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-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/core.cpp119
-rw-r--r--src/core/cpu_core_manager.cpp142
-rw-r--r--src/core/cpu_core_manager.h59
-rw-r--r--src/core/hle/kernel/handle_table.cpp11
-rw-r--r--src/core/hle/kernel/handle_table.h15
-rw-r--r--src/core/hle/service/audio/audout_u.cpp28
-rw-r--r--src/core/hle/service/audio/audout_u.h3
-rw-r--r--src/core/hle/service/hid/controllers/debug_pad.cpp5
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp13
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h6
11 files changed, 283 insertions, 120 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index c100340d0..e1f21a764 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -12,6 +12,8 @@ add_library(core STATIC
core_timing.h
core_timing_util.cpp
core_timing_util.h
+ cpu_core_manager.cpp
+ cpu_core_manager.h
crypto/aes_util.cpp
crypto/aes_util.h
crypto/encryption_layer.cpp
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 6c72fdf4a..795fabc65 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -14,6 +14,7 @@
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
+#include "core/cpu_core_manager.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
@@ -28,7 +29,6 @@
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/perf_stats.h"
-#include "core/settings.h"
#include "core/telemetry_session.h"
#include "frontend/applets/software_keyboard.h"
#include "video_core/debug_utils/debug_utils.h"
@@ -71,64 +71,22 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return vfs->OpenFile(path, FileSys::Mode::Read);
}
-
-/// Runs a CPU core while the system is powered on
-void RunCpuCore(Cpu& cpu_state) {
- while (Core::System::GetInstance().IsPoweredOn()) {
- cpu_state.RunLoop(true);
- }
-}
} // Anonymous namespace
struct System::Impl {
Cpu& CurrentCpuCore() {
- if (Settings::values.use_multi_core) {
- const auto& search = thread_to_cpu.find(std::this_thread::get_id());
- ASSERT(search != thread_to_cpu.end());
- ASSERT(search->second);
- return *search->second;
- }
-
- // Otherwise, use single-threaded mode active_core variable
- return *cpu_cores[active_core];
+ return cpu_core_manager.GetCurrentCore();
}
ResultStatus RunLoop(bool tight_loop) {
status = ResultStatus::Success;
- // Update thread_to_cpu in case Core 0 is run from a different host thread
- thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get();
-
- if (GDBStub::IsServerEnabled()) {
- GDBStub::HandlePacket();
-
- // If the loop is halted and we want to step, use a tiny (1) number of instructions to
- // execute. Otherwise, get out of the loop function.
- if (GDBStub::GetCpuHaltFlag()) {
- if (GDBStub::GetCpuStepFlag()) {
- tight_loop = false;
- } else {
- return ResultStatus::Success;
- }
- }
- }
-
- for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
- cpu_cores[active_core]->RunLoop(tight_loop);
- if (Settings::values.use_multi_core) {
- // Cores 1-3 are run on other threads in this mode
- break;
- }
- }
-
- if (GDBStub::IsServerEnabled()) {
- GDBStub::SetCpuStepFlag(false);
- }
+ cpu_core_manager.RunLoop(tight_loop);
return status;
}
- ResultStatus Init(Frontend::EmuWindow& emu_window) {
+ ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
CoreTiming::Init();
@@ -145,12 +103,6 @@ struct System::Impl {
auto main_process = Kernel::Process::Create(kernel, "main");
kernel.MakeCurrentProcess(main_process.get());
- cpu_barrier = std::make_unique<CpuBarrier>();
- cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
- for (std::size_t index = 0; index < cpu_cores.size(); ++index) {
- cpu_cores[index] = std::make_unique<Cpu>(*cpu_exclusive_monitor, *cpu_barrier, index);
- }
-
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
@@ -164,17 +116,8 @@ struct System::Impl {
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
- // Create threads for CPU cores 1-3, and build thread_to_cpu map
- // CPU core 0 is run on the main thread
- thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get();
- if (Settings::values.use_multi_core) {
- for (std::size_t index = 0; index < cpu_core_threads.size(); ++index) {
- cpu_core_threads[index] =
- std::make_unique<std::thread>(RunCpuCore, std::ref(*cpu_cores[index + 1]));
- thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1].get();
- }
- }
-
+ cpu_core_manager.Initialize(system);
+ is_powered_on = true;
LOG_DEBUG(Core, "Initialized OK");
// Reset counters and set time origin to current frame
@@ -184,7 +127,8 @@ struct System::Impl {
return ResultStatus::Success;
}
- ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
+ ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
+ const std::string& filepath) {
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
if (!app_loader) {
@@ -201,7 +145,7 @@ struct System::Impl {
return ResultStatus::ErrorSystemMode;
}
- ResultStatus init_result{Init(emu_window)};
+ ResultStatus init_result{Init(system, emu_window)};
if (init_result != ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<int>(init_result));
@@ -231,6 +175,8 @@ struct System::Impl {
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
+ is_powered_on = false;
+
// Shutdown emulation session
renderer.reset();
GDBStub::Shutdown();
@@ -240,19 +186,7 @@ struct System::Impl {
gpu_core.reset();
// Close all CPU/threading state
- cpu_barrier->NotifyEnd();
- if (Settings::values.use_multi_core) {
- for (auto& thread : cpu_core_threads) {
- thread->join();
- thread.reset();
- }
- }
- thread_to_cpu.clear();
- for (auto& cpu_core : cpu_cores) {
- cpu_core.reset();
- }
- cpu_exclusive_monitor.reset();
- cpu_barrier.reset();
+ cpu_core_manager.Shutdown();
// Shutdown kernel and core timing
kernel.Shutdown();
@@ -289,11 +223,8 @@ struct System::Impl {
std::unique_ptr<VideoCore::RendererBase> renderer;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
- std::unique_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
- std::unique_ptr<CpuBarrier> cpu_barrier;
- std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
- std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;
- std::size_t active_core{}; ///< Active core, only used in single thread mode
+ CpuCoreManager cpu_core_manager;
+ bool is_powered_on = false;
/// Frontend applets
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
@@ -307,9 +238,6 @@ struct System::Impl {
ResultStatus status = ResultStatus::Success;
std::string status_details = "";
- /// Map of guest threads to CPU cores
- std::map<std::thread::id, Cpu*> thread_to_cpu;
-
Core::PerfStats perf_stats;
Core::FrameLimiter frame_limiter;
};
@@ -334,17 +262,15 @@ System::ResultStatus System::SingleStep() {
}
void System::InvalidateCpuInstructionCaches() {
- for (auto& cpu : impl->cpu_cores) {
- cpu->ArmInterface().ClearInstructionCache();
- }
+ impl->cpu_core_manager.InvalidateAllInstructionCaches();
}
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
- return impl->Load(emu_window, filepath);
+ return impl->Load(*this, emu_window, filepath);
}
bool System::IsPoweredOn() const {
- return impl->cpu_barrier && impl->cpu_barrier->IsAlive();
+ return impl->is_powered_on;
}
void System::PrepareReschedule() {
@@ -408,21 +334,20 @@ const ARM_Interface& System::ArmInterface(std::size_t core_index) const {
}
Cpu& System::CpuCore(std::size_t core_index) {
- ASSERT(core_index < NUM_CPU_CORES);
- return *impl->cpu_cores[core_index];
+ return impl->cpu_core_manager.GetCore(core_index);
}
const Cpu& System::CpuCore(std::size_t core_index) const {
ASSERT(core_index < NUM_CPU_CORES);
- return *impl->cpu_cores[core_index];
+ return impl->cpu_core_manager.GetCore(core_index);
}
ExclusiveMonitor& System::Monitor() {
- return *impl->cpu_exclusive_monitor;
+ return impl->cpu_core_manager.GetExclusiveMonitor();
}
const ExclusiveMonitor& System::Monitor() const {
- return *impl->cpu_exclusive_monitor;
+ return impl->cpu_core_manager.GetExclusiveMonitor();
}
Tegra::GPU& System::GPU() {
@@ -506,7 +431,7 @@ const Core::Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() cons
}
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
- return impl->Init(emu_window);
+ return impl->Init(*this, emu_window);
}
void System::Shutdown() {
diff --git a/src/core/cpu_core_manager.cpp b/src/core/cpu_core_manager.cpp
new file mode 100644
index 000000000..769a6fefa
--- /dev/null
+++ b/src/core/cpu_core_manager.cpp
@@ -0,0 +1,142 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "core/arm/exclusive_monitor.h"
+#include "core/core.h"
+#include "core/core_cpu.h"
+#include "core/cpu_core_manager.h"
+#include "core/gdbstub/gdbstub.h"
+#include "core/settings.h"
+
+namespace Core {
+namespace {
+void RunCpuCore(const System& system, Cpu& cpu_state) {
+ while (system.IsPoweredOn()) {
+ cpu_state.RunLoop(true);
+ }
+}
+} // Anonymous namespace
+
+CpuCoreManager::CpuCoreManager() = default;
+CpuCoreManager::~CpuCoreManager() = default;
+
+void CpuCoreManager::Initialize(System& system) {
+ barrier = std::make_unique<CpuBarrier>();
+ exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size());
+
+ for (std::size_t index = 0; index < cores.size(); ++index) {
+ cores[index] = std::make_unique<Cpu>(*exclusive_monitor, *barrier, index);
+ }
+
+ // Create threads for CPU cores 1-3, and build thread_to_cpu map
+ // CPU core 0 is run on the main thread
+ thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
+ if (!Settings::values.use_multi_core) {
+ return;
+ }
+
+ for (std::size_t index = 0; index < core_threads.size(); ++index) {
+ core_threads[index] = std::make_unique<std::thread>(RunCpuCore, std::cref(system),
+ std::ref(*cores[index + 1]));
+ thread_to_cpu[core_threads[index]->get_id()] = cores[index + 1].get();
+ }
+}
+
+void CpuCoreManager::Shutdown() {
+ barrier->NotifyEnd();
+ if (Settings::values.use_multi_core) {
+ for (auto& thread : core_threads) {
+ thread->join();
+ thread.reset();
+ }
+ }
+
+ thread_to_cpu.clear();
+ for (auto& cpu_core : cores) {
+ cpu_core.reset();
+ }
+
+ exclusive_monitor.reset();
+ barrier.reset();
+}
+
+Cpu& CpuCoreManager::GetCore(std::size_t index) {
+ return *cores.at(index);
+}
+
+const Cpu& CpuCoreManager::GetCore(std::size_t index) const {
+ return *cores.at(index);
+}
+
+ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() {
+ return *exclusive_monitor;
+}
+
+const ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() const {
+ return *exclusive_monitor;
+}
+
+Cpu& CpuCoreManager::GetCurrentCore() {
+ if (Settings::values.use_multi_core) {
+ const auto& search = thread_to_cpu.find(std::this_thread::get_id());
+ ASSERT(search != thread_to_cpu.end());
+ ASSERT(search->second);
+ return *search->second;
+ }
+
+ // Otherwise, use single-threaded mode active_core variable
+ return *cores[active_core];
+}
+
+const Cpu& CpuCoreManager::GetCurrentCore() const {
+ if (Settings::values.use_multi_core) {
+ const auto& search = thread_to_cpu.find(std::this_thread::get_id());
+ ASSERT(search != thread_to_cpu.end());
+ ASSERT(search->second);
+ return *search->second;
+ }
+
+ // Otherwise, use single-threaded mode active_core variable
+ return *cores[active_core];
+}
+
+void CpuCoreManager::RunLoop(bool tight_loop) {
+ // Update thread_to_cpu in case Core 0 is run from a different host thread
+ thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
+
+ if (GDBStub::IsServerEnabled()) {
+ GDBStub::HandlePacket();
+
+ // If the loop is halted and we want to step, use a tiny (1) number of instructions to
+ // execute. Otherwise, get out of the loop function.
+ if (GDBStub::GetCpuHaltFlag()) {
+ if (GDBStub::GetCpuStepFlag()) {
+ tight_loop = false;
+ } else {
+ return;
+ }
+ }
+ }
+
+ for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
+ cores[active_core]->RunLoop(tight_loop);
+ if (Settings::values.use_multi_core) {
+ // Cores 1-3 are run on other threads in this mode
+ break;
+ }
+ }
+
+ if (GDBStub::IsServerEnabled()) {
+ GDBStub::SetCpuStepFlag(false);
+ }
+}
+
+void CpuCoreManager::InvalidateAllInstructionCaches() {
+ for (auto& cpu : cores) {
+ cpu->ArmInterface().ClearInstructionCache();
+ }
+}
+
+} // namespace Core
diff --git a/src/core/cpu_core_manager.h b/src/core/cpu_core_manager.h
new file mode 100644
index 000000000..a4d70ec56
--- /dev/null
+++ b/src/core/cpu_core_manager.h
@@ -0,0 +1,59 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <map>
+#include <memory>
+#include <thread>
+
+namespace Core {
+
+class Cpu;
+class CpuBarrier;
+class ExclusiveMonitor;
+class System;
+
+class CpuCoreManager {
+public:
+ CpuCoreManager();
+ CpuCoreManager(const CpuCoreManager&) = delete;
+ CpuCoreManager(CpuCoreManager&&) = delete;
+
+ ~CpuCoreManager();
+
+ CpuCoreManager& operator=(const CpuCoreManager&) = delete;
+ CpuCoreManager& operator=(CpuCoreManager&&) = delete;
+
+ void Initialize(System& system);
+ void Shutdown();
+
+ Cpu& GetCore(std::size_t index);
+ const Cpu& GetCore(std::size_t index) const;
+
+ Cpu& GetCurrentCore();
+ const Cpu& GetCurrentCore() const;
+
+ ExclusiveMonitor& GetExclusiveMonitor();
+ const ExclusiveMonitor& GetExclusiveMonitor() const;
+
+ void RunLoop(bool tight_loop);
+
+ void InvalidateAllInstructionCaches();
+
+private:
+ static constexpr std::size_t NUM_CPU_CORES = 4;
+
+ std::unique_ptr<ExclusiveMonitor> exclusive_monitor;
+ std::unique_ptr<CpuBarrier> barrier;
+ std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cores;
+ std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> core_threads;
+ std::size_t active_core{}; ///< Active core, only used in single thread mode
+
+ /// Map of guest threads to CPU cores
+ std::map<std::thread::id, Cpu*> thread_to_cpu;
+};
+
+} // namespace Core
diff --git a/src/core/hle/kernel/handle_table.cpp b/src/core/hle/kernel/handle_table.cpp
index 5ee5c05e3..1bf79b692 100644
--- a/src/core/hle/kernel/handle_table.cpp
+++ b/src/core/hle/kernel/handle_table.cpp
@@ -12,12 +12,23 @@
#include "core/hle/kernel/thread.h"
namespace Kernel {
+namespace {
+constexpr u16 GetSlot(Handle handle) {
+ return handle >> 15;
+}
+
+constexpr u16 GetGeneration(Handle handle) {
+ return handle & 0x7FFF;
+}
+} // Anonymous namespace
HandleTable::HandleTable() {
next_generation = 1;
Clear();
}
+HandleTable::~HandleTable() = default;
+
ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
DEBUG_ASSERT(obj != nullptr);
diff --git a/src/core/hle/kernel/handle_table.h b/src/core/hle/kernel/handle_table.h
index 9e2f33e8a..e3f3e3fb8 100644
--- a/src/core/hle/kernel/handle_table.h
+++ b/src/core/hle/kernel/handle_table.h
@@ -43,6 +43,7 @@ enum KernelHandle : Handle {
class HandleTable final : NonCopyable {
public:
HandleTable();
+ ~HandleTable();
/**
* Allocates a handle for the given object.
@@ -89,18 +90,8 @@ public:
void Clear();
private:
- /**
- * This is the maximum limit of handles allowed per process in CTR-OS. It can be further
- * reduced by ExHeader values, but this is not emulated here.
- */
- static const std::size_t MAX_COUNT = 4096;
-
- static u16 GetSlot(Handle handle) {
- return handle >> 15;
- }
- static u16 GetGeneration(Handle handle) {
- return handle & 0x7FFF;
- }
+ /// This is the maximum limit of handles allowed per process in Horizon
+ static constexpr std::size_t MAX_COUNT = 1024;
/// Stores the Object referenced by the handle or null if the slot is empty.
std::array<SharedPtr<Object>, MAX_COUNT> objects;
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index ff1edefbb..23e1f1165 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -44,8 +44,10 @@ enum class AudioState : u32 {
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
- IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core)
- : ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params) {
+ IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core, std::string&& device_name,
+ std::string&& unique_name)
+ : ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params),
+ device_name(std::move(device_name)) {
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
@@ -69,7 +71,7 @@ public:
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
- "IAudioOut", [=]() { buffer_event->Signal(); });
+ std::move(unique_name), [=]() { buffer_event->Signal(); });
}
private:
@@ -177,6 +179,7 @@ private:
AudioCore::AudioOut& audio_core;
AudioCore::StreamPtr stream;
+ std::string device_name;
AudoutParams audio_params{};
@@ -199,7 +202,15 @@ void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
- ctx.WriteBuffer(DefaultDevice);
+ const auto device_name_data{ctx.ReadBuffer()};
+ std::string device_name;
+ if (device_name_data[0] != '\0') {
+ device_name.assign(device_name_data.begin(), device_name_data.end());
+ } else {
+ device_name.assign(DefaultDevice.begin(), DefaultDevice.end());
+ }
+ ctx.WriteBuffer(device_name);
+
IPC::RequestParser rp{ctx};
auto params{rp.PopRaw<AudoutParams>()};
if (params.channel_count <= 2) {
@@ -212,10 +223,9 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
params.sample_rate = DefaultSampleRate;
}
- // TODO(bunnei): Support more than one IAudioOut interface. When we add this, ListAudioOutsImpl
- // will likely need to be updated as well.
- ASSERT_MSG(!audio_out_interface, "Unimplemented");
- audio_out_interface = std::make_shared<IAudioOut>(params, *audio_core);
+ std::string unique_name{fmt::format("{}-{}", device_name, audio_out_interfaces.size())};
+ auto audio_out_interface = std::make_shared<IAudioOut>(
+ params, *audio_core, std::move(device_name), std::move(unique_name));
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -224,6 +234,8 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(static_cast<u32>(AudioCore::Codec::PcmFormat::Int16));
rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
+
+ audio_out_interfaces.push_back(std::move(audio_out_interface));
}
AudOutU::AudOutU() : ServiceFramework("audout:u") {
diff --git a/src/core/hle/service/audio/audout_u.h b/src/core/hle/service/audio/audout_u.h
index dcaf64708..aed4c43b2 100644
--- a/src/core/hle/service/audio/audout_u.h
+++ b/src/core/hle/service/audio/audout_u.h
@@ -4,6 +4,7 @@
#pragma once
+#include <vector>
#include "core/hle/service/service.h"
namespace AudioCore {
@@ -24,7 +25,7 @@ public:
~AudOutU() override;
private:
- std::shared_ptr<IAudioOut> audio_out_interface;
+ std::vector<std::shared_ptr<IAudioOut>> audio_out_interfaces;
std::unique_ptr<AudioCore::AudioOut> audio_core;
void ListAudioOutsImpl(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/hid/controllers/debug_pad.cpp b/src/core/hle/service/hid/controllers/debug_pad.cpp
index e76c83aee..c22357d8c 100644
--- a/src/core/hle/service/hid/controllers/debug_pad.cpp
+++ b/src/core/hle/service/hid/controllers/debug_pad.cpp
@@ -71,8 +71,9 @@ void Controller_DebugPad::OnUpdate(u8* data, std::size_t size) {
void Controller_DebugPad::OnLoadInputDevices() {
std::transform(Settings::values.debug_pad_buttons.begin(),
- Settings::values.debug_pad_buttons.end(), buttons.begin(),
- Input::CreateDevice<Input::ButtonDevice>);
+ Settings::values.debug_pad_buttons.begin() +
+ Settings::NativeButton::NUM_BUTTONS_HID,
+ buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
std::transform(Settings::values.debug_pad_analogs.begin(),
Settings::values.debug_pad_analogs.end(), analogs.begin(),
Input::CreateDevice<Input::AnalogDevice>);
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
index 7a88ae029..792d26e52 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
@@ -5,6 +5,8 @@
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
+#include "core/core_timing.h"
+#include "core/core_timing_util.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h"
namespace Service::Nvidia::Devices {
@@ -33,6 +35,8 @@ u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vec
return ZBCQueryTable(input, output);
case IoctlCommand::IocFlushL2:
return FlushL2(input, output);
+ case IoctlCommand::IocGetGpuTime:
+ return GetGpuTime(input, output);
}
UNIMPLEMENTED_MSG("Unimplemented ioctl");
return 0;
@@ -169,4 +173,13 @@ u32 nvhost_ctrl_gpu::FlushL2(const std::vector<u8>& input, std::vector<u8>& outp
return 0;
}
+u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output) {
+ LOG_DEBUG(Service_NVDRV, "called");
+ IoctlGetGpuTime params{};
+ std::memcpy(&params, input.data(), input.size());
+ params.gpu_time = CoreTiming::cyclesToNs(CoreTiming::GetTicks());
+ std::memcpy(output.data(), &params, output.size());
+ return 0;
+}
+
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h
index 3bbf028ad..240435eea 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h
@@ -156,6 +156,11 @@ private:
};
static_assert(sizeof(IoctlFlushL2) == 8, "IoctlFlushL2 is incorrect size");
+ struct IoctlGetGpuTime {
+ u64_le gpu_time;
+ };
+ static_assert(sizeof(IoctlGetGpuTime) == 8, "IoctlGetGpuTime is incorrect size");
+
u32 GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output);
@@ -164,6 +169,7 @@ private:
u32 ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& output);
u32 ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output);
u32 FlushL2(const std::vector<u8>& input, std::vector<u8>& output);
+ u32 GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Service::Nvidia::Devices