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-rw-r--r--src/input_common/gcadapter/gc_poller.cpp272
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diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp
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+++ b/src/input_common/gcadapter/gc_poller.cpp
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+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <atomic>
+#include <list>
+#include <mutex>
+#include <utility>
+#include "common/threadsafe_queue.h"
+#include "input_common/gcadapter/gc_adapter.h"
+#include "input_common/gcadapter/gc_poller.h"
+
+namespace InputCommon {
+
+class GCButton final : public Input::ButtonDevice {
+public:
+ explicit GCButton(int port_, int button_, GCAdapter::Adapter* adapter)
+ : port(port_), button(button_), gcadapter(adapter) {}
+
+ ~GCButton() override;
+
+ bool GetStatus() const override {
+ return gcadapter->GetPadState()[port].buttons.at(button);
+ }
+
+private:
+ const int port;
+ const int button;
+ GCAdapter::Adapter* gcadapter;
+};
+
+class GCAxisButton final : public Input::ButtonDevice {
+public:
+ explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_,
+ GCAdapter::Adapter* adapter)
+ : port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
+ gcadapter(adapter) {
+ // L/R triggers range is only in positive direction beginning near 0
+ // 0.0 threshold equates to near half trigger press, but threshold accounts for variability.
+ if (axis > 3) {
+ threshold *= -0.5;
+ }
+ }
+
+ bool GetStatus() const override {
+ const float axis_value = (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 128.0f;
+ if (trigger_if_greater) {
+ // TODO: Might be worthwile to set a slider for the trigger threshold. It is currently
+ // always set to 0.5 in configure_input_player.cpp ZL/ZR HandleClick
+ return axis_value > threshold;
+ }
+ return axis_value < -threshold;
+ }
+
+private:
+ const int port;
+ const int axis;
+ float threshold;
+ bool trigger_if_greater;
+ GCAdapter::Adapter* gcadapter;
+};
+
+GCButtonFactory::GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
+ : adapter(std::move(adapter_)) {}
+
+GCButton::~GCButton() = default;
+
+std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) {
+ const int button_id = params.Get("button", 0);
+ const int port = params.Get("port", 0);
+
+ constexpr int PAD_STICK_ID = static_cast<u16>(GCAdapter::PadButton::PAD_STICK);
+
+ // button is not an axis/stick button
+ if (button_id != PAD_STICK_ID) {
+ auto button = std::make_unique<GCButton>(port, button_id, adapter.get());
+ return std::move(button);
+ }
+
+ // For Axis buttons, used by the binary sticks.
+ if (button_id == PAD_STICK_ID) {
+ const int axis = params.Get("axis", 0);
+ const float threshold = params.Get("threshold", 0.25f);
+ const std::string direction_name = params.Get("direction", "");
+ bool trigger_if_greater;
+ if (direction_name == "+") {
+ trigger_if_greater = true;
+ } else if (direction_name == "-") {
+ trigger_if_greater = false;
+ } else {
+ trigger_if_greater = true;
+ LOG_ERROR(Input, "Unknown direction {}", direction_name);
+ }
+ return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater,
+ adapter.get());
+ }
+}
+
+Common::ParamPackage GCButtonFactory::GetNextInput() {
+ Common::ParamPackage params;
+ GCAdapter::GCPadStatus pad;
+ auto& queue = adapter->GetPadQueue();
+ for (std::size_t port = 0; port < queue.size(); ++port) {
+ while (queue[port].Pop(pad)) {
+ // This while loop will break on the earliest detected button
+ params.Set("engine", "gcpad");
+ params.Set("port", static_cast<int>(port));
+ for (const auto& button : GCAdapter::PadButtonArray) {
+ const u16 button_value = static_cast<u16>(button);
+ if (pad.button & button_value) {
+ params.Set("button", button_value);
+ break;
+ }
+ }
+
+ // For Axis button implementation
+ if (pad.axis != GCAdapter::PadAxes::Undefined) {
+ params.Set("axis", static_cast<u8>(pad.axis));
+ params.Set("button", static_cast<u16>(GCAdapter::PadButton::PAD_STICK));
+ if (pad.axis_value > 128) {
+ params.Set("direction", "+");
+ params.Set("threshold", "0.25");
+ } else {
+ params.Set("direction", "-");
+ params.Set("threshold", "-0.25");
+ }
+ break;
+ }
+ }
+ }
+ return params;
+}
+
+void GCButtonFactory::BeginConfiguration() {
+ polling = true;
+ adapter->BeginConfiguration();
+}
+
+void GCButtonFactory::EndConfiguration() {
+ polling = false;
+ adapter->EndConfiguration();
+}
+
+class GCAnalog final : public Input::AnalogDevice {
+public:
+ GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter)
+ : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter) {}
+
+ float GetAxis(int axis) const {
+ std::lock_guard lock{mutex};
+ // division is not by a perfect 128 to account for some variance in center location
+ // e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range
+ // [20-230]
+ return (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 95.0f;
+ }
+
+ std::pair<float, float> GetAnalog(int axis_x, int axis_y) const {
+ float x = GetAxis(axis_x);
+ float y = GetAxis(axis_y);
+
+ // Make sure the coordinates are in the unit circle,
+ // otherwise normalize it.
+ float r = x * x + y * y;
+ if (r > 1.0f) {
+ r = std::sqrt(r);
+ x /= r;
+ y /= r;
+ }
+
+ return {x, y};
+ }
+
+ std::tuple<float, float> GetStatus() const override {
+ const auto [x, y] = GetAnalog(axis_x, axis_y);
+ const float r = std::sqrt((x * x) + (y * y));
+ if (r > deadzone) {
+ return {x / r * (r - deadzone) / (1 - deadzone),
+ y / r * (r - deadzone) / (1 - deadzone)};
+ }
+ return {0.0f, 0.0f};
+ }
+
+ bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
+ const auto [x, y] = GetStatus();
+ const float directional_deadzone = 0.4f;
+ switch (direction) {
+ case Input::AnalogDirection::RIGHT:
+ return x > directional_deadzone;
+ case Input::AnalogDirection::LEFT:
+ return x < -directional_deadzone;
+ case Input::AnalogDirection::UP:
+ return y > directional_deadzone;
+ case Input::AnalogDirection::DOWN:
+ return y < -directional_deadzone;
+ }
+ return false;
+ }
+
+private:
+ const int port;
+ const int axis_x;
+ const int axis_y;
+ const float deadzone;
+ mutable std::mutex mutex;
+ GCAdapter::Adapter* gcadapter;
+};
+
+/// An analog device factory that creates analog devices from GC Adapter
+GCAnalogFactory::GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
+ : adapter(std::move(adapter_)) {}
+
+/**
+ * Creates analog device from joystick axes
+ * @param params contains parameters for creating the device:
+ * - "port": the nth gcpad on the adapter
+ * - "axis_x": the index of the axis to be bind as x-axis
+ * - "axis_y": the index of the axis to be bind as y-axis
+ */
+std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::ParamPackage& params) {
+ const int port = params.Get("port", 0);
+ const int axis_x = params.Get("axis_x", 0);
+ const int axis_y = params.Get("axis_y", 1);
+ const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
+
+ return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get());
+}
+
+void GCAnalogFactory::BeginConfiguration() {
+ polling = true;
+ adapter->BeginConfiguration();
+}
+
+void GCAnalogFactory::EndConfiguration() {
+ polling = false;
+ adapter->EndConfiguration();
+}
+
+Common::ParamPackage GCAnalogFactory::GetNextInput() {
+ GCAdapter::GCPadStatus pad;
+ auto& queue = adapter->GetPadQueue();
+ for (std::size_t port = 0; port < queue.size(); ++port) {
+ while (queue[port].Pop(pad)) {
+ if (pad.axis == GCAdapter::PadAxes::Undefined ||
+ std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) {
+ continue;
+ }
+ // An analog device needs two axes, so we need to store the axis for later and wait for
+ // a second input event. The axes also must be from the same joystick.
+ const u8 axis = static_cast<u8>(pad.axis);
+ if (analog_x_axis == -1) {
+ analog_x_axis = axis;
+ controller_number = port;
+ } else if (analog_y_axis == -1 && analog_x_axis != axis && controller_number == port) {
+ analog_y_axis = axis;
+ }
+ }
+ }
+ Common::ParamPackage params;
+ if (analog_x_axis != -1 && analog_y_axis != -1) {
+ params.Set("engine", "gcpad");
+ params.Set("port", controller_number);
+ params.Set("axis_x", analog_x_axis);
+ params.Set("axis_y", analog_y_axis);
+ analog_x_axis = -1;
+ analog_y_axis = -1;
+ controller_number = -1;
+ return params;
+ }
+ return params;
+}
+
+} // namespace InputCommon