diff options
Diffstat (limited to 'src/input_common/drivers')
-rw-r--r-- | src/input_common/drivers/sdl_driver.cpp | 54 | ||||
-rw-r--r-- | src/input_common/drivers/tas_input.cpp | 12 | ||||
-rw-r--r-- | src/input_common/drivers/tas_input.h | 2 |
3 files changed, 45 insertions, 23 deletions
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index 4818bb744..9835d99d2 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -40,25 +40,26 @@ public: } void EnableMotion() { - if (sdl_controller) { - SDL_GameController* controller = sdl_controller.get(); - has_accel = SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL) == SDL_TRUE; - has_gyro = SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO) == SDL_TRUE; - if (has_accel) { - SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE); - } - if (has_gyro) { - SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_GYRO, SDL_TRUE); - } + if (!sdl_controller) { + return; + } + SDL_GameController* controller = sdl_controller.get(); + if (HasMotion()) { + SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_FALSE); + SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_GYRO, SDL_FALSE); + } + has_accel = SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL) == SDL_TRUE; + has_gyro = SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO) == SDL_TRUE; + if (has_accel) { + SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE); + } + if (has_gyro) { + SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_GYRO, SDL_TRUE); } } - bool HasGyro() const { - return has_gyro; - } - - bool HasAccel() const { - return has_accel; + bool HasMotion() const { + return has_gyro || has_accel; } bool UpdateMotion(SDL_ControllerSensorEvent event) { @@ -85,6 +86,20 @@ public: if (time_difference == 0) { return false; } + + // Motion data is invalid + if (motion.accel_x == 0 && motion.gyro_x == 0 && motion.accel_y == 0 && + motion.gyro_y == 0 && motion.accel_z == 0 && motion.gyro_z == 0) { + if (motion_error_count++ < 200) { + return false; + } + // Try restarting the sensor + motion_error_count = 0; + EnableMotion(); + return false; + } + + motion_error_count = 0; motion.delta_timestamp = time_difference * 1000; return true; } @@ -250,6 +265,7 @@ private: mutable std::mutex mutex; u64 last_motion_update{}; + std::size_t motion_error_count{}; bool has_gyro{false}; bool has_accel{false}; bool has_vibration{false}; @@ -942,18 +958,18 @@ MotionMapping SDLDriver::GetMotionMappingForDevice(const Common::ParamPackage& p MotionMapping mapping = {}; joystick->EnableMotion(); - if (joystick->HasGyro() || joystick->HasAccel()) { + if (joystick->HasMotion()) { mapping.insert_or_assign(Settings::NativeMotion::MotionRight, BuildMotionParam(joystick->GetPort(), joystick->GetGUID())); } if (params.Has("guid2")) { joystick2->EnableMotion(); - if (joystick2->HasGyro() || joystick2->HasAccel()) { + if (joystick2->HasMotion()) { mapping.insert_or_assign(Settings::NativeMotion::MotionLeft, BuildMotionParam(joystick2->GetPort(), joystick2->GetGUID())); } } else { - if (joystick->HasGyro() || joystick->HasAccel()) { + if (joystick->HasMotion()) { mapping.insert_or_assign(Settings::NativeMotion::MotionLeft, BuildMotionParam(joystick->GetPort(), joystick->GetGUID())); } diff --git a/src/input_common/drivers/tas_input.cpp b/src/input_common/drivers/tas_input.cpp index f3ade90da..f3cb14c56 100644 --- a/src/input_common/drivers/tas_input.cpp +++ b/src/input_common/drivers/tas_input.cpp @@ -156,10 +156,12 @@ void Tas::RecordInput(u64 buttons, TasAnalog left_axis, TasAnalog right_axis) { }; } -std::tuple<TasState, size_t, size_t> Tas::GetStatus() const { +std::tuple<TasState, size_t, std::array<size_t, PLAYER_NUMBER>> Tas::GetStatus() const { TasState state; + std::array<size_t, PLAYER_NUMBER> lengths{0}; if (is_recording) { - return {TasState::Recording, 0, record_commands.size()}; + lengths[0] = record_commands.size(); + return {TasState::Recording, record_commands.size(), lengths}; } if (is_running) { @@ -168,7 +170,11 @@ std::tuple<TasState, size_t, size_t> Tas::GetStatus() const { state = TasState::Stopped; } - return {state, current_command, script_length}; + for (size_t i = 0; i < PLAYER_NUMBER; i++) { + lengths[i] = commands[i].size(); + } + + return {state, current_command, lengths}; } void Tas::UpdateThread() { diff --git a/src/input_common/drivers/tas_input.h b/src/input_common/drivers/tas_input.h index 38a27a230..5be66d142 100644 --- a/src/input_common/drivers/tas_input.h +++ b/src/input_common/drivers/tas_input.h @@ -124,7 +124,7 @@ public: * Current playback progress ; * Total length of script file currently loaded or being recorded */ - std::tuple<TasState, size_t, size_t> GetStatus() const; + std::tuple<TasState, size_t, std::array<size_t, PLAYER_NUMBER>> GetStatus() const; private: enum class TasAxis : u8; |