summaryrefslogtreecommitdiffstats
path: root/src/core
diff options
context:
space:
mode:
Diffstat (limited to 'src/core')
-rw-r--r--src/core/file_sys/bis_factory.cpp23
-rw-r--r--src/core/file_sys/sdmc_factory.cpp4
-rw-r--r--src/core/file_sys/vfs_real.cpp27
-rw-r--r--src/core/hle/service/am/am.cpp14
-rw-r--r--src/core/settings.h29
5 files changed, 46 insertions, 51 deletions
diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp
index 8935a62c3..285277ef8 100644
--- a/src/core/file_sys/bis_factory.cpp
+++ b/src/core/file_sys/bis_factory.cpp
@@ -12,6 +12,10 @@
namespace FileSys {
+constexpr u64 NAND_USER_SIZE = 0x680000000; // 26624 MiB
+constexpr u64 NAND_SYSTEM_SIZE = 0xA0000000; // 2560 MiB
+constexpr u64 NAND_TOTAL_SIZE = 0x747C00000; // 29820 MiB
+
BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_, VirtualDir dump_root_)
: nand_root(std::move(nand_root_)), load_root(std::move(load_root_)),
dump_root(std::move(dump_root_)),
@@ -110,30 +114,29 @@ VirtualDir BISFactory::GetImageDirectory() const {
u64 BISFactory::GetSystemNANDFreeSpace() const {
const auto sys_dir = GetOrCreateDirectoryRelative(nand_root, "/system");
- if (sys_dir == nullptr)
- return 0;
+ if (sys_dir == nullptr) {
+ return GetSystemNANDTotalSpace();
+ }
return GetSystemNANDTotalSpace() - sys_dir->GetSize();
}
u64 BISFactory::GetSystemNANDTotalSpace() const {
- return static_cast<u64>(Settings::values.nand_system_size);
+ return NAND_SYSTEM_SIZE;
}
u64 BISFactory::GetUserNANDFreeSpace() const {
- const auto usr_dir = GetOrCreateDirectoryRelative(nand_root, "/user");
- if (usr_dir == nullptr)
- return 0;
-
- return GetUserNANDTotalSpace() - usr_dir->GetSize();
+ // For some reason games such as BioShock 1 checks whether this is exactly 0x680000000 bytes.
+ // Set the free space to be 1 MiB less than the total as a workaround to this issue.
+ return GetUserNANDTotalSpace() - 0x100000;
}
u64 BISFactory::GetUserNANDTotalSpace() const {
- return static_cast<u64>(Settings::values.nand_user_size);
+ return NAND_USER_SIZE;
}
u64 BISFactory::GetFullNANDTotalSpace() const {
- return static_cast<u64>(Settings::values.nand_total_size);
+ return NAND_TOTAL_SIZE;
}
VirtualDir BISFactory::GetBCATDirectory(u64 title_id) const {
diff --git a/src/core/file_sys/sdmc_factory.cpp b/src/core/file_sys/sdmc_factory.cpp
index 5113a1ca6..6f732e4d8 100644
--- a/src/core/file_sys/sdmc_factory.cpp
+++ b/src/core/file_sys/sdmc_factory.cpp
@@ -10,6 +10,8 @@
namespace FileSys {
+constexpr u64 SDMC_TOTAL_SIZE = 0x10000000000; // 1 TiB
+
SDMCFactory::SDMCFactory(VirtualDir dir_)
: dir(std::move(dir_)), contents(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/registered"),
@@ -46,7 +48,7 @@ u64 SDMCFactory::GetSDMCFreeSpace() const {
}
u64 SDMCFactory::GetSDMCTotalSpace() const {
- return static_cast<u64>(Settings::values.sdmc_size);
+ return SDMC_TOTAL_SIZE;
}
} // namespace FileSys
diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp
index e21300a7c..96ce5957c 100644
--- a/src/core/file_sys/vfs_real.cpp
+++ b/src/core/file_sys/vfs_real.cpp
@@ -112,19 +112,26 @@ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_
const auto new_path =
FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault);
- if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
- FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path))
- return nullptr;
-
if (cache.find(old_path) != cache.end()) {
- auto cached = cache[old_path];
- if (!cached.expired()) {
- auto file = cached.lock();
- file->Open(new_path, "r+b");
- cache.erase(old_path);
- cache[new_path] = file;
+ auto file = cache[old_path].lock();
+
+ if (!cache[old_path].expired()) {
+ file->Close();
+ }
+
+ if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
+ FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) {
+ return nullptr;
}
+
+ cache.erase(old_path);
+ file->Open(new_path, "r+b");
+ cache[new_path] = file;
+ } else {
+ UNREACHABLE();
+ return nullptr;
}
+
return OpenFile(new_path, Mode::ReadWrite);
}
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 256449aa7..4e7a0bec9 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -1407,7 +1407,19 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
u32 supported_languages = 0;
FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()};
- const auto res = pm.GetControlMetadata();
+ const auto res = [this] {
+ const auto title_id = system.CurrentProcess()->GetTitleID();
+
+ FileSys::PatchManager pm{title_id};
+ auto res = pm.GetControlMetadata();
+ if (res.first != nullptr) {
+ return res;
+ }
+
+ FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(title_id)};
+ return pm_update.GetControlMetadata();
+ }();
+
if (res.first != nullptr) {
supported_languages = res.first->GetSupportedLanguages();
}
diff --git a/src/core/settings.h b/src/core/settings.h
index b3451a704..3eb336f75 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -346,31 +346,6 @@ struct TouchscreenInput {
u32 rotation_angle;
};
-enum class NANDTotalSize : u64 {
- S29_1GB = 0x747C00000ULL,
-};
-
-enum class NANDUserSize : u64 {
- S26GB = 0x680000000ULL,
-};
-
-enum class NANDSystemSize : u64 {
- S2_5GB = 0xA0000000,
-};
-
-enum class SDMCSize : u64 {
- S1GB = 0x40000000,
- S2GB = 0x80000000,
- S4GB = 0x100000000ULL,
- S8GB = 0x200000000ULL,
- S16GB = 0x400000000ULL,
- S32GB = 0x800000000ULL,
- S64GB = 0x1000000000ULL,
- S128GB = 0x2000000000ULL,
- S256GB = 0x4000000000ULL,
- S1TB = 0x10000000000ULL,
-};
-
enum class RendererBackend {
OpenGL = 0,
Vulkan = 1,
@@ -508,10 +483,6 @@ struct Values {
bool gamecard_inserted;
bool gamecard_current_game;
std::string gamecard_path;
- NANDTotalSize nand_total_size;
- NANDSystemSize nand_system_size;
- NANDUserSize nand_user_size;
- SDMCSize sdmc_size;
// Debugging
bool record_frame_times;