xEF, +}; + struct Version { u16_le version{}; }; @@ -122,11 +153,11 @@ static_assert(std::is_trivially_copyable_v<Version>, struct PortInfo { u8 id{}; - u8 state{}; - u8 model{}; - u8 connection_type{}; + State state{}; + Model model{}; + ConnectionType connection_type{}; MacAddress mac; - u8 battery{}; + Battery battery{}; u8 is_pad_active{}; }; static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong size"); @@ -177,18 +208,18 @@ struct PadData { u8 right_stick_y{}; struct AnalogButton { - u8 button_8{}; - u8 button_7{}; - u8 button_6{}; - u8 button_5{}; - u8 button_12{}; - u8 button_11{}; - u8 button_10{}; - u8 button_9{}; - u8 button_16{}; - u8 button_15{}; - u8 button_14{}; - u8 button_13{}; + u8 button_dpad_left_analog{}; + u8 button_dpad_down_analog{}; + u8 button_dpad_right_analog{}; + u8 button_dpad_up_analog{}; + u8 button_square_analog{}; + u8 button_cross_analog{}; + u8 button_circle_analog{}; + u8 button_triangle_analog{}; + u8 button_r1_analog{}; + u8 button_l1_analog{}; + u8 trigger_r2{}; + u8 trigger_l2{}; } analog_button; std::array<TouchPad, 2> touch; |