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-rw-r--r--src/core/CMakeLists.txt6
-rw-r--r--src/core/hle/kernel/address_arbiter.cpp10
-rw-r--r--src/core/hle/kernel/client_port.cpp3
-rw-r--r--src/core/hle/kernel/client_session.cpp11
-rw-r--r--src/core/hle/kernel/client_session.h8
-rw-r--r--src/core/hle/kernel/errors.h3
-rw-r--r--src/core/hle/kernel/k_scheduler.cpp5
-rw-r--r--src/core/hle/kernel/k_synchronization_object.cpp171
-rw-r--r--src/core/hle/kernel/k_synchronization_object.h58
-rw-r--r--src/core/hle/kernel/kernel.cpp15
-rw-r--r--src/core/hle/kernel/kernel.h6
-rw-r--r--src/core/hle/kernel/mutex.cpp4
-rw-r--r--src/core/hle/kernel/process.cpp21
-rw-r--r--src/core/hle/kernel/process.h14
-rw-r--r--src/core/hle/kernel/readable_event.cpp18
-rw-r--r--src/core/hle/kernel/readable_event.h12
-rw-r--r--src/core/hle/kernel/server_port.cpp14
-rw-r--r--src/core/hle/kernel/server_port.h7
-rw-r--r--src/core/hle/kernel/server_session.cpp23
-rw-r--r--src/core/hle/kernel/server_session.h12
-rw-r--r--src/core/hle/kernel/session.cpp11
-rw-r--r--src/core/hle/kernel/session.h8
-rw-r--r--src/core/hle/kernel/svc.cpp47
-rw-r--r--src/core/hle/kernel/svc_wrap.h9
-rw-r--r--src/core/hle/kernel/synchronization.cpp116
-rw-r--r--src/core/hle/kernel/synchronization.h44
-rw-r--r--src/core/hle/kernel/synchronization_object.cpp49
-rw-r--r--src/core/hle/kernel/synchronization_object.h77
-rw-r--r--src/core/hle/kernel/thread.cpp66
-rw-r--r--src/core/hle/kernel/thread.h131
-rw-r--r--src/core/hle/service/sm/sm.cpp3
31 files changed, 379 insertions, 603 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index d0c1beaf7..548b3911e 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -164,6 +164,8 @@ add_library(core STATIC
hle/kernel/k_scheduler_lock.h
hle/kernel/k_scoped_lock.h
hle/kernel/k_scoped_scheduler_lock_and_sleep.h
+ hle/kernel/k_synchronization_object.cpp
+ hle/kernel/k_synchronization_object.h
hle/kernel/kernel.cpp
hle/kernel/kernel.h
hle/kernel/memory/address_space_info.cpp
@@ -213,10 +215,6 @@ add_library(core STATIC
hle/kernel/svc_results.h
hle/kernel/svc_types.h
hle/kernel/svc_wrap.h
- hle/kernel/synchronization_object.cpp
- hle/kernel/synchronization_object.h
- hle/kernel/synchronization.cpp
- hle/kernel/synchronization.h
hle/kernel/thread.cpp
hle/kernel/thread.h
hle/kernel/time_manager.cpp
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
index 20ffa7d47..23e1ef032 100644
--- a/src/core/hle/kernel/address_arbiter.cpp
+++ b/src/core/hle/kernel/address_arbiter.cpp
@@ -37,7 +37,7 @@ void AddressArbiter::WakeThreads(const std::vector<std::shared_ptr<Thread>>& wai
waiting_threads[i]->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
RemoveThread(waiting_threads[i]);
waiting_threads[i]->WaitForArbitration(false);
- waiting_threads[i]->ResumeFromWait();
+ waiting_threads[i]->Wakeup();
}
}
@@ -160,7 +160,7 @@ ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s6
{
KScopedSchedulerLockAndSleep lock(kernel, event_handle, current_thread, timeout);
- if (current_thread->IsPendingTermination()) {
+ if (current_thread->IsTerminationRequested()) {
lock.CancelSleep();
return ERR_THREAD_TERMINATING;
}
@@ -201,7 +201,7 @@ ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s6
current_thread->SetArbiterWaitAddress(address);
InsertThread(SharedFrom(current_thread));
- current_thread->SetStatus(ThreadStatus::WaitArb);
+ current_thread->SetState(ThreadStatus::WaitArb);
current_thread->WaitForArbitration(true);
}
@@ -230,7 +230,7 @@ ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 t
{
KScopedSchedulerLockAndSleep lock(kernel, event_handle, current_thread, timeout);
- if (current_thread->IsPendingTermination()) {
+ if (current_thread->IsTerminationRequested()) {
lock.CancelSleep();
return ERR_THREAD_TERMINATING;
}
@@ -256,7 +256,7 @@ ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 t
current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
current_thread->SetArbiterWaitAddress(address);
InsertThread(SharedFrom(current_thread));
- current_thread->SetStatus(ThreadStatus::WaitArb);
+ current_thread->SetState(ThreadStatus::WaitArb);
current_thread->WaitForArbitration(true);
}
diff --git a/src/core/hle/kernel/client_port.cpp b/src/core/hle/kernel/client_port.cpp
index 8aff2227a..f8f005f15 100644
--- a/src/core/hle/kernel/client_port.cpp
+++ b/src/core/hle/kernel/client_port.cpp
@@ -33,9 +33,6 @@ ResultVal<std::shared_ptr<ClientSession>> ClientPort::Connect() {
server_port->AppendPendingSession(std::move(server));
}
- // Wake the threads waiting on the ServerPort
- server_port->Signal();
-
return MakeResult(std::move(client));
}
diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp
index be9eba519..e8e52900d 100644
--- a/src/core/hle/kernel/client_session.cpp
+++ b/src/core/hle/kernel/client_session.cpp
@@ -12,7 +12,7 @@
namespace Kernel {
-ClientSession::ClientSession(KernelCore& kernel) : SynchronizationObject{kernel} {}
+ClientSession::ClientSession(KernelCore& kernel) : KSynchronizationObject{kernel} {}
ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
@@ -22,15 +22,6 @@ ClientSession::~ClientSession() {
}
}
-bool ClientSession::ShouldWait(const Thread* thread) const {
- UNIMPLEMENTED();
- return {};
-}
-
-void ClientSession::Acquire(Thread* thread) {
- UNIMPLEMENTED();
-}
-
bool ClientSession::IsSignaled() const {
UNIMPLEMENTED();
return true;
diff --git a/src/core/hle/kernel/client_session.h b/src/core/hle/kernel/client_session.h
index e5e0690c2..d5c9ebee8 100644
--- a/src/core/hle/kernel/client_session.h
+++ b/src/core/hle/kernel/client_session.h
@@ -7,7 +7,7 @@
#include <memory>
#include <string>
-#include "core/hle/kernel/synchronization_object.h"
+#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/result.h"
union ResultCode;
@@ -26,7 +26,7 @@ class KernelCore;
class Session;
class Thread;
-class ClientSession final : public SynchronizationObject {
+class ClientSession final : public KSynchronizationObject {
public:
explicit ClientSession(KernelCore& kernel);
~ClientSession() override;
@@ -49,10 +49,6 @@ public:
ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing);
- bool ShouldWait(const Thread* thread) const override;
-
- void Acquire(Thread* thread) override;
-
bool IsSignaled() const override;
private:
diff --git a/src/core/hle/kernel/errors.h b/src/core/hle/kernel/errors.h
index d4e5d88cf..7d32a39f0 100644
--- a/src/core/hle/kernel/errors.h
+++ b/src/core/hle/kernel/errors.h
@@ -13,12 +13,14 @@ namespace Kernel {
constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED{ErrorModule::Kernel, 7};
constexpr ResultCode ERR_INVALID_CAPABILITY_DESCRIPTOR{ErrorModule::Kernel, 14};
constexpr ResultCode ERR_THREAD_TERMINATING{ErrorModule::Kernel, 59};
+constexpr ResultCode ERR_TERMINATION_REQUESTED{ErrorModule::Kernel, 59};
constexpr ResultCode ERR_INVALID_SIZE{ErrorModule::Kernel, 101};
constexpr ResultCode ERR_INVALID_ADDRESS{ErrorModule::Kernel, 102};
constexpr ResultCode ERR_OUT_OF_RESOURCES{ErrorModule::Kernel, 103};
constexpr ResultCode ERR_OUT_OF_MEMORY{ErrorModule::Kernel, 104};
constexpr ResultCode ERR_HANDLE_TABLE_FULL{ErrorModule::Kernel, 105};
constexpr ResultCode ERR_INVALID_ADDRESS_STATE{ErrorModule::Kernel, 106};
+constexpr ResultCode ERR_INVALID_CURRENT_MEMORY{ErrorModule::Kernel, 106};
constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS{ErrorModule::Kernel, 108};
constexpr ResultCode ERR_INVALID_MEMORY_RANGE{ErrorModule::Kernel, 110};
constexpr ResultCode ERR_INVALID_PROCESSOR_ID{ErrorModule::Kernel, 113};
@@ -28,6 +30,7 @@ constexpr ResultCode ERR_INVALID_POINTER{ErrorModule::Kernel, 115};
constexpr ResultCode ERR_INVALID_COMBINATION{ErrorModule::Kernel, 116};
constexpr ResultCode RESULT_TIMEOUT{ErrorModule::Kernel, 117};
constexpr ResultCode ERR_SYNCHRONIZATION_CANCELED{ErrorModule::Kernel, 118};
+constexpr ResultCode ERR_CANCELLED{ErrorModule::Kernel, 118};
constexpr ResultCode ERR_OUT_OF_RANGE{ErrorModule::Kernel, 119};
constexpr ResultCode ERR_INVALID_ENUM_VALUE{ErrorModule::Kernel, 120};
constexpr ResultCode ERR_NOT_FOUND{ErrorModule::Kernel, 121};
diff --git a/src/core/hle/kernel/k_scheduler.cpp b/src/core/hle/kernel/k_scheduler.cpp
index c5fd82a6b..f44d31992 100644
--- a/src/core/hle/kernel/k_scheduler.cpp
+++ b/src/core/hle/kernel/k_scheduler.cpp
@@ -645,8 +645,7 @@ void KScheduler::Unload(Thread* thread) {
void KScheduler::Reload(Thread* thread) {
if (thread) {
- ASSERT_MSG(thread->GetSchedulingStatus() == ThreadSchedStatus::Runnable,
- "Thread must be runnable.");
+ ASSERT_MSG(thread->GetState() == ThreadSchedStatus::Runnable, "Thread must be runnable.");
// Cancel any outstanding wakeup events for this thread
thread->SetIsRunning(true);
@@ -772,7 +771,7 @@ void KScheduler::Initialize() {
{
KScopedSchedulerLock lock{system.Kernel()};
- idle_thread->SetStatus(ThreadStatus::Ready);
+ idle_thread->SetState(ThreadStatus::Ready);
}
}
diff --git a/src/core/hle/kernel/k_synchronization_object.cpp b/src/core/hle/kernel/k_synchronization_object.cpp
new file mode 100644
index 000000000..e7fd119d8
--- /dev/null
+++ b/src/core/hle/kernel/k_synchronization_object.cpp
@@ -0,0 +1,171 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_synchronization_object.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/svc_results.h"
+#include "core/hle/kernel/thread.h"
+
+namespace Kernel {
+
+ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index,
+ KSynchronizationObject** objects, const s32 num_objects,
+ s64 timeout) {
+ // Allocate space on stack for thread nodes.
+ std::vector<ThreadListNode> thread_nodes(num_objects);
+
+ // Prepare for wait.
+ Thread* thread = kernel.CurrentScheduler()->GetCurrentThread();
+ Handle timer = InvalidHandle;
+
+ {
+ // Setup the scheduling lock and sleep.
+ KScopedSchedulerLockAndSleep slp(kernel, timer, thread, timeout);
+
+ // Check if any of the objects are already signaled.
+ for (auto i = 0; i < num_objects; ++i) {
+ ASSERT(objects[i] != nullptr);
+
+ if (objects[i]->IsSignaled()) {
+ *out_index = i;
+ slp.CancelSleep();
+ return RESULT_SUCCESS;
+ }
+ }
+
+ // Check if the timeout is zero.
+ if (timeout == 0) {
+ slp.CancelSleep();
+ return Svc::ResultTimedOut;
+ }
+
+ // Check if the thread should terminate.
+ if (thread->IsTerminationRequested()) {
+ slp.CancelSleep();
+ return Svc::ResultTerminationRequested;
+ }
+
+ // Check if waiting was canceled.
+ if (thread->IsWaitCancelled()) {
+ slp.CancelSleep();
+ thread->ClearWaitCancelled();
+ return Svc::ResultCancelled;
+ }
+
+ // Add the waiters.
+ for (auto i = 0; i < num_objects; ++i) {
+ thread_nodes[i].thread = thread;
+ thread_nodes[i].next = nullptr;
+
+ if (objects[i]->thread_list_tail == nullptr) {
+ objects[i]->thread_list_head = std::addressof(thread_nodes[i]);
+ } else {
+ objects[i]->thread_list_tail->next = std::addressof(thread_nodes[i]);
+ }
+
+ objects[i]->thread_list_tail = std::addressof(thread_nodes[i]);
+ }
+
+ // For debugging only
+ thread->SetWaitObjectsForDebugging(objects, num_objects);
+
+ // Mark the thread as waiting.
+ thread->SetCancellable();
+ thread->SetSyncedObject(nullptr, Svc::ResultTimedOut);
+ thread->SetState(ThreadState::WaitSynch);
+ }
+
+ // The lock/sleep is done, so we should be able to get our result.
+
+ // Thread is no longer cancellable.
+ thread->ClearCancellable();
+
+ // For debugging only
+ thread->SetWaitObjectsForDebugging(nullptr, 0);
+
+ // Cancel the timer as needed.
+ if (timer != InvalidHandle) {
+ auto& time_manager = kernel.TimeManager();
+ time_manager.UnscheduleTimeEvent(timer);
+ }
+
+ // Get the wait result.
+ ResultCode wait_result{RESULT_SUCCESS};
+ s32 sync_index = -1;
+ {
+ KScopedSchedulerLock lock(kernel);
+ KSynchronizationObject* synced_obj;
+ wait_result = thread->GetWaitResult(std::addressof(synced_obj));
+
+ for (auto i = 0; i < num_objects; ++i) {
+ // Unlink the object from the list.
+ ThreadListNode* prev_ptr =
+ reinterpret_cast<ThreadListNode*>(std::addressof(objects[i]->thread_list_head));
+ ThreadListNode* prev_val = nullptr;
+ ThreadListNode *prev, *tail_prev;
+
+ do {
+ prev = prev_ptr;
+ prev_ptr = prev_ptr->next;
+ tail_prev = prev_val;
+ prev_val = prev_ptr;
+ } while (prev_ptr != std::addressof(thread_nodes[i]));
+
+ if (objects[i]->thread_list_tail == std::addressof(thread_nodes[i])) {
+ objects[i]->thread_list_tail = tail_prev;
+ }
+
+ prev->next = thread_nodes[i].next;
+
+ if (objects[i] == synced_obj) {
+ sync_index = i;
+ }
+ }
+ }
+
+ // Set output.
+ *out_index = sync_index;
+ return wait_result;
+}
+
+KSynchronizationObject::KSynchronizationObject(KernelCore& kernel) : Object{kernel} {}
+
+KSynchronizationObject ::~KSynchronizationObject() = default;
+
+void KSynchronizationObject::NotifyAvailable(ResultCode result) {
+ KScopedSchedulerLock lock(kernel);
+
+ // If we're not signaled, we've nothing to notify.
+ if (!this->IsSignaled()) {
+ return;
+ }
+
+ // Iterate over each thread.
+ for (auto* cur_node = thread_list_head; cur_node != nullptr; cur_node = cur_node->next) {
+ Thread* thread = cur_node->thread;
+ if (thread->GetState() == ThreadSchedStatus::Paused) {
+ thread->SetSyncedObject(this, result);
+ thread->SetState(ThreadStatus::Ready);
+ }
+ }
+}
+
+std::vector<Thread*> KSynchronizationObject::GetWaitingThreadsForDebugging() const {
+ std::vector<Thread*> threads;
+
+ // If debugging, dump the list of waiters.
+ {
+ KScopedSchedulerLock lock(kernel);
+ for (auto* cur_node = thread_list_head; cur_node != nullptr; cur_node = cur_node->next) {
+ threads.emplace_back(cur_node->thread);
+ }
+ }
+
+ return threads;
+}
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_synchronization_object.h b/src/core/hle/kernel/k_synchronization_object.h
new file mode 100644
index 000000000..14d80ebf1
--- /dev/null
+++ b/src/core/hle/kernel/k_synchronization_object.h
@@ -0,0 +1,58 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+
+#include "core/hle/kernel/object.h"
+#include "core/hle/result.h"
+
+namespace Kernel {
+
+class KernelCore;
+class Synchronization;
+class Thread;
+
+/// Class that represents a Kernel object that a thread can be waiting on
+class KSynchronizationObject : public Object {
+public:
+ struct ThreadListNode {
+ ThreadListNode* next{};
+ Thread* thread{};
+ };
+
+ [[nodiscard]] static ResultCode Wait(KernelCore& kernel, s32* out_index,
+ KSynchronizationObject** objects, const s32 num_objects,
+ s64 timeout);
+
+ [[nodiscard]] virtual bool IsSignaled() const = 0;
+
+ [[nodiscard]] std::vector<Thread*> GetWaitingThreadsForDebugging() const;
+
+protected:
+ explicit KSynchronizationObject(KernelCore& kernel);
+ virtual ~KSynchronizationObject();
+
+ void NotifyAvailable(ResultCode result);
+ void NotifyAvailable() {
+ return this->NotifyAvailable(RESULT_SUCCESS);
+ }
+
+private:
+ ThreadListNode* thread_list_head{};
+ ThreadListNode* thread_list_tail{};
+};
+
+// Specialization of DynamicObjectCast for KSynchronizationObjects
+template <>
+inline std::shared_ptr<KSynchronizationObject> DynamicObjectCast<KSynchronizationObject>(
+ std::shared_ptr<Object> object) {
+ if (object != nullptr && object->IsWaitable()) {
+ return std::static_pointer_cast<KSynchronizationObject>(object);
+ }
+ return nullptr;
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index e8ece8164..f1dcbe2eb 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -38,7 +38,6 @@
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/service_thread.h"
#include "core/hle/kernel/shared_memory.h"
-#include "core/hle/kernel/synchronization.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/lock.h"
@@ -51,8 +50,7 @@ namespace Kernel {
struct KernelCore::Impl {
explicit Impl(Core::System& system, KernelCore& kernel)
- : synchronization{system}, time_manager{system}, global_handle_table{kernel}, system{
- system} {}
+ : time_manager{system}, global_handle_table{kernel}, system{system} {}
void SetMulticore(bool is_multicore) {
this->is_multicore = is_multicore;
@@ -307,7 +305,6 @@ struct KernelCore::Impl {
std::vector<std::shared_ptr<Process>> process_list;
Process* current_process = nullptr;
std::unique_ptr<Kernel::GlobalSchedulerContext> global_scheduler_context;
- Kernel::Synchronization synchronization;
Kernel::TimeManager time_manager;
std::shared_ptr<ResourceLimit> system_resource_limit;
@@ -461,14 +458,6 @@ const std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES>& Kern
return impl->interrupts;
}
-Kernel::Synchronization& KernelCore::Synchronization() {
- return impl->synchronization;
-}
-
-const Kernel::Synchronization& KernelCore::Synchronization() const {
- return impl->synchronization;
-}
-
Kernel::TimeManager& KernelCore::TimeManager() {
return impl->time_manager;
}
@@ -615,7 +604,7 @@ void KernelCore::Suspend(bool in_suspention) {
KScopedSchedulerLock lock(*this);
ThreadStatus status = should_suspend ? ThreadStatus::Ready : ThreadStatus::WaitSleep;
for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
- impl->suspend_threads[i]->SetStatus(status);
+ impl->suspend_threads[i]->SetState(status);
}
}
}
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index e3169f5a7..9046b5a8a 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -129,12 +129,6 @@ public:
/// Gets the an instance of the current physical CPU core.
const Kernel::PhysicalCore& CurrentPhysicalCore() const;
- /// Gets the an instance of the Synchronization Interface.
- Kernel::Synchronization& Synchronization();
-
- /// Gets the an instance of the Synchronization Interface.
- const Kernel::Synchronization& Synchronization() const;
-
/// Gets the an instance of the TimeManager Interface.
Kernel::TimeManager& TimeManager();
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index 4f8075e0e..badd883aa 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -107,7 +107,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
current_thread->SetMutexWaitAddress(address);
current_thread->SetWaitHandle(requesting_thread_handle);
- current_thread->SetStatus(ThreadStatus::WaitMutex);
+ current_thread->SetState(ThreadStatus::WaitMutex);
// Update the lock holder thread's priority to prevent priority inversion.
holding_thread->AddMutexWaiter(current_thread);
@@ -145,7 +145,7 @@ std::pair<ResultCode, std::shared_ptr<Thread>> Mutex::Unlock(std::shared_ptr<Thr
}
new_owner->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
new_owner->SetLockOwner(nullptr);
- new_owner->ResumeFromWait();
+ new_owner->Wakeup();
system.Memory().Write32(address, mutex_value);
return {RESULT_SUCCESS, new_owner};
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index b905b486a..92e877c3e 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -55,7 +55,7 @@ void SetupMainThread(Core::System& system, Process& owner_process, u32 priority,
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
{
KScopedSchedulerLock lock{kernel};
- thread->SetStatus(ThreadStatus::Ready);
+ thread->SetState(ThreadStatus::Ready);
}
}
} // Anonymous namespace
@@ -406,21 +406,18 @@ void Process::LoadModule(CodeSet code_set, VAddr base_addr) {
ReprotectSegment(code_set.DataSegment(), Memory::MemoryPermission::ReadAndWrite);
}
+bool Process::IsSignaled() const {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+ return is_signaled;
+}
+
Process::Process(Core::System& system)
- : SynchronizationObject{system.Kernel()}, page_table{std::make_unique<Memory::PageTable>(
- system)},
+ : KSynchronizationObject{system.Kernel()}, page_table{std::make_unique<Memory::PageTable>(
+ system)},
handle_table{system.Kernel()}, address_arbiter{system}, mutex{system}, system{system} {}
Process::~Process() = default;
-void Process::Acquire(Thread* thread) {
- ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");
-}
-
-bool Process::ShouldWait(const Thread* thread) const {
- return !is_signaled;
-}
-
void Process::ChangeStatus(ProcessStatus new_status) {
if (status == new_status) {
return;
@@ -428,7 +425,7 @@ void Process::ChangeStatus(ProcessStatus new_status) {
status = new_status;
is_signaled = true;
- Signal();
+ NotifyAvailable();
}
ResultCode Process::AllocateMainThreadStack(std::size_t stack_size) {
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index e412e58aa..901f1ff27 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -13,9 +13,9 @@
#include "common/common_types.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process_capability.h"
-#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/result.h"
namespace Core {
@@ -63,7 +63,7 @@ enum class ProcessStatus {
DebugBreak,
};
-class Process final : public SynchronizationObject {
+class Process final : public KSynchronizationObject {
public:
explicit Process(Core::System& system);
~Process() override;
@@ -304,6 +304,8 @@ public:
void LoadModule(CodeSet code_set, VAddr base_addr);
+ bool IsSignaled() const override;
+
///////////////////////////////////////////////////////////////////////////////////////////////
// Thread-local storage management
@@ -314,12 +316,6 @@ public:
void FreeTLSRegion(VAddr tls_address);
private:
- /// Checks if the specified thread should wait until this process is available.
- bool ShouldWait(const Thread* thread) const override;
-
- /// Acquires/locks this process for the specified thread if it's available.
- void Acquire(Thread* thread) override;
-
/// Changes the process status. If the status is different
/// from the current process status, then this will trigger
/// a process signal.
@@ -410,6 +406,8 @@ private:
/// Schedule count of this process
s64 schedule_count{};
+ bool is_signaled{};
+
/// System context
Core::System& system;
};
diff --git a/src/core/hle/kernel/readable_event.cpp b/src/core/hle/kernel/readable_event.cpp
index cea262ce0..99ed0857e 100644
--- a/src/core/hle/kernel/readable_event.cpp
+++ b/src/core/hle/kernel/readable_event.cpp
@@ -14,24 +14,22 @@
namespace Kernel {
-ReadableEvent::ReadableEvent(KernelCore& kernel) : SynchronizationObject{kernel} {}
+ReadableEvent::ReadableEvent(KernelCore& kernel) : KSynchronizationObject{kernel} {}
ReadableEvent::~ReadableEvent() = default;
-bool ReadableEvent::ShouldWait(const Thread* thread) const {
- return !is_signaled;
-}
-
-void ReadableEvent::Acquire(Thread* thread) {
- ASSERT_MSG(IsSignaled(), "object unavailable!");
-}
-
void ReadableEvent::Signal() {
if (is_signaled) {
return;
}
is_signaled = true;
- SynchronizationObject::Signal();
+ NotifyAvailable();
+}
+
+bool ReadableEvent::IsSignaled() const {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ return is_signaled;
}
void ReadableEvent::Clear() {
diff --git a/src/core/hle/kernel/readable_event.h b/src/core/hle/kernel/readable_event.h
index 3264dd066..34e477274 100644
--- a/src/core/hle/kernel/readable_event.h
+++ b/src/core/hle/kernel/readable_event.h
@@ -4,8 +4,8 @@
#pragma once
+#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/synchronization_object.h"
union ResultCode;
@@ -14,7 +14,7 @@ namespace Kernel {
class KernelCore;
class WritableEvent;
-class ReadableEvent final : public SynchronizationObject {
+class ReadableEvent final : public KSynchronizationObject {
friend class WritableEvent;
public:
@@ -32,9 +32,6 @@ public:
return HANDLE_TYPE;
}
- bool ShouldWait(const Thread* thread) const override;
- void Acquire(Thread* thread) override;
-
/// Unconditionally clears the readable event's state.
void Clear();
@@ -46,11 +43,14 @@ public:
/// then ERR_INVALID_STATE will be returned.
ResultCode Reset();
- void Signal() override;
+ void Signal();
+
+ bool IsSignaled() const override;
private:
explicit ReadableEvent(KernelCore& kernel);
+ bool is_signaled{};
std::string name; ///< Name of event (optional)
};
diff --git a/src/core/hle/kernel/server_port.cpp b/src/core/hle/kernel/server_port.cpp
index a549ae9d7..82857f93b 100644
--- a/src/core/hle/kernel/server_port.cpp
+++ b/src/core/hle/kernel/server_port.cpp
@@ -13,7 +13,7 @@
namespace Kernel {
-ServerPort::ServerPort(KernelCore& kernel) : SynchronizationObject{kernel} {}
+ServerPort::ServerPort(KernelCore& kernel) : KSynchronizationObject{kernel} {}
ServerPort::~ServerPort() = default;
ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() {
@@ -28,15 +28,9 @@ ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() {
void ServerPort::AppendPendingSession(std::shared_ptr<ServerSession> pending_session) {
pending_sessions.push_back(std::move(pending_session));
-}
-
-bool ServerPort::ShouldWait(const Thread* thread) const {
- // If there are no pending sessions, we wait until a new one is added.
- return pending_sessions.empty();
-}
-
-void ServerPort::Acquire(Thread* thread) {
- ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
+ if (pending_sessions.size() == 1) {
+ NotifyAvailable();
+ }
}
bool ServerPort::IsSignaled() const {
diff --git a/src/core/hle/kernel/server_port.h b/src/core/hle/kernel/server_port.h
index 41b191b86..6470df993 100644
--- a/src/core/hle/kernel/server_port.h
+++ b/src/core/hle/kernel/server_port.h
@@ -9,8 +9,8 @@
#include <utility>
#include <vector>
#include "common/common_types.h"
+#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/result.h"
namespace Kernel {
@@ -20,7 +20,7 @@ class KernelCore;
class ServerSession;
class SessionRequestHandler;
-class ServerPort final : public SynchronizationObject {
+class ServerPort final : public KSynchronizationObject {
public:
explicit ServerPort(KernelCore& kernel);
~ServerPort() override;
@@ -79,9 +79,6 @@ public:
/// waiting to be accepted by this port.
void AppendPendingSession(std::shared_ptr<ServerSession> pending_session);
- bool ShouldWait(const Thread* thread) const override;
- void Acquire(Thread* thread) override;
-
bool IsSignaled() const override;
private:
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index b40fe3916..4f2bb7822 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -24,7 +24,7 @@
namespace Kernel {
-ServerSession::ServerSession(KernelCore& kernel) : SynchronizationObject{kernel} {}
+ServerSession::ServerSession(KernelCore& kernel) : KSynchronizationObject{kernel} {}
ServerSession::~ServerSession() {
kernel.ReleaseServiceThread(service_thread);
@@ -42,16 +42,6 @@ ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kern
return MakeResult(std::move(session));
}
-bool ServerSession::ShouldWait(const Thread* thread) const {
- // Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
- if (!parent->Client()) {
- return false;
- }
-
- // Wait if we have no pending requests, or if we're currently handling a request.
- return pending_requesting_threads.empty() || currently_handling != nullptr;
-}
-
bool ServerSession::IsSignaled() const {
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
if (!parent->Client()) {
@@ -62,15 +52,6 @@ bool ServerSession::IsSignaled() const {
return !pending_requesting_threads.empty() && currently_handling == nullptr;
}
-void ServerSession::Acquire(Thread* thread) {
- ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
- // We are now handling a request, pop it from the stack.
- // TODO(Subv): What happens if the client endpoint is closed before any requests are made?
- ASSERT(!pending_requesting_threads.empty());
- currently_handling = pending_requesting_threads.back();
- pending_requesting_threads.pop_back();
-}
-
void ServerSession::ClientDisconnected() {
// We keep a shared pointer to the hle handler to keep it alive throughout
// the call to ClientDisconnected, as ClientDisconnected invalidates the
@@ -172,7 +153,7 @@ ResultCode ServerSession::CompleteSyncRequest(HLERequestContext& context) {
{
KScopedSchedulerLock lock(kernel);
if (!context.IsThreadWaiting()) {
- context.GetThread().ResumeFromWait();
+ context.GetThread().Wakeup();
context.GetThread().SetSynchronizationResults(nullptr, result);
}
}
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index e8d1d99ea..9155cf7f5 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -10,8 +10,8 @@
#include <vector>
#include "common/threadsafe_queue.h"
+#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/service_thread.h"
-#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/result.h"
namespace Core::Memory {
@@ -43,7 +43,7 @@ class Thread;
* After the server replies to the request, the response is marshalled back to the caller's
* TLS buffer and control is transferred back to it.
*/
-class ServerSession final : public SynchronizationObject {
+class ServerSession final : public KSynchronizationObject {
friend class ServiceThread;
public:
@@ -77,8 +77,6 @@ public:
return parent.get();
}
- bool IsSignaled() const override;
-
/**
* Sets the HLE handler for the session. This handler will be called to service IPC requests
* instead of the regular IPC machinery. (The regular IPC machinery is currently not
@@ -100,10 +98,6 @@ public:
ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing);
- bool ShouldWait(const Thread* thread) const override;
-
- void Acquire(Thread* thread) override;
-
/// Called when a client disconnection occurs.
void ClientDisconnected();
@@ -130,6 +124,8 @@ public:
convert_to_domain = true;
}
+ bool IsSignaled() const override;
+
private:
/// Queues a sync request from the emulated application.
ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
diff --git a/src/core/hle/kernel/session.cpp b/src/core/hle/kernel/session.cpp
index e4dd53e24..75304b961 100644
--- a/src/core/hle/kernel/session.cpp
+++ b/src/core/hle/kernel/session.cpp
@@ -9,7 +9,7 @@
namespace Kernel {
-Session::Session(KernelCore& kernel) : SynchronizationObject{kernel} {}
+Session::Session(KernelCore& kernel) : KSynchronizationObject{kernel} {}
Session::~Session() = default;
Session::SessionPair Session::Create(KernelCore& kernel, std::string name) {
@@ -24,18 +24,9 @@ Session::SessionPair Session::Create(KernelCore& kernel, std::string name) {
return std::make_pair(std::move(client_session), std::move(server_session));
}
-bool Session::ShouldWait(const Thread* thread) const {
- UNIMPLEMENTED();
- return {};
-}
-
bool Session::IsSignaled() const {
UNIMPLEMENTED();
return true;
}
-void Session::Acquire(Thread* thread) {
- UNIMPLEMENTED();
-}
-
} // namespace Kernel
diff --git a/src/core/hle/kernel/session.h b/src/core/hle/kernel/session.h
index 7cd9c0d77..f6dd2c1d2 100644
--- a/src/core/hle/kernel/session.h
+++ b/src/core/hle/kernel/session.h
@@ -8,7 +8,7 @@
#include <string>
#include <utility>
-#include "core/hle/kernel/synchronization_object.h"
+#include "core/hle/kernel/k_synchronization_object.h"
namespace Kernel {
@@ -19,7 +19,7 @@ class ServerSession;
* Parent structure to link the client and server endpoints of a session with their associated
* client port.
*/
-class Session final : public SynchronizationObject {
+class Session final : public KSynchronizationObject {
public:
explicit Session(KernelCore& kernel);
~Session() override;
@@ -37,12 +37,8 @@ public:
return HANDLE_TYPE;
}
- bool ShouldWait(const Thread* thread) const override;
-
bool IsSignaled() const override;
- void Acquire(Thread* thread) override;
-
std::shared_ptr<ClientSession> Client() {
if (auto result{client.lock()}) {
return result;
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index de3ed25da..0a3064c7d 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -26,6 +26,7 @@
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_block.h"
#include "core/hle/kernel/memory/page_table.h"
@@ -38,7 +39,6 @@
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_types.h"
#include "core/hle/kernel/svc_wrap.h"
-#include "core/hle/kernel/synchronization.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/kernel/transfer_memory.h"
@@ -343,25 +343,14 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
auto thread = kernel.CurrentScheduler()->GetCurrentThread();
{
KScopedSchedulerLock lock(kernel);
- thread->InvalidateHLECallback();
- thread->SetStatus(ThreadStatus::WaitIPC);
+ thread->SetState(ThreadStatus::WaitIPC);
session->SendSyncRequest(SharedFrom(thread), system.Memory(), system.CoreTiming());
}
- if (thread->HasHLECallback()) {
- Handle event_handle = thread->GetHLETimeEvent();
- if (event_handle != InvalidHandle) {
- auto& time_manager = kernel.TimeManager();
- time_manager.UnscheduleTimeEvent(event_handle);
- }
-
- {
- KScopedSchedulerLock lock(kernel);
- auto* sync_object = thread->GetHLESyncObject();
- sync_object->RemoveWaitingThread(SharedFrom(thread));
- }
-
- thread->InvokeHLECallback(SharedFrom(thread));
+ Handle event_handle = thread->GetHLETimeEvent();
+ if (event_handle != InvalidHandle) {
+ auto& time_manager = kernel.TimeManager();
+ time_manager.UnscheduleTimeEvent(event_handle);
}
return thread->GetSignalingResult();
@@ -436,7 +425,7 @@ static ResultCode GetProcessId32(Core::System& system, u32* process_id_low, u32*
}
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
-static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr handles_address,
+static ResultCode WaitSynchronization(Core::System& system, s32* index, VAddr handles_address,
u64 handle_count, s64 nano_seconds) {
LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, handle_count={}, nano_seconds={}",
handles_address, handle_count, nano_seconds);
@@ -458,28 +447,26 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
}
auto& kernel = system.Kernel();
- Thread::ThreadSynchronizationObjects objects(handle_count);
+ std::vector<KSynchronizationObject*> objects(handle_count);
const auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
for (u64 i = 0; i < handle_count; ++i) {
const Handle handle = memory.Read32(handles_address + i * sizeof(Handle));
- const auto object = handle_table.Get<SynchronizationObject>(handle);
+ const auto object = handle_table.Get<KSynchronizationObject>(handle);
if (object == nullptr) {
LOG_ERROR(Kernel_SVC, "Object is a nullptr");
return ERR_INVALID_HANDLE;
}
- objects[i] = object;
+ objects[i] = object.get();
}
- auto& synchronization = kernel.Synchronization();
- const auto [result, handle_result] = synchronization.WaitFor(objects, nano_seconds);
- *index = handle_result;
- return result;
+ return KSynchronizationObject::Wait(kernel, index, objects.data(),
+ static_cast<s32>(objects.size()), nano_seconds);
}
static ResultCode WaitSynchronization32(Core::System& system, u32 timeout_low, u32 handles_address,
- s32 handle_count, u32 timeout_high, Handle* index) {
+ s32 handle_count, u32 timeout_high, s32* index) {
const s64 nano_seconds{(static_cast<s64>(timeout_high) << 32) | static_cast<s64>(timeout_low)};
return WaitSynchronization(system, index, handles_address, handle_count, nano_seconds);
}
@@ -1655,7 +1642,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
- if (thread->IsPendingTermination()) {
+ if (thread->IsTerminationRequested()) {
lock.CancelSleep();
return ERR_THREAD_TERMINATING;
}
@@ -1674,7 +1661,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
current_thread->SetCondVarWaitAddress(condition_variable_addr);
current_thread->SetMutexWaitAddress(mutex_addr);
current_thread->SetWaitHandle(thread_handle);
- current_thread->SetStatus(ThreadStatus::WaitCondVar);
+ current_thread->SetState(ThreadStatus::WaitCondVar);
current_process->InsertConditionVariableThread(SharedFrom(current_thread));
}
@@ -1761,7 +1748,7 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
thread->SetLockOwner(nullptr);
thread->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
- thread->ResumeFromWait();
+ thread->Wakeup();
} else {
// The mutex is already owned by some other thread, make this thread wait on it.
const Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
@@ -1769,7 +1756,7 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
auto owner = handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
if (thread->GetStatus() == ThreadStatus::WaitCondVar) {
- thread->SetStatus(ThreadStatus::WaitMutex);
+ thread->SetState(ThreadStatus::WaitMutex);
}
owner->AddMutexWaiter(thread);
diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h
index 0b6dd9df0..f94c487ba 100644
--- a/src/core/hle/kernel/svc_wrap.h
+++ b/src/core/hle/kernel/svc_wrap.h
@@ -215,9 +215,10 @@ void SvcWrap64(Core::System& system) {
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2)).raw);
}
-template <ResultCode func(Core::System&, u32*, u64, u64, s64)>
+// Used by WaitSynchronization
+template <ResultCode func(Core::System&, s32*, u64, u64, s64)>
void SvcWrap64(Core::System& system) {
- u32 param_1 = 0;
+ s32 param_1 = 0;
const u32 retval = func(system, &param_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
static_cast<s64>(Param(system, 3)))
.raw;
@@ -539,9 +540,9 @@ void SvcWrap32(Core::System& system) {
}
// Used by WaitSynchronization32
-template <ResultCode func(Core::System&, u32, u32, s32, u32, Handle*)>
+template <ResultCode func(Core::System&, u32, u32, s32, u32, s32*)>
void SvcWrap32(Core::System& system) {
- u32 param_1 = 0;
+ s32 param_1 = 0;
const u32 retval = func(system, Param32(system, 0), Param32(system, 1), Param32(system, 2),
Param32(system, 3), &param_1)
.raw;
diff --git a/src/core/hle/kernel/synchronization.cpp b/src/core/hle/kernel/synchronization.cpp
deleted file mode 100644
index d3f520ea2..000000000
--- a/src/core/hle/kernel/synchronization.cpp
+++ /dev/null
@@ -1,116 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "core/core.h"
-#include "core/hle/kernel/errors.h"
-#include "core/hle/kernel/handle_table.h"
-#include "core/hle/kernel/k_scheduler.h"
-#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/synchronization.h"
-#include "core/hle/kernel/synchronization_object.h"
-#include "core/hle/kernel/thread.h"
-#include "core/hle/kernel/time_manager.h"
-
-namespace Kernel {
-
-Synchronization::Synchronization(Core::System& system) : system{system} {}
-
-void Synchronization::SignalObject(SynchronizationObject& obj) const {
- auto& kernel = system.Kernel();
- KScopedSchedulerLock lock(kernel);
- if (obj.IsSignaled()) {
- for (auto thread : obj.GetWaitingThreads()) {
- if (thread->GetSchedulingStatus() == ThreadSchedStatus::Paused) {
- if (thread->GetStatus() != ThreadStatus::WaitHLEEvent) {
- ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
- ASSERT(thread->IsWaitingSync());
- }
- thread->SetSynchronizationResults(&obj, RESULT_SUCCESS);
- thread->ResumeFromWait();
- }
- }
- obj.ClearWaitingThreads();
- }
-}
-
-std::pair<ResultCode, Handle> Synchronization::WaitFor(
- std::vector<std::shared_ptr<SynchronizationObject>>& sync_objects, s64 nano_seconds) {
- auto& kernel = system.Kernel();
- auto* const thread = kernel.CurrentScheduler()->GetCurrentThread();
- Handle event_handle = InvalidHandle;
- {
- KScopedSchedulerLockAndSleep lock(kernel, event_handle, thread, nano_seconds);
- const auto itr =
- std::find_if(sync_objects.begin(), sync_objects.end(),
- [thread](const std::shared_ptr<SynchronizationObject>& object) {
- return object->IsSignaled();
- });
-
- if (itr != sync_objects.end()) {
- // We found a ready object, acquire it and set the result value
- SynchronizationObject* object = itr->get();
- object->Acquire(thread);
- const u32 index = static_cast<s32>(std::distance(sync_objects.begin(), itr));
- lock.CancelSleep();
- return {RESULT_SUCCESS, index};
- }
-
- if (nano_seconds == 0) {
- lock.CancelSleep();
- return {RESULT_TIMEOUT, InvalidHandle};
- }
-
- if (thread->IsPendingTermination()) {
- lock.CancelSleep();
- return {ERR_THREAD_TERMINATING, InvalidHandle};
- }
-
- if (thread->IsSyncCancelled()) {
- thread->SetSyncCancelled(false);
- lock.CancelSleep();
- return {ERR_SYNCHRONIZATION_CANCELED, InvalidHandle};
- }
-
- for (auto& object : sync_objects) {
- object->AddWaitingThread(SharedFrom(thread));
- }
-
- thread->SetSynchronizationObjects(&sync_objects);
- thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
- thread->SetStatus(ThreadStatus::WaitSynch);
- thread->SetWaitingSync(true);
- }
- thread->SetWaitingSync(false);
-
- if (event_handle != InvalidHandle) {
- auto& time_manager = kernel.TimeManager();
- time_manager.UnscheduleTimeEvent(event_handle);
- }
-
- {
- KScopedSchedulerLock lock(kernel);
- ResultCode signaling_result = thread->GetSignalingResult();
- SynchronizationObject* signaling_object = thread->GetSignalingObject();
- thread->SetSynchronizationObjects(nullptr);
- auto shared_thread = SharedFrom(thread);
- for (auto& obj : sync_objects) {
- obj->RemoveWaitingThread(shared_thread);
- }
- if (signaling_object != nullptr) {
- const auto itr = std::find_if(
- sync_objects.begin(), sync_objects.end(),
- [signaling_object](const std::shared_ptr<SynchronizationObject>& object) {
- return object.get() == signaling_object;
- });
- ASSERT(itr != sync_objects.end());
- signaling_object->Acquire(thread);
- const u32 index = static_cast<s32>(std::distance(sync_objects.begin(), itr));
- return {signaling_result, index};
- }
- return {signaling_result, -1};
- }
-}
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/synchronization.h b/src/core/hle/kernel/synchronization.h
deleted file mode 100644
index 379f4b1d3..000000000
--- a/src/core/hle/kernel/synchronization.h
+++ /dev/null
@@ -1,44 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-#include <utility>
-#include <vector>
-
-#include "core/hle/kernel/object.h"
-#include "core/hle/result.h"
-
-namespace Core {
-class System;
-} // namespace Core
-
-namespace Kernel {
-
-class SynchronizationObject;
-
-/**
- * The 'Synchronization' class is an interface for handling synchronization methods
- * used by Synchronization objects and synchronization SVCs. This centralizes processing of
- * such
- */
-class Synchronization {
-public:
- explicit Synchronization(Core::System& system);
-
- /// Signals a synchronization object, waking up all its waiting threads
- void SignalObject(SynchronizationObject& obj) const;
-
- /// Tries to see if waiting for any of the sync_objects is necessary, if not
- /// it returns Success and the handle index of the signaled sync object. In
- /// case not, the current thread will be locked and wait for nano_seconds or
- /// for a synchronization object to signal.
- std::pair<ResultCode, Handle> WaitFor(
- std::vector<std::shared_ptr<SynchronizationObject>>& sync_objects, s64 nano_seconds);
-
-private:
- Core::System& system;
-};
-} // namespace Kernel
diff --git a/src/core/hle/kernel/synchronization_object.cpp b/src/core/hle/kernel/synchronization_object.cpp
deleted file mode 100644
index ba4d39157..000000000
--- a/src/core/hle/kernel/synchronization_object.cpp
+++ /dev/null
@@ -1,49 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "common/logging/log.h"
-#include "core/core.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/synchronization.h"
-#include "core/hle/kernel/synchronization_object.h"
-#include "core/hle/kernel/thread.h"
-
-namespace Kernel {
-
-SynchronizationObject::SynchronizationObject(KernelCore& kernel) : Object{kernel} {}
-SynchronizationObject::~SynchronizationObject() = default;
-
-void SynchronizationObject::Signal() {
- kernel.Synchronization().SignalObject(*this);
-}
-
-void SynchronizationObject::AddWaitingThread(std::shared_ptr<Thread> thread) {
- auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
- if (itr == waiting_threads.end())
- waiting_threads.push_back(std::move(thread));
-}
-
-void SynchronizationObject::RemoveWaitingThread(std::shared_ptr<Thread> thread) {
- auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
- // If a thread passed multiple handles to the same object,
- // the kernel might attempt to remove the thread from the object's
- // waiting threads list multiple times.
- if (itr != waiting_threads.end())
- waiting_threads.erase(itr);
-}
-
-void SynchronizationObject::ClearWaitingThreads() {
- waiting_threads.clear();
-}
-
-const std::vector<std::shared_ptr<Thread>>& SynchronizationObject::GetWaitingThreads() const {
- return waiting_threads;
-}
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/synchronization_object.h b/src/core/hle/kernel/synchronization_object.h
deleted file mode 100644
index 7408ed51f..000000000
--- a/src/core/hle/kernel/synchronization_object.h
+++ /dev/null
@@ -1,77 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <atomic>
-#include <memory>
-#include <vector>
-
-#include "core/hle/kernel/object.h"
-
-namespace Kernel {
-
-class KernelCore;
-class Synchronization;
-class Thread;
-
-/// Class that represents a Kernel object that a thread can be waiting on
-class SynchronizationObject : public Object {
-public:
- explicit SynchronizationObject(KernelCore& kernel);
- ~SynchronizationObject() override;
-
- /**
- * Check if the specified thread should wait until the object is available
- * @param thread The thread about which we're deciding.
- * @return True if the current thread should wait due to this object being unavailable
- */
- virtual bool ShouldWait(const Thread* thread) const = 0;
-
- /// Acquire/lock the object for the specified thread if it is available
- virtual void Acquire(Thread* thread) = 0;
-
- /// Signal this object
- virtual void Signal();
-
- virtual bool IsSignaled() const {
- return is_signaled;
- }
-
- /**
- * Add a thread to wait on this object
- * @param thread Pointer to thread to add
- */
- void AddWaitingThread(std::shared_ptr<Thread> thread);
-
- /**
- * Removes a thread from waiting on this object (e.g. if it was resumed already)
- * @param thread Pointer to thread to remove
- */
- void RemoveWaitingThread(std::shared_ptr<Thread> thread);
-
- /// Get a const reference to the waiting threads list for debug use
- const std::vector<std::shared_ptr<Thread>>& GetWaitingThreads() const;
-
- void ClearWaitingThreads();
-
-protected:
- std::atomic_bool is_signaled{}; // Tells if this sync object is signaled
-
-private:
- /// Threads waiting for this object to become available
- std::vector<std::shared_ptr<Thread>> waiting_threads;
-};
-
-// Specialization of DynamicObjectCast for SynchronizationObjects
-template <>
-inline std::shared_ptr<SynchronizationObject> DynamicObjectCast<SynchronizationObject>(
- std::shared_ptr<Object> object) {
- if (object != nullptr && object->IsWaitable()) {
- return std::static_pointer_cast<SynchronizationObject>(object);
- }
- return nullptr;
-}
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index a4f9e0d97..ac19e2997 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -34,26 +34,19 @@
namespace Kernel {
-bool Thread::ShouldWait(const Thread* thread) const {
- return status != ThreadStatus::Dead;
-}
-
bool Thread::IsSignaled() const {
- return status == ThreadStatus::Dead;
+ return signaled;
}
-void Thread::Acquire(Thread* thread) {
- ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
-}
-
-Thread::Thread(KernelCore& kernel) : SynchronizationObject{kernel} {}
+Thread::Thread(KernelCore& kernel) : KSynchronizationObject{kernel} {}
Thread::~Thread() = default;
void Thread::Stop() {
{
KScopedSchedulerLock lock(kernel);
- SetStatus(ThreadStatus::Dead);
- Signal();
+ SetState(ThreadStatus::Dead);
+ signaled = true;
+ NotifyAvailable();
kernel.GlobalHandleTable().Close(global_handle);
if (owner_process) {
@@ -67,7 +60,7 @@ void Thread::Stop() {
global_handle = 0;
}
-void Thread::ResumeFromWait() {
+void Thread::Wakeup() {
KScopedSchedulerLock lock(kernel);
switch (status) {
case ThreadStatus::Paused:
@@ -82,9 +75,6 @@ void Thread::ResumeFromWait() {
break;
case ThreadStatus::Ready:
- // The thread's wakeup callback must have already been cleared when the thread was first
- // awoken.
- ASSERT(hle_callback == nullptr);
// If the thread is waiting on multiple wait objects, it might be awoken more than once
// before actually resuming. We can ignore subsequent wakeups if the thread status has
// already been set to ThreadStatus::Ready.
@@ -96,30 +86,30 @@ void Thread::ResumeFromWait() {
return;
}
- SetStatus(ThreadStatus::Ready);
+ SetState(ThreadStatus::Ready);
}
void Thread::OnWakeUp() {
KScopedSchedulerLock lock(kernel);
- SetStatus(ThreadStatus::Ready);
+ SetState(ThreadStatus::Ready);
}
ResultCode Thread::Start() {
KScopedSchedulerLock lock(kernel);
- SetStatus(ThreadStatus::Ready);
+ SetState(ThreadStatus::Ready);
return RESULT_SUCCESS;
}
void Thread::CancelWait() {
KScopedSchedulerLock lock(kernel);
- if (GetSchedulingStatus() != ThreadSchedStatus::Paused || !is_waiting_on_sync) {
+ if (GetState() != ThreadSchedStatus::Paused || !is_cancellable) {
is_sync_cancelled = true;
return;
}
// TODO(Blinkhawk): Implement cancel of server session
is_sync_cancelled = false;
SetSynchronizationResults(nullptr, ERR_SYNCHRONIZATION_CANCELED);
- SetStatus(ThreadStatus::Ready);
+ SetState(ThreadStatus::Ready);
}
static void ResetThreadContext32(Core::ARM_Interface::ThreadContext32& context, u32 stack_top,
@@ -194,7 +184,6 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
thread->processor_id = processor_id;
thread->ideal_core = processor_id;
thread->affinity_mask.SetAffinity(processor_id, true);
- thread->wait_objects = nullptr;
thread->mutex_wait_address = 0;
thread->condvar_wait_address = 0;
thread->wait_handle = 0;
@@ -202,6 +191,7 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
thread->global_handle = kernel.GlobalHandleTable().Create(thread).Unwrap();
thread->owner_process = owner_process;
thread->type = type_flags;
+ thread->signaled = false;
if ((type_flags & THREADTYPE_IDLE) == 0) {
auto& scheduler = kernel.GlobalSchedulerContext();
scheduler.AddThread(thread);
@@ -234,24 +224,18 @@ void Thread::SetPriority(u32 priority) {
UpdatePriority();
}
-void Thread::SetSynchronizationResults(SynchronizationObject* object, ResultCode result) {
+void Thread::SetSynchronizationResults(KSynchronizationObject* object, ResultCode result) {
signaling_object = object;
signaling_result = result;
}
-s32 Thread::GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const {
- ASSERT_MSG(!wait_objects->empty(), "Thread is not waiting for anything");
- const auto match = std::find(wait_objects->rbegin(), wait_objects->rend(), object);
- return static_cast<s32>(std::distance(match, wait_objects->rend()) - 1);
-}
-
VAddr Thread::GetCommandBufferAddress() const {
// Offset from the start of TLS at which the IPC command buffer begins.
constexpr u64 command_header_offset = 0x80;
return GetTLSAddress() + command_header_offset;
}
-void Thread::SetStatus(ThreadStatus new_status) {
+void Thread::SetState(ThreadStatus new_status) {
if (new_status == status) {
return;
}
@@ -351,28 +335,16 @@ void Thread::UpdatePriority() {
lock_owner->UpdatePriority();
}
-bool Thread::AllSynchronizationObjectsReady() const {
- return std::none_of(wait_objects->begin(), wait_objects->end(),
- [this](const std::shared_ptr<SynchronizationObject>& object) {
- return object->ShouldWait(this);
- });
-}
-
-bool Thread::InvokeHLECallback(std::shared_ptr<Thread> thread) {
- ASSERT(hle_callback);
- return hle_callback(std::move(thread));
-}
-
ResultCode Thread::SetActivity(ThreadActivity value) {
KScopedSchedulerLock lock(kernel);
- auto sched_status = GetSchedulingStatus();
+ auto sched_status = GetState();
if (sched_status != ThreadSchedStatus::Runnable && sched_status != ThreadSchedStatus::Paused) {
return ERR_INVALID_STATE;
}
- if (IsPendingTermination()) {
+ if (IsTerminationRequested()) {
return RESULT_SUCCESS;
}
@@ -394,7 +366,7 @@ ResultCode Thread::Sleep(s64 nanoseconds) {
Handle event_handle{};
{
KScopedSchedulerLockAndSleep lock(kernel, event_handle, this, nanoseconds);
- SetStatus(ThreadStatus::WaitSleep);
+ SetState(ThreadStatus::WaitSleep);
}
if (event_handle != InvalidHandle) {
@@ -407,7 +379,7 @@ ResultCode Thread::Sleep(s64 nanoseconds) {
void Thread::AddSchedulingFlag(ThreadSchedFlags flag) {
const u32 old_state = scheduling_state;
pausing_state |= static_cast<u32>(flag);
- const u32 base_scheduling = static_cast<u32>(GetSchedulingStatus());
+ const u32 base_scheduling = static_cast<u32>(GetState());
scheduling_state = base_scheduling | pausing_state;
KScheduler::OnThreadStateChanged(kernel, this, old_state);
}
@@ -415,7 +387,7 @@ void Thread::AddSchedulingFlag(ThreadSchedFlags flag) {
void Thread::RemoveSchedulingFlag(ThreadSchedFlags flag) {
const u32 old_state = scheduling_state;
pausing_state &= ~static_cast<u32>(flag);
- const u32 base_scheduling = static_cast<u32>(GetSchedulingStatus());
+ const u32 base_scheduling = static_cast<u32>(GetState());
scheduling_state = base_scheduling | pausing_state;
KScheduler::OnThreadStateChanged(kernel, this, old_state);
}
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 11ef29888..69458548b 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -14,8 +14,8 @@
#include "common/spin_lock.h"
#include "core/arm/arm_interface.h"
#include "core/hle/kernel/k_affinity_mask.h"
+#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/result.h"
namespace Common {
@@ -117,7 +117,7 @@ enum class ThreadSchedMasks : u32 {
ForcePauseMask = 0x0070,
};
-class Thread final : public SynchronizationObject {
+class Thread final : public KSynchronizationObject {
public:
explicit Thread(KernelCore& kernel);
~Thread() override;
@@ -127,10 +127,6 @@ public:
using ThreadContext32 = Core::ARM_Interface::ThreadContext32;
using ThreadContext64 = Core::ARM_Interface::ThreadContext64;
- using ThreadSynchronizationObjects = std::vector<std::shared_ptr<SynchronizationObject>>;
-
- using HLECallback = std::function<bool(std::shared_ptr<Thread> thread)>;
-
/**
* Creates and returns a new thread. The new thread is immediately scheduled
* @param system The instance of the whole system
@@ -186,10 +182,6 @@ public:
return HANDLE_TYPE;
}
- bool ShouldWait(const Thread* thread) const override;
- void Acquire(Thread* thread) override;
- bool IsSignaled() const override;
-
/**
* Gets the thread's current priority
* @return The current thread's priority
@@ -233,12 +225,14 @@ public:
}
/// Resumes a thread from waiting
- void ResumeFromWait();
+ void Wakeup();
void OnWakeUp();
ResultCode Start();
+ virtual bool IsSignaled() const override;
+
/// Cancels a waiting operation that this thread may or may not be within.
///
/// When the thread is within a waiting state, this will set the thread's
@@ -247,29 +241,20 @@ public:
///
void CancelWait();
- void SetSynchronizationResults(SynchronizationObject* object, ResultCode result);
+ void SetSynchronizationResults(KSynchronizationObject* object, ResultCode result);
- SynchronizationObject* GetSignalingObject() const {
- return signaling_object;
+ void SetSyncedObject(KSynchronizationObject* object, ResultCode result) {
+ SetSynchronizationResults(object, result);
}
- ResultCode GetSignalingResult() const {
+ ResultCode GetWaitResult(KSynchronizationObject** out) const {
+ *out = this->signaling_object;
return signaling_result;
}
- /**
- * Retrieves the index that this particular object occupies in the list of objects
- * that the thread passed to WaitSynchronization, starting the search from the last element.
- *
- * It is used to set the output index of WaitSynchronization when the thread is awakened.
- *
- * When a thread wakes up due to an object signal, the kernel will use the index of the last
- * matching object in the wait objects list in case of having multiple instances of the same
- * object in the list.
- *
- * @param object Object to query the index of.
- */
- s32 GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const;
+ ResultCode GetSignalingResult() const {
+ return signaling_result;
+ }
/**
* Stops a thread, invalidating it from further use
@@ -345,7 +330,7 @@ public:
return status;
}
- void SetStatus(ThreadStatus new_status);
+ void SetState(ThreadStatus new_status);
s64 GetLastScheduledTick() const {
return this->last_scheduled_tick;
@@ -387,24 +372,6 @@ public:
return owner_process;
}
- const ThreadSynchronizationObjects& GetSynchronizationObjects() const {
- return *wait_objects;
- }
-
- void SetSynchronizationObjects(ThreadSynchronizationObjects* objects) {
- wait_objects = objects;
- }
-
- void ClearSynchronizationObjects() {
- for (const auto& waiting_object : *wait_objects) {
- waiting_object->RemoveWaitingThread(SharedFrom(this));
- }
- wait_objects->clear();
- }
-
- /// Determines whether all the objects this thread is waiting on are ready.
- bool AllSynchronizationObjectsReady() const;
-
const MutexWaitingThreads& GetMutexWaitingThreads() const {
return wait_mutex_threads;
}
@@ -449,34 +416,14 @@ public:
arb_wait_address = address;
}
- bool HasHLECallback() const {
- return hle_callback != nullptr;
- }
-
- void SetHLECallback(HLECallback callback) {
- hle_callback = std::move(callback);
- }
-
void SetHLETimeEvent(Handle time_event) {
hle_time_event = time_event;
}
- void SetHLESyncObject(SynchronizationObject* object) {
- hle_object = object;
- }
-
Handle GetHLETimeEvent() const {
return hle_time_event;
}
- SynchronizationObject* GetHLESyncObject() const {
- return hle_object;
- }
-
- void InvalidateHLECallback() {
- SetHLECallback(nullptr);
- }
-
bool InvokeHLECallback(std::shared_ptr<Thread> thread);
u32 GetIdealCore() const {
@@ -500,7 +447,7 @@ public:
this->schedule_count = count;
}
- ThreadSchedStatus GetSchedulingStatus() const {
+ ThreadSchedStatus GetState() const {
return static_cast<ThreadSchedStatus>(scheduling_state &
static_cast<u32>(ThreadSchedMasks::LowMask));
}
@@ -517,12 +464,12 @@ public:
is_running = value;
}
- bool IsSyncCancelled() const {
+ bool IsWaitCancelled() const {
return is_sync_cancelled;
}
- void SetSyncCancelled(bool value) {
- is_sync_cancelled = value;
+ void ClearWaitCancelled() {
+ is_sync_cancelled = false;
}
Handle GetGlobalHandle() const {
@@ -537,16 +484,20 @@ public:
waiting_for_arbitration = set;
}
- bool IsWaitingSync() const {
- return is_waiting_on_sync;
+ bool IsCancellable() const {
+ return is_cancellable;
}
- void SetWaitingSync(bool is_waiting) {
- is_waiting_on_sync = is_waiting;
+ void SetCancellable() {
+ is_cancellable = true;
}
- bool IsPendingTermination() const {
- return will_be_terminated || GetSchedulingStatus() == ThreadSchedStatus::Exited;
+ void ClearCancellable() {
+ is_cancellable = false;
+ }
+
+ bool IsTerminationRequested() const {
+ return will_be_terminated || GetState() == ThreadSchedStatus::Exited;
}
bool IsPaused() const {
@@ -622,6 +573,18 @@ public:
disable_count--;
}
+ void SetWaitObjectsForDebugging(KSynchronizationObject** objects, s32 num_objects) {
+ wait_objects_for_debugging.clear();
+ wait_objects_for_debugging.reserve(num_objects);
+ for (auto i = 0; i < num_objects; ++i) {
+ wait_objects_for_debugging.emplace_back(objects[i]);
+ }
+ }
+
+ const std::vector<KSynchronizationObject*>& GetWaitObjectsForDebugging() const {
+ return wait_objects_for_debugging;
+ }
+
private:
friend class GlobalSchedulerContext;
friend class KScheduler;
@@ -630,7 +593,6 @@ private:
void SetSchedulingStatus(ThreadSchedStatus new_status);
void AddSchedulingFlag(ThreadSchedFlags flag);
void RemoveSchedulingFlag(ThreadSchedFlags flag);
-
void SetCurrentPriority(u32 new_priority);
Common::SpinLock context_guard{};
@@ -671,10 +633,10 @@ private:
Process* owner_process;
/// Objects that the thread is waiting on, in the same order as they were
- /// passed to WaitSynchronization.
- ThreadSynchronizationObjects* wait_objects;
+ /// passed to WaitSynchronization. This is used for debugging only.
+ std::vector<KSynchronizationObject*> wait_objects_for_debugging;
- SynchronizationObject* signaling_object;
+ KSynchronizationObject* signaling_object;
ResultCode signaling_result{RESULT_SUCCESS};
/// List of threads that are waiting for a mutex that is held by this thread.
@@ -697,10 +659,7 @@ private:
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
Handle global_handle = 0;
- /// Callback for HLE Events
- HLECallback hle_callback;
Handle hle_time_event;
- SynchronizationObject* hle_object;
KScheduler* scheduler = nullptr;
@@ -714,7 +673,7 @@ private:
u32 pausing_state = 0;
bool is_running = false;
- bool is_waiting_on_sync = false;
+ bool is_cancellable = false;
bool is_sync_cancelled = false;
bool is_continuous_on_svc = false;
@@ -725,6 +684,8 @@ private:
bool was_running = false;
+ bool signaled{};
+
std::string name;
};
diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp
index 4da69f503..2b91a89d1 100644
--- a/src/core/hle/service/sm/sm.cpp
+++ b/src/core/hle/service/sm/sm.cpp
@@ -139,9 +139,6 @@ void SM::GetService(Kernel::HLERequestContext& ctx) {
server_port->AppendPendingSession(server);
}
- // Wake the threads waiting on the ServerPort
- server_port->Signal();
-
LOG_DEBUG(Service_SM, "called service={} -> session={}", name, client->GetObjectId());
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(RESULT_SUCCESS);