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-rw-r--r--src/input_common/drivers/sdl_driver.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h
index 1ff85f48d..b879df8ab 100644
--- a/src/input_common/drivers/sdl_driver.h
+++ b/src/input_common/drivers/sdl_driver.h
@@ -58,8 +58,8 @@ public:
std::string GetHatButtonName(u8 direction_value) const override;
u8 GetHatButtonId(const std::string direction_name) const override;
- Input::VibrationError SetRumble(const PadIdentifier& identifier,
- const Input::VibrationStatus vibration) override;
+ Common::Input::VibrationError SetRumble(
+ const PadIdentifier& identifier, const Common::Input::VibrationStatus vibration) override;
private:
void InitJoystick(int joystick_index);
@@ -105,9 +105,6 @@ private:
/// Returns true if the button is on the left joycon
bool IsButtonOnLeftSide(Settings::NativeButton::Values button) const;
- // Set to true if SDL supports game controller subsystem
- bool has_gamecontroller = false;
-
/// Map of GUID of a list of corresponding virtual Joysticks
std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map;
std::mutex joystick_map_mutex;