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-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/arm/cpu_interrupt_handler.cpp2
-rw-r--r--src/core/core.cpp6
-rw-r--r--src/core/core_timing.cpp6
-rw-r--r--src/core/frontend/framebuffer_layout.cpp2
-rw-r--r--src/core/hle/kernel/process.cpp2
-rw-r--r--src/core/hle/kernel/scheduler.cpp21
-rw-r--r--src/core/hle/service/acc/acc.cpp9
-rw-r--r--src/core/hle/service/acc/acc.h1
-rw-r--r--src/core/hle/service/acc/acc_su.cpp2
-rw-r--r--src/core/hle/service/acc/acc_u0.cpp4
-rw-r--r--src/core/hle/service/acc/acc_u1.cpp2
-rw-r--r--src/core/hle/service/am/am.cpp62
-rw-r--r--src/core/hle/service/am/am.h1
-rw-r--r--src/core/hle/service/ns/ns.cpp3
-rw-r--r--src/core/hle/service/set/set.cpp78
-rw-r--r--src/core/hle/service/set/set.h2
-rw-r--r--src/core/hle/service/spl/module.cpp2
-rw-r--r--src/core/hle/service/vi/vi.cpp20
-rw-r--r--src/core/memory.cpp7
-rw-r--r--src/core/perf_stats.cpp5
-rw-r--r--src/core/settings.cpp84
-rw-r--r--src/core/settings.h124
-rw-r--r--src/core/telemetry_session.cpp27
24 files changed, 341 insertions, 133 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index f87d67db5..d1f173f42 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -614,7 +614,7 @@ endif()
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
-target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus unicorn zip)
+target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls opus unicorn zip)
if (YUZU_ENABLE_BOXCAT)
target_compile_definitions(core PRIVATE -DYUZU_ENABLE_BOXCAT)
diff --git a/src/core/arm/cpu_interrupt_handler.cpp b/src/core/arm/cpu_interrupt_handler.cpp
index 2f1a1a269..df0350881 100644
--- a/src/core/arm/cpu_interrupt_handler.cpp
+++ b/src/core/arm/cpu_interrupt_handler.cpp
@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#pragma once
-
#include "common/thread.h"
#include "core/arm/cpu_interrupt_handler.h"
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 1a243c515..69a1aa0a5 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -147,8 +147,8 @@ struct System::Impl {
device_memory = std::make_unique<Core::DeviceMemory>(system);
- is_multicore = Settings::values.use_multi_core;
- is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation;
+ is_multicore = Settings::values.use_multi_core.GetValue();
+ is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation.GetValue();
kernel.SetMulticore(is_multicore);
cpu_manager.SetMulticore(is_multicore);
@@ -162,7 +162,7 @@ struct System::Impl {
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch());
Settings::values.custom_rtc_differential =
- Settings::values.custom_rtc.value_or(current_time) - current_time;
+ Settings::values.custom_rtc.GetValue().value_or(current_time) - current_time;
// Create a default fs if one doesn't already exist.
if (virtual_filesystem == nullptr)
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index 5c83c41a4..a63e60461 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -172,7 +172,7 @@ void CoreTiming::ClearPendingEvents() {
}
void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
- basic_lock.lock();
+ std::scoped_lock lock{basic_lock};
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
return e.type.lock().get() == event_type.get();
@@ -183,12 +183,10 @@ void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
event_queue.erase(itr, event_queue.end());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
- basic_lock.unlock();
}
std::optional<s64> CoreTiming::Advance() {
- std::scoped_lock advance_scope{advance_lock};
- std::scoped_lock basic_scope{basic_lock};
+ std::scoped_lock lock{advance_lock, basic_lock};
global_timer = GetGlobalTimeNs().count();
while (!event_queue.empty() && event_queue.front().time <= global_timer) {
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp
index d0c43447c..c1fbc235b 100644
--- a/src/core/frontend/framebuffer_layout.cpp
+++ b/src/core/frontend/framebuffer_layout.cpp
@@ -29,7 +29,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
const float window_aspect_ratio = static_cast<float>(height) / width;
const float emulation_aspect_ratio = EmulationAspectRatio(
- static_cast<AspectRatio>(Settings::values.aspect_ratio), window_aspect_ratio);
+ static_cast<AspectRatio>(Settings::values.aspect_ratio.GetValue()), window_aspect_ratio);
const Common::Rectangle<u32> screen_window_area{0, 0, width, height};
Common::Rectangle<u32> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index f9d7c024d..c6fcb56ad 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -123,7 +123,7 @@ std::shared_ptr<Process> Process::Create(Core::System& system, std::string name,
: kernel.CreateNewUserProcessID();
process->capabilities.InitializeForMetadatalessProcess();
- std::mt19937 rng(Settings::values.rng_seed.value_or(0));
+ std::mt19937 rng(Settings::values.rng_seed.GetValue().value_or(0));
std::uniform_int_distribution<u64> distribution;
std::generate(process->random_entropy.begin(), process->random_entropy.end(),
[&] { return distribution(rng); });
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp
index 2b12c0dbf..7b929781c 100644
--- a/src/core/hle/kernel/scheduler.cpp
+++ b/src/core/hle/kernel/scheduler.cpp
@@ -6,6 +6,7 @@
// licensed under GPLv2 or later under exception provided by the author.
#include <algorithm>
+#include <mutex>
#include <set>
#include <unordered_set>
#include <utility>
@@ -31,22 +32,20 @@ GlobalScheduler::GlobalScheduler(KernelCore& kernel) : kernel{kernel} {}
GlobalScheduler::~GlobalScheduler() = default;
void GlobalScheduler::AddThread(std::shared_ptr<Thread> thread) {
- global_list_guard.lock();
+ std::scoped_lock lock{global_list_guard};
thread_list.push_back(std::move(thread));
- global_list_guard.unlock();
}
void GlobalScheduler::RemoveThread(std::shared_ptr<Thread> thread) {
- global_list_guard.lock();
+ std::scoped_lock lock{global_list_guard};
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
thread_list.end());
- global_list_guard.unlock();
}
u32 GlobalScheduler::SelectThreads() {
ASSERT(is_locked);
const auto update_thread = [](Thread* thread, Scheduler& sched) {
- sched.guard.lock();
+ std::scoped_lock lock{sched.guard};
if (thread != sched.selected_thread_set.get()) {
if (thread == nullptr) {
++sched.idle_selection_count;
@@ -57,7 +56,6 @@ u32 GlobalScheduler::SelectThreads() {
sched.is_context_switch_pending || (sched.selected_thread_set != sched.current_thread);
sched.is_context_switch_pending = reschedule_pending;
std::atomic_thread_fence(std::memory_order_seq_cst);
- sched.guard.unlock();
return reschedule_pending;
};
if (!is_reselection_pending.load()) {
@@ -757,11 +755,12 @@ void Scheduler::OnSwitch(void* this_scheduler) {
void Scheduler::SwitchToCurrent() {
while (true) {
- guard.lock();
- selected_thread = selected_thread_set;
- current_thread = selected_thread;
- is_context_switch_pending = false;
- guard.unlock();
+ {
+ std::scoped_lock lock{guard};
+ selected_thread = selected_thread_set;
+ current_thread = selected_thread;
+ is_context_switch_pending = false;
+ }
while (!is_context_switch_pending) {
if (current_thread != nullptr && !current_thread->IsHLEThread()) {
current_thread->context_guard.lock();
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index 94d8c1fc6..8ac856ec3 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -776,6 +776,15 @@ void Module::Interface::ListQualifiedUsers(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
+void Module::Interface::ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_ACC, "(STUBBED) called");
+
+ // TODO(ogniK): Handle open contexts
+ ctx.WriteBuffer(profile_manager->GetOpenUsers());
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
// A u8 is passed into this function which we can safely ignore. It's to determine if we have
diff --git a/src/core/hle/service/acc/acc.h b/src/core/hle/service/acc/acc.h
index 74ca39d6e..d4c6395c6 100644
--- a/src/core/hle/service/acc/acc.h
+++ b/src/core/hle/service/acc/acc.h
@@ -34,6 +34,7 @@ public:
void IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx);
void GetProfileEditor(Kernel::HLERequestContext& ctx);
void ListQualifiedUsers(Kernel::HLERequestContext& ctx);
+ void ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx);
private:
ResultCode InitializeApplicationInfoBase();
diff --git a/src/core/hle/service/acc/acc_su.cpp b/src/core/hle/service/acc/acc_su.cpp
index 85620bde3..d2bb8c2c8 100644
--- a/src/core/hle/service/acc/acc_su.cpp
+++ b/src/core/hle/service/acc/acc_su.cpp
@@ -20,7 +20,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{6, nullptr, "GetProfileDigest"}, // 3.0.0+
{50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_SU::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
- {60, nullptr, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0
+ {60, &ACC_SU::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0
{99, nullptr, "DebugActivateOpenContextRetention"}, // 6.0.0+
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
diff --git a/src/core/hle/service/acc/acc_u0.cpp b/src/core/hle/service/acc/acc_u0.cpp
index 49f6e20f1..cb44e06b7 100644
--- a/src/core/hle/service/acc/acc_u0.cpp
+++ b/src/core/hle/service/acc/acc_u0.cpp
@@ -20,7 +20,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{6, nullptr, "GetProfileDigest"}, // 3.0.0+
{50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_U0::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
- {60, nullptr, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0
+ {60, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0
{99, nullptr, "DebugActivateOpenContextRetention"}, // 6.0.0+
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
{101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"},
@@ -30,7 +30,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{111, nullptr, "ClearSaveDataThumbnail"},
{120, nullptr, "CreateGuestLoginRequest"},
{130, nullptr, "LoadOpenContext"}, // 5.0.0+
- {131, nullptr, "ListOpenContextStoredUsers"}, // 6.0.0+
+ {131, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 6.0.0+
{140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"}, // 6.0.0+
{141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+
{150, &ACC_U0::IsUserAccountSwitchLocked, "IsUserAccountSwitchLocked"}, // 6.0.0+
diff --git a/src/core/hle/service/acc/acc_u1.cpp b/src/core/hle/service/acc/acc_u1.cpp
index f47004f84..a4aa5316a 100644
--- a/src/core/hle/service/acc/acc_u1.cpp
+++ b/src/core/hle/service/acc/acc_u1.cpp
@@ -20,7 +20,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{6, nullptr, "GetProfileDigest"}, // 3.0.0+
{50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_U1::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
- {60, nullptr, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0
+ {60, &ACC_U1::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0
{99, nullptr, "DebugActivateOpenContextRetention"}, // 6.0.0+
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 20f366635..256449aa7 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -10,6 +10,7 @@
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
+#include "core/file_sys/registered_cache.h"
#include "core/file_sys/savedata_factory.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/kernel.h"
@@ -271,7 +272,7 @@ ISelfController::ISelfController(Core::System& system,
{41, nullptr, "IsSystemBufferSharingEnabled"},
{42, nullptr, "GetSystemSharedLayerHandle"},
{43, nullptr, "GetSystemSharedBufferHandle"},
- {44, nullptr, "CreateManagedDisplaySeparableLayer"},
+ {44, &ISelfController::CreateManagedDisplaySeparableLayer, "CreateManagedDisplaySeparableLayer"},
{45, nullptr, "SetManagedDisplayLayerSeparationMode"},
{50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"},
{51, nullptr, "ApproveToDisplay"},
@@ -461,6 +462,24 @@ void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx)
rb.Push(*layer_id);
}
+void ISelfController::CreateManagedDisplaySeparableLayer(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ // TODO(Subv): Find out how AM determines the display to use, for now just
+ // create the layer in the Default display.
+ // This calls nn::vi::CreateRecordingLayer() which creates another layer.
+ // Currently we do not support more than 1 layer per display, output 1 layer id for now.
+ // Outputting 1 layer id instead of the expected 2 has not been observed to cause any adverse
+ // side effects.
+ // TODO: Support multiple layers
+ const auto display_id = nvflinger->OpenDisplay("Default");
+ const auto layer_id = nvflinger->CreateLayer(*display_id);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(*layer_id);
+}
+
void ISelfController::SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
@@ -730,14 +749,14 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
if (Settings::values.use_docked_mode) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
- static_cast<u32>(Settings::values.resolution_factor));
+ static_cast<u32>(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
- static_cast<u32>(Settings::values.resolution_factor));
+ static_cast<u32>(Settings::values.resolution_factor.GetValue()));
} else {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
- static_cast<u32>(Settings::values.resolution_factor));
+ static_cast<u32>(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
- static_cast<u32>(Settings::values.resolution_factor));
+ static_cast<u32>(Settings::values.resolution_factor.GetValue()));
}
}
@@ -841,7 +860,7 @@ public:
{110, nullptr, "NeedsToExitProcess"},
{120, nullptr, "GetLibraryAppletInfo"},
{150, nullptr, "RequestForAppletToGetForeground"},
- {160, nullptr, "GetIndirectLayerConsumerHandle"},
+ {160, &ILibraryAppletAccessor::GetIndirectLayerConsumerHandle, "GetIndirectLayerConsumerHandle"},
};
// clang-format on
@@ -960,6 +979,18 @@ private:
rb.PushCopyObjects(applet->GetBroker().GetInteractiveDataEvent());
}
+ void GetIndirectLayerConsumerHandle(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ // We require a non-zero handle to be valid. Using 0xdeadbeef allows us to trace if this is
+ // actually used anywhere
+ constexpr u64 handle = 0xdeadbeef;
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(handle);
+ }
+
std::shared_ptr<Applets::Applet> applet;
};
@@ -1341,14 +1372,25 @@ void IApplicationFunctions::GetDisplayVersion(Kernel::HLERequestContext& ctx) {
std::array<u8, 0x10> version_string{};
- FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()};
- const auto res = pm.GetControlMetadata();
+ const auto res = [this] {
+ const auto title_id = system.CurrentProcess()->GetTitleID();
+
+ FileSys::PatchManager pm{title_id};
+ auto res = pm.GetControlMetadata();
+ if (res.first != nullptr) {
+ return res;
+ }
+
+ FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(title_id)};
+ return pm_update.GetControlMetadata();
+ }();
+
if (res.first != nullptr) {
const auto& version = res.first->GetVersionString();
std::copy(version.begin(), version.end(), version_string.begin());
} else {
- constexpr u128 default_version = {1, 0};
- std::memcpy(version_string.data(), default_version.data(), sizeof(u128));
+ constexpr char default_version[]{"1.0.0"};
+ std::memcpy(version_string.data(), default_version, sizeof(default_version));
}
IPC::ResponseBuilder rb{ctx, 6};
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index 2f69466ec..6cfb11b48 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -140,6 +140,7 @@ private:
void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx);
void SetAlbumImageOrientation(Kernel::HLERequestContext& ctx);
void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
+ void CreateManagedDisplaySeparableLayer(Kernel::HLERequestContext& ctx);
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);
void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp
index 7e5ceccdb..6cfa9666d 100644
--- a/src/core/hle/service/ns/ns.cpp
+++ b/src/core/hle/service/ns/ns.cpp
@@ -366,7 +366,8 @@ ResultVal<u8> IApplicationManagerInterface::GetApplicationDesiredLanguage(
LOG_DEBUG(Service_NS, "called with supported_languages={:08X}", supported_languages);
// Get language code from settings
- const auto language_code = Set::GetLanguageCodeFromIndex(Settings::values.language_index);
+ const auto language_code =
+ Set::GetLanguageCodeFromIndex(Settings::values.language_index.GetValue());
// Convert to application language, get priority list
const auto application_language = ConvertToApplicationLanguage(language_code);
diff --git a/src/core/hle/service/set/set.cpp b/src/core/hle/service/set/set.cpp
index f3b4b286c..34fe2fd82 100644
--- a/src/core/hle/service/set/set.cpp
+++ b/src/core/hle/service/set/set.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <array>
#include <chrono>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
@@ -31,6 +32,44 @@ constexpr std::array<LanguageCode, 17> available_language_codes = {{
LanguageCode::ZH_HANT,
}};
+enum class KeyboardLayout : u64 {
+ Japanese = 0,
+ EnglishUs = 1,
+ EnglishUsInternational = 2,
+ EnglishUk = 3,
+ French = 4,
+ FrenchCa = 5,
+ Spanish = 6,
+ SpanishLatin = 7,
+ German = 8,
+ Italian = 9,
+ Portuguese = 10,
+ Russian = 11,
+ Korean = 12,
+ ChineseSimplified = 13,
+ ChineseTraditional = 14,
+};
+
+constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 17> language_to_layout{{
+ {LanguageCode::JA, KeyboardLayout::Japanese},
+ {LanguageCode::EN_US, KeyboardLayout::EnglishUs},
+ {LanguageCode::FR, KeyboardLayout::French},
+ {LanguageCode::DE, KeyboardLayout::German},
+ {LanguageCode::IT, KeyboardLayout::Italian},
+ {LanguageCode::ES, KeyboardLayout::Spanish},
+ {LanguageCode::ZH_CN, KeyboardLayout::ChineseSimplified},
+ {LanguageCode::KO, KeyboardLayout::Korean},
+ {LanguageCode::NL, KeyboardLayout::EnglishUsInternational},
+ {LanguageCode::PT, KeyboardLayout::Portuguese},
+ {LanguageCode::RU, KeyboardLayout::Russian},
+ {LanguageCode::ZH_TW, KeyboardLayout::ChineseTraditional},
+ {LanguageCode::EN_GB, KeyboardLayout::EnglishUk},
+ {LanguageCode::FR_CA, KeyboardLayout::FrenchCa},
+ {LanguageCode::ES_419, KeyboardLayout::SpanishLatin},
+ {LanguageCode::ZH_HANS, KeyboardLayout::ChineseSimplified},
+ {LanguageCode::ZH_HANT, KeyboardLayout::ChineseTraditional},
+}};
+
constexpr std::size_t pre4_0_0_max_entries = 15;
constexpr std::size_t post4_0_0_max_entries = 17;
@@ -50,6 +89,25 @@ void GetAvailableLanguageCodesImpl(Kernel::HLERequestContext& ctx, std::size_t m
ctx.WriteBuffer(available_language_codes.data(), copy_size);
PushResponseLanguageCode(ctx, copy_amount);
}
+
+void GetKeyCodeMapImpl(Kernel::HLERequestContext& ctx) {
+ const auto language_code = available_language_codes[Settings::values.language_index.GetValue()];
+ const auto key_code =
+ std::find_if(language_to_layout.cbegin(), language_to_layout.cend(),
+ [=](const auto& element) { return element.first == language_code; });
+ KeyboardLayout layout = KeyboardLayout::EnglishUs;
+ if (key_code == language_to_layout.cend()) {
+ LOG_ERROR(Service_SET,
+ "Could not find keyboard layout for language index {}, defaulting to English us",
+ Settings::values.language_index.GetValue());
+ } else {
+ layout = key_code->second;
+ }
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ ctx.WriteBuffer(&layout, sizeof(KeyboardLayout));
+}
} // Anonymous namespace
LanguageCode GetLanguageCodeFromIndex(std::size_t index) {
@@ -105,11 +163,11 @@ void SET::GetQuestFlag(Kernel::HLERequestContext& ctx) {
}
void SET::GetLanguageCode(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_SET, "called {}", Settings::values.language_index);
+ LOG_DEBUG(Service_SET, "called {}", Settings::values.language_index.GetValue());
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
- rb.PushEnum(available_language_codes[Settings::values.language_index]);
+ rb.PushEnum(available_language_codes[Settings::values.language_index.GetValue()]);
}
void SET::GetRegionCode(Kernel::HLERequestContext& ctx) {
@@ -117,7 +175,17 @@ void SET::GetRegionCode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(Settings::values.region_index);
+ rb.Push(Settings::values.region_index.GetValue());
+}
+
+void SET::GetKeyCodeMap(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_SET, "Called {}", ctx.Description());
+ GetKeyCodeMapImpl(ctx);
+}
+
+void SET::GetKeyCodeMap2(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_SET, "Called {}", ctx.Description());
+ GetKeyCodeMapImpl(ctx);
}
SET::SET() : ServiceFramework("set") {
@@ -130,9 +198,9 @@ SET::SET() : ServiceFramework("set") {
{4, &SET::GetRegionCode, "GetRegionCode"},
{5, &SET::GetAvailableLanguageCodes2, "GetAvailableLanguageCodes2"},
{6, &SET::GetAvailableLanguageCodeCount2, "GetAvailableLanguageCodeCount2"},
- {7, nullptr, "GetKeyCodeMap"},
+ {7, &SET::GetKeyCodeMap, "GetKeyCodeMap"},
{8, &SET::GetQuestFlag, "GetQuestFlag"},
- {9, nullptr, "GetKeyCodeMap2"},
+ {9, &SET::GetKeyCodeMap2, "GetKeyCodeMap2"},
{10, nullptr, "GetFirmwareVersionForDebug"},
};
// clang-format on
diff --git a/src/core/hle/service/set/set.h b/src/core/hle/service/set/set.h
index 6084b345d..8ac9c169d 100644
--- a/src/core/hle/service/set/set.h
+++ b/src/core/hle/service/set/set.h
@@ -44,6 +44,8 @@ private:
void GetAvailableLanguageCodeCount2(Kernel::HLERequestContext& ctx);
void GetQuestFlag(Kernel::HLERequestContext& ctx);
void GetRegionCode(Kernel::HLERequestContext& ctx);
+ void GetKeyCodeMap(Kernel::HLERequestContext& ctx);
+ void GetKeyCodeMap2(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Set
diff --git a/src/core/hle/service/spl/module.cpp b/src/core/hle/service/spl/module.cpp
index e724d4ab8..865ed3b91 100644
--- a/src/core/hle/service/spl/module.cpp
+++ b/src/core/hle/service/spl/module.cpp
@@ -19,7 +19,7 @@ namespace Service::SPL {
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)),
- rng(Settings::values.rng_seed.value_or(std::time(nullptr))) {}
+ rng(Settings::values.rng_seed.GetValue().value_or(std::time(nullptr))) {}
Module::Interface::~Interface() = default;
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 157092074..552a5e4ef 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -519,9 +519,9 @@ private:
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
IGBPConnectResponseParcel response{
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) *
- Settings::values.resolution_factor),
+ Settings::values.resolution_factor.GetValue()),
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) *
- Settings::values.resolution_factor)};
+ Settings::values.resolution_factor.GetValue())};
ctx.WriteBuffer(response.Serialize());
break;
}
@@ -748,14 +748,14 @@ private:
if (Settings::values.use_docked_mode) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
- static_cast<u32>(Settings::values.resolution_factor));
+ static_cast<u32>(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
- static_cast<u32>(Settings::values.resolution_factor));
+ static_cast<u32>(Settings::values.resolution_factor.GetValue()));
} else {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
- static_cast<u32>(Settings::values.resolution_factor));
+ static_cast<u32>(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
- static_cast<u32>(Settings::values.resolution_factor));
+ static_cast<u32>(Settings::values.resolution_factor.GetValue()));
}
rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games.
@@ -1029,9 +1029,9 @@ private:
// between docked and undocked dimensions. We take the liberty of applying
// the resolution scaling factor here.
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) *
- static_cast<u32>(Settings::values.resolution_factor));
+ static_cast<u32>(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) *
- static_cast<u32>(Settings::values.resolution_factor));
+ static_cast<u32>(Settings::values.resolution_factor.GetValue()));
}
void SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
@@ -1064,8 +1064,8 @@ private:
LOG_WARNING(Service_VI, "(STUBBED) called");
DisplayInfo display_info;
- display_info.width *= static_cast<u64>(Settings::values.resolution_factor);
- display_info.height *= static_cast<u64>(Settings::values.resolution_factor);
+ display_info.width *= static_cast<u64>(Settings::values.resolution_factor.GetValue());
+ display_info.height *= static_cast<u64>(Settings::values.resolution_factor.GetValue());
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 7def00768..2c5588933 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -548,9 +548,9 @@ struct Memory::Impl {
// longer exist, and we should just leave the pagetable entry blank.
page_type = Common::PageType::Unmapped;
} else {
- page_type = Common::PageType::Memory;
current_page_table->pointers[vaddr >> PAGE_BITS] =
pointer - (vaddr & ~PAGE_MASK);
+ page_type = Common::PageType::Memory;
}
break;
}
@@ -591,9 +591,12 @@ struct Memory::Impl {
base + page_table.pointers.size());
if (!target) {
+ ASSERT_MSG(type != Common::PageType::Memory,
+ "Mapping memory page without a pointer @ {:016x}", base * PAGE_SIZE);
+
while (base != end) {
- page_table.pointers[base] = nullptr;
page_table.attributes[base] = type;
+ page_table.pointers[base] = nullptr;
page_table.backing_addr[base] = 0;
base += 1;
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index 9f3a6b811..29339ead7 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -119,13 +119,14 @@ double PerfStats::GetLastFrameTimeScale() {
}
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
- if (!Settings::values.use_frame_limit || Settings::values.use_multi_core) {
+ if (!Settings::values.use_frame_limit.GetValue() ||
+ Settings::values.use_multi_core.GetValue()) {
return;
}
auto now = Clock::now();
- const double sleep_scale = Settings::values.frame_limit / 100.0;
+ const double sleep_scale = Settings::values.frame_limit.GetValue() / 100.0;
// Max lag caused by slow frames. Shouldn't be more than the length of a frame at the current
// speed percent or it will clamp too much and prevent this from properly limiting to that
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 56df5e925..d3886c4ec 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -62,6 +62,7 @@ const std::array<const char*, NumMouseButtons> mapping = {{
}
Values values = {};
+bool configuring_global = true;
std::string GetTimeZoneString() {
static constexpr std::array<const char*, 46> timezones{{
@@ -73,9 +74,9 @@ std::string GetTimeZoneString() {
"UCT", "Universal", "UTC", "W-SU", "WET", "Zulu",
}};
- ASSERT(Settings::values.time_zone_index < timezones.size());
+ ASSERT(Settings::values.time_zone_index.GetValue() < timezones.size());
- return timezones[Settings::values.time_zone_index];
+ return timezones[Settings::values.time_zone_index.GetValue()];
}
void Apply() {
@@ -97,25 +98,25 @@ void LogSetting(const std::string& name, const T& value) {
void LogSettings() {
LOG_INFO(Config, "yuzu Configuration:");
- LogSetting("System_UseDockedMode", Settings::values.use_docked_mode);
- LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0));
+ LogSetting("Controls_UseDockedMode", Settings::values.use_docked_mode);
+ LogSetting("System_RngSeed", Settings::values.rng_seed.GetValue().value_or(0));
LogSetting("System_CurrentUser", Settings::values.current_user);
- LogSetting("System_LanguageIndex", Settings::values.language_index);
- LogSetting("System_RegionIndex", Settings::values.region_index);
- LogSetting("System_TimeZoneIndex", Settings::values.time_zone_index);
- LogSetting("Core_UseMultiCore", Settings::values.use_multi_core);
- LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor);
- LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit);
- LogSetting("Renderer_FrameLimit", Settings::values.frame_limit);
- LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
- LogSetting("Renderer_GPUAccuracyLevel", Settings::values.gpu_accuracy);
+ LogSetting("System_LanguageIndex", Settings::values.language_index.GetValue());
+ LogSetting("System_RegionIndex", Settings::values.region_index.GetValue());
+ LogSetting("System_TimeZoneIndex", Settings::values.time_zone_index.GetValue());
+ LogSetting("Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
+ LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor.GetValue());
+ LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit.GetValue());
+ LogSetting("Renderer_FrameLimit", Settings::values.frame_limit.GetValue());
+ LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache.GetValue());
+ LogSetting("Renderer_GPUAccuracyLevel", Settings::values.gpu_accuracy.GetValue());
LogSetting("Renderer_UseAsynchronousGpuEmulation",
- Settings::values.use_asynchronous_gpu_emulation);
- LogSetting("Renderer_UseVsync", Settings::values.use_vsync);
- LogSetting("Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders);
- LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy);
+ Settings::values.use_asynchronous_gpu_emulation.GetValue());
+ LogSetting("Renderer_UseVsync", Settings::values.use_vsync.GetValue());
+ LogSetting("Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders.GetValue());
+ LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy.GetValue());
LogSetting("Audio_OutputEngine", Settings::values.sink_id);
- LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
+ LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching.GetValue());
LogSetting("Audio_OutputDevice", Settings::values.audio_device_id);
LogSetting("DataStorage_UseVirtualSd", Settings::values.use_virtual_sd);
LogSetting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir));
@@ -131,15 +132,56 @@ float Volume() {
if (values.audio_muted) {
return 0.0f;
}
- return values.volume;
+ return values.volume.GetValue();
}
bool IsGPULevelExtreme() {
- return values.gpu_accuracy == GPUAccuracy::Extreme;
+ return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme;
}
bool IsGPULevelHigh() {
- return values.gpu_accuracy == GPUAccuracy::Extreme || values.gpu_accuracy == GPUAccuracy::High;
+ return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme ||
+ values.gpu_accuracy.GetValue() == GPUAccuracy::High;
+}
+
+void RestoreGlobalState() {
+ // If a game is running, DO NOT restore the global settings state
+ if (Core::System::GetInstance().IsPoweredOn()) {
+ return;
+ }
+
+ // Audio
+ values.enable_audio_stretching.SetGlobal(true);
+ values.volume.SetGlobal(true);
+
+ // Core
+ values.use_multi_core.SetGlobal(true);
+
+ // Renderer
+ values.renderer_backend.SetGlobal(true);
+ values.vulkan_device.SetGlobal(true);
+ values.aspect_ratio.SetGlobal(true);
+ values.max_anisotropy.SetGlobal(true);
+ values.use_frame_limit.SetGlobal(true);
+ values.frame_limit.SetGlobal(true);
+ values.use_disk_shader_cache.SetGlobal(true);
+ values.gpu_accuracy.SetGlobal(true);
+ values.use_asynchronous_gpu_emulation.SetGlobal(true);
+ values.use_vsync.SetGlobal(true);
+ values.use_assembly_shaders.SetGlobal(true);
+ values.use_fast_gpu_time.SetGlobal(true);
+ values.force_30fps_mode.SetGlobal(true);
+ values.bg_red.SetGlobal(true);
+ values.bg_green.SetGlobal(true);
+ values.bg_blue.SetGlobal(true);
+
+ // System
+ values.language_index.SetGlobal(true);
+ values.region_index.SetGlobal(true);
+ values.time_zone_index.SetGlobal(true);
+ values.rng_seed.SetGlobal(true);
+ values.custom_rtc.SetGlobal(true);
+ values.sound_index.SetGlobal(true);
}
} // namespace Settings
diff --git a/src/core/settings.h b/src/core/settings.h
index a598ccbc1..850ca4072 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -382,20 +382,85 @@ enum class GPUAccuracy : u32 {
Extreme = 2,
};
+extern bool configuring_global;
+
+template <typename Type>
+class Setting final {
+public:
+ Setting() = default;
+ explicit Setting(Type val) : global{val} {}
+ ~Setting() = default;
+ void SetGlobal(bool to_global) {
+ use_global = to_global;
+ }
+ bool UsingGlobal() const {
+ return use_global;
+ }
+ Type GetValue(bool need_global = false) const {
+ if (use_global || need_global) {
+ return global;
+ }
+ return local;
+ }
+ void SetValue(const Type& value) {
+ if (use_global) {
+ global = value;
+ } else {
+ local = value;
+ }
+ }
+
+private:
+ bool use_global = true;
+ Type global{};
+ Type local{};
+};
+
struct Values {
+ // Audio
+ std::string audio_device_id;
+ std::string sink_id;
+ bool audio_muted;
+ Setting<bool> enable_audio_stretching;
+ Setting<float> volume;
+
+ // Core
+ Setting<bool> use_multi_core;
+
+ // Renderer
+ Setting<RendererBackend> renderer_backend;
+ bool renderer_debug;
+ Setting<int> vulkan_device;
+
+ Setting<u16> resolution_factor = Setting(static_cast<u16>(1));
+ Setting<int> aspect_ratio;
+ Setting<int> max_anisotropy;
+ Setting<bool> use_frame_limit;
+ Setting<u16> frame_limit;
+ Setting<bool> use_disk_shader_cache;
+ Setting<GPUAccuracy> gpu_accuracy;
+ Setting<bool> use_asynchronous_gpu_emulation;
+ Setting<bool> use_vsync;
+ Setting<bool> use_assembly_shaders;
+ Setting<bool> force_30fps_mode;
+ Setting<bool> use_fast_gpu_time;
+
+ Setting<float> bg_red;
+ Setting<float> bg_green;
+ Setting<float> bg_blue;
+
// System
- bool use_docked_mode;
- std::optional<u32> rng_seed;
+ Setting<std::optional<u32>> rng_seed;
// Measured in seconds since epoch
- std::optional<std::chrono::seconds> custom_rtc;
+ Setting<std::optional<std::chrono::seconds>> custom_rtc;
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
std::chrono::seconds custom_rtc_differential;
s32 current_user;
- s32 language_index;
- s32 region_index;
- s32 time_zone_index;
- s32 sound_index;
+ Setting<s32> language_index;
+ Setting<s32> region_index;
+ Setting<s32> time_zone_index;
+ Setting<s32> sound_index;
// Controls
std::array<PlayerInput, 10> players;
@@ -419,8 +484,7 @@ struct Values {
u16 udp_input_port;
u8 udp_pad_index;
- // Core
- bool use_multi_core;
+ bool use_docked_mode;
// Data Storage
bool use_virtual_sd;
@@ -432,39 +496,6 @@ struct Values {
NANDUserSize nand_user_size;
SDMCSize sdmc_size;
- // Renderer
- RendererBackend renderer_backend;
- bool renderer_debug;
- int vulkan_device;
-
- u16 resolution_factor{1};
- int aspect_ratio;
- int max_anisotropy;
- bool use_frame_limit;
- u16 frame_limit;
- bool use_disk_shader_cache;
- GPUAccuracy gpu_accuracy;
- bool use_asynchronous_gpu_emulation;
- bool use_vsync;
- bool use_assembly_shaders;
- bool force_30fps_mode;
- bool use_fast_gpu_time;
-
- float bg_red;
- float bg_green;
- float bg_blue;
-
- std::string log_filter;
-
- bool use_dev_keys;
-
- // Audio
- bool audio_muted;
- std::string sink_id;
- bool enable_audio_stretching;
- std::string audio_device_id;
- float volume;
-
// Debugging
bool record_frame_times;
bool use_gdbstub;
@@ -477,7 +508,11 @@ struct Values {
bool disable_cpu_opt;
bool disable_macro_jit;
- // BCAT
+ // Misceallaneous
+ std::string log_filter;
+ bool use_dev_keys;
+
+ // Services
std::string bcat_backend;
bool bcat_boxcat_local;
@@ -501,4 +536,7 @@ std::string GetTimeZoneString();
void Apply();
void LogSettings();
+// Restore the global state of all applicable settings in the Values struct
+void RestoreGlobalState();
+
} // namespace Settings
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index c781b3cfc..78915e6db 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -189,19 +189,24 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
// Log user configuration information
constexpr auto field_type = Telemetry::FieldType::UserConfig;
AddField(field_type, "Audio_SinkId", Settings::values.sink_id);
- AddField(field_type, "Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
- AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core);
- AddField(field_type, "Renderer_Backend", TranslateRenderer(Settings::values.renderer_backend));
- AddField(field_type, "Renderer_ResolutionFactor", Settings::values.resolution_factor);
- AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit);
- AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit);
- AddField(field_type, "Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
+ AddField(field_type, "Audio_EnableAudioStretching",
+ Settings::values.enable_audio_stretching.GetValue());
+ AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
+ AddField(field_type, "Renderer_Backend",
+ TranslateRenderer(Settings::values.renderer_backend.GetValue()));
+ AddField(field_type, "Renderer_ResolutionFactor",
+ Settings::values.resolution_factor.GetValue());
+ AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit.GetValue());
+ AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit.GetValue());
+ AddField(field_type, "Renderer_UseDiskShaderCache",
+ Settings::values.use_disk_shader_cache.GetValue());
AddField(field_type, "Renderer_GPUAccuracyLevel",
- TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy));
+ TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue()));
AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
- Settings::values.use_asynchronous_gpu_emulation);
- AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync);
- AddField(field_type, "Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders);
+ Settings::values.use_asynchronous_gpu_emulation.GetValue());
+ AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
+ AddField(field_type, "Renderer_UseAssemblyShaders",
+ Settings::values.use_assembly_shaders.GetValue());
AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode);
}