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-rw-r--r--src/core/CMakeLists.txt4
-rw-r--r--src/core/arm/arm_interface.cpp141
-rw-r--r--src/core/arm/arm_interface.h3
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_32.cpp89
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_32.h4
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_64.cpp90
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_64.h4
-rw-r--r--src/core/arm/symbols.cpp190
-rw-r--r--src/core/arm/symbols.h27
-rw-r--r--src/core/file_sys/patch_manager.cpp63
-rw-r--r--src/core/file_sys/registered_cache.cpp6
-rw-r--r--src/core/hid/emulated_console.cpp17
-rw-r--r--src/core/hid/emulated_console.h1
-rw-r--r--src/core/hid/emulated_controller.cpp377
-rw-r--r--src/core/hid/emulated_controller.h3
-rw-r--r--src/core/hid/emulated_devices.cpp33
-rw-r--r--src/core/hid/emulated_devices.h1
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp11
-rw-r--r--src/core/hle/kernel/hle_ipc.h8
-rw-r--r--src/core/hle/kernel/kernel.cpp30
-rw-r--r--src/core/hle/kernel/kernel.h16
-rw-r--r--src/core/hle/kernel/physical_core.cpp1
-rw-r--r--src/core/hle/kernel/time_manager.cpp4
-rw-r--r--src/core/hle/service/am/am.cpp9
-rw-r--r--src/core/hle/service/am/am.h1
-rw-r--r--src/core/hle/service/audio/audout_u.cpp7
-rw-r--r--src/core/hle/service/audio/audren_u.cpp3
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp13
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp2
-rw-r--r--src/core/hle/service/hid/hid.cpp4
-rw-r--r--src/core/hle/service/jit/jit.cpp53
-rw-r--r--src/core/hle/service/jit/jit.h20
-rw-r--r--src/core/hle/service/nvdrv/nvdrv_interface.cpp2
-rw-r--r--src/core/hle/service/nvflinger/buffer_item_consumer.cpp4
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_consumer.cpp50
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_consumer.h4
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_core.cpp3
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_core.h2
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_producer.cpp129
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_producer.h2
-rw-r--r--src/core/hle/service/nvflinger/consumer_base.cpp33
-rw-r--r--src/core/hle/service/nvflinger/consumer_base.h3
-rw-r--r--src/core/hle/service/nvflinger/graphic_buffer_producer.cpp2
-rw-r--r--src/core/hle/service/nvflinger/hos_binder_driver_server.cpp4
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp4
-rw-r--r--src/core/hle/service/service.cpp7
-rw-r--r--src/core/hle/service/service.h14
-rw-r--r--src/core/hle/service/sm/sm.cpp2
-rw-r--r--src/core/hle/service/sockets/bsd.cpp6
-rw-r--r--src/core/hle/service/sockets/sfdnsres.cpp205
-rw-r--r--src/core/hle/service/sockets/sfdnsres.h1
-rw-r--r--src/core/hle/service/sockets/sockets.h1
-rw-r--r--src/core/hle/service/vi/vi.cpp3
-rw-r--r--src/core/network/network.cpp4
-rw-r--r--src/core/network/sockets.h2
-rw-r--r--src/core/perf_stats.cpp10
-rw-r--r--src/core/tools/freezer.cpp18
57 files changed, 1154 insertions, 596 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 6536d0544..ffbda7925 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -13,6 +13,8 @@ add_library(core STATIC
arm/dynarmic/arm_exclusive_monitor.h
arm/exclusive_monitor.cpp
arm/exclusive_monitor.h
+ arm/symbols.cpp
+ arm/symbols.h
constants.cpp
constants.h
core.cpp
@@ -458,6 +460,8 @@ add_library(core STATIC
hle/service/hid/controllers/touchscreen.h
hle/service/hid/controllers/xpad.cpp
hle/service/hid/controllers/xpad.h
+ hle/service/jit/jit.cpp
+ hle/service/jit/jit.h
hle/service/lbl/lbl.cpp
hle/service/lbl/lbl.h
hle/service/ldn/errors.h
diff --git a/src/core/arm/arm_interface.cpp b/src/core/arm/arm_interface.cpp
index 0951e1976..08bf1201d 100644
--- a/src/core/arm/arm_interface.cpp
+++ b/src/core/arm/arm_interface.cpp
@@ -8,134 +8,13 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
+#include "core/arm/symbols.h"
#include "core/core.h"
+#include "core/hle/kernel/k_process.h"
#include "core/loader/loader.h"
#include "core/memory.h"
namespace Core {
-namespace {
-
-constexpr u64 ELF_DYNAMIC_TAG_NULL = 0;
-constexpr u64 ELF_DYNAMIC_TAG_STRTAB = 5;
-constexpr u64 ELF_DYNAMIC_TAG_SYMTAB = 6;
-constexpr u64 ELF_DYNAMIC_TAG_SYMENT = 11;
-
-enum class ELFSymbolType : u8 {
- None = 0,
- Object = 1,
- Function = 2,
- Section = 3,
- File = 4,
- Common = 5,
- TLS = 6,
-};
-
-enum class ELFSymbolBinding : u8 {
- Local = 0,
- Global = 1,
- Weak = 2,
-};
-
-enum class ELFSymbolVisibility : u8 {
- Default = 0,
- Internal = 1,
- Hidden = 2,
- Protected = 3,
-};
-
-struct ELFSymbol {
- u32 name_index;
- union {
- u8 info;
-
- BitField<0, 4, ELFSymbolType> type;
- BitField<4, 4, ELFSymbolBinding> binding;
- };
- ELFSymbolVisibility visibility;
- u16 sh_index;
- u64 value;
- u64 size;
-};
-static_assert(sizeof(ELFSymbol) == 0x18, "ELFSymbol has incorrect size.");
-
-using Symbols = std::vector<std::pair<ELFSymbol, std::string>>;
-
-Symbols GetSymbols(VAddr text_offset, Core::Memory::Memory& memory) {
- const auto mod_offset = text_offset + memory.Read32(text_offset + 4);
-
- if (mod_offset < text_offset || (mod_offset & 0b11) != 0 ||
- memory.Read32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0')) {
- return {};
- }
-
- const auto dynamic_offset = memory.Read32(mod_offset + 0x4) + mod_offset;
-
- VAddr string_table_offset{};
- VAddr symbol_table_offset{};
- u64 symbol_entry_size{};
-
- VAddr dynamic_index = dynamic_offset;
- while (true) {
- const u64 tag = memory.Read64(dynamic_index);
- const u64 value = memory.Read64(dynamic_index + 0x8);
- dynamic_index += 0x10;
-
- if (tag == ELF_DYNAMIC_TAG_NULL) {
- break;
- }
-
- if (tag == ELF_DYNAMIC_TAG_STRTAB) {
- string_table_offset = value;
- } else if (tag == ELF_DYNAMIC_TAG_SYMTAB) {
- symbol_table_offset = value;
- } else if (tag == ELF_DYNAMIC_TAG_SYMENT) {
- symbol_entry_size = value;
- }
- }
-
- if (string_table_offset == 0 || symbol_table_offset == 0 || symbol_entry_size == 0) {
- return {};
- }
-
- const auto string_table_address = text_offset + string_table_offset;
- const auto symbol_table_address = text_offset + symbol_table_offset;
-
- Symbols out;
-
- VAddr symbol_index = symbol_table_address;
- while (symbol_index < string_table_address) {
- ELFSymbol symbol{};
- memory.ReadBlock(symbol_index, &symbol, sizeof(ELFSymbol));
-
- VAddr string_offset = string_table_address + symbol.name_index;
- std::string name;
- for (u8 c = memory.Read8(string_offset); c != 0; c = memory.Read8(++string_offset)) {
- name += static_cast<char>(c);
- }
-
- symbol_index += symbol_entry_size;
- out.push_back({symbol, name});
- }
-
- return out;
-}
-
-std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr func_address) {
- const auto iter =
- std::find_if(symbols.begin(), symbols.end(), [func_address](const auto& pair) {
- const auto& symbol = pair.first;
- const auto end_address = symbol.value + symbol.size;
- return func_address >= symbol.value && func_address < end_address;
- });
-
- if (iter == symbols.end()) {
- return std::nullopt;
- }
-
- return iter->second;
-}
-
-} // Anonymous namespace
constexpr u64 SEGMENT_BASE = 0x7100000000ull;
@@ -169,9 +48,11 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContex
return {};
}
- std::map<std::string, Symbols> symbols;
+ std::map<std::string, Symbols::Symbols> symbols;
for (const auto& module : modules) {
- symbols.insert_or_assign(module.second, GetSymbols(module.first, memory));
+ symbols.insert_or_assign(module.second,
+ Symbols::GetSymbols(module.first, system.Memory(),
+ system.CurrentProcess()->Is64BitProcess()));
}
for (auto& entry : out) {
@@ -193,7 +74,7 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContex
const auto symbol_set = symbols.find(entry.module);
if (symbol_set != symbols.end()) {
- const auto symbol = GetSymbolName(symbol_set->second, entry.offset);
+ const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
if (symbol.has_value()) {
// TODO(DarkLordZach): Add demangling of symbol names.
entry.name = *symbol;
@@ -225,9 +106,11 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktrace() const {
return {};
}
- std::map<std::string, Symbols> symbols;
+ std::map<std::string, Symbols::Symbols> symbols;
for (const auto& module : modules) {
- symbols.insert_or_assign(module.second, GetSymbols(module.first, memory));
+ symbols.insert_or_assign(module.second,
+ Symbols::GetSymbols(module.first, system.Memory(),
+ system.CurrentProcess()->Is64BitProcess()));
}
for (auto& entry : out) {
@@ -249,7 +132,7 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktrace() const {
const auto symbol_set = symbols.find(entry.module);
if (symbol_set != symbols.end()) {
- const auto symbol = GetSymbolName(symbol_set->second, entry.offset);
+ const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
if (symbol.has_value()) {
// TODO(DarkLordZach): Add demangling of symbol names.
entry.name = *symbol;
diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h
index c60322442..dce2f4195 100644
--- a/src/core/arm/arm_interface.h
+++ b/src/core/arm/arm_interface.h
@@ -171,6 +171,9 @@ public:
/// Prepare core for thread reschedule (if needed to correctly handle state)
virtual void PrepareReschedule() = 0;
+ /// Signal an interrupt and ask the core to halt as soon as possible.
+ virtual void SignalInterrupt() = 0;
+
struct BacktraceEntry {
std::string module;
u64 address;
diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp
index 286976623..ab3210d84 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp
@@ -25,6 +25,9 @@ namespace Core {
using namespace Common::Literals;
+constexpr Dynarmic::HaltReason break_loop = Dynarmic::HaltReason::UserDefined2;
+constexpr Dynarmic::HaltReason svc_call = Dynarmic::HaltReason::UserDefined3;
+
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
public:
explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent_)
@@ -70,11 +73,13 @@ public:
}
void InterpreterFallback(u32 pc, std::size_t num_instructions) override {
+ parent.LogBacktrace();
UNIMPLEMENTED_MSG("This should never happen, pc = {:08X}, code = {:08X}", pc,
MemoryReadCode(pc));
}
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
+ parent.LogBacktrace();
LOG_CRITICAL(Core_ARM,
"ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X}, thumb = {})",
exception, pc, MemoryReadCode(pc), parent.IsInThumbMode());
@@ -82,15 +87,13 @@ public:
}
void CallSVC(u32 swi) override {
- parent.svc_called = true;
parent.svc_swi = swi;
- parent.jit->HaltExecution();
+ parent.jit->HaltExecution(svc_call);
}
void AddTicks(u64 ticks) override {
- if (parent.uses_wall_clock) {
- return;
- }
+ ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
+
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
// if not all cores are doing a similar amount of work. Instead of doing this, we should
@@ -106,12 +109,8 @@ public:
}
u64 GetTicksRemaining() override {
- if (parent.uses_wall_clock) {
- if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) {
- return minimum_run_cycles;
- }
- return 0U;
- }
+ ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
+
return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0);
}
@@ -146,6 +145,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
// Timing
config.wall_clock_cntpct = uses_wall_clock;
+ config.enable_cycle_counting = !uses_wall_clock;
// Code cache size
config.code_cache_size = 512_MiB;
@@ -186,35 +186,41 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
if (!Settings::values.cpuopt_recompile_exclusives) {
config.recompile_on_exclusive_fastmem_failure = false;
}
- }
+ } else {
+ // Unsafe optimizations
+ if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
+ config.unsafe_optimizations = true;
+ if (Settings::values.cpuopt_unsafe_unfuse_fma) {
+ config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
+ }
+ if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
+ config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
+ }
+ if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr) {
+ config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
+ }
+ if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
+ config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
+ }
+ if (Settings::values.cpuopt_unsafe_ignore_global_monitor) {
+ config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
+ }
+ }
- // Unsafe optimizations
- if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
- config.unsafe_optimizations = true;
- if (Settings::values.cpuopt_unsafe_unfuse_fma) {
+ // Curated optimizations
+ if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
+ config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
- }
- if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
- config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
- }
- if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
- }
- if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
- }
- if (Settings::values.cpuopt_unsafe_ignore_global_monitor) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
}
- }
- // Curated optimizations
- if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
- config.unsafe_optimizations = true;
- config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
- config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
- config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
- config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
+ // Paranoia mode for debugging optimizations
+ if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Paranoid) {
+ config.unsafe_optimizations = false;
+ config.optimizations = Dynarmic::no_optimizations;
+ }
}
return std::make_unique<Dynarmic::A32::Jit>(config);
@@ -222,13 +228,11 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
void ARM_Dynarmic_32::Run() {
while (true) {
- jit->Run();
- if (!svc_called) {
- break;
+ const auto hr = jit->Run();
+ if (Has(hr, svc_call)) {
+ Kernel::Svc::Call(system, svc_swi);
}
- svc_called = false;
- Kernel::Svc::Call(system, svc_swi);
- if (shutdown) {
+ if (Has(hr, break_loop)) {
break;
}
}
@@ -314,8 +318,11 @@ void ARM_Dynarmic_32::LoadContext(const ThreadContext32& ctx) {
}
void ARM_Dynarmic_32::PrepareReschedule() {
- jit->HaltExecution();
- shutdown = true;
+ jit->HaltExecution(break_loop);
+}
+
+void ARM_Dynarmic_32::SignalInterrupt() {
+ jit->HaltExecution(break_loop);
}
void ARM_Dynarmic_32::ClearInstructionCache() {
diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.h b/src/core/arm/dynarmic/arm_dynarmic_32.h
index 5d47b600d..3f68a4ff1 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_32.h
+++ b/src/core/arm/dynarmic/arm_dynarmic_32.h
@@ -57,6 +57,7 @@ public:
void LoadContext(const ThreadContext64& ctx) override {}
void PrepareReschedule() override;
+ void SignalInterrupt() override;
void ClearExclusiveState() override;
void ClearInstructionCache() override;
@@ -83,9 +84,6 @@ private:
// SVC callback
u32 svc_swi{};
- bool svc_called{};
-
- bool shutdown{};
};
} // namespace Core
diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
index 24107f9f6..68822a1fc 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
@@ -26,6 +26,9 @@ namespace Core {
using Vector = Dynarmic::A64::Vector;
using namespace Common::Literals;
+constexpr Dynarmic::HaltReason break_loop = Dynarmic::HaltReason::UserDefined2;
+constexpr Dynarmic::HaltReason svc_call = Dynarmic::HaltReason::UserDefined3;
+
class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
public:
explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent_)
@@ -81,6 +84,7 @@ public:
}
void InterpreterFallback(u64 pc, std::size_t num_instructions) override {
+ parent.LogBacktrace();
LOG_ERROR(Core_ARM,
"Unimplemented instruction @ 0x{:X} for {} instructions (instr = {:08X})", pc,
num_instructions, MemoryReadCode(pc));
@@ -105,7 +109,7 @@ public:
break;
}
- parent.jit->HaltExecution();
+ parent.jit->HaltExecution(Dynarmic::HaltReason::CacheInvalidation);
}
void ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) override {
@@ -118,21 +122,19 @@ public:
return;
case Dynarmic::A64::Exception::Breakpoint:
default:
+ parent.LogBacktrace();
ASSERT_MSG(false, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
}
}
void CallSVC(u32 swi) override {
- parent.svc_called = true;
parent.svc_swi = swi;
- parent.jit->HaltExecution();
+ parent.jit->HaltExecution(svc_call);
}
void AddTicks(u64 ticks) override {
- if (parent.uses_wall_clock) {
- return;
- }
+ ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
@@ -147,12 +149,8 @@ public:
}
u64 GetTicksRemaining() override {
- if (parent.uses_wall_clock) {
- if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) {
- return minimum_run_cycles;
- }
- return 0U;
- }
+ ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
+
return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0);
}
@@ -208,6 +206,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
// Timing
config.wall_clock_cntpct = uses_wall_clock;
+ config.enable_cycle_counting = !uses_wall_clock;
// Code cache size
config.code_cache_size = 512_MiB;
@@ -248,35 +247,41 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
if (!Settings::values.cpuopt_recompile_exclusives) {
config.recompile_on_exclusive_fastmem_failure = false;
}
- }
+ } else {
+ // Unsafe optimizations
+ if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
+ config.unsafe_optimizations = true;
+ if (Settings::values.cpuopt_unsafe_unfuse_fma) {
+ config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
+ }
+ if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
+ config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
+ }
+ if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
+ config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
+ }
+ if (Settings::values.cpuopt_unsafe_fastmem_check) {
+ config.fastmem_address_space_bits = 64;
+ }
+ if (Settings::values.cpuopt_unsafe_ignore_global_monitor) {
+ config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
+ }
+ }
- // Unsafe optimizations
- if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
- config.unsafe_optimizations = true;
- if (Settings::values.cpuopt_unsafe_unfuse_fma) {
+ // Curated optimizations
+ if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
+ config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
- }
- if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
- config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
- }
- if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
- }
- if (Settings::values.cpuopt_unsafe_fastmem_check) {
config.fastmem_address_space_bits = 64;
- }
- if (Settings::values.cpuopt_unsafe_ignore_global_monitor) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
}
- }
- // Curated optimizations
- if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
- config.unsafe_optimizations = true;
- config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
- config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
- config.fastmem_address_space_bits = 64;
- config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
+ // Paranoia mode for debugging optimizations
+ if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Paranoid) {
+ config.unsafe_optimizations = false;
+ config.optimizations = Dynarmic::no_optimizations;
+ }
}
return std::make_shared<Dynarmic::A64::Jit>(config);
@@ -284,13 +289,11 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
void ARM_Dynarmic_64::Run() {
while (true) {
- jit->Run();
- if (!svc_called) {
- break;
+ const auto hr = jit->Run();
+ if (Has(hr, svc_call)) {
+ Kernel::Svc::Call(system, svc_swi);
}
- svc_called = false;
- Kernel::Svc::Call(system, svc_swi);
- if (shutdown) {
+ if (Has(hr, break_loop)) {
break;
}
}
@@ -381,8 +384,11 @@ void ARM_Dynarmic_64::LoadContext(const ThreadContext64& ctx) {
}
void ARM_Dynarmic_64::PrepareReschedule() {
- jit->HaltExecution();
- shutdown = true;
+ jit->HaltExecution(break_loop);
+}
+
+void ARM_Dynarmic_64::SignalInterrupt() {
+ jit->HaltExecution(break_loop);
}
void ARM_Dynarmic_64::ClearInstructionCache() {
diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.h b/src/core/arm/dynarmic/arm_dynarmic_64.h
index 0c4e46c64..58bc7fbec 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_64.h
+++ b/src/core/arm/dynarmic/arm_dynarmic_64.h
@@ -51,6 +51,7 @@ public:
void LoadContext(const ThreadContext64& ctx) override;
void PrepareReschedule() override;
+ void SignalInterrupt() override;
void ClearExclusiveState() override;
void ClearInstructionCache() override;
@@ -77,9 +78,6 @@ private:
// SVC callback
u32 svc_swi{};
- bool svc_called{};
-
- bool shutdown{};
};
} // namespace Core
diff --git a/src/core/arm/symbols.cpp b/src/core/arm/symbols.cpp
new file mode 100644
index 000000000..26c44f0c7
--- /dev/null
+++ b/src/core/arm/symbols.cpp
@@ -0,0 +1,190 @@
+// Copyright 2022 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
+#include "core/arm/symbols.h"
+#include "core/core.h"
+#include "core/memory.h"
+
+namespace Core {
+namespace {
+
+constexpr u64 ELF_DYNAMIC_TAG_NULL = 0;
+constexpr u64 ELF_DYNAMIC_TAG_STRTAB = 5;
+constexpr u64 ELF_DYNAMIC_TAG_SYMTAB = 6;
+constexpr u64 ELF_DYNAMIC_TAG_SYMENT = 11;
+
+enum class ELFSymbolType : u8 {
+ None = 0,
+ Object = 1,
+ Function = 2,
+ Section = 3,
+ File = 4,
+ Common = 5,
+ TLS = 6,
+};
+
+enum class ELFSymbolBinding : u8 {
+ Local = 0,
+ Global = 1,
+ Weak = 2,
+};
+
+enum class ELFSymbolVisibility : u8 {
+ Default = 0,
+ Internal = 1,
+ Hidden = 2,
+ Protected = 3,
+};
+
+struct ELF64Symbol {
+ u32 name_index;
+ union {
+ u8 info;
+
+ BitField<0, 4, ELFSymbolType> type;
+ BitField<4, 4, ELFSymbolBinding> binding;
+ };
+ ELFSymbolVisibility visibility;
+ u16 sh_index;
+ u64 value;
+ u64 size;
+};
+static_assert(sizeof(ELF64Symbol) == 0x18, "ELF64Symbol has incorrect size.");
+
+struct ELF32Symbol {
+ u32 name_index;
+ u32 value;
+ u32 size;
+ union {
+ u8 info;
+
+ BitField<0, 4, ELFSymbolType> type;
+ BitField<4, 4, ELFSymbolBinding> binding;
+ };
+ ELFSymbolVisibility visibility;
+ u16 sh_index;
+};
+static_assert(sizeof(ELF32Symbol) == 0x10, "ELF32Symbol has incorrect size.");
+
+} // Anonymous namespace
+
+namespace Symbols {
+
+template <typename Word, typename ELFSymbol, typename ByteReader>
+static Symbols GetSymbols(ByteReader ReadBytes) {
+ const auto Read8{[&](u64 index) {
+ u8 ret;
+ ReadBytes(&ret, index, sizeof(u8));
+ return ret;
+ }};
+
+ const auto Read32{[&](u64 index) {
+ u32 ret;
+ ReadBytes(&ret, index, sizeof(u32));
+ return ret;
+ }};
+
+ const auto ReadWord{[&](u64 index) {
+ Word ret;
+ ReadBytes(&ret, index, sizeof(Word));
+ return ret;
+ }};
+
+ const u32 mod_offset = Read32(4);
+
+ if (Read32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0')) {
+ return {};
+ }
+
+ VAddr string_table_offset{};
+ VAddr symbol_table_offset{};
+ u64 symbol_entry_size{};
+
+ const auto dynamic_offset = Read32(mod_offset + 0x4) + mod_offset;
+
+ VAddr dynamic_index = dynamic_offset;
+ while (true) {
+ const Word tag = ReadWord(dynamic_index);
+ const Word value = ReadWord(dynamic_index + sizeof(Word));
+ dynamic_index += 2 * sizeof(Word);
+
+ if (tag == ELF_DYNAMIC_TAG_NULL) {
+ break;
+ }
+
+ if (tag == ELF_DYNAMIC_TAG_STRTAB) {
+ string_table_offset = value;
+ } else if (tag == ELF_DYNAMIC_TAG_SYMTAB) {
+ symbol_table_offset = value;
+ } else if (tag == ELF_DYNAMIC_TAG_SYMENT) {
+ symbol_entry_size = value;
+ }
+ }
+
+ if (string_table_offset == 0 || symbol_table_offset == 0 || symbol_entry_size == 0) {
+ return {};
+ }
+
+ Symbols out;
+
+ VAddr symbol_index = symbol_table_offset;
+ while (symbol_index < string_table_offset) {
+ ELFSymbol symbol{};
+ ReadBytes(&symbol, symbol_index, sizeof(ELFSymbol));
+
+ VAddr string_offset = string_table_offset + symbol.name_index;
+ std::string name;
+ for (u8 c = Read8(string_offset); c != 0; c = Read8(++string_offset)) {
+ name += static_cast<char>(c);
+ }
+
+ symbol_index += symbol_entry_size;
+ out[name] = std::make_pair(symbol.value, symbol.size);
+ }
+
+ return out;
+}
+
+Symbols GetSymbols(VAddr base, Core::Memory::Memory& memory, bool is_64) {
+ const auto ReadBytes{
+ [&](void* ptr, size_t offset, size_t size) { memory.ReadBlock(base + offset, ptr, size); }};
+
+ if (is_64) {
+ return GetSymbols<u64, ELF64Symbol>(ReadBytes);
+ } else {
+ return GetSymbols<u32, ELF32Symbol>(ReadBytes);
+ }
+}
+
+Symbols GetSymbols(std::span<const u8> data, bool is_64) {
+ const auto ReadBytes{[&](void* ptr, size_t offset, size_t size) {
+ std::memcpy(ptr, data.data() + offset, size);
+ }};
+
+ if (is_64) {
+ return GetSymbols<u64, ELF64Symbol>(ReadBytes);
+ } else {
+ return GetSymbols<u32, ELF32Symbol>(ReadBytes);
+ }
+}
+
+std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr addr) {
+ const auto iter = std::find_if(symbols.cbegin(), symbols.cend(), [addr](const auto& pair) {
+ const auto& [name, sym_info] = pair;
+ const auto& [start_address, size] = sym_info;
+ const auto end_address = start_address + size;
+ return addr >= start_address && addr < end_address;
+ });
+
+ if (iter == symbols.cend()) {
+ return std::nullopt;
+ }
+
+ return iter->first;
+}
+
+} // namespace Symbols
+} // namespace Core
diff --git a/src/core/arm/symbols.h b/src/core/arm/symbols.h
new file mode 100644
index 000000000..99e6a9f8e
--- /dev/null
+++ b/src/core/arm/symbols.h
@@ -0,0 +1,27 @@
+// Copyright 2022 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <map>
+#include <optional>
+#include <span>
+#include <string>
+#include <utility>
+
+#include "common/common_types.h"
+
+namespace Core::Memory {
+class Memory;
+} // namespace Core::Memory
+
+namespace Core::Symbols {
+
+using Symbols = std::map<std::string, std::pair<VAddr, std::size_t>, std::less<>>;
+
+Symbols GetSymbols(VAddr base, Core::Memory::Memory& memory, bool is_64 = true);
+Symbols GetSymbols(std::span<const u8> data, bool is_64 = true);
+std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr addr);
+
+} // namespace Core::Symbols
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index c4e185757..73e724f3d 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -148,29 +148,33 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
// LayeredExeFS
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
+ const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
+
+ std::vector<VirtualDir> patch_dirs = {sdmc_load_dir};
if (load_dir != nullptr && load_dir->GetSize() > 0) {
- auto patch_dirs = load_dir->GetSubdirectories();
- std::sort(
- patch_dirs.begin(), patch_dirs.end(),
- [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
-
- std::vector<VirtualDir> layers;
- layers.reserve(patch_dirs.size() + 1);
- for (const auto& subdir : patch_dirs) {
- if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
- continue;
+ const auto load_patch_dirs = load_dir->GetSubdirectories();
+ patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
+ }
- auto exefs_dir = FindSubdirectoryCaseless(subdir, "exefs");
- if (exefs_dir != nullptr)
- layers.push_back(std::move(exefs_dir));
- }
- layers.push_back(exefs);
+ std::sort(patch_dirs.begin(), patch_dirs.end(),
+ [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
- auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers));
- if (layered != nullptr) {
- LOG_INFO(Loader, " ExeFS: LayeredExeFS patches applied successfully");
- exefs = std::move(layered);
- }
+ std::vector<VirtualDir> layers;
+ layers.reserve(patch_dirs.size() + 1);
+ for (const auto& subdir : patch_dirs) {
+ if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
+ continue;
+
+ auto exefs_dir = FindSubdirectoryCaseless(subdir, "exefs");
+ if (exefs_dir != nullptr)
+ layers.push_back(std::move(exefs_dir));
+ }
+ layers.push_back(exefs);
+
+ auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers));
+ if (layered != nullptr) {
+ LOG_INFO(Loader, " ExeFS: LayeredExeFS patches applied successfully");
+ exefs = std::move(layered);
}
if (Settings::values.dump_exefs) {
@@ -536,11 +540,20 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
// SDMC mod directory (RomFS LayeredFS)
const auto sdmc_mod_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
- if (sdmc_mod_dir != nullptr && sdmc_mod_dir->GetSize() > 0 &&
- IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "romfs"))) {
- const auto mod_disabled =
- std::find(disabled.begin(), disabled.end(), "SDMC") != disabled.end();
- out.insert_or_assign(mod_disabled ? "[D] SDMC" : "SDMC", "LayeredFS");
+ if (sdmc_mod_dir != nullptr && sdmc_mod_dir->GetSize() > 0) {
+ std::string types;
+ if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "exefs"))) {
+ AppendCommaIfNotEmpty(types, "LayeredExeFS");
+ }
+ if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "romfs"))) {
+ AppendCommaIfNotEmpty(types, "LayeredFS");
+ }
+
+ if (!types.empty()) {
+ const auto mod_disabled =
+ std::find(disabled.begin(), disabled.end(), "SDMC") != disabled.end();
+ out.insert_or_assign(mod_disabled ? "[D] SDMC" : "SDMC", types);
+ }
}
// DLC
diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp
index 7a646b5f1..4ada4a69b 100644
--- a/src/core/file_sys/registered_cache.cpp
+++ b/src/core/file_sys/registered_cache.cpp
@@ -387,15 +387,17 @@ std::vector<NcaID> RegisteredCache::AccumulateFiles() const {
continue;
for (const auto& nca_dir : d2_dir->GetSubdirectories()) {
- if (!FollowsNcaIdFormat(nca_dir->GetName()))
+ if (nca_dir == nullptr || !FollowsNcaIdFormat(nca_dir->GetName())) {
continue;
+ }
ids.push_back(Common::HexStringToArray<0x10, true>(nca_dir->GetName().substr(0, 0x20)));
}
for (const auto& nca_file : d2_dir->GetFiles()) {
- if (!FollowsNcaIdFormat(nca_file->GetName()))
+ if (nca_file == nullptr || !FollowsNcaIdFormat(nca_file->GetName())) {
continue;
+ }
ids.push_back(
Common::HexStringToArray<0x10, true>(nca_file->GetName().substr(0, 0x20)));
diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp
index eef0ff493..de565048b 100644
--- a/src/core/hid/emulated_console.cpp
+++ b/src/core/hid/emulated_console.cpp
@@ -132,7 +132,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
}
void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
auto& raw_status = console.motion_values.raw_status;
auto& emulated = console.motion_values.emulated;
@@ -151,6 +151,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
emulated.UpdateOrientation(raw_status.delta_timestamp);
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(ConsoleTriggerType::Motion);
return;
}
@@ -166,6 +167,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
// Find what is this value
motion.verticalization_error = 0.0f;
+ lock.unlock();
TriggerOnChange(ConsoleTriggerType::Motion);
}
@@ -173,11 +175,12 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
if (index >= console.touch_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
console.touch_values[index] = TransformToTouch(callback);
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(ConsoleTriggerType::Touch);
return;
}
@@ -189,26 +192,32 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
.pressed = console.touch_values[index].pressed.value,
};
+ lock.unlock();
TriggerOnChange(ConsoleTriggerType::Touch);
}
ConsoleMotionValues EmulatedConsole::GetMotionValues() const {
+ std::scoped_lock lock{mutex};
return console.motion_values;
}
TouchValues EmulatedConsole::GetTouchValues() const {
+ std::scoped_lock lock{mutex};
return console.touch_values;
}
ConsoleMotion EmulatedConsole::GetMotion() const {
+ std::scoped_lock lock{mutex};
return console.motion_state;
}
TouchFingerState EmulatedConsole::GetTouch() const {
+ std::scoped_lock lock{mutex};
return console.touch_state;
}
void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
+ std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const ConsoleUpdateCallback& poller = poller_pair.second;
if (poller.on_change) {
@@ -218,13 +227,13 @@ void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
}
int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, update_callback);
return last_callback_key++;
}
void EmulatedConsole::DeleteCallback(int key) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h
index 5eb170823..53677bdc5 100644
--- a/src/core/hid/emulated_console.h
+++ b/src/core/hid/emulated_console.h
@@ -183,6 +183,7 @@ private:
TouchDevices touch_devices;
mutable std::mutex mutex;
+ mutable std::mutex callback_mutex;
std::unordered_map<int, ConsoleUpdateCallback> callback_list;
int last_callback_key = 0;
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index 7e05666d6..c3f21066c 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -353,14 +353,17 @@ void EmulatedController::DisableConfiguration() {
}
void EmulatedController::EnableSystemButtons() {
+ std::scoped_lock lock{mutex};
system_buttons_enabled = true;
}
void EmulatedController::DisableSystemButtons() {
+ std::scoped_lock lock{mutex};
system_buttons_enabled = false;
}
void EmulatedController::ResetSystemButtons() {
+ std::scoped_lock lock{mutex};
controller.home_button_state.home.Assign(false);
controller.capture_button_state.capture.Assign(false);
}
@@ -494,139 +497,141 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
if (index >= controller.button_values.size()) {
return;
}
- {
- std::lock_guard lock{mutex};
- bool value_changed = false;
- const auto new_status = TransformToButton(callback);
- auto& current_status = controller.button_values[index];
+ std::unique_lock lock{mutex};
+ bool value_changed = false;
+ const auto new_status = TransformToButton(callback);
+ auto& current_status = controller.button_values[index];
- // Only read button values that have the same uuid or are pressed once
- if (current_status.uuid != uuid) {
- if (!new_status.value) {
- return;
- }
+ // Only read button values that have the same uuid or are pressed once
+ if (current_status.uuid != uuid) {
+ if (!new_status.value) {
+ return;
}
+ }
- current_status.toggle = new_status.toggle;
- current_status.uuid = uuid;
-
- // Update button status with current
- if (!current_status.toggle) {
- current_status.locked = false;
- if (current_status.value != new_status.value) {
- current_status.value = new_status.value;
- value_changed = true;
- }
- } else {
- // Toggle button and lock status
- if (new_status.value && !current_status.locked) {
- current_status.locked = true;
- current_status.value = !current_status.value;
- value_changed = true;
- }
+ current_status.toggle = new_status.toggle;
+ current_status.uuid = uuid;
- // Unlock button ready for next press
- if (!new_status.value && current_status.locked) {
- current_status.locked = false;
- }
+ // Update button status with current
+ if (!current_status.toggle) {
+ current_status.locked = false;
+ if (current_status.value != new_status.value) {
+ current_status.value = new_status.value;
+ value_changed = true;
}
-
- if (!value_changed) {
- return;
+ } else {
+ // Toggle button and lock status
+ if (new_status.value && !current_status.locked) {
+ current_status.locked = true;
+ current_status.value = !current_status.value;
+ value_changed = true;
}
- if (is_configuring) {
- controller.npad_button_state.raw = NpadButton::None;
- controller.debug_pad_button_state.raw = 0;
- TriggerOnChange(ControllerTriggerType::Button, false);
- return;
+ // Unlock button ready for next press
+ if (!new_status.value && current_status.locked) {
+ current_status.locked = false;
}
+ }
- switch (index) {
- case Settings::NativeButton::A:
- controller.npad_button_state.a.Assign(current_status.value);
- controller.debug_pad_button_state.a.Assign(current_status.value);
- break;
- case Settings::NativeButton::B:
- controller.npad_button_state.b.Assign(current_status.value);
- controller.debug_pad_button_state.b.Assign(current_status.value);
- break;
- case Settings::NativeButton::X:
- controller.npad_button_state.x.Assign(current_status.value);
- controller.debug_pad_button_state.x.Assign(current_status.value);
- break;
- case Settings::NativeButton::Y:
- controller.npad_button_state.y.Assign(current_status.value);
- controller.debug_pad_button_state.y.Assign(current_status.value);
- break;
- case Settings::NativeButton::LStick:
- controller.npad_button_state.stick_l.Assign(current_status.value);
- break;
- case Settings::NativeButton::RStick:
- controller.npad_button_state.stick_r.Assign(current_status.value);
- break;
- case Settings::NativeButton::L:
- controller.npad_button_state.l.Assign(current_status.value);
- controller.debug_pad_button_state.l.Assign(current_status.value);
- break;
- case Settings::NativeButton::R:
- controller.npad_button_state.r.Assign(current_status.value);
- controller.debug_pad_button_state.r.Assign(current_status.value);
- break;
- case Settings::NativeButton::ZL:
- controller.npad_button_state.zl.Assign(current_status.value);
- controller.debug_pad_button_state.zl.Assign(current_status.value);
- break;
- case Settings::NativeButton::ZR:
- controller.npad_button_state.zr.Assign(current_status.value);
- controller.debug_pad_button_state.zr.Assign(current_status.value);
- break;
- case Settings::NativeButton::Plus:
- controller.npad_button_state.plus.Assign(current_status.value);
- controller.debug_pad_button_state.plus.Assign(current_status.value);
- break;
- case Settings::NativeButton::Minus:
- controller.npad_button_state.minus.Assign(current_status.value);
- controller.debug_pad_button_state.minus.Assign(current_status.value);
- break;
- case Settings::NativeButton::DLeft:
- controller.npad_button_state.left.Assign(current_status.value);
- controller.debug_pad_button_state.d_left.Assign(current_status.value);
- break;
- case Settings::NativeButton::DUp:
- controller.npad_button_state.up.Assign(current_status.value);
- controller.debug_pad_button_state.d_up.Assign(current_status.value);
- break;
- case Settings::NativeButton::DRight:
- controller.npad_button_state.right.Assign(current_status.value);
- controller.debug_pad_button_state.d_right.Assign(current_status.value);
- break;
- case Settings::NativeButton::DDown:
- controller.npad_button_state.down.Assign(current_status.value);
- controller.debug_pad_button_state.d_down.Assign(current_status.value);
- break;
- case Settings::NativeButton::SL:
- controller.npad_button_state.left_sl.Assign(current_status.value);
- controller.npad_button_state.right_sl.Assign(current_status.value);
- break;
- case Settings::NativeButton::SR:
- controller.npad_button_state.left_sr.Assign(current_status.value);
- controller.npad_button_state.right_sr.Assign(current_status.value);
- break;
- case Settings::NativeButton::Home:
- if (!system_buttons_enabled) {
- break;
- }
- controller.home_button_state.home.Assign(current_status.value);
+ if (!value_changed) {
+ return;
+ }
+
+ if (is_configuring) {
+ controller.npad_button_state.raw = NpadButton::None;
+ controller.debug_pad_button_state.raw = 0;
+ lock.unlock();
+ TriggerOnChange(ControllerTriggerType::Button, false);
+ return;
+ }
+
+ switch (index) {
+ case Settings::NativeButton::A:
+ controller.npad_button_state.a.Assign(current_status.value);
+ controller.debug_pad_button_state.a.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::B:
+ controller.npad_button_state.b.Assign(current_status.value);
+ controller.debug_pad_button_state.b.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::X:
+ controller.npad_button_state.x.Assign(current_status.value);
+ controller.debug_pad_button_state.x.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Y:
+ controller.npad_button_state.y.Assign(current_status.value);
+ controller.debug_pad_button_state.y.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::LStick:
+ controller.npad_button_state.stick_l.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::RStick:
+ controller.npad_button_state.stick_r.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::L:
+ controller.npad_button_state.l.Assign(current_status.value);
+ controller.debug_pad_button_state.l.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::R:
+ controller.npad_button_state.r.Assign(current_status.value);
+ controller.debug_pad_button_state.r.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::ZL:
+ controller.npad_button_state.zl.Assign(current_status.value);
+ controller.debug_pad_button_state.zl.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::ZR:
+ controller.npad_button_state.zr.Assign(current_status.value);
+ controller.debug_pad_button_state.zr.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Plus:
+ controller.npad_button_state.plus.Assign(current_status.value);
+ controller.debug_pad_button_state.plus.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Minus:
+ controller.npad_button_state.minus.Assign(current_status.value);
+ controller.debug_pad_button_state.minus.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::DLeft:
+ controller.npad_button_state.left.Assign(current_status.value);
+ controller.debug_pad_button_state.d_left.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::DUp:
+ controller.npad_button_state.up.Assign(current_status.value);
+ controller.debug_pad_button_state.d_up.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::DRight:
+ controller.npad_button_state.right.Assign(current_status.value);
+ controller.debug_pad_button_state.d_right.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::DDown:
+ controller.npad_button_state.down.Assign(current_status.value);
+ controller.debug_pad_button_state.d_down.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::SL:
+ controller.npad_button_state.left_sl.Assign(current_status.value);
+ controller.npad_button_state.right_sl.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::SR:
+ controller.npad_button_state.left_sr.Assign(current_status.value);
+ controller.npad_button_state.right_sr.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Home:
+ if (!system_buttons_enabled) {
break;
- case Settings::NativeButton::Screenshot:
- if (!system_buttons_enabled) {
- break;
- }
- controller.capture_button_state.capture.Assign(current_status.value);
+ }
+ controller.home_button_state.home.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Screenshot:
+ if (!system_buttons_enabled) {
break;
}
+ controller.capture_button_state.capture.Assign(current_status.value);
+ break;
}
+
+ lock.unlock();
+
if (!is_connected) {
if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) {
Connect();
@@ -643,7 +648,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
if (index >= controller.stick_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
const auto stick_value = TransformToStick(callback);
// Only read stick values that have the same uuid or are over the threshold to avoid flapping
@@ -659,6 +664,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
if (is_configuring) {
controller.analog_stick_state.left = {};
controller.analog_stick_state.right = {};
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Stick, false);
return;
}
@@ -685,6 +691,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
break;
}
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Stick, true);
}
@@ -693,7 +700,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
if (index >= controller.trigger_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
const auto trigger_value = TransformToTrigger(callback);
// Only read trigger values that have the same uuid or are pressed once
@@ -709,6 +716,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
if (is_configuring) {
controller.gc_trigger_state.left = 0;
controller.gc_trigger_state.right = 0;
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Trigger, false);
return;
}
@@ -727,6 +735,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
break;
}
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Trigger, true);
}
@@ -735,7 +744,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
if (index >= controller.motion_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
auto& raw_status = controller.motion_values[index].raw_status;
auto& emulated = controller.motion_values[index].emulated;
@@ -756,6 +765,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
force_update_motion = raw_status.force_update;
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Motion, false);
return;
}
@@ -767,6 +777,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
motion.orientation = emulated.GetOrientation();
motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Motion, true);
}
@@ -775,10 +786,11 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
if (index >= controller.battery_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
controller.battery_values[index] = TransformToBattery(callback);
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Battery, false);
return;
}
@@ -835,6 +847,8 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
};
break;
}
+
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Battery, true);
}
@@ -932,6 +946,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
}
bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
+ std::scoped_lock lock{mutex};
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
switch (type) {
case NpadStyleIndex::ProController:
@@ -947,6 +962,7 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
}
bool EmulatedController::IsControllerSupported(bool use_temporary_value) const {
+ std::scoped_lock lock{mutex};
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
switch (type) {
case NpadStyleIndex::ProController:
@@ -982,40 +998,44 @@ void EmulatedController::Connect(bool use_temporary_value) {
LOG_ERROR(Service_HID, "Controller type {} is not supported", type);
return;
}
- {
- std::lock_guard lock{mutex};
- if (is_configuring) {
- tmp_is_connected = true;
- TriggerOnChange(ControllerTriggerType::Connected, false);
- return;
- }
- if (is_connected) {
- return;
- }
- is_connected = true;
+ std::unique_lock lock{mutex};
+ if (is_configuring) {
+ tmp_is_connected = true;
+ lock.unlock();
+ TriggerOnChange(ControllerTriggerType::Connected, false);
+ return;
+ }
+
+ if (is_connected) {
+ return;
}
+ is_connected = true;
+
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Connected, true);
}
void EmulatedController::Disconnect() {
- {
- std::lock_guard lock{mutex};
- if (is_configuring) {
- tmp_is_connected = false;
- TriggerOnChange(ControllerTriggerType::Disconnected, false);
- return;
- }
+ std::unique_lock lock{mutex};
+ if (is_configuring) {
+ tmp_is_connected = false;
+ lock.unlock();
+ TriggerOnChange(ControllerTriggerType::Disconnected, false);
+ return;
+ }
- if (!is_connected) {
- return;
- }
- is_connected = false;
+ if (!is_connected) {
+ return;
}
+ is_connected = false;
+
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Disconnected, true);
}
bool EmulatedController::IsConnected(bool get_temporary_value) const {
+ std::scoped_lock lock{mutex};
if (get_temporary_value && is_configuring) {
return tmp_is_connected;
}
@@ -1029,10 +1049,12 @@ bool EmulatedController::IsVibrationEnabled() const {
}
NpadIdType EmulatedController::GetNpadIdType() const {
+ std::scoped_lock lock{mutex};
return npad_id_type;
}
NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
+ std::scoped_lock lock{mutex};
if (get_temporary_value && is_configuring) {
return tmp_npad_type;
}
@@ -1040,27 +1062,28 @@ NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) c
}
void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
- {
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
- if (is_configuring) {
- if (tmp_npad_type == npad_type_) {
- return;
- }
- tmp_npad_type = npad_type_;
- TriggerOnChange(ControllerTriggerType::Type, false);
+ if (is_configuring) {
+ if (tmp_npad_type == npad_type_) {
return;
}
+ tmp_npad_type = npad_type_;
+ lock.unlock();
+ TriggerOnChange(ControllerTriggerType::Type, false);
+ return;
+ }
- if (npad_type == npad_type_) {
- return;
- }
- if (is_connected) {
- LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
- NpadIdTypeToIndex(npad_id_type));
- }
- npad_type = npad_type_;
+ if (npad_type == npad_type_) {
+ return;
+ }
+ if (is_connected) {
+ LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
+ NpadIdTypeToIndex(npad_id_type));
}
+ npad_type = npad_type_;
+
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Type, true);
}
@@ -1088,30 +1111,37 @@ LedPattern EmulatedController::GetLedPattern() const {
}
ButtonValues EmulatedController::GetButtonsValues() const {
+ std::scoped_lock lock{mutex};
return controller.button_values;
}
SticksValues EmulatedController::GetSticksValues() const {
+ std::scoped_lock lock{mutex};
return controller.stick_values;
}
TriggerValues EmulatedController::GetTriggersValues() const {
+ std::scoped_lock lock{mutex};
return controller.trigger_values;
}
ControllerMotionValues EmulatedController::GetMotionValues() const {
+ std::scoped_lock lock{mutex};
return controller.motion_values;
}
ColorValues EmulatedController::GetColorsValues() const {
+ std::scoped_lock lock{mutex};
return controller.color_values;
}
BatteryValues EmulatedController::GetBatteryValues() const {
+ std::scoped_lock lock{mutex};
return controller.battery_values;
}
HomeButtonState EmulatedController::GetHomeButtons() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1119,6 +1149,7 @@ HomeButtonState EmulatedController::GetHomeButtons() const {
}
CaptureButtonState EmulatedController::GetCaptureButtons() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1126,6 +1157,7 @@ CaptureButtonState EmulatedController::GetCaptureButtons() const {
}
NpadButtonState EmulatedController::GetNpadButtons() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1133,6 +1165,7 @@ NpadButtonState EmulatedController::GetNpadButtons() const {
}
DebugPadButton EmulatedController::GetDebugPadButtons() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1140,20 +1173,27 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const {
}
AnalogSticks EmulatedController::GetSticks() const {
+ std::unique_lock lock{mutex};
+
if (is_configuring) {
return {};
}
+
// Some drivers like stick from buttons need constant refreshing
for (auto& device : stick_devices) {
if (!device) {
continue;
}
+ lock.unlock();
device->SoftUpdate();
+ lock.lock();
}
+
return controller.analog_stick_state;
}
NpadGcTriggerState EmulatedController::GetTriggers() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1161,26 +1201,35 @@ NpadGcTriggerState EmulatedController::GetTriggers() const {
}
MotionState EmulatedController::GetMotions() const {
+ std::unique_lock lock{mutex};
+
+ // Some drivers like mouse motion need constant refreshing
if (force_update_motion) {
for (auto& device : motion_devices) {
if (!device) {
continue;
}
+ lock.unlock();
device->ForceUpdate();
+ lock.lock();
}
}
+
return controller.motion_state;
}
ControllerColors EmulatedController::GetColors() const {
+ std::scoped_lock lock{mutex};
return controller.colors_state;
}
BatteryLevelState EmulatedController::GetBattery() const {
+ std::scoped_lock lock{mutex};
return controller.battery_state;
}
void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) {
+ std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const ControllerUpdateCallback& poller = poller_pair.second;
if (!is_npad_service_update && poller.is_npad_service) {
@@ -1193,13 +1242,13 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
}
int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
void EmulatedController::DeleteCallback(int key) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h
index aa52f9572..1e224685d 100644
--- a/src/core/hid/emulated_controller.h
+++ b/src/core/hid/emulated_controller.h
@@ -400,7 +400,7 @@ private:
*/
void TriggerOnChange(ControllerTriggerType type, bool is_service_update);
- NpadIdType npad_id_type;
+ const NpadIdType npad_id_type;
NpadStyleIndex npad_type{NpadStyleIndex::None};
NpadStyleTag supported_style_tag{NpadStyleSet::All};
bool is_connected{false};
@@ -434,6 +434,7 @@ private:
StickDevices tas_stick_devices;
mutable std::mutex mutex;
+ mutable std::mutex callback_mutex;
std::unordered_map<int, ControllerUpdateCallback> callback_list;
int last_callback_key = 0;
diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp
index 708480f2d..cc0dcd931 100644
--- a/src/core/hid/emulated_devices.cpp
+++ b/src/core/hid/emulated_devices.cpp
@@ -169,7 +169,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
if (index >= device_status.keyboard_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.keyboard_values[index];
@@ -201,6 +201,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
}
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Keyboard);
return;
}
@@ -208,6 +209,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
// Index should be converted from NativeKeyboard to KeyboardKeyIndex
UpdateKey(index, current_status.value);
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Keyboard);
}
@@ -227,7 +229,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
if (index >= device_status.keyboard_moddifier_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.keyboard_moddifier_values[index];
@@ -259,6 +261,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
}
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
return;
}
@@ -289,6 +292,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
break;
}
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
}
@@ -297,7 +301,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
if (index >= device_status.mouse_button_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.mouse_button_values[index];
@@ -329,6 +333,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
}
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
@@ -351,6 +356,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
break;
}
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
@@ -359,13 +365,14 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
if (index >= device_status.mouse_analog_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
const auto analog_value = TransformToAnalog(callback);
device_status.mouse_analog_values[index] = analog_value;
if (is_configuring) {
device_status.mouse_position_state = {};
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
@@ -379,17 +386,19 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
break;
}
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
const auto touch_value = TransformToTouch(callback);
device_status.mouse_stick_value = touch_value;
if (is_configuring) {
device_status.mouse_position_state = {};
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
@@ -397,42 +406,52 @@ void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callbac
device_status.mouse_position_state.x = touch_value.x.value;
device_status.mouse_position_state.y = touch_value.y.value;
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
KeyboardValues EmulatedDevices::GetKeyboardValues() const {
+ std::scoped_lock lock{mutex};
return device_status.keyboard_values;
}
KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const {
+ std::scoped_lock lock{mutex};
return device_status.keyboard_moddifier_values;
}
MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const {
+ std::scoped_lock lock{mutex};
return device_status.mouse_button_values;
}
KeyboardKey EmulatedDevices::GetKeyboard() const {
+ std::scoped_lock lock{mutex};
return device_status.keyboard_state;
}
KeyboardModifier EmulatedDevices::GetKeyboardModifier() const {
+ std::scoped_lock lock{mutex};
return device_status.keyboard_moddifier_state;
}
MouseButton EmulatedDevices::GetMouseButtons() const {
+ std::scoped_lock lock{mutex};
return device_status.mouse_button_state;
}
MousePosition EmulatedDevices::GetMousePosition() const {
+ std::scoped_lock lock{mutex};
return device_status.mouse_position_state;
}
AnalogStickState EmulatedDevices::GetMouseWheel() const {
+ std::scoped_lock lock{mutex};
return device_status.mouse_wheel_state;
}
void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
+ std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const InterfaceUpdateCallback& poller = poller_pair.second;
if (poller.on_change) {
@@ -442,13 +461,13 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
}
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
void EmulatedDevices::DeleteCallback(int key) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h
index 790d3b411..73e9f0293 100644
--- a/src/core/hid/emulated_devices.h
+++ b/src/core/hid/emulated_devices.h
@@ -200,6 +200,7 @@ private:
MouseStickDevice mouse_stick_device;
mutable std::mutex mutex;
+ mutable std::mutex callback_mutex;
std::unordered_map<int, InterfaceUpdateCallback> callback_list;
int last_callback_key = 0;
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index 42d1b0e31..b547a3463 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -24,8 +24,15 @@
namespace Kernel {
-SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_)
- : kernel{kernel_}, service_thread{kernel.CreateServiceThread(service_name_)} {}
+SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_,
+ ServiceThreadType thread_type)
+ : kernel{kernel_} {
+ if (thread_type == ServiceThreadType::CreateNew) {
+ service_thread = kernel.CreateServiceThread(service_name_);
+ } else {
+ service_thread = kernel.GetDefaultServiceThread();
+ }
+}
SessionRequestHandler::~SessionRequestHandler() {
kernel.ReleaseServiceThread(service_thread);
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index 670cc741c..640146137 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -33,6 +33,11 @@ namespace Service {
class ServiceFrameworkBase;
}
+enum class ServiceThreadType {
+ Default,
+ CreateNew,
+};
+
namespace Kernel {
class Domain;
@@ -57,7 +62,8 @@ enum class ThreadWakeupReason;
*/
class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> {
public:
- SessionRequestHandler(KernelCore& kernel, const char* service_name_);
+ SessionRequestHandler(KernelCore& kernel_, const char* service_name_,
+ ServiceThreadType thread_type);
virtual ~SessionRequestHandler();
/**
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index caa91a509..481a0d7cb 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -61,6 +61,7 @@ struct KernelCore::Impl {
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel);
global_handle_table->Initialize(KHandleTable::MaxTableSize);
+ default_service_thread = CreateServiceThread(kernel, "DefaultServiceThread");
is_phantom_mode_for_singlecore = false;
@@ -98,7 +99,7 @@ struct KernelCore::Impl {
// Close all open server ports.
std::unordered_set<KServerPort*> server_ports_;
{
- std::lock_guard lk(server_ports_lock);
+ std::scoped_lock lk{server_ports_lock};
server_ports_ = server_ports;
server_ports.clear();
}
@@ -156,7 +157,7 @@ struct KernelCore::Impl {
// Close kernel objects that were not freed on shutdown
{
- std::lock_guard lk(registered_in_use_objects_lock);
+ std::scoped_lock lk{registered_in_use_objects_lock};
if (registered_in_use_objects.size()) {
for (auto& object : registered_in_use_objects) {
object->Close();
@@ -177,7 +178,7 @@ struct KernelCore::Impl {
// Track kernel objects that were not freed on shutdown
{
- std::lock_guard lk(registered_objects_lock);
+ std::scoped_lock lk{registered_objects_lock};
if (registered_objects.size()) {
LOG_DEBUG(Kernel, "{} kernel objects were dangling on shutdown!",
registered_objects.size());
@@ -659,7 +660,7 @@ struct KernelCore::Impl {
KClientPort* port = &search->second(system.ServiceManager(), system);
{
- std::lock_guard lk(server_ports_lock);
+ std::scoped_lock lk{server_ports_lock};
server_ports.insert(&port->GetParent()->GetServerPort());
}
return port;
@@ -677,6 +678,12 @@ struct KernelCore::Impl {
void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
if (auto strong_ptr = service_thread.lock()) {
+ if (strong_ptr == default_service_thread.lock()) {
+ // Nothing to do here, the service is using default_service_thread, which will be
+ // released on shutdown.
+ return;
+ }
+
service_threads_manager.QueueWork(
[this, strong_ptr{std::move(strong_ptr)}]() { service_threads.erase(strong_ptr); });
}
@@ -739,7 +746,8 @@ struct KernelCore::Impl {
std::unique_ptr<KMemoryLayout> memory_layout;
// Threads used for services
- std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads;
+ std::unordered_set<std::shared_ptr<ServiceThread>> service_threads;
+ std::weak_ptr<ServiceThread> default_service_thread;
Common::ThreadWorker service_threads_manager;
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> suspend_threads;
@@ -921,22 +929,22 @@ KClientPort* KernelCore::CreateNamedServicePort(std::string name) {
}
void KernelCore::RegisterKernelObject(KAutoObject* object) {
- std::lock_guard lk(impl->registered_objects_lock);
+ std::scoped_lock lk{impl->registered_objects_lock};
impl->registered_objects.insert(object);
}
void KernelCore::UnregisterKernelObject(KAutoObject* object) {
- std::lock_guard lk(impl->registered_objects_lock);
+ std::scoped_lock lk{impl->registered_objects_lock};
impl->registered_objects.erase(object);
}
void KernelCore::RegisterInUseObject(KAutoObject* object) {
- std::lock_guard lk(impl->registered_in_use_objects_lock);
+ std::scoped_lock lk{impl->registered_in_use_objects_lock};
impl->registered_in_use_objects.insert(object);
}
void KernelCore::UnregisterInUseObject(KAutoObject* object) {
- std::lock_guard lk(impl->registered_in_use_objects_lock);
+ std::scoped_lock lk{impl->registered_in_use_objects_lock};
impl->registered_in_use_objects.erase(object);
}
@@ -1065,6 +1073,10 @@ std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::
return impl->CreateServiceThread(*this, name);
}
+std::weak_ptr<Kernel::ServiceThread> KernelCore::GetDefaultServiceThread() const {
+ return impl->default_service_thread;
+}
+
void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
impl->ReleaseServiceThread(service_thread);
}
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 4c68e96df..24e26fa44 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -271,9 +271,11 @@ public:
void ExitSVCProfile();
/**
- * Creates an HLE service thread, which are used to execute service routines asynchronously.
- * While these are allocated per ServerSession, these need to be owned and managed outside
- * of ServerSession to avoid a circular dependency.
+ * Creates a host thread to execute HLE service requests, which are used to execute service
+ * routines asynchronously. While these are allocated per ServerSession, these need to be owned
+ * and managed outside of ServerSession to avoid a circular dependency. In general, most
+ * services can just use the default service thread, and not need their own host service thread.
+ * See GetDefaultServiceThread.
* @param name String name for the ServerSession creating this thread, used for debug
* purposes.
* @returns The a weak pointer newly created service thread.
@@ -281,6 +283,14 @@ public:
std::weak_ptr<Kernel::ServiceThread> CreateServiceThread(const std::string& name);
/**
+ * Gets the default host service thread, which executes HLE service requests. Unless service
+ * requests need to block on the host, the default service thread should be used in favor of
+ * creating a new service thread.
+ * @returns The a weak pointer for the default service thread.
+ */
+ std::weak_ptr<Kernel::ServiceThread> GetDefaultServiceThread() const;
+
+ /**
* Releases a HLE service thread, instructing KernelCore to free it. This should be called when
* the ServerSession associated with the thread is destroyed.
* @param service_thread Service thread to release.
diff --git a/src/core/hle/kernel/physical_core.cpp b/src/core/hle/kernel/physical_core.cpp
index 7477668e4..18a5f40f8 100644
--- a/src/core/hle/kernel/physical_core.cpp
+++ b/src/core/hle/kernel/physical_core.cpp
@@ -58,6 +58,7 @@ bool PhysicalCore::IsInterrupted() const {
void PhysicalCore::Interrupt() {
guard->lock();
interrupts[core_index].SetInterrupt(true);
+ arm_interface->SignalInterrupt();
guard->unlock();
}
diff --git a/src/core/hle/kernel/time_manager.cpp b/src/core/hle/kernel/time_manager.cpp
index aa985d820..5b8fe8eae 100644
--- a/src/core/hle/kernel/time_manager.cpp
+++ b/src/core/hle/kernel/time_manager.cpp
@@ -24,7 +24,7 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
}
void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
if (nanoseconds > 0) {
ASSERT(thread);
ASSERT(thread->GetState() != ThreadState::Runnable);
@@ -35,7 +35,7 @@ void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
}
void TimeManager::UnscheduleTimeEvent(KThread* thread) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
system.CoreTiming().UnscheduleEvent(time_manager_event_type,
reinterpret_cast<uintptr_t>(thread));
}
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 420de3c54..4d7e5ecd3 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -1337,7 +1337,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{200, nullptr, "GetLastApplicationExitReason"},
{500, nullptr, "StartContinuousRecordingFlushForDebug"},
{1000, nullptr, "CreateMovieMaker"},
- {1001, nullptr, "PrepareForJit"},
+ {1001, &IApplicationFunctions::PrepareForJit, "PrepareForJit"},
};
// clang-format on
@@ -1787,6 +1787,13 @@ void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERe
rb.PushCopyObjects(health_warning_disappeared_system_event->GetReadableEvent());
}
+void IApplicationFunctions::PrepareForJit(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
Core::System& system) {
auto message_queue = std::make_shared<AppletMessageQueue>(system);
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index fdd937b82..11a3c0459 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -336,6 +336,7 @@ private:
void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx);
void GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx);
void GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx);
+ void PrepareForJit(Kernel::HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index affa7971c..a72956a28 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -41,9 +41,10 @@ public:
explicit IAudioOut(Core::System& system_, AudoutParams audio_params_,
AudioCore::AudioOut& audio_core_, std::string&& device_name_,
std::string&& unique_name)
- : ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_},
- device_name{std::move(device_name_)}, audio_params{audio_params_},
- main_memory{system.Memory()}, service_context{system_, "IAudioOut"} {
+ : ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew},
+ audio_core{audio_core_}, device_name{std::move(device_name_)},
+ audio_params{audio_params_}, main_memory{system.Memory()}, service_context{system_,
+ "IAudioOut"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index f45e5cecc..d4ffeb21d 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -24,7 +24,8 @@ public:
explicit IAudioRenderer(Core::System& system_,
const AudioCommon::AudioRendererParameter& audren_params,
const std::size_t instance_number)
- : ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"} {
+ : ServiceFramework{system_, "IAudioRenderer", ServiceThreadType::CreateNew},
+ service_context{system_, "IAudioRenderer"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index b087e7bba..c07929ab8 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -58,7 +58,8 @@ enum class FileSystemType : u8 {
class IStorage final : public ServiceFramework<IStorage> {
public:
explicit IStorage(Core::System& system_, FileSys::VirtualFile backend_)
- : ServiceFramework{system_, "IStorage"}, backend(std::move(backend_)) {
+ : ServiceFramework{system_, "IStorage", ServiceThreadType::CreateNew},
+ backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IStorage::Read, "Read"},
{1, nullptr, "Write"},
@@ -116,7 +117,8 @@ private:
class IFile final : public ServiceFramework<IFile> {
public:
explicit IFile(Core::System& system_, FileSys::VirtualFile backend_)
- : ServiceFramework{system_, "IFile"}, backend(std::move(backend_)) {
+ : ServiceFramework{system_, "IFile", ServiceThreadType::CreateNew},
+ backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IFile::Read, "Read"},
{1, &IFile::Write, "Write"},
@@ -252,7 +254,8 @@ static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vec
class IDirectory final : public ServiceFramework<IDirectory> {
public:
explicit IDirectory(Core::System& system_, FileSys::VirtualDir backend_)
- : ServiceFramework{system_, "IDirectory"}, backend(std::move(backend_)) {
+ : ServiceFramework{system_, "IDirectory", ServiceThreadType::CreateNew},
+ backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IDirectory::Read, "Read"},
{1, &IDirectory::GetEntryCount, "GetEntryCount"},
@@ -308,8 +311,8 @@ private:
class IFileSystem final : public ServiceFramework<IFileSystem> {
public:
explicit IFileSystem(Core::System& system_, FileSys::VirtualDir backend_, SizeGetter size_)
- : ServiceFramework{system_, "IFileSystem"}, backend{std::move(backend_)}, size{std::move(
- size_)} {
+ : ServiceFramework{system_, "IFileSystem", ServiceThreadType::CreateNew},
+ backend{std::move(backend_)}, size{std::move(size_)} {
static const FunctionInfo functions[] = {
{0, &IFileSystem::CreateFile, "CreateFile"},
{1, &IFileSystem::DeleteFile, "DeleteFile"},
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index aa6cb34b7..4e17a952e 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -318,7 +318,7 @@ void Controller_NPad::OnRelease() {
}
void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
auto& controller = GetControllerFromNpadIdType(npad_id);
const auto controller_type = controller.device->GetNpadStyleIndex();
if (!controller.device->IsConnected()) {
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 92e6bf889..b2cec2253 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -63,6 +63,10 @@ IAppletResource::IAppletResource(Core::System& system_,
MakeController<Controller_Gesture>(HidController::Gesture);
MakeController<Controller_ConsoleSixAxis>(HidController::ConsoleSixAxisSensor);
+ // Homebrew doesn't try to activate some controllers, so we activate them by default
+ GetController<Controller_NPad>(HidController::NPad).ActivateController();
+ GetController<Controller_Touchscreen>(HidController::Touchscreen).ActivateController();
+
GetController<Controller_Stubbed>(HidController::HomeButton).SetCommonHeaderOffset(0x4C00);
GetController<Controller_Stubbed>(HidController::SleepButton).SetCommonHeaderOffset(0x4E00);
GetController<Controller_Stubbed>(HidController::CaptureButton).SetCommonHeaderOffset(0x5000);
diff --git a/src/core/hle/service/jit/jit.cpp b/src/core/hle/service/jit/jit.cpp
new file mode 100644
index 000000000..c8ebd2e3f
--- /dev/null
+++ b/src/core/hle/service/jit/jit.cpp
@@ -0,0 +1,53 @@
+// Copyright 2022 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/result.h"
+#include "core/hle/service/jit/jit.h"
+#include "core/hle/service/service.h"
+
+namespace Service::JIT {
+
+class IJitEnvironment final : public ServiceFramework<IJitEnvironment> {
+public:
+ explicit IJitEnvironment(Core::System& system_) : ServiceFramework{system_, "IJitEnvironment"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "GenerateCode"},
+ {1, nullptr, "Control"},
+ {1000, nullptr, "LoadPlugin"},
+ {1001, nullptr, "GetCodeAddress"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+};
+
+class JITU final : public ServiceFramework<JITU> {
+public:
+ explicit JITU(Core::System& system_) : ServiceFramework{system_, "jit:u"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &JITU::CreateJitEnvironment, "CreateJitEnvironment"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+
+ void CreateJitEnvironment(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_JIT, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(ResultSuccess);
+ rb.PushIpcInterface<IJitEnvironment>(system);
+ }
+};
+
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<JITU>(system)->InstallAsService(sm);
+}
+
+} // namespace Service::JIT
diff --git a/src/core/hle/service/jit/jit.h b/src/core/hle/service/jit/jit.h
new file mode 100644
index 000000000..8fbf504a1
--- /dev/null
+++ b/src/core/hle/service/jit/jit.h
@@ -0,0 +1,20 @@
+// Copyright 2022 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+namespace Core {
+class System;
+}
+
+namespace Service::SM {
+class ServiceManager;
+}
+
+namespace Service::JIT {
+
+/// Registers all JIT services with the specified service manager.
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
+
+} // namespace Service::JIT
diff --git a/src/core/hle/service/nvdrv/nvdrv_interface.cpp b/src/core/hle/service/nvdrv/nvdrv_interface.cpp
index 1ce2a856b..8467b50e4 100644
--- a/src/core/hle/service/nvdrv/nvdrv_interface.cpp
+++ b/src/core/hle/service/nvdrv/nvdrv_interface.cpp
@@ -230,7 +230,7 @@ void NVDRV::DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx) {
}
NVDRV::NVDRV(Core::System& system_, std::shared_ptr<Module> nvdrv_, const char* name)
- : ServiceFramework{system_, name}, nvdrv{std::move(nvdrv_)} {
+ : ServiceFramework{system_, name, ServiceThreadType::CreateNew}, nvdrv{std::move(nvdrv_)} {
static const FunctionInfo functions[] = {
{0, &NVDRV::Open, "Open"},
{1, &NVDRV::Ioctl1, "Ioctl"},
diff --git a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
index 93fa1ec10..d7ee5362b 100644
--- a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
@@ -21,7 +21,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
return Status::BadValue;
}
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) {
if (status != Status::NoBufferAvailable) {
@@ -40,7 +40,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
}
Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) {
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence);
status != Status::NoError) {
diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
index 41fbba219..3ab9a8c05 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
@@ -18,9 +18,8 @@ BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_)
BufferQueueConsumer::~BufferQueueConsumer() = default;
Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
- std::chrono::nanoseconds expected_present,
- u64 max_frame_number) {
- std::scoped_lock lock(core->mutex);
+ std::chrono::nanoseconds expected_present) {
+ std::scoped_lock lock{core->mutex};
// Check that the consumer doesn't currently have the maximum number of buffers acquired.
const s32 num_acquired_buffers{
@@ -50,12 +49,6 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
while (core->queue.size() > 1 && !core->queue[0].is_auto_timestamp) {
const auto& buffer_item{core->queue[1]};
- // If dropping entry[0] would leave us with a buffer that the consumer is not yet ready
- // for, don't drop it.
- if (max_frame_number && buffer_item.frame_number > max_frame_number) {
- break;
- }
-
// If entry[1] is timely, drop entry[0] (and repeat).
const auto desired_present = buffer_item.timestamp;
if (desired_present < expected_present.count() - MAX_REASONABLE_NSEC ||
@@ -127,7 +120,7 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
std::shared_ptr<IProducerListener> listener;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
// If the frame number has changed because the buffer has been reallocated, we can ignore
// this ReleaseBuffer for the old buffer.
@@ -187,7 +180,7 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_
LOG_DEBUG(Service_NVFlinger, "controlled_by_app={}", controlled_by_app);
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -200,4 +193,39 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_
return Status::NoError;
}
+Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) {
+ if (out_slot_mask == nullptr) {
+ LOG_ERROR(Service_NVFlinger, "out_slot_mask may not be nullptr");
+ return Status::BadValue;
+ }
+
+ std::scoped_lock lock{core->mutex};
+
+ if (core->is_abandoned) {
+ LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
+ return Status::NoInit;
+ }
+
+ u64 mask = 0;
+ for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
+ if (!slots[s].acquire_called) {
+ mask |= (1ULL << s);
+ }
+ }
+
+ // Remove from the mask queued buffers for which acquire has been called, since the consumer
+ // will not receive their buffer addresses and so must retain their cached information
+ auto current(core->queue.begin());
+ while (current != core->queue.end()) {
+ if (current->acquire_called) {
+ mask &= ~(1ULL << current->slot);
+ }
+ ++current;
+ }
+
+ LOG_DEBUG(Service_NVFlinger, "returning mask {}", mask);
+ *out_slot_mask = mask;
+ return Status::NoError;
+}
+
} // namespace Service::android
diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.h b/src/core/hle/service/nvflinger/buffer_queue_consumer.h
index f22854394..8a047fe06 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_consumer.h
+++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.h
@@ -24,10 +24,10 @@ public:
explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_);
~BufferQueueConsumer();
- Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present,
- u64 max_frame_number = 0);
+ Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present);
Status ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence);
Status Connect(std::shared_ptr<IConsumerListener> consumer_listener, bool controlled_by_app);
+ Status GetReleasedBuffers(u64* out_slot_mask);
private:
std::shared_ptr<BufferQueueCore> core;
diff --git a/src/core/hle/service/nvflinger/buffer_queue_core.cpp b/src/core/hle/service/nvflinger/buffer_queue_core.cpp
index 6082610e0..ec5aabaeb 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_core.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_core.cpp
@@ -15,7 +15,7 @@ BufferQueueCore::BufferQueueCore() = default;
BufferQueueCore::~BufferQueueCore() = default;
void BufferQueueCore::NotifyShutdown() {
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
is_shutting_down = true;
@@ -95,7 +95,6 @@ void BufferQueueCore::FreeBufferLocked(s32 slot) {
}
void BufferQueueCore::FreeAllBuffersLocked() {
- queue.clear();
buffer_has_been_queued = false;
for (s32 slot = 0; slot < BufferQueueDefs::NUM_BUFFER_SLOTS; ++slot) {
diff --git a/src/core/hle/service/nvflinger/buffer_queue_core.h b/src/core/hle/service/nvflinger/buffer_queue_core.h
index 4dfd53387..e4e0937cb 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_core.h
+++ b/src/core/hle/service/nvflinger/buffer_queue_core.h
@@ -73,8 +73,6 @@ private:
u32 transform_hint{};
bool is_allocating{};
mutable std::condition_variable_any is_allocating_condition;
- bool allow_allocation{true};
- u64 buffer_age{};
bool is_shutting_down{};
};
diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
index 0833be57a..6f604a88e 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
@@ -38,7 +38,7 @@ BufferQueueProducer::~BufferQueueProducer() {
Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -62,11 +62,12 @@ Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffe
Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
LOG_DEBUG(Service_NVFlinger, "count = {}", buffer_count);
- std::shared_ptr<IConsumerListener> listener;
+ std::shared_ptr<IConsumerListener> listener;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
+
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
return Status::NoInit;
@@ -120,7 +121,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
}
Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
- Status* returnFlags) const {
+ Status* return_flags) const {
bool try_again = true;
while (try_again) {
@@ -142,10 +143,12 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
ASSERT(slots[s].buffer_state == BufferState::Free);
if (slots[s].graphic_buffer != nullptr) {
core->FreeBufferLocked(s);
- *returnFlags |= Status::ReleaseAllBuffers;
+ *return_flags |= Status::ReleaseAllBuffers;
}
}
+ // Look for a free buffer to give to the client
+ *found = BufferQueueCore::INVALID_BUFFER_SLOT;
s32 dequeued_count{};
s32 acquired_count{};
for (s32 s{}; s < max_buffer_count; ++s) {
@@ -233,70 +236,52 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
Status return_flags = Status::NoError;
bool attached_by_consumer = false;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
+
if (format == PixelFormat::NoFormat) {
format = core->default_buffer_format;
}
// Enable the usage bits the consumer requested
usage |= core->consumer_usage_bit;
- const bool use_default_size = !width && !height;
- if (use_default_size) {
- width = core->default_width;
- height = core->default_height;
+
+ s32 found{};
+ Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags);
+ if (status != Status::NoError) {
+ return status;
}
- s32 found = BufferItem::INVALID_BUFFER_SLOT;
- while (found == BufferItem::INVALID_BUFFER_SLOT) {
- Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags);
- if (status != Status::NoError) {
- return status;
- }
+ // This should not happen
+ if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
+ LOG_ERROR(Service_NVFlinger, "no available buffer slots");
+ return Status::Busy;
+ }
- // This should not happen
- if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
- LOG_DEBUG(Service_NVFlinger, "no available buffer slots");
- return Status::Busy;
- }
+ *out_slot = found;
- const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer);
+ attached_by_consumer = slots[found].attached_by_consumer;
- // If we are not allowed to allocate new buffers, WaitForFreeSlotThenRelock must have
- // returned a slot containing a buffer. If this buffer would require reallocation to
- // meet the requested attributes, we free it and attempt to get another one.
- if (!core->allow_allocation) {
- if (buffer->NeedsReallocation(width, height, format, usage)) {
- core->FreeBufferLocked(found);
- found = BufferItem::INVALID_BUFFER_SLOT;
- continue;
- }
- }
+ const bool use_default_size = !width && !height;
+ if (use_default_size) {
+ width = core->default_width;
+ height = core->default_height;
}
- *out_slot = found;
- attached_by_consumer = slots[found].attached_by_consumer;
slots[found].buffer_state = BufferState::Dequeued;
const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer);
-
- if ((buffer == nullptr) || buffer->NeedsReallocation(width, height, format, usage)) {
+ if ((buffer == nullptr) || (buffer->Width() != width) || (buffer->Height() != height) ||
+ (buffer->Format() != format) || ((buffer->Usage() & usage) != usage)) {
slots[found].acquire_called = false;
slots[found].graphic_buffer = nullptr;
slots[found].request_buffer_called = false;
slots[found].fence = Fence::NoFence();
- core->buffer_age = 0;
+
return_flags |= Status::BufferNeedsReallocation;
- } else {
- // We add 1 because that will be the frame number when this buffer
- // is queued
- core->buffer_age = core->frame_counter + 1 - slots[found].frame_number;
}
- LOG_DEBUG(Service_NVFlinger, "setting buffer age to {}", core->buffer_age);
-
*out_fence = slots[found].fence;
-
slots[found].fence = Fence::NoFence();
}
@@ -310,7 +295,8 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
}
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
+
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
return Status::NoInit;
@@ -327,13 +313,15 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
LOG_DEBUG(Service_NVFlinger, "returning slot={} frame={}, flags={}", *out_slot,
slots[*out_slot].frame_number, return_flags);
+
return return_flags;
}
Status BufferQueueProducer::DetachBuffer(s32 slot) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
+
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
return Status::NoInit;
@@ -368,8 +356,7 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
return Status::BadValue;
}
- std::scoped_lock lock(core->mutex);
-
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
if (core->is_abandoned) {
@@ -412,7 +399,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
return Status::BadValue;
}
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
Status return_flags = Status::NoError;
@@ -423,6 +410,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
return status;
}
+ // This should not happen
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
LOG_ERROR(Service_NVFlinger, "No available buffer slots");
return Status::Busy;
@@ -466,13 +454,13 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
return Status::BadValue;
}
- std::shared_ptr<IConsumerListener> frameAvailableListener;
- std::shared_ptr<IConsumerListener> frameReplacedListener;
+ std::shared_ptr<IConsumerListener> frame_available_listener;
+ std::shared_ptr<IConsumerListener> frame_replaced_listener;
s32 callback_ticket{};
BufferItem item;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -541,12 +529,13 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
item.fence = fence;
item.is_droppable = core->dequeue_buffer_cannot_block || async;
item.swap_interval = swap_interval;
+
sticky_transform = sticky_transform_;
if (core->queue.empty()) {
// When the queue is empty, we can simply queue this buffer
core->queue.push_back(item);
- frameAvailableListener = core->consumer_listener;
+ frame_available_listener = core->consumer_listener;
} else {
// When the queue is not empty, we need to look at the front buffer
// state to see if we need to replace it
@@ -563,10 +552,10 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
}
// Overwrite the droppable buffer with the incoming one
*front = item;
- frameReplacedListener = core->consumer_listener;
+ frame_replaced_listener = core->consumer_listener;
} else {
core->queue.push_back(item);
- frameAvailableListener = core->consumer_listener;
+ frame_available_listener = core->consumer_listener;
}
}
@@ -587,15 +576,15 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
// Call back without the main BufferQueue lock held, but with the callback lock held so we can
// ensure that callbacks occur in order
{
- std::scoped_lock lock(callback_mutex);
+ std::scoped_lock lock{callback_mutex};
while (callback_ticket != current_callback_ticket) {
callback_condition.wait(callback_mutex);
}
- if (frameAvailableListener != nullptr) {
- frameAvailableListener->OnFrameAvailable(item);
- } else if (frameReplacedListener != nullptr) {
- frameReplacedListener->OnFrameReplaced(item);
+ if (frame_available_listener != nullptr) {
+ frame_available_listener->OnFrameAvailable(item);
+ } else if (frame_replaced_listener != nullptr) {
+ frame_replaced_listener->OnFrameReplaced(item);
}
++current_callback_ticket;
@@ -608,7 +597,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -634,7 +623,7 @@ void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
}
Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (out_value == nullptr) {
LOG_ERROR(Service_NVFlinger, "outValue was nullptr");
@@ -669,13 +658,6 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
case NativeWindow::ConsumerUsageBits:
value = core->consumer_usage_bit;
break;
- case NativeWindow::BufferAge:
- if (core->buffer_age > INT32_MAX) {
- value = 0;
- } else {
- value = static_cast<u32>(core->buffer_age);
- }
- break;
default:
UNREACHABLE();
return Status::BadValue;
@@ -691,7 +673,7 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& listener,
NativeWindowApi api, bool producer_controlled_by_app,
QueueBufferOutput* output) {
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
LOG_DEBUG(Service_NVFlinger, "api = {} producer_controlled_by_app = {}", api,
producer_controlled_by_app);
@@ -737,7 +719,6 @@ Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& li
core->buffer_has_been_queued = false;
core->dequeue_buffer_cannot_block =
core->consumer_controlled_by_app && producer_controlled_by_app;
- core->allow_allocation = true;
return status;
}
@@ -749,7 +730,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
std::shared_ptr<IConsumerListener> listener;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
@@ -770,7 +751,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
core->SignalDequeueCondition();
buffer_wait_event->GetWritableEvent().Signal();
listener = core->consumer_listener;
- } else if (core->connected_api != NativeWindowApi::NoConnectedApi) {
+ } else {
LOG_ERROR(Service_NVFlinger, "still connected to another api (cur = {} req = {})",
core->connected_api, api);
status = Status::BadValue;
@@ -799,7 +780,7 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
return Status::BadValue;
}
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
slots[slot] = {};
slots[slot].graphic_buffer = buffer;
diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.h b/src/core/hle/service/nvflinger/buffer_queue_producer.h
index 77fdcae8e..c4ca68fd3 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_producer.h
+++ b/src/core/hle/service/nvflinger/buffer_queue_producer.h
@@ -66,7 +66,7 @@ public:
private:
BufferQueueProducer(const BufferQueueProducer&) = delete;
- Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* returnFlags) const;
+ Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* return_flags) const;
Kernel::KEvent* buffer_wait_event{};
Service::KernelHelpers::ServiceContext& service_context;
diff --git a/src/core/hle/service/nvflinger/consumer_base.cpp b/src/core/hle/service/nvflinger/consumer_base.cpp
index be65a3f88..30fc21acc 100644
--- a/src/core/hle/service/nvflinger/consumer_base.cpp
+++ b/src/core/hle/service/nvflinger/consumer_base.cpp
@@ -18,7 +18,7 @@ ConsumerBase::ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_)
: consumer{std::move(consumer_)} {}
ConsumerBase::~ConsumerBase() {
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
ASSERT_MSG(is_abandoned, "consumer is not abandoned!");
}
@@ -36,38 +36,41 @@ void ConsumerBase::FreeBufferLocked(s32 slot_index) {
}
void ConsumerBase::OnFrameAvailable(const BufferItem& item) {
- std::scoped_lock lock(mutex);
LOG_DEBUG(Service_NVFlinger, "called");
}
void ConsumerBase::OnFrameReplaced(const BufferItem& item) {
- std::scoped_lock lock(mutex);
LOG_DEBUG(Service_NVFlinger, "called");
}
void ConsumerBase::OnBuffersReleased() {
- std::scoped_lock lock(mutex);
- LOG_DEBUG(Service_NVFlinger, "called");
-}
+ std::scoped_lock lock{mutex};
-void ConsumerBase::OnSidebandStreamChanged() {}
+ LOG_DEBUG(Service_NVFlinger, "called");
-Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when,
- u64 max_frame_number) {
if (is_abandoned) {
- LOG_ERROR(Service_NVFlinger, "consumer is abandoned!");
- return Status::NoInit;
+ // Nothing to do if we're already abandoned.
+ return;
}
- Status err = consumer->AcquireBuffer(item, present_when, max_frame_number);
+ u64 mask = 0;
+ consumer->GetReleasedBuffers(&mask);
+ for (int i = 0; i < BufferQueueDefs::NUM_BUFFER_SLOTS; i++) {
+ if (mask & (1ULL << i)) {
+ FreeBufferLocked(i);
+ }
+ }
+}
+
+void ConsumerBase::OnSidebandStreamChanged() {}
+
+Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when) {
+ Status err = consumer->AcquireBuffer(item, present_when);
if (err != Status::NoError) {
return err;
}
if (item->graphic_buffer != nullptr) {
- if (slots[item->slot].graphic_buffer != nullptr) {
- FreeBufferLocked(item->slot);
- }
slots[item->slot].graphic_buffer = item->graphic_buffer;
}
diff --git a/src/core/hle/service/nvflinger/consumer_base.h b/src/core/hle/service/nvflinger/consumer_base.h
index 9ab949420..736080e3a 100644
--- a/src/core/hle/service/nvflinger/consumer_base.h
+++ b/src/core/hle/service/nvflinger/consumer_base.h
@@ -35,8 +35,7 @@ protected:
virtual void OnSidebandStreamChanged() override;
void FreeBufferLocked(s32 slot_index);
- Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when,
- u64 max_frame_number = 0);
+ Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when);
Status ReleaseBufferLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer);
bool StillTracking(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer) const;
Status AddReleaseFenceLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer,
diff --git a/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp b/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp
index d4da98ddb..04068827e 100644
--- a/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp
+++ b/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp
@@ -4,8 +4,6 @@
// Parts of this implementation were base on:
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/IGraphicBufferProducer.cpp
-#pragma once
-
#include "core/hle/service/nvflinger/graphic_buffer_producer.h"
#include "core/hle/service/nvflinger/parcel.h"
diff --git a/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp b/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp
index 0c937d682..094ba2542 100644
--- a/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp
+++ b/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp
@@ -14,7 +14,7 @@ HosBinderDriverServer::HosBinderDriverServer(Core::System& system_)
HosBinderDriverServer::~HosBinderDriverServer() {}
u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&& binder) {
- std::lock_guard lk{lock};
+ std::scoped_lock lk{lock};
last_id++;
@@ -24,7 +24,7 @@ u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&&
}
android::IBinder* HosBinderDriverServer::TryGetProducer(u64 id) {
- std::lock_guard lk{lock};
+ std::scoped_lock lk{lock};
if (auto search = producers.find(id); search != producers.end()) {
return search->second.get();
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 76ce1fbfd..6fb2cdff1 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -104,7 +104,7 @@ void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
const auto lock_guard = Lock();
- LOG_DEBUG(Service, "Opening \"{}\" display", name);
+ LOG_DEBUG(Service_NVFlinger, "Opening \"{}\" display", name);
const auto itr =
std::find_if(displays.begin(), displays.end(),
@@ -219,7 +219,7 @@ VI::Layer* NVFlinger::FindOrCreateLayer(u64 display_id, u64 layer_id) {
auto* layer = display->FindLayer(layer_id);
if (layer == nullptr) {
- LOG_DEBUG(Service, "Layer at id {} not found. Trying to create it.", layer_id);
+ LOG_DEBUG(Service_NVFlinger, "Layer at id {} not found. Trying to create it.", layer_id);
CreateLayerAtId(*display, layer_id);
return display->FindLayer(layer_id);
}
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index ab3286db9..0f59a03c5 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -32,6 +32,7 @@
#include "core/hle/service/glue/glue.h"
#include "core/hle/service/grc/grc.h"
#include "core/hle/service/hid/hid.h"
+#include "core/hle/service/jit/jit.h"
#include "core/hle/service/lbl/lbl.h"
#include "core/hle/service/ldn/ldn.h"
#include "core/hle/service/ldr/ldr.h"
@@ -91,8 +92,9 @@ namespace Service {
}
ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* service_name_,
- u32 max_sessions_, InvokerFn* handler_invoker_)
- : SessionRequestHandler(system_.Kernel(), service_name_), system{system_},
+ ServiceThreadType thread_type, u32 max_sessions_,
+ InvokerFn* handler_invoker_)
+ : SessionRequestHandler(system_.Kernel(), service_name_, thread_type), system{system_},
service_name{service_name_}, max_sessions{max_sessions_}, handler_invoker{handler_invoker_} {}
ServiceFrameworkBase::~ServiceFrameworkBase() {
@@ -261,6 +263,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
Glue::InstallInterfaces(system);
GRC::InstallInterfaces(*sm, system);
HID::InstallInterfaces(*sm, system);
+ JIT::InstallInterfaces(*sm, system);
LBL::InstallInterfaces(*sm, system);
LDN::InstallInterfaces(*sm, system);
LDR::InstallInterfaces(*sm, system);
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index b9ab2c465..c78b2baeb 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -114,7 +114,8 @@ private:
Kernel::HLERequestContext& ctx);
explicit ServiceFrameworkBase(Core::System& system_, const char* service_name_,
- u32 max_sessions_, InvokerFn* handler_invoker_);
+ ServiceThreadType thread_type, u32 max_sessions_,
+ InvokerFn* handler_invoker_);
~ServiceFrameworkBase() override;
void RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n);
@@ -176,14 +177,17 @@ protected:
/**
* Initializes the handler with no functions installed.
*
- * @param system_ The system context to construct this service under.
+ * @param system_ The system context to construct this service under.
* @param service_name_ Name of the service.
- * @param max_sessions_ Maximum number of sessions that can be
- * connected to this service at the same time.
+ * @param thread_type Specifies the thread type for this service. If this is set to CreateNew,
+ * it creates a new thread for it, otherwise this uses the default thread.
+ * @param max_sessions_ Maximum number of sessions that can be connected to this service at the
+ * same time.
*/
explicit ServiceFramework(Core::System& system_, const char* service_name_,
+ ServiceThreadType thread_type = ServiceThreadType::Default,
u32 max_sessions_ = ServerSessionCountMax)
- : ServiceFrameworkBase(system_, service_name_, max_sessions_, Invoker) {}
+ : ServiceFrameworkBase(system_, service_name_, thread_type, max_sessions_, Invoker) {}
/// Registers handlers in the service.
template <std::size_t N>
diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp
index 695a1faa6..97f895852 100644
--- a/src/core/hle/service/sm/sm.cpp
+++ b/src/core/hle/service/sm/sm.cpp
@@ -206,7 +206,7 @@ void SM::UnregisterService(Kernel::HLERequestContext& ctx) {
}
SM::SM(ServiceManager& service_manager_, Core::System& system_)
- : ServiceFramework{system_, "sm:", 4},
+ : ServiceFramework{system_, "sm:", ServiceThreadType::Default, 4},
service_manager{service_manager_}, kernel{system_.Kernel()} {
RegisterHandlers({
{0, &SM::Initialize, "Initialize"},
diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp
index fc93fb743..d25b050e2 100644
--- a/src/core/hle/service/sockets/bsd.cpp
+++ b/src/core/hle/service/sockets/bsd.cpp
@@ -689,6 +689,9 @@ Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, con
case OptName::REUSEADDR:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetReuseAddr(value != 0));
+ case OptName::KEEPALIVE:
+ ASSERT(value == 0 || value == 1);
+ return Translate(socket->SetKeepAlive(value != 0));
case OptName::BROADCAST:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetBroadcast(value != 0));
@@ -837,7 +840,8 @@ void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) co
rb.PushEnum(bsd_errno);
}
-BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, name} {
+BSD::BSD(Core::System& system_, const char* name)
+ : ServiceFramework{system_, name, ServiceThreadType::CreateNew} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BSD::RegisterClient, "RegisterClient"},
diff --git a/src/core/hle/service/sockets/sfdnsres.cpp b/src/core/hle/service/sockets/sfdnsres.cpp
index fb6142c49..a193fb578 100644
--- a/src/core/hle/service/sockets/sfdnsres.cpp
+++ b/src/core/hle/service/sockets/sfdnsres.cpp
@@ -2,8 +2,28 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <string_view>
+#include <utility>
+#include <vector>
+
+#include "common/string_util.h"
+#include "common/swap.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/sockets/sfdnsres.h"
+#include "core/memory.h"
+
+#ifdef _WIN32
+#include <ws2tcpip.h>
+#elif YUZU_UNIX
+#include <arpa/inet.h>
+#include <netdb.h>
+#include <netinet/in.h>
+#include <sys/socket.h>
+#ifndef EAI_NODATA
+#define EAI_NODATA EAI_NONAME
+#endif
+#endif
namespace Service::Sockets {
@@ -21,7 +41,7 @@ SFDNSRES::SFDNSRES(Core::System& system_) : ServiceFramework{system_, "sfdnsres"
{9, nullptr, "CancelRequest"},
{10, nullptr, "GetHostByNameRequestWithOptions"},
{11, nullptr, "GetHostByAddrRequestWithOptions"},
- {12, nullptr, "GetAddrInfoRequestWithOptions"},
+ {12, &SFDNSRES::GetAddrInfoRequestWithOptions, "GetAddrInfoRequestWithOptions"},
{13, nullptr, "GetNameInfoRequestWithOptions"},
{14, nullptr, "ResolverSetOptionRequest"},
{15, nullptr, "ResolverGetOptionRequest"},
@@ -31,7 +51,142 @@ SFDNSRES::SFDNSRES(Core::System& system_) : ServiceFramework{system_, "sfdnsres"
SFDNSRES::~SFDNSRES() = default;
-void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) {
+enum class NetDbError : s32 {
+ Internal = -1,
+ Success = 0,
+ HostNotFound = 1,
+ TryAgain = 2,
+ NoRecovery = 3,
+ NoData = 4,
+};
+
+static NetDbError AddrInfoErrorToNetDbError(s32 result) {
+ // Best effort guess to map errors
+ switch (result) {
+ case 0:
+ return NetDbError::Success;
+ case EAI_AGAIN:
+ return NetDbError::TryAgain;
+ case EAI_NODATA:
+ return NetDbError::NoData;
+ default:
+ return NetDbError::HostNotFound;
+ }
+}
+
+static std::vector<u8> SerializeAddrInfo(const addrinfo* addrinfo, s32 result_code,
+ std::string_view host) {
+ // Adapted from
+ // https://github.com/switchbrew/libnx/blob/c5a9a909a91657a9818a3b7e18c9b91ff0cbb6e3/nx/source/runtime/resolver.c#L190
+ std::vector<u8> data;
+
+ auto* current = addrinfo;
+ while (current != nullptr) {
+ struct SerializedResponseHeader {
+ u32 magic;
+ s32 flags;
+ s32 family;
+ s32 socket_type;
+ s32 protocol;
+ u32 address_length;
+ };
+ static_assert(sizeof(SerializedResponseHeader) == 0x18,
+ "Response header size must be 0x18 bytes");
+
+ constexpr auto header_size = sizeof(SerializedResponseHeader);
+ const auto addr_size =
+ current->ai_addr && current->ai_addrlen > 0 ? current->ai_addrlen : 4;
+ const auto canonname_size = current->ai_canonname ? strlen(current->ai_canonname) + 1 : 1;
+
+ const auto last_size = data.size();
+ data.resize(last_size + header_size + addr_size + canonname_size);
+
+ // Header in network byte order
+ SerializedResponseHeader header{};
+
+ constexpr auto HEADER_MAGIC = 0xBEEFCAFE;
+ header.magic = htonl(HEADER_MAGIC);
+ header.family = htonl(current->ai_family);
+ header.flags = htonl(current->ai_flags);
+ header.socket_type = htonl(current->ai_socktype);
+ header.protocol = htonl(current->ai_protocol);
+ header.address_length = current->ai_addr ? htonl((u32)current->ai_addrlen) : 0;
+
+ auto* header_ptr = data.data() + last_size;
+ std::memcpy(header_ptr, &header, header_size);
+
+ if (header.address_length == 0) {
+ std::memset(header_ptr + header_size, 0, 4);
+ } else {
+ switch (current->ai_family) {
+ case AF_INET: {
+ struct SockAddrIn {
+ s16 sin_family;
+ u16 sin_port;
+ u32 sin_addr;
+ u8 sin_zero[8];
+ };
+
+ SockAddrIn serialized_addr{};
+ const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
+ serialized_addr.sin_port = htons(addr.sin_port);
+ serialized_addr.sin_family = htons(addr.sin_family);
+ serialized_addr.sin_addr = htonl(addr.sin_addr.s_addr);
+ std::memcpy(header_ptr + header_size, &serialized_addr, sizeof(SockAddrIn));
+
+ char addr_string_buf[64]{};
+ inet_ntop(AF_INET, &addr.sin_addr, addr_string_buf, std::size(addr_string_buf));
+ LOG_INFO(Service, "Resolved host '{}' to IPv4 address {}", host, addr_string_buf);
+ break;
+ }
+ case AF_INET6: {
+ struct SockAddrIn6 {
+ s16 sin6_family;
+ u16 sin6_port;
+ u32 sin6_flowinfo;
+ u8 sin6_addr[16];
+ u32 sin6_scope_id;
+ };
+
+ SockAddrIn6 serialized_addr{};
+ const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
+ serialized_addr.sin6_family = htons(addr.sin6_family);
+ serialized_addr.sin6_port = htons(addr.sin6_port);
+ serialized_addr.sin6_flowinfo = htonl(addr.sin6_flowinfo);
+ serialized_addr.sin6_scope_id = htonl(addr.sin6_scope_id);
+ std::memcpy(serialized_addr.sin6_addr, &addr.sin6_addr,
+ sizeof(SockAddrIn6::sin6_addr));
+ std::memcpy(header_ptr + header_size, &serialized_addr, sizeof(SockAddrIn6));
+
+ char addr_string_buf[64]{};
+ inet_ntop(AF_INET6, &addr.sin6_addr, addr_string_buf, std::size(addr_string_buf));
+ LOG_INFO(Service, "Resolved host '{}' to IPv6 address {}", host, addr_string_buf);
+ break;
+ }
+ default:
+ std::memcpy(header_ptr + header_size, current->ai_addr, addr_size);
+ break;
+ }
+ }
+ if (current->ai_canonname) {
+ std::memcpy(header_ptr + addr_size, current->ai_canonname, canonname_size);
+ } else {
+ *(header_ptr + header_size + addr_size) = 0;
+ }
+
+ current = current->ai_next;
+ }
+
+ // 4-byte sentinel value
+ data.push_back(0);
+ data.push_back(0);
+ data.push_back(0);
+ data.push_back(0);
+
+ return data;
+}
+
+static std::pair<u32, s32> GetAddrInfoRequestImpl(Kernel::HLERequestContext& ctx) {
struct Parameters {
u8 use_nsd_resolve;
u32 unknown;
@@ -42,11 +197,51 @@ void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) {
const auto parameters = rp.PopRaw<Parameters>();
LOG_WARNING(Service,
- "(STUBBED) called. use_nsd_resolve={}, unknown=0x{:08X}, process_id=0x{:016X}",
+ "called with ignored parameters: use_nsd_resolve={}, unknown={}, process_id={}",
parameters.use_nsd_resolve, parameters.unknown, parameters.process_id);
- IPC::ResponseBuilder rb{ctx, 2};
+ const auto host_buffer = ctx.ReadBuffer(0);
+ const std::string host = Common::StringFromBuffer(host_buffer);
+
+ const auto service_buffer = ctx.ReadBuffer(1);
+ const std::string service = Common::StringFromBuffer(service_buffer);
+
+ addrinfo* addrinfo;
+ // Pass null for hints. Serialized hints are also passed in a buffer, but are ignored for now
+ s32 result_code = getaddrinfo(host.c_str(), service.c_str(), nullptr, &addrinfo);
+
+ u32 data_size = 0;
+ if (result_code == 0 && addrinfo != nullptr) {
+ const std::vector<u8>& data = SerializeAddrInfo(addrinfo, result_code, host);
+ data_size = static_cast<u32>(data.size());
+ freeaddrinfo(addrinfo);
+
+ ctx.WriteBuffer(data, 0);
+ }
+
+ return std::make_pair(data_size, result_code);
+}
+
+void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) {
+ auto [data_size, result_code] = GetAddrInfoRequestImpl(ctx);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push(static_cast<s32>(AddrInfoErrorToNetDbError(result_code))); // NetDBErrorCode
+ rb.Push(result_code); // errno
+ rb.Push(data_size); // serialized size
+}
+
+void SFDNSRES::GetAddrInfoRequestWithOptions(Kernel::HLERequestContext& ctx) {
+ // Additional options are ignored
+ auto [data_size, result_code] = GetAddrInfoRequestImpl(ctx);
+
+ IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess);
+ rb.Push(data_size); // serialized size
+ rb.Push(result_code); // errno
+ rb.Push(static_cast<s32>(AddrInfoErrorToNetDbError(result_code))); // NetDBErrorCode
+ rb.Push(0);
}
-} // namespace Service::Sockets
+} // namespace Service::Sockets \ No newline at end of file
diff --git a/src/core/hle/service/sockets/sfdnsres.h b/src/core/hle/service/sockets/sfdnsres.h
index 5d3b4dc2d..f0c57377d 100644
--- a/src/core/hle/service/sockets/sfdnsres.h
+++ b/src/core/hle/service/sockets/sfdnsres.h
@@ -19,6 +19,7 @@ public:
private:
void GetAddrInfoRequest(Kernel::HLERequestContext& ctx);
+ void GetAddrInfoRequestWithOptions(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Sockets
diff --git a/src/core/hle/service/sockets/sockets.h b/src/core/hle/service/sockets/sockets.h
index 02dbbae40..d69c86431 100644
--- a/src/core/hle/service/sockets/sockets.h
+++ b/src/core/hle/service/sockets/sockets.h
@@ -46,6 +46,7 @@ enum class Protocol : u32 {
enum class OptName : u32 {
REUSEADDR = 0x4,
+ KEEPALIVE = 0x8,
BROADCAST = 0x20,
LINGER = 0x80,
SNDBUF = 0x1001,
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 430cbc546..a3436c8ea 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -77,7 +77,8 @@ static_assert(sizeof(NativeWindow) == 0x28, "NativeWindow has wrong size");
class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
public:
explicit IHOSBinderDriver(Core::System& system_, NVFlinger::HosBinderDriverServer& server_)
- : ServiceFramework{system_, "IHOSBinderDriver"}, server(server_) {
+ : ServiceFramework{system_, "IHOSBinderDriver", ServiceThreadType::CreateNew},
+ server(server_) {
static const FunctionInfo functions[] = {
{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
{1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
diff --git a/src/core/network/network.cpp b/src/core/network/network.cpp
index a3e0664b9..0784a165d 100644
--- a/src/core/network/network.cpp
+++ b/src/core/network/network.cpp
@@ -600,6 +600,10 @@ Errno Socket::SetReuseAddr(bool enable) {
return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
}
+Errno Socket::SetKeepAlive(bool enable) {
+ return SetSockOpt<u32>(fd, SO_KEEPALIVE, enable ? 1 : 0);
+}
+
Errno Socket::SetBroadcast(bool enable) {
return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
}
diff --git a/src/core/network/sockets.h b/src/core/network/sockets.h
index 5e39e7c54..caaefce7c 100644
--- a/src/core/network/sockets.h
+++ b/src/core/network/sockets.h
@@ -67,6 +67,8 @@ public:
Errno SetReuseAddr(bool enable);
+ Errno SetKeepAlive(bool enable);
+
Errno SetBroadcast(bool enable);
Errno SetSndBuf(u32 value);
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index 52c43c857..6ef459b7a 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -53,13 +53,13 @@ PerfStats::~PerfStats() {
}
void PerfStats::BeginSystemFrame() {
- std::lock_guard lock{object_mutex};
+ std::scoped_lock lock{object_mutex};
frame_begin = Clock::now();
}
void PerfStats::EndSystemFrame() {
- std::lock_guard lock{object_mutex};
+ std::scoped_lock lock{object_mutex};
auto frame_end = Clock::now();
const auto frame_time = frame_end - frame_begin;
@@ -79,7 +79,7 @@ void PerfStats::EndGameFrame() {
}
double PerfStats::GetMeanFrametime() const {
- std::lock_guard lock{object_mutex};
+ std::scoped_lock lock{object_mutex};
if (current_index <= IgnoreFrames) {
return 0;
@@ -91,7 +91,7 @@ double PerfStats::GetMeanFrametime() const {
}
PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
- std::lock_guard lock{object_mutex};
+ std::scoped_lock lock{object_mutex};
const auto now = Clock::now();
// Walltime elapsed since stats were reset
@@ -120,7 +120,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us
}
double PerfStats::GetLastFrameTimeScale() const {
- std::lock_guard lock{object_mutex};
+ std::scoped_lock lock{object_mutex};
constexpr double FRAME_LENGTH = 1.0 / 60;
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
diff --git a/src/core/tools/freezer.cpp b/src/core/tools/freezer.cpp
index 032c71aff..c81dc0e52 100644
--- a/src/core/tools/freezer.cpp
+++ b/src/core/tools/freezer.cpp
@@ -80,7 +80,7 @@ bool Freezer::IsActive() const {
}
void Freezer::Clear() {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
LOG_DEBUG(Common_Memory, "Clearing all frozen memory values.");
@@ -88,7 +88,7 @@ void Freezer::Clear() {
}
u64 Freezer::Freeze(VAddr address, u32 width) {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
const auto current_value = MemoryReadWidth(memory, width, address);
entries.push_back({address, width, current_value});
@@ -101,7 +101,7 @@ u64 Freezer::Freeze(VAddr address, u32 width) {
}
void Freezer::Unfreeze(VAddr address) {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
LOG_DEBUG(Common_Memory, "Unfreezing memory for address={:016X}", address);
@@ -109,13 +109,13 @@ void Freezer::Unfreeze(VAddr address) {
}
bool Freezer::IsFrozen(VAddr address) const {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
return FindEntry(address) != entries.cend();
}
void Freezer::SetFrozenValue(VAddr address, u64 value) {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
const auto iter = FindEntry(address);
@@ -132,7 +132,7 @@ void Freezer::SetFrozenValue(VAddr address, u64 value) {
}
std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
const auto iter = FindEntry(address);
@@ -144,7 +144,7 @@ std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const {
}
std::vector<Freezer::Entry> Freezer::GetEntries() const {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
return entries;
}
@@ -165,7 +165,7 @@ void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) {
return;
}
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
for (const auto& entry : entries) {
LOG_DEBUG(Common_Memory,
@@ -178,7 +178,7 @@ void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) {
}
void Freezer::FillEntryReads() {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
LOG_DEBUG(Common_Memory, "Updating memory freeze entries to current values.");