diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/core/arm/cpu_interrupt_handler.cpp | 2 | ||||
-rw-r--r-- | src/core/core.cpp | 6 | ||||
-rw-r--r-- | src/core/core_timing.cpp | 6 | ||||
-rw-r--r-- | src/core/frontend/framebuffer_layout.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/kernel/process.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/kernel/scheduler.cpp | 21 | ||||
-rw-r--r-- | src/core/hle/service/acc/acc.cpp | 9 | ||||
-rw-r--r-- | src/core/hle/service/acc/acc.h | 1 | ||||
-rw-r--r-- | src/core/hle/service/acc/acc_su.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/service/acc/acc_u0.cpp | 4 | ||||
-rw-r--r-- | src/core/hle/service/acc/acc_u1.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/service/am/am.cpp | 62 | ||||
-rw-r--r-- | src/core/hle/service/am/am.h | 1 | ||||
-rw-r--r-- | src/core/hle/service/ns/ns.cpp | 3 | ||||
-rw-r--r-- | src/core/hle/service/set/set.cpp | 78 | ||||
-rw-r--r-- | src/core/hle/service/set/set.h | 2 | ||||
-rw-r--r-- | src/core/hle/service/spl/module.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/service/vi/vi.cpp | 20 | ||||
-rw-r--r-- | src/core/memory.cpp | 7 | ||||
-rw-r--r-- | src/core/perf_stats.cpp | 5 | ||||
-rw-r--r-- | src/core/settings.cpp | 84 | ||||
-rw-r--r-- | src/core/settings.h | 124 | ||||
-rw-r--r-- | src/core/telemetry_session.cpp | 27 |
24 files changed, 341 insertions, 133 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index f87d67db5..d1f173f42 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -614,7 +614,7 @@ endif() create_target_directory_groups(core) target_link_libraries(core PUBLIC common PRIVATE audio_core video_core) -target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus unicorn zip) +target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls opus unicorn zip) if (YUZU_ENABLE_BOXCAT) target_compile_definitions(core PRIVATE -DYUZU_ENABLE_BOXCAT) diff --git a/src/core/arm/cpu_interrupt_handler.cpp b/src/core/arm/cpu_interrupt_handler.cpp index 2f1a1a269..df0350881 100644 --- a/src/core/arm/cpu_interrupt_handler.cpp +++ b/src/core/arm/cpu_interrupt_handler.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#pragma once - #include "common/thread.h" #include "core/arm/cpu_interrupt_handler.h" diff --git a/src/core/core.cpp b/src/core/core.cpp index 1a243c515..69a1aa0a5 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -147,8 +147,8 @@ struct System::Impl { device_memory = std::make_unique<Core::DeviceMemory>(system); - is_multicore = Settings::values.use_multi_core; - is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation; + is_multicore = Settings::values.use_multi_core.GetValue(); + is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation.GetValue(); kernel.SetMulticore(is_multicore); cpu_manager.SetMulticore(is_multicore); @@ -162,7 +162,7 @@ struct System::Impl { const auto current_time = std::chrono::duration_cast<std::chrono::seconds>( std::chrono::system_clock::now().time_since_epoch()); Settings::values.custom_rtc_differential = - Settings::values.custom_rtc.value_or(current_time) - current_time; + Settings::values.custom_rtc.GetValue().value_or(current_time) - current_time; // Create a default fs if one doesn't already exist. if (virtual_filesystem == nullptr) diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index 5c83c41a4..a63e60461 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -172,7 +172,7 @@ void CoreTiming::ClearPendingEvents() { } void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) { - basic_lock.lock(); + std::scoped_lock lock{basic_lock}; const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) { return e.type.lock().get() == event_type.get(); @@ -183,12 +183,10 @@ void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) { event_queue.erase(itr, event_queue.end()); std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>()); } - basic_lock.unlock(); } std::optional<s64> CoreTiming::Advance() { - std::scoped_lock advance_scope{advance_lock}; - std::scoped_lock basic_scope{basic_lock}; + std::scoped_lock lock{advance_lock, basic_lock}; global_timer = GetGlobalTimeNs().count(); while (!event_queue.empty() && event_queue.front().time <= global_timer) { diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp index d0c43447c..c1fbc235b 100644 --- a/src/core/frontend/framebuffer_layout.cpp +++ b/src/core/frontend/framebuffer_layout.cpp @@ -29,7 +29,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) { const float window_aspect_ratio = static_cast<float>(height) / width; const float emulation_aspect_ratio = EmulationAspectRatio( - static_cast<AspectRatio>(Settings::values.aspect_ratio), window_aspect_ratio); + static_cast<AspectRatio>(Settings::values.aspect_ratio.GetValue()), window_aspect_ratio); const Common::Rectangle<u32> screen_window_area{0, 0, width, height}; Common::Rectangle<u32> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio); diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp index f9d7c024d..c6fcb56ad 100644 --- a/src/core/hle/kernel/process.cpp +++ b/src/core/hle/kernel/process.cpp @@ -123,7 +123,7 @@ std::shared_ptr<Process> Process::Create(Core::System& system, std::string name, : kernel.CreateNewUserProcessID(); process->capabilities.InitializeForMetadatalessProcess(); - std::mt19937 rng(Settings::values.rng_seed.value_or(0)); + std::mt19937 rng(Settings::values.rng_seed.GetValue().value_or(0)); std::uniform_int_distribution<u64> distribution; std::generate(process->random_entropy.begin(), process->random_entropy.end(), [&] { return distribution(rng); }); diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index 2b12c0dbf..7b929781c 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -6,6 +6,7 @@ // licensed under GPLv2 or later under exception provided by the author. #include <algorithm> +#include <mutex> #include <set> #include <unordered_set> #include <utility> @@ -31,22 +32,20 @@ GlobalScheduler::GlobalScheduler(KernelCore& kernel) : kernel{kernel} {} GlobalScheduler::~GlobalScheduler() = default; void GlobalScheduler::AddThread(std::shared_ptr<Thread> thread) { - global_list_guard.lock(); + std::scoped_lock lock{global_list_guard}; thread_list.push_back(std::move(thread)); - global_list_guard.unlock(); } void GlobalScheduler::RemoveThread(std::shared_ptr<Thread> thread) { - global_list_guard.lock(); + std::scoped_lock lock{global_list_guard}; thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread), thread_list.end()); - global_list_guard.unlock(); } u32 GlobalScheduler::SelectThreads() { ASSERT(is_locked); const auto update_thread = [](Thread* thread, Scheduler& sched) { - sched.guard.lock(); + std::scoped_lock lock{sched.guard}; if (thread != sched.selected_thread_set.get()) { if (thread == nullptr) { ++sched.idle_selection_count; @@ -57,7 +56,6 @@ u32 GlobalScheduler::SelectThreads() { sched.is_context_switch_pending || (sched.selected_thread_set != sched.current_thread); sched.is_context_switch_pending = reschedule_pending; std::atomic_thread_fence(std::memory_order_seq_cst); - sched.guard.unlock(); return reschedule_pending; }; if (!is_reselection_pending.load()) { @@ -757,11 +755,12 @@ void Scheduler::OnSwitch(void* this_scheduler) { void Scheduler::SwitchToCurrent() { while (true) { - guard.lock(); - selected_thread = selected_thread_set; - current_thread = selected_thread; - is_context_switch_pending = false; - guard.unlock(); + { + std::scoped_lock lock{guard}; + selected_thread = selected_thread_set; + current_thread = selected_thread; + is_context_switch_pending = false; + } while (!is_context_switch_pending) { if (current_thread != nullptr && !current_thread->IsHLEThread()) { current_thread->context_guard.lock(); diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index 94d8c1fc6..8ac856ec3 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -776,6 +776,15 @@ void Module::Interface::ListQualifiedUsers(Kernel::HLERequestContext& ctx) { rb.Push(RESULT_SUCCESS); } +void Module::Interface::ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_ACC, "(STUBBED) called"); + + // TODO(ogniK): Handle open contexts + ctx.WriteBuffer(profile_manager->GetOpenUsers()); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_ACC, "called"); // A u8 is passed into this function which we can safely ignore. It's to determine if we have diff --git a/src/core/hle/service/acc/acc.h b/src/core/hle/service/acc/acc.h index 74ca39d6e..d4c6395c6 100644 --- a/src/core/hle/service/acc/acc.h +++ b/src/core/hle/service/acc/acc.h @@ -34,6 +34,7 @@ public: void IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx); void GetProfileEditor(Kernel::HLERequestContext& ctx); void ListQualifiedUsers(Kernel::HLERequestContext& ctx); + void ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx); private: ResultCode InitializeApplicationInfoBase(); diff --git a/src/core/hle/service/acc/acc_su.cpp b/src/core/hle/service/acc/acc_su.cpp index 85620bde3..d2bb8c2c8 100644 --- a/src/core/hle/service/acc/acc_su.cpp +++ b/src/core/hle/service/acc/acc_su.cpp @@ -20,7 +20,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {6, nullptr, "GetProfileDigest"}, // 3.0.0+ {50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"}, {51, &ACC_SU::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"}, - {60, nullptr, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0 + {60, &ACC_SU::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0 {99, nullptr, "DebugActivateOpenContextRetention"}, // 6.0.0+ {100, nullptr, "GetUserRegistrationNotifier"}, {101, nullptr, "GetUserStateChangeNotifier"}, diff --git a/src/core/hle/service/acc/acc_u0.cpp b/src/core/hle/service/acc/acc_u0.cpp index 49f6e20f1..cb44e06b7 100644 --- a/src/core/hle/service/acc/acc_u0.cpp +++ b/src/core/hle/service/acc/acc_u0.cpp @@ -20,7 +20,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {6, nullptr, "GetProfileDigest"}, // 3.0.0+ {50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"}, {51, &ACC_U0::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"}, - {60, nullptr, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0 + {60, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0 {99, nullptr, "DebugActivateOpenContextRetention"}, // 6.0.0+ {100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"}, {101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"}, @@ -30,7 +30,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {111, nullptr, "ClearSaveDataThumbnail"}, {120, nullptr, "CreateGuestLoginRequest"}, {130, nullptr, "LoadOpenContext"}, // 5.0.0+ - {131, nullptr, "ListOpenContextStoredUsers"}, // 6.0.0+ + {131, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 6.0.0+ {140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"}, // 6.0.0+ {141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+ {150, &ACC_U0::IsUserAccountSwitchLocked, "IsUserAccountSwitchLocked"}, // 6.0.0+ diff --git a/src/core/hle/service/acc/acc_u1.cpp b/src/core/hle/service/acc/acc_u1.cpp index f47004f84..a4aa5316a 100644 --- a/src/core/hle/service/acc/acc_u1.cpp +++ b/src/core/hle/service/acc/acc_u1.cpp @@ -20,7 +20,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {6, nullptr, "GetProfileDigest"}, // 3.0.0+ {50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"}, {51, &ACC_U1::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"}, - {60, nullptr, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0 + {60, &ACC_U1::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0 {99, nullptr, "DebugActivateOpenContextRetention"}, // 6.0.0+ {100, nullptr, "GetUserRegistrationNotifier"}, {101, nullptr, "GetUserStateChangeNotifier"}, diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 20f366635..256449aa7 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -10,6 +10,7 @@ #include "core/core.h" #include "core/file_sys/control_metadata.h" #include "core/file_sys/patch_manager.h" +#include "core/file_sys/registered_cache.h" #include "core/file_sys/savedata_factory.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/kernel.h" @@ -271,7 +272,7 @@ ISelfController::ISelfController(Core::System& system, {41, nullptr, "IsSystemBufferSharingEnabled"}, {42, nullptr, "GetSystemSharedLayerHandle"}, {43, nullptr, "GetSystemSharedBufferHandle"}, - {44, nullptr, "CreateManagedDisplaySeparableLayer"}, + {44, &ISelfController::CreateManagedDisplaySeparableLayer, "CreateManagedDisplaySeparableLayer"}, {45, nullptr, "SetManagedDisplayLayerSeparationMode"}, {50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"}, {51, nullptr, "ApproveToDisplay"}, @@ -461,6 +462,24 @@ void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx) rb.Push(*layer_id); } +void ISelfController::CreateManagedDisplaySeparableLayer(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + // TODO(Subv): Find out how AM determines the display to use, for now just + // create the layer in the Default display. + // This calls nn::vi::CreateRecordingLayer() which creates another layer. + // Currently we do not support more than 1 layer per display, output 1 layer id for now. + // Outputting 1 layer id instead of the expected 2 has not been observed to cause any adverse + // side effects. + // TODO: Support multiple layers + const auto display_id = nvflinger->OpenDisplay("Default"); + const auto layer_id = nvflinger->CreateLayer(*display_id); + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.Push(*layer_id); +} + void ISelfController::SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_AM, "(STUBBED) called"); @@ -730,14 +749,14 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext& if (Settings::values.use_docked_mode) { rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) * - static_cast<u32>(Settings::values.resolution_factor)); + static_cast<u32>(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) * - static_cast<u32>(Settings::values.resolution_factor)); + static_cast<u32>(Settings::values.resolution_factor.GetValue())); } else { rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) * - static_cast<u32>(Settings::values.resolution_factor)); + static_cast<u32>(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) * - static_cast<u32>(Settings::values.resolution_factor)); + static_cast<u32>(Settings::values.resolution_factor.GetValue())); } } @@ -841,7 +860,7 @@ public: {110, nullptr, "NeedsToExitProcess"}, {120, nullptr, "GetLibraryAppletInfo"}, {150, nullptr, "RequestForAppletToGetForeground"}, - {160, nullptr, "GetIndirectLayerConsumerHandle"}, + {160, &ILibraryAppletAccessor::GetIndirectLayerConsumerHandle, "GetIndirectLayerConsumerHandle"}, }; // clang-format on @@ -960,6 +979,18 @@ private: rb.PushCopyObjects(applet->GetBroker().GetInteractiveDataEvent()); } + void GetIndirectLayerConsumerHandle(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + // We require a non-zero handle to be valid. Using 0xdeadbeef allows us to trace if this is + // actually used anywhere + constexpr u64 handle = 0xdeadbeef; + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.Push(handle); + } + std::shared_ptr<Applets::Applet> applet; }; @@ -1341,14 +1372,25 @@ void IApplicationFunctions::GetDisplayVersion(Kernel::HLERequestContext& ctx) { std::array<u8, 0x10> version_string{}; - FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()}; - const auto res = pm.GetControlMetadata(); + const auto res = [this] { + const auto title_id = system.CurrentProcess()->GetTitleID(); + + FileSys::PatchManager pm{title_id}; + auto res = pm.GetControlMetadata(); + if (res.first != nullptr) { + return res; + } + + FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(title_id)}; + return pm_update.GetControlMetadata(); + }(); + if (res.first != nullptr) { const auto& version = res.first->GetVersionString(); std::copy(version.begin(), version.end(), version_string.begin()); } else { - constexpr u128 default_version = {1, 0}; - std::memcpy(version_string.data(), default_version.data(), sizeof(u128)); + constexpr char default_version[]{"1.0.0"}; + std::memcpy(version_string.data(), default_version, sizeof(default_version)); } IPC::ResponseBuilder rb{ctx, 6}; diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index 2f69466ec..6cfb11b48 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -140,6 +140,7 @@ private: void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx); void SetAlbumImageOrientation(Kernel::HLERequestContext& ctx); void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx); + void CreateManagedDisplaySeparableLayer(Kernel::HLERequestContext& ctx); void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx); void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx); void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx); diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp index 7e5ceccdb..6cfa9666d 100644 --- a/src/core/hle/service/ns/ns.cpp +++ b/src/core/hle/service/ns/ns.cpp @@ -366,7 +366,8 @@ ResultVal<u8> IApplicationManagerInterface::GetApplicationDesiredLanguage( LOG_DEBUG(Service_NS, "called with supported_languages={:08X}", supported_languages); // Get language code from settings - const auto language_code = Set::GetLanguageCodeFromIndex(Settings::values.language_index); + const auto language_code = + Set::GetLanguageCodeFromIndex(Settings::values.language_index.GetValue()); // Convert to application language, get priority list const auto application_language = ConvertToApplicationLanguage(language_code); diff --git a/src/core/hle/service/set/set.cpp b/src/core/hle/service/set/set.cpp index f3b4b286c..34fe2fd82 100644 --- a/src/core/hle/service/set/set.cpp +++ b/src/core/hle/service/set/set.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include <algorithm> +#include <array> #include <chrono> #include "common/logging/log.h" #include "core/hle/ipc_helpers.h" @@ -31,6 +32,44 @@ constexpr std::array<LanguageCode, 17> available_language_codes = {{ LanguageCode::ZH_HANT, }}; +enum class KeyboardLayout : u64 { + Japanese = 0, + EnglishUs = 1, + EnglishUsInternational = 2, + EnglishUk = 3, + French = 4, + FrenchCa = 5, + Spanish = 6, + SpanishLatin = 7, + German = 8, + Italian = 9, + Portuguese = 10, + Russian = 11, + Korean = 12, + ChineseSimplified = 13, + ChineseTraditional = 14, +}; + +constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 17> language_to_layout{{ + {LanguageCode::JA, KeyboardLayout::Japanese}, + {LanguageCode::EN_US, KeyboardLayout::EnglishUs}, + {LanguageCode::FR, KeyboardLayout::French}, + {LanguageCode::DE, KeyboardLayout::German}, + {LanguageCode::IT, KeyboardLayout::Italian}, + {LanguageCode::ES, KeyboardLayout::Spanish}, + {LanguageCode::ZH_CN, KeyboardLayout::ChineseSimplified}, + {LanguageCode::KO, KeyboardLayout::Korean}, + {LanguageCode::NL, KeyboardLayout::EnglishUsInternational}, + {LanguageCode::PT, KeyboardLayout::Portuguese}, + {LanguageCode::RU, KeyboardLayout::Russian}, + {LanguageCode::ZH_TW, KeyboardLayout::ChineseTraditional}, + {LanguageCode::EN_GB, KeyboardLayout::EnglishUk}, + {LanguageCode::FR_CA, KeyboardLayout::FrenchCa}, + {LanguageCode::ES_419, KeyboardLayout::SpanishLatin}, + {LanguageCode::ZH_HANS, KeyboardLayout::ChineseSimplified}, + {LanguageCode::ZH_HANT, KeyboardLayout::ChineseTraditional}, +}}; + constexpr std::size_t pre4_0_0_max_entries = 15; constexpr std::size_t post4_0_0_max_entries = 17; @@ -50,6 +89,25 @@ void GetAvailableLanguageCodesImpl(Kernel::HLERequestContext& ctx, std::size_t m ctx.WriteBuffer(available_language_codes.data(), copy_size); PushResponseLanguageCode(ctx, copy_amount); } + +void GetKeyCodeMapImpl(Kernel::HLERequestContext& ctx) { + const auto language_code = available_language_codes[Settings::values.language_index.GetValue()]; + const auto key_code = + std::find_if(language_to_layout.cbegin(), language_to_layout.cend(), + [=](const auto& element) { return element.first == language_code; }); + KeyboardLayout layout = KeyboardLayout::EnglishUs; + if (key_code == language_to_layout.cend()) { + LOG_ERROR(Service_SET, + "Could not find keyboard layout for language index {}, defaulting to English us", + Settings::values.language_index.GetValue()); + } else { + layout = key_code->second; + } + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + ctx.WriteBuffer(&layout, sizeof(KeyboardLayout)); +} } // Anonymous namespace LanguageCode GetLanguageCodeFromIndex(std::size_t index) { @@ -105,11 +163,11 @@ void SET::GetQuestFlag(Kernel::HLERequestContext& ctx) { } void SET::GetLanguageCode(Kernel::HLERequestContext& ctx) { - LOG_DEBUG(Service_SET, "called {}", Settings::values.language_index); + LOG_DEBUG(Service_SET, "called {}", Settings::values.language_index.GetValue()); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); - rb.PushEnum(available_language_codes[Settings::values.language_index]); + rb.PushEnum(available_language_codes[Settings::values.language_index.GetValue()]); } void SET::GetRegionCode(Kernel::HLERequestContext& ctx) { @@ -117,7 +175,17 @@ void SET::GetRegionCode(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push(Settings::values.region_index); + rb.Push(Settings::values.region_index.GetValue()); +} + +void SET::GetKeyCodeMap(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_SET, "Called {}", ctx.Description()); + GetKeyCodeMapImpl(ctx); +} + +void SET::GetKeyCodeMap2(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_SET, "Called {}", ctx.Description()); + GetKeyCodeMapImpl(ctx); } SET::SET() : ServiceFramework("set") { @@ -130,9 +198,9 @@ SET::SET() : ServiceFramework("set") { {4, &SET::GetRegionCode, "GetRegionCode"}, {5, &SET::GetAvailableLanguageCodes2, "GetAvailableLanguageCodes2"}, {6, &SET::GetAvailableLanguageCodeCount2, "GetAvailableLanguageCodeCount2"}, - {7, nullptr, "GetKeyCodeMap"}, + {7, &SET::GetKeyCodeMap, "GetKeyCodeMap"}, {8, &SET::GetQuestFlag, "GetQuestFlag"}, - {9, nullptr, "GetKeyCodeMap2"}, + {9, &SET::GetKeyCodeMap2, "GetKeyCodeMap2"}, {10, nullptr, "GetFirmwareVersionForDebug"}, }; // clang-format on diff --git a/src/core/hle/service/set/set.h b/src/core/hle/service/set/set.h index 6084b345d..8ac9c169d 100644 --- a/src/core/hle/service/set/set.h +++ b/src/core/hle/service/set/set.h @@ -44,6 +44,8 @@ private: void GetAvailableLanguageCodeCount2(Kernel::HLERequestContext& ctx); void GetQuestFlag(Kernel::HLERequestContext& ctx); void GetRegionCode(Kernel::HLERequestContext& ctx); + void GetKeyCodeMap(Kernel::HLERequestContext& ctx); + void GetKeyCodeMap2(Kernel::HLERequestContext& ctx); }; } // namespace Service::Set diff --git a/src/core/hle/service/spl/module.cpp b/src/core/hle/service/spl/module.cpp index e724d4ab8..865ed3b91 100644 --- a/src/core/hle/service/spl/module.cpp +++ b/src/core/hle/service/spl/module.cpp @@ -19,7 +19,7 @@ namespace Service::SPL { Module::Interface::Interface(std::shared_ptr<Module> module, const char* name) : ServiceFramework(name), module(std::move(module)), - rng(Settings::values.rng_seed.value_or(std::time(nullptr))) {} + rng(Settings::values.rng_seed.GetValue().value_or(std::time(nullptr))) {} Module::Interface::~Interface() = default; diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 157092074..552a5e4ef 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -519,9 +519,9 @@ private: IGBPConnectRequestParcel request{ctx.ReadBuffer()}; IGBPConnectResponseParcel response{ static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) * - Settings::values.resolution_factor), + Settings::values.resolution_factor.GetValue()), static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) * - Settings::values.resolution_factor)}; + Settings::values.resolution_factor.GetValue())}; ctx.WriteBuffer(response.Serialize()); break; } @@ -748,14 +748,14 @@ private: if (Settings::values.use_docked_mode) { rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) * - static_cast<u32>(Settings::values.resolution_factor)); + static_cast<u32>(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) * - static_cast<u32>(Settings::values.resolution_factor)); + static_cast<u32>(Settings::values.resolution_factor.GetValue())); } else { rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) * - static_cast<u32>(Settings::values.resolution_factor)); + static_cast<u32>(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) * - static_cast<u32>(Settings::values.resolution_factor)); + static_cast<u32>(Settings::values.resolution_factor.GetValue())); } rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games. @@ -1029,9 +1029,9 @@ private: // between docked and undocked dimensions. We take the liberty of applying // the resolution scaling factor here. rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) * - static_cast<u32>(Settings::values.resolution_factor)); + static_cast<u32>(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) * - static_cast<u32>(Settings::values.resolution_factor)); + static_cast<u32>(Settings::values.resolution_factor.GetValue())); } void SetLayerScalingMode(Kernel::HLERequestContext& ctx) { @@ -1064,8 +1064,8 @@ private: LOG_WARNING(Service_VI, "(STUBBED) called"); DisplayInfo display_info; - display_info.width *= static_cast<u64>(Settings::values.resolution_factor); - display_info.height *= static_cast<u64>(Settings::values.resolution_factor); + display_info.width *= static_cast<u64>(Settings::values.resolution_factor.GetValue()); + display_info.height *= static_cast<u64>(Settings::values.resolution_factor.GetValue()); ctx.WriteBuffer(&display_info, sizeof(DisplayInfo)); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); diff --git a/src/core/memory.cpp b/src/core/memory.cpp index 7def00768..2c5588933 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -548,9 +548,9 @@ struct Memory::Impl { // longer exist, and we should just leave the pagetable entry blank. page_type = Common::PageType::Unmapped; } else { - page_type = Common::PageType::Memory; current_page_table->pointers[vaddr >> PAGE_BITS] = pointer - (vaddr & ~PAGE_MASK); + page_type = Common::PageType::Memory; } break; } @@ -591,9 +591,12 @@ struct Memory::Impl { base + page_table.pointers.size()); if (!target) { + ASSERT_MSG(type != Common::PageType::Memory, + "Mapping memory page without a pointer @ {:016x}", base * PAGE_SIZE); + while (base != end) { - page_table.pointers[base] = nullptr; page_table.attributes[base] = type; + page_table.pointers[base] = nullptr; page_table.backing_addr[base] = 0; base += 1; diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index 9f3a6b811..29339ead7 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp @@ -119,13 +119,14 @@ double PerfStats::GetLastFrameTimeScale() { } void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) { - if (!Settings::values.use_frame_limit || Settings::values.use_multi_core) { + if (!Settings::values.use_frame_limit.GetValue() || + Settings::values.use_multi_core.GetValue()) { return; } auto now = Clock::now(); - const double sleep_scale = Settings::values.frame_limit / 100.0; + const double sleep_scale = Settings::values.frame_limit.GetValue() / 100.0; // Max lag caused by slow frames. Shouldn't be more than the length of a frame at the current // speed percent or it will clamp too much and prevent this from properly limiting to that diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 56df5e925..d3886c4ec 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -62,6 +62,7 @@ const std::array<const char*, NumMouseButtons> mapping = {{ } Values values = {}; +bool configuring_global = true; std::string GetTimeZoneString() { static constexpr std::array<const char*, 46> timezones{{ @@ -73,9 +74,9 @@ std::string GetTimeZoneString() { "UCT", "Universal", "UTC", "W-SU", "WET", "Zulu", }}; - ASSERT(Settings::values.time_zone_index < timezones.size()); + ASSERT(Settings::values.time_zone_index.GetValue() < timezones.size()); - return timezones[Settings::values.time_zone_index]; + return timezones[Settings::values.time_zone_index.GetValue()]; } void Apply() { @@ -97,25 +98,25 @@ void LogSetting(const std::string& name, const T& value) { void LogSettings() { LOG_INFO(Config, "yuzu Configuration:"); - LogSetting("System_UseDockedMode", Settings::values.use_docked_mode); - LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0)); + LogSetting("Controls_UseDockedMode", Settings::values.use_docked_mode); + LogSetting("System_RngSeed", Settings::values.rng_seed.GetValue().value_or(0)); LogSetting("System_CurrentUser", Settings::values.current_user); - LogSetting("System_LanguageIndex", Settings::values.language_index); - LogSetting("System_RegionIndex", Settings::values.region_index); - LogSetting("System_TimeZoneIndex", Settings::values.time_zone_index); - LogSetting("Core_UseMultiCore", Settings::values.use_multi_core); - LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor); - LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit); - LogSetting("Renderer_FrameLimit", Settings::values.frame_limit); - LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache); - LogSetting("Renderer_GPUAccuracyLevel", Settings::values.gpu_accuracy); + LogSetting("System_LanguageIndex", Settings::values.language_index.GetValue()); + LogSetting("System_RegionIndex", Settings::values.region_index.GetValue()); + LogSetting("System_TimeZoneIndex", Settings::values.time_zone_index.GetValue()); + LogSetting("Core_UseMultiCore", Settings::values.use_multi_core.GetValue()); + LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor.GetValue()); + LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit.GetValue()); + LogSetting("Renderer_FrameLimit", Settings::values.frame_limit.GetValue()); + LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache.GetValue()); + LogSetting("Renderer_GPUAccuracyLevel", Settings::values.gpu_accuracy.GetValue()); LogSetting("Renderer_UseAsynchronousGpuEmulation", - Settings::values.use_asynchronous_gpu_emulation); - LogSetting("Renderer_UseVsync", Settings::values.use_vsync); - LogSetting("Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders); - LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy); + Settings::values.use_asynchronous_gpu_emulation.GetValue()); + LogSetting("Renderer_UseVsync", Settings::values.use_vsync.GetValue()); + LogSetting("Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders.GetValue()); + LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy.GetValue()); LogSetting("Audio_OutputEngine", Settings::values.sink_id); - LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching); + LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching.GetValue()); LogSetting("Audio_OutputDevice", Settings::values.audio_device_id); LogSetting("DataStorage_UseVirtualSd", Settings::values.use_virtual_sd); LogSetting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)); @@ -131,15 +132,56 @@ float Volume() { if (values.audio_muted) { return 0.0f; } - return values.volume; + return values.volume.GetValue(); } bool IsGPULevelExtreme() { - return values.gpu_accuracy == GPUAccuracy::Extreme; + return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme; } bool IsGPULevelHigh() { - return values.gpu_accuracy == GPUAccuracy::Extreme || values.gpu_accuracy == GPUAccuracy::High; + return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme || + values.gpu_accuracy.GetValue() == GPUAccuracy::High; +} + +void RestoreGlobalState() { + // If a game is running, DO NOT restore the global settings state + if (Core::System::GetInstance().IsPoweredOn()) { + return; + } + + // Audio + values.enable_audio_stretching.SetGlobal(true); + values.volume.SetGlobal(true); + + // Core + values.use_multi_core.SetGlobal(true); + + // Renderer + values.renderer_backend.SetGlobal(true); + values.vulkan_device.SetGlobal(true); + values.aspect_ratio.SetGlobal(true); + values.max_anisotropy.SetGlobal(true); + values.use_frame_limit.SetGlobal(true); + values.frame_limit.SetGlobal(true); + values.use_disk_shader_cache.SetGlobal(true); + values.gpu_accuracy.SetGlobal(true); + values.use_asynchronous_gpu_emulation.SetGlobal(true); + values.use_vsync.SetGlobal(true); + values.use_assembly_shaders.SetGlobal(true); + values.use_fast_gpu_time.SetGlobal(true); + values.force_30fps_mode.SetGlobal(true); + values.bg_red.SetGlobal(true); + values.bg_green.SetGlobal(true); + values.bg_blue.SetGlobal(true); + + // System + values.language_index.SetGlobal(true); + values.region_index.SetGlobal(true); + values.time_zone_index.SetGlobal(true); + values.rng_seed.SetGlobal(true); + values.custom_rtc.SetGlobal(true); + values.sound_index.SetGlobal(true); } } // namespace Settings diff --git a/src/core/settings.h b/src/core/settings.h index a598ccbc1..850ca4072 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -382,20 +382,85 @@ enum class GPUAccuracy : u32 { Extreme = 2, }; +extern bool configuring_global; + +template <typename Type> +class Setting final { +public: + Setting() = default; + explicit Setting(Type val) : global{val} {} + ~Setting() = default; + void SetGlobal(bool to_global) { + use_global = to_global; + } + bool UsingGlobal() const { + return use_global; + } + Type GetValue(bool need_global = false) const { + if (use_global || need_global) { + return global; + } + return local; + } + void SetValue(const Type& value) { + if (use_global) { + global = value; + } else { + local = value; + } + } + +private: + bool use_global = true; + Type global{}; + Type local{}; +}; + struct Values { + // Audio + std::string audio_device_id; + std::string sink_id; + bool audio_muted; + Setting<bool> enable_audio_stretching; + Setting<float> volume; + + // Core + Setting<bool> use_multi_core; + + // Renderer + Setting<RendererBackend> renderer_backend; + bool renderer_debug; + Setting<int> vulkan_device; + + Setting<u16> resolution_factor = Setting(static_cast<u16>(1)); + Setting<int> aspect_ratio; + Setting<int> max_anisotropy; + Setting<bool> use_frame_limit; + Setting<u16> frame_limit; + Setting<bool> use_disk_shader_cache; + Setting<GPUAccuracy> gpu_accuracy; + Setting<bool> use_asynchronous_gpu_emulation; + Setting<bool> use_vsync; + Setting<bool> use_assembly_shaders; + Setting<bool> force_30fps_mode; + Setting<bool> use_fast_gpu_time; + + Setting<float> bg_red; + Setting<float> bg_green; + Setting<float> bg_blue; + // System - bool use_docked_mode; - std::optional<u32> rng_seed; + Setting<std::optional<u32>> rng_seed; // Measured in seconds since epoch - std::optional<std::chrono::seconds> custom_rtc; + Setting<std::optional<std::chrono::seconds>> custom_rtc; // Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc` std::chrono::seconds custom_rtc_differential; s32 current_user; - s32 language_index; - s32 region_index; - s32 time_zone_index; - s32 sound_index; + Setting<s32> language_index; + Setting<s32> region_index; + Setting<s32> time_zone_index; + Setting<s32> sound_index; // Controls std::array<PlayerInput, 10> players; @@ -419,8 +484,7 @@ struct Values { u16 udp_input_port; u8 udp_pad_index; - // Core - bool use_multi_core; + bool use_docked_mode; // Data Storage bool use_virtual_sd; @@ -432,39 +496,6 @@ struct Values { NANDUserSize nand_user_size; SDMCSize sdmc_size; - // Renderer - RendererBackend renderer_backend; - bool renderer_debug; - int vulkan_device; - - u16 resolution_factor{1}; - int aspect_ratio; - int max_anisotropy; - bool use_frame_limit; - u16 frame_limit; - bool use_disk_shader_cache; - GPUAccuracy gpu_accuracy; - bool use_asynchronous_gpu_emulation; - bool use_vsync; - bool use_assembly_shaders; - bool force_30fps_mode; - bool use_fast_gpu_time; - - float bg_red; - float bg_green; - float bg_blue; - - std::string log_filter; - - bool use_dev_keys; - - // Audio - bool audio_muted; - std::string sink_id; - bool enable_audio_stretching; - std::string audio_device_id; - float volume; - // Debugging bool record_frame_times; bool use_gdbstub; @@ -477,7 +508,11 @@ struct Values { bool disable_cpu_opt; bool disable_macro_jit; - // BCAT + // Misceallaneous + std::string log_filter; + bool use_dev_keys; + + // Services std::string bcat_backend; bool bcat_boxcat_local; @@ -501,4 +536,7 @@ std::string GetTimeZoneString(); void Apply(); void LogSettings(); +// Restore the global state of all applicable settings in the Values struct +void RestoreGlobalState(); + } // namespace Settings diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index c781b3cfc..78915e6db 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -189,19 +189,24 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) { // Log user configuration information constexpr auto field_type = Telemetry::FieldType::UserConfig; AddField(field_type, "Audio_SinkId", Settings::values.sink_id); - AddField(field_type, "Audio_EnableAudioStretching", Settings::values.enable_audio_stretching); - AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core); - AddField(field_type, "Renderer_Backend", TranslateRenderer(Settings::values.renderer_backend)); - AddField(field_type, "Renderer_ResolutionFactor", Settings::values.resolution_factor); - AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit); - AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit); - AddField(field_type, "Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache); + AddField(field_type, "Audio_EnableAudioStretching", + Settings::values.enable_audio_stretching.GetValue()); + AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue()); + AddField(field_type, "Renderer_Backend", + TranslateRenderer(Settings::values.renderer_backend.GetValue())); + AddField(field_type, "Renderer_ResolutionFactor", + Settings::values.resolution_factor.GetValue()); + AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit.GetValue()); + AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit.GetValue()); + AddField(field_type, "Renderer_UseDiskShaderCache", + Settings::values.use_disk_shader_cache.GetValue()); AddField(field_type, "Renderer_GPUAccuracyLevel", - TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy)); + TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue())); AddField(field_type, "Renderer_UseAsynchronousGpuEmulation", - Settings::values.use_asynchronous_gpu_emulation); - AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync); - AddField(field_type, "Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders); + Settings::values.use_asynchronous_gpu_emulation.GetValue()); + AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue()); + AddField(field_type, "Renderer_UseAssemblyShaders", + Settings::values.use_assembly_shaders.GetValue()); AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode); } |