diff options
Diffstat (limited to '')
-rw-r--r-- | src/input_common/drivers/sdl_driver.cpp | 23 | ||||
-rw-r--r-- | src/input_common/drivers/sdl_driver.h | 12 |
2 files changed, 33 insertions, 2 deletions
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index a5c63e74a..1a14ef10b 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -434,6 +434,7 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en using namespace std::chrono_literals; while (initialized) { SDL_PumpEvents(); + SendVibrations(); std::this_thread::sleep_for(1ms); } }); @@ -531,13 +532,31 @@ Common::Input::VibrationError SDLDriver::SetRumble( .type = Common::Input::VibrationAmplificationType::Exponential, }; - if (!joystick->RumblePlay(new_vibration)) { - return Common::Input::VibrationError::Unknown; + if (vibration.type == Common::Input::VibrationAmplificationType::Test) { + if (!joystick->RumblePlay(new_vibration)) { + return Common::Input::VibrationError::Unknown; + } + return Common::Input::VibrationError::None; } + vibration_queue.Push(VibrationRequest{ + .identifier = identifier, + .vibration = new_vibration, + }); + return Common::Input::VibrationError::None; } +void SDLDriver::SendVibrations() { + while (!vibration_queue.Empty()) { + VibrationRequest request; + vibration_queue.Pop(request); + const auto joystick = GetSDLJoystickByGUID(request.identifier.guid.RawString(), + static_cast<int>(request.identifier.port)); + joystick->RumblePlay(request.vibration); + } +} + Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis, float value) const { Common::ParamPackage params{}; diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h index dcd0d1e64..c82632506 100644 --- a/src/input_common/drivers/sdl_driver.h +++ b/src/input_common/drivers/sdl_driver.h @@ -12,6 +12,7 @@ #include <SDL.h> #include "common/common_types.h" +#include "common/threadsafe_queue.h" #include "input_common/input_engine.h" union SDL_Event; @@ -64,12 +65,20 @@ public: const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override; private: + struct VibrationRequest { + PadIdentifier identifier; + Common::Input::VibrationStatus vibration; + }; + void InitJoystick(int joystick_index); void CloseJoystick(SDL_Joystick* sdl_joystick); /// Needs to be called before SDL_QuitSubSystem. void CloseJoysticks(); + /// Takes all vibrations from the queue and sends the command to the controller + void SendVibrations(); + Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis, float value = 0.1f) const; Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, @@ -107,6 +116,9 @@ private: /// Returns true if the button is on the left joycon bool IsButtonOnLeftSide(Settings::NativeButton::Values button) const; + /// Queue of vibration request to controllers + Common::SPSCQueue<VibrationRequest> vibration_queue; + /// Map of GUID of a list of corresponding virtual Joysticks std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map; std::mutex joystick_map_mutex; |