diff options
Diffstat (limited to 'src/input_common/helpers/stick_from_buttons.cpp')
-rw-r--r-- | src/input_common/helpers/stick_from_buttons.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp index f3a0b3419..096c23b07 100644 --- a/src/input_common/helpers/stick_from_buttons.cpp +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -11,6 +11,11 @@ namespace InputCommon { class Stick final : public Common::Input::InputDevice { public: + // Some games such as EARTH DEFENSE FORCE: WORLD BROTHERS + // do not play nicely with the theoretical maximum range. + // Using a value one lower from the maximum emulates real stick behavior. + static constexpr float MAX_RANGE = 32766.0f / 32767.0f; + using Button = std::unique_ptr<Common::Input::InputDevice>; Stick(Button up_, Button down_, Button left_, Button right_, Button modifier_, Button updater_, @@ -196,7 +201,7 @@ public: } void UpdateStatus() { - const float coef = modifier_status.value ? modifier_scale : 1.0f; + const float coef = modifier_status.value ? modifier_scale : MAX_RANGE; bool r = right_status; bool l = left_status; @@ -290,7 +295,7 @@ public: if (down_status) { --y; } - const float coef = modifier_status.value ? modifier_scale : 1.0f; + const float coef = modifier_status.value ? modifier_scale : MAX_RANGE; status.x.raw_value = static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF); status.y.raw_value = static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF); return status; |