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-rw-r--r--src/input_common/gcadapter/gc_adapter.cpp506
-rw-r--r--src/input_common/gcadapter/gc_adapter.h168
-rw-r--r--src/input_common/gcadapter/gc_poller.cpp356
-rw-r--r--src/input_common/gcadapter/gc_poller.h78
4 files changed, 0 insertions, 1108 deletions
diff --git a/src/input_common/gcadapter/gc_adapter.cpp b/src/input_common/gcadapter/gc_adapter.cpp
deleted file mode 100644
index a2f1bb67c..000000000
--- a/src/input_common/gcadapter/gc_adapter.cpp
+++ /dev/null
@@ -1,506 +0,0 @@
-// Copyright 2014 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#include <chrono>
-#include <thread>
-
-#include <libusb.h>
-
-#include "common/logging/log.h"
-#include "common/param_package.h"
-#include "common/settings_input.h"
-#include "input_common/gcadapter/gc_adapter.h"
-
-namespace GCAdapter {
-
-Adapter::Adapter() {
- if (usb_adapter_handle != nullptr) {
- return;
- }
- LOG_INFO(Input, "GC Adapter Initialization started");
-
- const int init_res = libusb_init(&libusb_ctx);
- if (init_res == LIBUSB_SUCCESS) {
- adapter_scan_thread = std::thread(&Adapter::AdapterScanThread, this);
- } else {
- LOG_ERROR(Input, "libusb could not be initialized. failed with error = {}", init_res);
- }
-}
-
-Adapter::~Adapter() {
- Reset();
-}
-
-void Adapter::AdapterInputThread() {
- LOG_DEBUG(Input, "GC Adapter input thread started");
- s32 payload_size{};
- AdapterPayload adapter_payload{};
-
- if (adapter_scan_thread.joinable()) {
- adapter_scan_thread.join();
- }
-
- while (adapter_input_thread_running) {
- libusb_interrupt_transfer(usb_adapter_handle, input_endpoint, adapter_payload.data(),
- static_cast<s32>(adapter_payload.size()), &payload_size, 16);
- if (IsPayloadCorrect(adapter_payload, payload_size)) {
- UpdateControllers(adapter_payload);
- UpdateVibrations();
- }
- std::this_thread::yield();
- }
-
- if (restart_scan_thread) {
- adapter_scan_thread = std::thread(&Adapter::AdapterScanThread, this);
- restart_scan_thread = false;
- }
-}
-
-bool Adapter::IsPayloadCorrect(const AdapterPayload& adapter_payload, s32 payload_size) {
- if (payload_size != static_cast<s32>(adapter_payload.size()) ||
- adapter_payload[0] != LIBUSB_DT_HID) {
- LOG_DEBUG(Input, "Error reading payload (size: {}, type: {:02x})", payload_size,
- adapter_payload[0]);
- if (input_error_counter++ > 20) {
- LOG_ERROR(Input, "GC adapter timeout, Is the adapter connected?");
- adapter_input_thread_running = false;
- restart_scan_thread = true;
- }
- return false;
- }
-
- input_error_counter = 0;
- return true;
-}
-
-void Adapter::UpdateControllers(const AdapterPayload& adapter_payload) {
- for (std::size_t port = 0; port < pads.size(); ++port) {
- const std::size_t offset = 1 + (9 * port);
- const auto type = static_cast<ControllerTypes>(adapter_payload[offset] >> 4);
- UpdatePadType(port, type);
- if (DeviceConnected(port)) {
- const u8 b1 = adapter_payload[offset + 1];
- const u8 b2 = adapter_payload[offset + 2];
- UpdateStateButtons(port, b1, b2);
- UpdateStateAxes(port, adapter_payload);
- if (configuring) {
- UpdateYuzuSettings(port);
- }
- }
- }
-}
-
-void Adapter::UpdatePadType(std::size_t port, ControllerTypes pad_type) {
- if (pads[port].type == pad_type) {
- return;
- }
- // Device changed reset device and set new type
- ResetDevice(port);
- pads[port].type = pad_type;
-}
-
-void Adapter::UpdateStateButtons(std::size_t port, u8 b1, u8 b2) {
- if (port >= pads.size()) {
- return;
- }
-
- static constexpr std::array<PadButton, 8> b1_buttons{
- PadButton::ButtonA, PadButton::ButtonB, PadButton::ButtonX, PadButton::ButtonY,
- PadButton::ButtonLeft, PadButton::ButtonRight, PadButton::ButtonDown, PadButton::ButtonUp,
- };
-
- static constexpr std::array<PadButton, 4> b2_buttons{
- PadButton::ButtonStart,
- PadButton::TriggerZ,
- PadButton::TriggerR,
- PadButton::TriggerL,
- };
- pads[port].buttons = 0;
- for (std::size_t i = 0; i < b1_buttons.size(); ++i) {
- if ((b1 & (1U << i)) != 0) {
- pads[port].buttons =
- static_cast<u16>(pads[port].buttons | static_cast<u16>(b1_buttons[i]));
- pads[port].last_button = b1_buttons[i];
- }
- }
-
- for (std::size_t j = 0; j < b2_buttons.size(); ++j) {
- if ((b2 & (1U << j)) != 0) {
- pads[port].buttons =
- static_cast<u16>(pads[port].buttons | static_cast<u16>(b2_buttons[j]));
- pads[port].last_button = b2_buttons[j];
- }
- }
-}
-
-void Adapter::UpdateStateAxes(std::size_t port, const AdapterPayload& adapter_payload) {
- if (port >= pads.size()) {
- return;
- }
-
- const std::size_t offset = 1 + (9 * port);
- static constexpr std::array<PadAxes, 6> axes{
- PadAxes::StickX, PadAxes::StickY, PadAxes::SubstickX,
- PadAxes::SubstickY, PadAxes::TriggerLeft, PadAxes::TriggerRight,
- };
-
- for (const PadAxes axis : axes) {
- const auto index = static_cast<std::size_t>(axis);
- const u8 axis_value = adapter_payload[offset + 3 + index];
- if (pads[port].reset_origin_counter <= 18) {
- if (pads[port].axis_origin[index] != axis_value) {
- pads[port].reset_origin_counter = 0;
- }
- pads[port].axis_origin[index] = axis_value;
- pads[port].reset_origin_counter++;
- }
- pads[port].axis_values[index] =
- static_cast<s16>(axis_value - pads[port].axis_origin[index]);
- }
-}
-
-void Adapter::UpdateYuzuSettings(std::size_t port) {
- if (port >= pads.size()) {
- return;
- }
-
- constexpr u8 axis_threshold = 50;
- GCPadStatus pad_status = {.port = port};
-
- if (pads[port].buttons != 0) {
- pad_status.button = pads[port].last_button;
- pad_queue.Push(pad_status);
- }
-
- // Accounting for a threshold here to ensure an intentional press
- for (std::size_t i = 0; i < pads[port].axis_values.size(); ++i) {
- const s16 value = pads[port].axis_values[i];
-
- if (value > axis_threshold || value < -axis_threshold) {
- pad_status.axis = static_cast<PadAxes>(i);
- pad_status.axis_value = value;
- pad_status.axis_threshold = axis_threshold;
- pad_queue.Push(pad_status);
- }
- }
-}
-
-void Adapter::UpdateVibrations() {
- // Use 8 states to keep the switching between on/off fast enough for
- // a human to not notice the difference between switching from on/off
- // More states = more rumble strengths = slower update time
- constexpr u8 vibration_states = 8;
-
- vibration_counter = (vibration_counter + 1) % vibration_states;
-
- for (GCController& pad : pads) {
- const bool vibrate = pad.rumble_amplitude > vibration_counter;
- vibration_changed |= vibrate != pad.enable_vibration;
- pad.enable_vibration = vibrate;
- }
- SendVibrations();
-}
-
-void Adapter::SendVibrations() {
- if (!rumble_enabled || !vibration_changed) {
- return;
- }
- s32 size{};
- constexpr u8 rumble_command = 0x11;
- const u8 p1 = pads[0].enable_vibration;
- const u8 p2 = pads[1].enable_vibration;
- const u8 p3 = pads[2].enable_vibration;
- const u8 p4 = pads[3].enable_vibration;
- std::array<u8, 5> payload = {rumble_command, p1, p2, p3, p4};
- const int err = libusb_interrupt_transfer(usb_adapter_handle, output_endpoint, payload.data(),
- static_cast<s32>(payload.size()), &size, 16);
- if (err) {
- LOG_DEBUG(Input, "Adapter libusb write failed: {}", libusb_error_name(err));
- if (output_error_counter++ > 5) {
- LOG_ERROR(Input, "GC adapter output timeout, Rumble disabled");
- rumble_enabled = false;
- }
- return;
- }
- output_error_counter = 0;
- vibration_changed = false;
-}
-
-bool Adapter::RumblePlay(std::size_t port, u8 amplitude) {
- pads[port].rumble_amplitude = amplitude;
-
- return rumble_enabled;
-}
-
-void Adapter::AdapterScanThread() {
- adapter_scan_thread_running = true;
- adapter_input_thread_running = false;
- if (adapter_input_thread.joinable()) {
- adapter_input_thread.join();
- }
- ClearLibusbHandle();
- ResetDevices();
- while (adapter_scan_thread_running && !adapter_input_thread_running) {
- Setup();
- std::this_thread::sleep_for(std::chrono::seconds(1));
- }
-}
-
-void Adapter::Setup() {
- usb_adapter_handle = libusb_open_device_with_vid_pid(libusb_ctx, 0x057e, 0x0337);
-
- if (usb_adapter_handle == NULL) {
- return;
- }
- if (!CheckDeviceAccess()) {
- ClearLibusbHandle();
- return;
- }
-
- libusb_device* device = libusb_get_device(usb_adapter_handle);
-
- LOG_INFO(Input, "GC adapter is now connected");
- // GC Adapter found and accessible, registering it
- if (GetGCEndpoint(device)) {
- adapter_scan_thread_running = false;
- adapter_input_thread_running = true;
- rumble_enabled = true;
- input_error_counter = 0;
- output_error_counter = 0;
- adapter_input_thread = std::thread(&Adapter::AdapterInputThread, this);
- }
-}
-
-bool Adapter::CheckDeviceAccess() {
- // This fixes payload problems from offbrand GCAdapters
- const s32 control_transfer_error =
- libusb_control_transfer(usb_adapter_handle, 0x21, 11, 0x0001, 0, nullptr, 0, 1000);
- if (control_transfer_error < 0) {
- LOG_ERROR(Input, "libusb_control_transfer failed with error= {}", control_transfer_error);
- }
-
- s32 kernel_driver_error = libusb_kernel_driver_active(usb_adapter_handle, 0);
- if (kernel_driver_error == 1) {
- kernel_driver_error = libusb_detach_kernel_driver(usb_adapter_handle, 0);
- if (kernel_driver_error != 0 && kernel_driver_error != LIBUSB_ERROR_NOT_SUPPORTED) {
- LOG_ERROR(Input, "libusb_detach_kernel_driver failed with error = {}",
- kernel_driver_error);
- }
- }
-
- if (kernel_driver_error && kernel_driver_error != LIBUSB_ERROR_NOT_SUPPORTED) {
- libusb_close(usb_adapter_handle);
- usb_adapter_handle = nullptr;
- return false;
- }
-
- const int interface_claim_error = libusb_claim_interface(usb_adapter_handle, 0);
- if (interface_claim_error) {
- LOG_ERROR(Input, "libusb_claim_interface failed with error = {}", interface_claim_error);
- libusb_close(usb_adapter_handle);
- usb_adapter_handle = nullptr;
- return false;
- }
-
- return true;
-}
-
-bool Adapter::GetGCEndpoint(libusb_device* device) {
- libusb_config_descriptor* config = nullptr;
- const int config_descriptor_return = libusb_get_config_descriptor(device, 0, &config);
- if (config_descriptor_return != LIBUSB_SUCCESS) {
- LOG_ERROR(Input, "libusb_get_config_descriptor failed with error = {}",
- config_descriptor_return);
- return false;
- }
-
- for (u8 ic = 0; ic < config->bNumInterfaces; ic++) {
- const libusb_interface* interfaceContainer = &config->interface[ic];
- for (int i = 0; i < interfaceContainer->num_altsetting; i++) {
- const libusb_interface_descriptor* interface = &interfaceContainer->altsetting[i];
- for (u8 e = 0; e < interface->bNumEndpoints; e++) {
- const libusb_endpoint_descriptor* endpoint = &interface->endpoint[e];
- if ((endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN) != 0) {
- input_endpoint = endpoint->bEndpointAddress;
- } else {
- output_endpoint = endpoint->bEndpointAddress;
- }
- }
- }
- }
- // This transfer seems to be responsible for clearing the state of the adapter
- // Used to clear the "busy" state of when the device is unexpectedly unplugged
- unsigned char clear_payload = 0x13;
- libusb_interrupt_transfer(usb_adapter_handle, output_endpoint, &clear_payload,
- sizeof(clear_payload), nullptr, 16);
- return true;
-}
-
-void Adapter::JoinThreads() {
- restart_scan_thread = false;
- adapter_input_thread_running = false;
- adapter_scan_thread_running = false;
-
- if (adapter_scan_thread.joinable()) {
- adapter_scan_thread.join();
- }
-
- if (adapter_input_thread.joinable()) {
- adapter_input_thread.join();
- }
-}
-
-void Adapter::ClearLibusbHandle() {
- if (usb_adapter_handle) {
- libusb_release_interface(usb_adapter_handle, 1);
- libusb_close(usb_adapter_handle);
- usb_adapter_handle = nullptr;
- }
-}
-
-void Adapter::ResetDevices() {
- for (std::size_t i = 0; i < pads.size(); ++i) {
- ResetDevice(i);
- }
-}
-
-void Adapter::ResetDevice(std::size_t port) {
- pads[port].type = ControllerTypes::None;
- pads[port].enable_vibration = false;
- pads[port].rumble_amplitude = 0;
- pads[port].buttons = 0;
- pads[port].last_button = PadButton::Undefined;
- pads[port].axis_values.fill(0);
- pads[port].reset_origin_counter = 0;
-}
-
-void Adapter::Reset() {
- JoinThreads();
- ClearLibusbHandle();
- ResetDevices();
-
- if (libusb_ctx) {
- libusb_exit(libusb_ctx);
- }
-}
-
-std::vector<Common::ParamPackage> Adapter::GetInputDevices() const {
- std::vector<Common::ParamPackage> devices;
- for (std::size_t port = 0; port < pads.size(); ++port) {
- if (!DeviceConnected(port)) {
- continue;
- }
- std::string name = fmt::format("Gamecube Controller {}", port + 1);
- devices.emplace_back(Common::ParamPackage{
- {"class", "gcpad"},
- {"display", std::move(name)},
- {"port", std::to_string(port)},
- });
- }
- return devices;
-}
-
-InputCommon::ButtonMapping Adapter::GetButtonMappingForDevice(
- const Common::ParamPackage& params) const {
- // This list is missing ZL/ZR since those are not considered buttons.
- // We will add those afterwards
- // This list also excludes any button that can't be really mapped
- static constexpr std::array<std::pair<Settings::NativeButton::Values, PadButton>, 12>
- switch_to_gcadapter_button = {
- std::pair{Settings::NativeButton::A, PadButton::ButtonA},
- {Settings::NativeButton::B, PadButton::ButtonB},
- {Settings::NativeButton::X, PadButton::ButtonX},
- {Settings::NativeButton::Y, PadButton::ButtonY},
- {Settings::NativeButton::Plus, PadButton::ButtonStart},
- {Settings::NativeButton::DLeft, PadButton::ButtonLeft},
- {Settings::NativeButton::DUp, PadButton::ButtonUp},
- {Settings::NativeButton::DRight, PadButton::ButtonRight},
- {Settings::NativeButton::DDown, PadButton::ButtonDown},
- {Settings::NativeButton::SL, PadButton::TriggerL},
- {Settings::NativeButton::SR, PadButton::TriggerR},
- {Settings::NativeButton::R, PadButton::TriggerZ},
- };
- if (!params.Has("port")) {
- return {};
- }
-
- InputCommon::ButtonMapping mapping{};
- for (const auto& [switch_button, gcadapter_button] : switch_to_gcadapter_button) {
- Common::ParamPackage button_params({{"engine", "gcpad"}});
- button_params.Set("port", params.Get("port", 0));
- button_params.Set("button", static_cast<int>(gcadapter_button));
- mapping.insert_or_assign(switch_button, std::move(button_params));
- }
-
- // Add the missing bindings for ZL/ZR
- static constexpr std::array<std::pair<Settings::NativeButton::Values, PadAxes>, 2>
- switch_to_gcadapter_axis = {
- std::pair{Settings::NativeButton::ZL, PadAxes::TriggerLeft},
- {Settings::NativeButton::ZR, PadAxes::TriggerRight},
- };
- for (const auto& [switch_button, gcadapter_axis] : switch_to_gcadapter_axis) {
- Common::ParamPackage button_params({{"engine", "gcpad"}});
- button_params.Set("port", params.Get("port", 0));
- button_params.Set("button", static_cast<s32>(PadButton::Stick));
- button_params.Set("axis", static_cast<s32>(gcadapter_axis));
- button_params.Set("threshold", 0.5f);
- button_params.Set("direction", "+");
- mapping.insert_or_assign(switch_button, std::move(button_params));
- }
- return mapping;
-}
-
-InputCommon::AnalogMapping Adapter::GetAnalogMappingForDevice(
- const Common::ParamPackage& params) const {
- if (!params.Has("port")) {
- return {};
- }
-
- InputCommon::AnalogMapping mapping = {};
- Common::ParamPackage left_analog_params;
- left_analog_params.Set("engine", "gcpad");
- left_analog_params.Set("port", params.Get("port", 0));
- left_analog_params.Set("axis_x", static_cast<int>(PadAxes::StickX));
- left_analog_params.Set("axis_y", static_cast<int>(PadAxes::StickY));
- mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
- Common::ParamPackage right_analog_params;
- right_analog_params.Set("engine", "gcpad");
- right_analog_params.Set("port", params.Get("port", 0));
- right_analog_params.Set("axis_x", static_cast<int>(PadAxes::SubstickX));
- right_analog_params.Set("axis_y", static_cast<int>(PadAxes::SubstickY));
- mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
- return mapping;
-}
-
-bool Adapter::DeviceConnected(std::size_t port) const {
- return pads[port].type != ControllerTypes::None;
-}
-
-void Adapter::BeginConfiguration() {
- pad_queue.Clear();
- configuring = true;
-}
-
-void Adapter::EndConfiguration() {
- pad_queue.Clear();
- configuring = false;
-}
-
-Common::SPSCQueue<GCPadStatus>& Adapter::GetPadQueue() {
- return pad_queue;
-}
-
-const Common::SPSCQueue<GCPadStatus>& Adapter::GetPadQueue() const {
- return pad_queue;
-}
-
-GCController& Adapter::GetPadState(std::size_t port) {
- return pads.at(port);
-}
-
-const GCController& Adapter::GetPadState(std::size_t port) const {
- return pads.at(port);
-}
-
-} // namespace GCAdapter
diff --git a/src/input_common/gcadapter/gc_adapter.h b/src/input_common/gcadapter/gc_adapter.h
deleted file mode 100644
index e5de5e94f..000000000
--- a/src/input_common/gcadapter/gc_adapter.h
+++ /dev/null
@@ -1,168 +0,0 @@
-// Copyright 2014 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#pragma once
-#include <algorithm>
-#include <functional>
-#include <mutex>
-#include <thread>
-#include <unordered_map>
-#include "common/common_types.h"
-#include "common/threadsafe_queue.h"
-#include "input_common/main.h"
-
-struct libusb_context;
-struct libusb_device;
-struct libusb_device_handle;
-
-namespace GCAdapter {
-
-enum class PadButton {
- Undefined = 0x0000,
- ButtonLeft = 0x0001,
- ButtonRight = 0x0002,
- ButtonDown = 0x0004,
- ButtonUp = 0x0008,
- TriggerZ = 0x0010,
- TriggerR = 0x0020,
- TriggerL = 0x0040,
- ButtonA = 0x0100,
- ButtonB = 0x0200,
- ButtonX = 0x0400,
- ButtonY = 0x0800,
- ButtonStart = 0x1000,
- // Below is for compatibility with "AxisButton" type
- Stick = 0x2000,
-};
-
-enum class PadAxes : u8 {
- StickX,
- StickY,
- SubstickX,
- SubstickY,
- TriggerLeft,
- TriggerRight,
- Undefined,
-};
-
-enum class ControllerTypes {
- None,
- Wired,
- Wireless,
-};
-
-struct GCPadStatus {
- std::size_t port{};
-
- PadButton button{PadButton::Undefined}; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
-
- PadAxes axis{PadAxes::Undefined};
- s16 axis_value{};
- u8 axis_threshold{50};
-};
-
-struct GCController {
- ControllerTypes type{};
- bool enable_vibration{};
- u8 rumble_amplitude{};
- u16 buttons{};
- PadButton last_button{};
- std::array<s16, 6> axis_values{};
- std::array<u8, 6> axis_origin{};
- u8 reset_origin_counter{};
-};
-
-class Adapter {
-public:
- Adapter();
- ~Adapter();
-
- /// Request a vibration for a controller
- bool RumblePlay(std::size_t port, u8 amplitude);
-
- /// Used for polling
- void BeginConfiguration();
- void EndConfiguration();
-
- Common::SPSCQueue<GCPadStatus>& GetPadQueue();
- const Common::SPSCQueue<GCPadStatus>& GetPadQueue() const;
-
- GCController& GetPadState(std::size_t port);
- const GCController& GetPadState(std::size_t port) const;
-
- /// Returns true if there is a device connected to port
- bool DeviceConnected(std::size_t port) const;
-
- /// Used for automapping features
- std::vector<Common::ParamPackage> GetInputDevices() const;
- InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const;
- InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const;
-
-private:
- using AdapterPayload = std::array<u8, 37>;
-
- void UpdatePadType(std::size_t port, ControllerTypes pad_type);
- void UpdateControllers(const AdapterPayload& adapter_payload);
- void UpdateYuzuSettings(std::size_t port);
- void UpdateStateButtons(std::size_t port, u8 b1, u8 b2);
- void UpdateStateAxes(std::size_t port, const AdapterPayload& adapter_payload);
- void UpdateVibrations();
-
- void AdapterInputThread();
-
- void AdapterScanThread();
-
- bool IsPayloadCorrect(const AdapterPayload& adapter_payload, s32 payload_size);
-
- // Updates vibration state of all controllers
- void SendVibrations();
-
- /// For use in initialization, querying devices to find the adapter
- void Setup();
-
- /// Resets status of all GC controller devices to a disconnected state
- void ResetDevices();
-
- /// Resets status of device connected to a disconnected state
- void ResetDevice(std::size_t port);
-
- /// Returns true if we successfully gain access to GC Adapter
- bool CheckDeviceAccess();
-
- /// Captures GC Adapter endpoint address
- /// Returns true if the endpoint was set correctly
- bool GetGCEndpoint(libusb_device* device);
-
- /// For shutting down, clear all data, join all threads, release usb
- void Reset();
-
- // Join all threads
- void JoinThreads();
-
- // Release usb handles
- void ClearLibusbHandle();
-
- libusb_device_handle* usb_adapter_handle = nullptr;
- std::array<GCController, 4> pads;
- Common::SPSCQueue<GCPadStatus> pad_queue;
-
- std::thread adapter_input_thread;
- std::thread adapter_scan_thread;
- bool adapter_input_thread_running;
- bool adapter_scan_thread_running;
- bool restart_scan_thread;
-
- libusb_context* libusb_ctx;
-
- u8 input_endpoint{0};
- u8 output_endpoint{0};
- u8 input_error_counter{0};
- u8 output_error_counter{0};
- int vibration_counter{0};
-
- bool configuring{false};
- bool rumble_enabled{true};
- bool vibration_changed{true};
-};
-} // namespace GCAdapter
diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp
deleted file mode 100644
index 1b6ded8d6..000000000
--- a/src/input_common/gcadapter/gc_poller.cpp
+++ /dev/null
@@ -1,356 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <atomic>
-#include <list>
-#include <mutex>
-#include <utility>
-#include "common/assert.h"
-#include "common/threadsafe_queue.h"
-#include "input_common/gcadapter/gc_adapter.h"
-#include "input_common/gcadapter/gc_poller.h"
-
-namespace InputCommon {
-
-class GCButton final : public Input::ButtonDevice {
-public:
- explicit GCButton(u32 port_, s32 button_, const GCAdapter::Adapter* adapter)
- : port(port_), button(button_), gcadapter(adapter) {}
-
- ~GCButton() override;
-
- bool GetStatus() const override {
- if (gcadapter->DeviceConnected(port)) {
- return (gcadapter->GetPadState(port).buttons & button) != 0;
- }
- return false;
- }
-
-private:
- const u32 port;
- const s32 button;
- const GCAdapter::Adapter* gcadapter;
-};
-
-class GCAxisButton final : public Input::ButtonDevice {
-public:
- explicit GCAxisButton(u32 port_, u32 axis_, float threshold_, bool trigger_if_greater_,
- const GCAdapter::Adapter* adapter)
- : port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
- gcadapter(adapter) {}
-
- bool GetStatus() const override {
- if (gcadapter->DeviceConnected(port)) {
- const float current_axis_value = gcadapter->GetPadState(port).axis_values.at(axis);
- const float axis_value = current_axis_value / 128.0f;
- if (trigger_if_greater) {
- // TODO: Might be worthwile to set a slider for the trigger threshold. It is
- // currently always set to 0.5 in configure_input_player.cpp ZL/ZR HandleClick
- return axis_value > threshold;
- }
- return axis_value < -threshold;
- }
- return false;
- }
-
-private:
- const u32 port;
- const u32 axis;
- float threshold;
- bool trigger_if_greater;
- const GCAdapter::Adapter* gcadapter;
-};
-
-GCButtonFactory::GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
- : adapter(std::move(adapter_)) {}
-
-GCButton::~GCButton() = default;
-
-std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) {
- const auto button_id = params.Get("button", 0);
- const auto port = static_cast<u32>(params.Get("port", 0));
-
- constexpr s32 PAD_STICK_ID = static_cast<s32>(GCAdapter::PadButton::Stick);
-
- // button is not an axis/stick button
- if (button_id != PAD_STICK_ID) {
- return std::make_unique<GCButton>(port, button_id, adapter.get());
- }
-
- // For Axis buttons, used by the binary sticks.
- if (button_id == PAD_STICK_ID) {
- const int axis = params.Get("axis", 0);
- const float threshold = params.Get("threshold", 0.25f);
- const std::string direction_name = params.Get("direction", "");
- bool trigger_if_greater;
- if (direction_name == "+") {
- trigger_if_greater = true;
- } else if (direction_name == "-") {
- trigger_if_greater = false;
- } else {
- trigger_if_greater = true;
- LOG_ERROR(Input, "Unknown direction {}", direction_name);
- }
- return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater,
- adapter.get());
- }
-
- return nullptr;
-}
-
-Common::ParamPackage GCButtonFactory::GetNextInput() const {
- Common::ParamPackage params;
- GCAdapter::GCPadStatus pad;
- auto& queue = adapter->GetPadQueue();
- while (queue.Pop(pad)) {
- // This while loop will break on the earliest detected button
- params.Set("engine", "gcpad");
- params.Set("port", static_cast<s32>(pad.port));
- if (pad.button != GCAdapter::PadButton::Undefined) {
- params.Set("button", static_cast<u16>(pad.button));
- }
-
- // For Axis button implementation
- if (pad.axis != GCAdapter::PadAxes::Undefined) {
- params.Set("axis", static_cast<u8>(pad.axis));
- params.Set("button", static_cast<u16>(GCAdapter::PadButton::Stick));
- params.Set("threshold", "0.25");
- if (pad.axis_value > 0) {
- params.Set("direction", "+");
- } else {
- params.Set("direction", "-");
- }
- break;
- }
- }
- return params;
-}
-
-void GCButtonFactory::BeginConfiguration() {
- polling = true;
- adapter->BeginConfiguration();
-}
-
-void GCButtonFactory::EndConfiguration() {
- polling = false;
- adapter->EndConfiguration();
-}
-
-class GCAnalog final : public Input::AnalogDevice {
-public:
- explicit GCAnalog(u32 port_, u32 axis_x_, u32 axis_y_, bool invert_x_, bool invert_y_,
- float deadzone_, float range_, const GCAdapter::Adapter* adapter)
- : port(port_), axis_x(axis_x_), axis_y(axis_y_), invert_x(invert_x_), invert_y(invert_y_),
- deadzone(deadzone_), range(range_), gcadapter(adapter) {}
-
- float GetAxis(u32 axis) const {
- if (gcadapter->DeviceConnected(port)) {
- std::lock_guard lock{mutex};
- const auto axis_value =
- static_cast<float>(gcadapter->GetPadState(port).axis_values.at(axis));
- return (axis_value) / (100.0f * range);
- }
- return 0.0f;
- }
-
- std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {
- float x = GetAxis(analog_axis_x);
- float y = GetAxis(analog_axis_y);
- if (invert_x) {
- x = -x;
- }
- if (invert_y) {
- y = -y;
- }
- // Make sure the coordinates are in the unit circle,
- // otherwise normalize it.
- float r = x * x + y * y;
- if (r > 1.0f) {
- r = std::sqrt(r);
- x /= r;
- y /= r;
- }
-
- return {x, y};
- }
-
- std::tuple<float, float> GetStatus() const override {
- const auto [x, y] = GetAnalog(axis_x, axis_y);
- const float r = std::sqrt((x * x) + (y * y));
- if (r > deadzone) {
- return {x / r * (r - deadzone) / (1 - deadzone),
- y / r * (r - deadzone) / (1 - deadzone)};
- }
- return {0.0f, 0.0f};
- }
-
- std::tuple<float, float> GetRawStatus() const override {
- const float x = GetAxis(axis_x);
- const float y = GetAxis(axis_y);
- return {x, y};
- }
-
- Input::AnalogProperties GetAnalogProperties() const override {
- return {deadzone, range, 0.5f};
- }
-
- bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
- const auto [x, y] = GetStatus();
- const float directional_deadzone = 0.5f;
- switch (direction) {
- case Input::AnalogDirection::RIGHT:
- return x > directional_deadzone;
- case Input::AnalogDirection::LEFT:
- return x < -directional_deadzone;
- case Input::AnalogDirection::UP:
- return y > directional_deadzone;
- case Input::AnalogDirection::DOWN:
- return y < -directional_deadzone;
- }
- return false;
- }
-
-private:
- const u32 port;
- const u32 axis_x;
- const u32 axis_y;
- const bool invert_x;
- const bool invert_y;
- const float deadzone;
- const float range;
- const GCAdapter::Adapter* gcadapter;
- mutable std::mutex mutex;
-};
-
-/// An analog device factory that creates analog devices from GC Adapter
-GCAnalogFactory::GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
- : adapter(std::move(adapter_)) {}
-
-/**
- * Creates analog device from joystick axes
- * @param params contains parameters for creating the device:
- * - "port": the nth gcpad on the adapter
- * - "axis_x": the index of the axis to be bind as x-axis
- * - "axis_y": the index of the axis to be bind as y-axis
- */
-std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::ParamPackage& params) {
- const auto port = static_cast<u32>(params.Get("port", 0));
- const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
- const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
- const auto deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
- const auto range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
- const std::string invert_x_value = params.Get("invert_x", "+");
- const std::string invert_y_value = params.Get("invert_y", "+");
- const bool invert_x = invert_x_value == "-";
- const bool invert_y = invert_y_value == "-";
-
- return std::make_unique<GCAnalog>(port, axis_x, axis_y, invert_x, invert_y, deadzone, range,
- adapter.get());
-}
-
-void GCAnalogFactory::BeginConfiguration() {
- polling = true;
- adapter->BeginConfiguration();
-}
-
-void GCAnalogFactory::EndConfiguration() {
- polling = false;
- adapter->EndConfiguration();
-}
-
-Common::ParamPackage GCAnalogFactory::GetNextInput() {
- GCAdapter::GCPadStatus pad;
- Common::ParamPackage params;
- auto& queue = adapter->GetPadQueue();
- while (queue.Pop(pad)) {
- if (pad.button != GCAdapter::PadButton::Undefined) {
- params.Set("engine", "gcpad");
- params.Set("port", static_cast<s32>(pad.port));
- params.Set("button", static_cast<u16>(pad.button));
- return params;
- }
- if (pad.axis == GCAdapter::PadAxes::Undefined ||
- std::abs(static_cast<float>(pad.axis_value) / 128.0f) < 0.1f) {
- continue;
- }
- // An analog device needs two axes, so we need to store the axis for later and wait for
- // a second input event. The axes also must be from the same joystick.
- const u8 axis = static_cast<u8>(pad.axis);
- if (axis == 0 || axis == 1) {
- analog_x_axis = 0;
- analog_y_axis = 1;
- controller_number = static_cast<s32>(pad.port);
- break;
- }
- if (axis == 2 || axis == 3) {
- analog_x_axis = 2;
- analog_y_axis = 3;
- controller_number = static_cast<s32>(pad.port);
- break;
- }
-
- if (analog_x_axis == -1) {
- analog_x_axis = axis;
- controller_number = static_cast<s32>(pad.port);
- } else if (analog_y_axis == -1 && analog_x_axis != axis &&
- controller_number == static_cast<s32>(pad.port)) {
- analog_y_axis = axis;
- break;
- }
- }
- if (analog_x_axis != -1 && analog_y_axis != -1) {
- params.Set("engine", "gcpad");
- params.Set("port", controller_number);
- params.Set("axis_x", analog_x_axis);
- params.Set("axis_y", analog_y_axis);
- params.Set("invert_x", "+");
- params.Set("invert_y", "+");
- analog_x_axis = -1;
- analog_y_axis = -1;
- controller_number = -1;
- return params;
- }
- return params;
-}
-
-class GCVibration final : public Input::VibrationDevice {
-public:
- explicit GCVibration(u32 port_, GCAdapter::Adapter* adapter)
- : port(port_), gcadapter(adapter) {}
-
- u8 GetStatus() const override {
- return gcadapter->RumblePlay(port, 0);
- }
-
- bool SetRumblePlay(f32 amp_low, [[maybe_unused]] f32 freq_low, f32 amp_high,
- [[maybe_unused]] f32 freq_high) const override {
- const auto mean_amplitude = (amp_low + amp_high) * 0.5f;
- const auto processed_amplitude =
- static_cast<u8>((mean_amplitude + std::pow(mean_amplitude, 0.3f)) * 0.5f * 0x8);
-
- return gcadapter->RumblePlay(port, processed_amplitude);
- }
-
-private:
- const u32 port;
- GCAdapter::Adapter* gcadapter;
-};
-
-/// An vibration device factory that creates vibration devices from GC Adapter
-GCVibrationFactory::GCVibrationFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
- : adapter(std::move(adapter_)) {}
-
-/**
- * Creates a vibration device from a joystick
- * @param params contains parameters for creating the device:
- * - "port": the nth gcpad on the adapter
- */
-std::unique_ptr<Input::VibrationDevice> GCVibrationFactory::Create(
- const Common::ParamPackage& params) {
- const auto port = static_cast<u32>(params.Get("port", 0));
-
- return std::make_unique<GCVibration>(port, adapter.get());
-}
-
-} // namespace InputCommon
diff --git a/src/input_common/gcadapter/gc_poller.h b/src/input_common/gcadapter/gc_poller.h
deleted file mode 100644
index d1271e3ea..000000000
--- a/src/input_common/gcadapter/gc_poller.h
+++ /dev/null
@@ -1,78 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-#include "core/frontend/input.h"
-#include "input_common/gcadapter/gc_adapter.h"
-
-namespace InputCommon {
-
-/**
- * A button device factory representing a gcpad. It receives gcpad events and forward them
- * to all button devices it created.
- */
-class GCButtonFactory final : public Input::Factory<Input::ButtonDevice> {
-public:
- explicit GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_);
-
- /**
- * Creates a button device from a button press
- * @param params contains parameters for creating the device:
- * - "code": the code of the key to bind with the button
- */
- std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
-
- Common::ParamPackage GetNextInput() const;
-
- /// For device input configuration/polling
- void BeginConfiguration();
- void EndConfiguration();
-
- bool IsPolling() const {
- return polling;
- }
-
-private:
- std::shared_ptr<GCAdapter::Adapter> adapter;
- bool polling = false;
-};
-
-/// An analog device factory that creates analog devices from GC Adapter
-class GCAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
-public:
- explicit GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_);
-
- std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override;
- Common::ParamPackage GetNextInput();
-
- /// For device input configuration/polling
- void BeginConfiguration();
- void EndConfiguration();
-
- bool IsPolling() const {
- return polling;
- }
-
-private:
- std::shared_ptr<GCAdapter::Adapter> adapter;
- int analog_x_axis = -1;
- int analog_y_axis = -1;
- int controller_number = -1;
- bool polling = false;
-};
-
-/// A vibration device factory creates vibration devices from GC Adapter
-class GCVibrationFactory final : public Input::Factory<Input::VibrationDevice> {
-public:
- explicit GCVibrationFactory(std::shared_ptr<GCAdapter::Adapter> adapter_);
-
- std::unique_ptr<Input::VibrationDevice> Create(const Common::ParamPackage& params) override;
-
-private:
- std::shared_ptr<GCAdapter::Adapter> adapter;
-};
-
-} // namespace InputCommon