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-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/arm/dyncom/arm_dyncom_interpreter.cpp108
-rw-r--r--src/core/arm/skyeye_common/vfp/vfpdouble.cpp2
-rw-r--r--src/core/arm/skyeye_common/vfp/vfpsingle.cpp2
-rw-r--r--src/core/hle/hle.cpp3
-rw-r--r--src/core/hle/service/apt_u.cpp2
-rw-r--r--src/core/hle/service/dsp_dsp.cpp7
-rw-r--r--src/core/hle/service/gsp_gpu.cpp35
-rw-r--r--src/core/hle/service/gsp_gpu.h25
-rw-r--r--src/core/hle/shared_page.cpp80
-rw-r--r--src/core/hle/shared_page.h26
-rw-r--r--src/core/hw/gpu.cpp129
-rw-r--r--src/core/hw/gpu.h3
-rw-r--r--src/core/hw/hw.cpp1
-rw-r--r--src/core/mem_map_funcs.cpp5
15 files changed, 285 insertions, 145 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 9aabd7e3a..0fc8bf318 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -73,6 +73,7 @@ set(SRCS
hle/service/y2r_u.cpp
hle/config_mem.cpp
hle/hle.cpp
+ hle/shared_page.cpp
hle/svc.cpp
hw/gpu.cpp
hw/hw.cpp
@@ -171,6 +172,7 @@ set(HEADERS
hle/result.h
hle/function_wrappers.h
hle/hle.h
+ hle/shared_page.h
hle/svc.h
hw/gpu.h
hw/hw.h
diff --git a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
index b5e0993ed..fce8d8e4f 100644
--- a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
+++ b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
@@ -410,10 +410,21 @@ void LnSWoUB(ScaledRegisterPreIndexed)(arm_processor *cpu, unsigned int inst, un
}
break;
case 2:
- DEBUG_MSG;
+ if (shift_imm == 0) { // ASR #32
+ if (BIT(rm, 31) == 1)
+ index = 0xFFFFFFFF;
+ else
+ index = 0;
+ } else {
+ index = static_cast<int>(rm) >> shift_imm;
+ }
break;
case 3:
- DEBUG_MSG;
+ if (shift_imm == 0) {
+ index = (cpu->CFlag << 31) | (rm >> 1);
+ } else {
+ index = ROTATE_RIGHT_32(rm, shift_imm);
+ }
break;
}
@@ -449,10 +460,21 @@ void LnSWoUB(ScaledRegisterPostIndexed)(arm_processor *cpu, unsigned int inst, u
}
break;
case 2:
- DEBUG_MSG;
+ if (shift_imm == 0) { // ASR #32
+ if (BIT(rm, 31) == 1)
+ index = 0xFFFFFFFF;
+ else
+ index = 0;
+ } else {
+ index = static_cast<int>(rm) >> shift_imm;
+ }
break;
case 3:
- DEBUG_MSG;
+ if (shift_imm == 0) {
+ index = (cpu->CFlag << 31) | (rm >> 1);
+ } else {
+ index = ROTATE_RIGHT_32(rm, shift_imm);
+ }
break;
}
@@ -654,8 +676,8 @@ void LnSWoUB(ScaledRegisterOffset)(arm_processor *cpu, unsigned int inst, unsign
}
break;
case 2:
- if (shift_imm == 0){ // ASR #32
- if (rm >> 31)
+ if (shift_imm == 0) { // ASR #32
+ if (BIT(rm, 31) == 1)
index = 0xFFFFFFFF;
else
index = 0;
@@ -664,7 +686,11 @@ void LnSWoUB(ScaledRegisterOffset)(arm_processor *cpu, unsigned int inst, unsign
}
break;
case 3:
- DEBUG_MSG;
+ if (shift_imm == 0) {
+ index = (cpu->CFlag << 31) | (rm >> 1);
+ } else {
+ index = ROTATE_RIGHT_32(rm, shift_imm);
+ }
break;
}
@@ -1726,25 +1752,21 @@ ARM_INST_PTR INTERPRETER_TRANSLATE(ldrb)(unsigned int inst, int index)
}
ARM_INST_PTR INTERPRETER_TRANSLATE(ldrbt)(unsigned int inst, int index)
{
- arm_inst *inst_base = (arm_inst *)AllocBuffer(sizeof(arm_inst) + sizeof(ldst_inst));
- ldst_inst *inst_cream = (ldst_inst *)inst_base->component;
+ arm_inst* inst_base = (arm_inst*)AllocBuffer(sizeof(arm_inst) + sizeof(ldst_inst));
+ ldst_inst* inst_cream = (ldst_inst*)inst_base->component;
inst_base->cond = BITS(inst, 28, 31);
- inst_base->idx = index;
- inst_base->br = NON_BRANCH;
+ inst_base->idx = index;
+ inst_base->br = NON_BRANCH;
inst_cream->inst = inst;
- if (I_BIT == 0) {
+ if (BITS(inst, 25, 27) == 2) {
inst_cream->get_addr = LnSWoUB(ImmediatePostIndexed);
+ } else if (BITS(inst, 25, 27) == 3) {
+ inst_cream->get_addr = LnSWoUB(ScaledRegisterPostIndexed);
} else {
DEBUG_MSG;
}
- #if 0
- inst_cream->get_addr = get_calc_addr_op(inst);
- if(inst == 0x54f13001) {
- DEBUG_LOG(ARM11, "get_calc_addr_op:%llx\n", inst_cream->get_addr);
- }
- #endif
if (BITS(inst, 12, 15) == 15) {
inst_base->br = INDIRECT_BRANCH;
@@ -1844,17 +1866,24 @@ ARM_INST_PTR INTERPRETER_TRANSLATE(ldrsh)(unsigned int inst, int index)
}
ARM_INST_PTR INTERPRETER_TRANSLATE(ldrt)(unsigned int inst, int index)
{
- arm_inst *inst_base = (arm_inst *)AllocBuffer(sizeof(arm_inst) + sizeof(ldst_inst));
- ldst_inst *inst_cream = (ldst_inst *)inst_base->component;
+ arm_inst* inst_base = (arm_inst*)AllocBuffer(sizeof(arm_inst) + sizeof(ldst_inst));
+ ldst_inst* inst_cream = (ldst_inst*)inst_base->component;
inst_base->cond = BITS(inst, 28, 31);
- inst_base->idx = index;
- inst_base->br = NON_BRANCH;
+ inst_base->idx = index;
+ inst_base->br = NON_BRANCH;
inst_cream->inst = inst;
- if (I_BIT == 0) {
+ if (BITS(inst, 25, 27) == 2) {
inst_cream->get_addr = LnSWoUB(ImmediatePostIndexed);
+ } else if (BITS(inst, 25, 27) == 3) {
+ inst_cream->get_addr = LnSWoUB(ScaledRegisterPostIndexed);
} else {
+ // Reaching this would indicate the thumb version
+ // of this instruction, however the 3DS CPU doesn't
+ // support this variant (the 3DS CPU is only ARMv6K,
+ // while this variant is added in ARMv6T2).
+ // So it's sufficient for citra to not implement this.
DEBUG_MSG;
}
@@ -2712,17 +2741,19 @@ ARM_INST_PTR INTERPRETER_TRANSLATE(strb)(unsigned int inst, int index)
}
ARM_INST_PTR INTERPRETER_TRANSLATE(strbt)(unsigned int inst, int index)
{
- arm_inst *inst_base = (arm_inst *)AllocBuffer(sizeof(arm_inst) + sizeof(ldst_inst));
- ldst_inst *inst_cream = (ldst_inst *)inst_base->component;
+ arm_inst* inst_base = (arm_inst*)AllocBuffer(sizeof(arm_inst) + sizeof(ldst_inst));
+ ldst_inst* inst_cream = (ldst_inst*)inst_base->component;
inst_base->cond = BITS(inst, 28, 31);
- inst_base->idx = index;
- inst_base->br = NON_BRANCH;
+ inst_base->idx = index;
+ inst_base->br = NON_BRANCH;
inst_cream->inst = inst;
-// inst_cream->get_addr = get_calc_addr_op(inst);
- if (I_BIT == 0) {
+
+ if (BITS(inst, 25, 27) == 2) {
inst_cream->get_addr = LnSWoUB(ImmediatePostIndexed);
+ } else if (BITS(inst, 25, 27) == 3) {
+ inst_cream->get_addr = LnSWoUB(ScaledRegisterPostIndexed);
} else {
DEBUG_MSG;
}
@@ -2794,17 +2825,24 @@ ARM_INST_PTR INTERPRETER_TRANSLATE(strh)(unsigned int inst, int index)
}
ARM_INST_PTR INTERPRETER_TRANSLATE(strt)(unsigned int inst, int index)
{
- arm_inst *inst_base = (arm_inst *)AllocBuffer(sizeof(arm_inst) + sizeof(ldst_inst));
- ldst_inst *inst_cream = (ldst_inst *)inst_base->component;
+ arm_inst* inst_base = (arm_inst*)AllocBuffer(sizeof(arm_inst) + sizeof(ldst_inst));
+ ldst_inst* inst_cream = (ldst_inst*)inst_base->component;
inst_base->cond = BITS(inst, 28, 31);
- inst_base->idx = index;
- inst_base->br = NON_BRANCH;
+ inst_base->idx = index;
+ inst_base->br = NON_BRANCH;
inst_cream->inst = inst;
- if (I_BIT == 0) {
+ if (BITS(inst, 25, 27) == 2) {
inst_cream->get_addr = LnSWoUB(ImmediatePostIndexed);
+ } else if (BITS(inst, 25, 27) == 3) {
+ inst_cream->get_addr = LnSWoUB(ScaledRegisterPostIndexed);
} else {
+ // Reaching this would indicate the thumb version
+ // of this instruction, however the 3DS CPU doesn't
+ // support this variant (the 3DS CPU is only ARMv6K,
+ // while this variant is added in ARMv6T2).
+ // So it's sufficient for citra to not implement this.
DEBUG_MSG;
}
@@ -4139,7 +4177,7 @@ unsigned InterpreterMainLoop(ARMul_State* state) {
cpu->Reg[14] = (cpu->Reg[15] + GET_INST_SIZE(cpu));
cpu->TFlag = 0x1;
int signed_int = inst_cream->val.signed_immed_24;
- signed_int = (signed_int) & 0x800000 ? (0x3F000000 | signed_int) : signed_int;
+ signed_int = (signed_int & 0x800000) ? (0x3F000000 | signed_int) : signed_int;
signed_int = signed_int << 2;
cpu->Reg[15] = cpu->Reg[15] + 8 + signed_int + (BIT(inst, 24) << 1);
}
diff --git a/src/core/arm/skyeye_common/vfp/vfpdouble.cpp b/src/core/arm/skyeye_common/vfp/vfpdouble.cpp
index a9df490ba..272ca99f8 100644
--- a/src/core/arm/skyeye_common/vfp/vfpdouble.cpp
+++ b/src/core/arm/skyeye_common/vfp/vfpdouble.cpp
@@ -1400,7 +1400,7 @@ u32 vfp_double_cpdo(ARMul_State* state, u32 inst, u32 fpscr)
u32 except;
char type;
- type = fop->flags & OP_SD ? 's' : 'd';
+ type = (fop->flags & OP_SD) ? 's' : 'd';
if (op == FOP_EXT)
pr_debug("VFP: itr%d (%c%u) = op[%u] (d%u)\n",
vecitr >> FPSCR_LENGTH_BIT,
diff --git a/src/core/arm/skyeye_common/vfp/vfpsingle.cpp b/src/core/arm/skyeye_common/vfp/vfpsingle.cpp
index 77b528607..b7872bdc4 100644
--- a/src/core/arm/skyeye_common/vfp/vfpsingle.cpp
+++ b/src/core/arm/skyeye_common/vfp/vfpsingle.cpp
@@ -1290,7 +1290,7 @@ u32 vfp_single_cpdo(ARMul_State* state, u32 inst, u32 fpscr)
u32 except;
char type;
- type = fop->flags & OP_DD ? 'd' : 's';
+ type = (fop->flags & OP_DD) ? 'd' : 's';
if (op == FOP_EXT)
pr_debug("VFP: itr%d (%c%u) = op[%u] (s%u=%08x)\n",
vecitr >> FPSCR_LENGTH_BIT, type, dest, sn,
diff --git a/src/core/hle/hle.cpp b/src/core/hle/hle.cpp
index 5d77a1458..11570c8b4 100644
--- a/src/core/hle/hle.cpp
+++ b/src/core/hle/hle.cpp
@@ -7,6 +7,7 @@
#include "core/arm/arm_interface.h"
#include "core/mem_map.h"
#include "core/hle/hle.h"
+#include "core/hle/shared_page.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/service.h"
#include "core/hle/service/fs/archive.h"
@@ -72,6 +73,8 @@ void Init() {
RegisterAllModules();
+ SharedPage::Init();
+
LOG_DEBUG(Kernel, "initialized OK");
}
diff --git a/src/core/hle/service/apt_u.cpp b/src/core/hle/service/apt_u.cpp
index 007c6efef..69a7bcf92 100644
--- a/src/core/hle/service/apt_u.cpp
+++ b/src/core/hle/service/apt_u.cpp
@@ -65,7 +65,7 @@ void NotifyToWait(Service::Interface* self) {
// TODO(Subv): Verify this, it seems to get SWKBD and Home Menu further.
Kernel::SignalEvent(pause_event_handle);
LOG_WARNING(Service_APT, "(STUBBED) app_id=%u", app_id);
- cmd_buff[0] = 0;
+ cmd_buff[1] = 0;
}
void GetLockHandle(Service::Interface* self) {
diff --git a/src/core/hle/service/dsp_dsp.cpp b/src/core/hle/service/dsp_dsp.cpp
index d4affdfbf..d5e39ea4b 100644
--- a/src/core/hle/service/dsp_dsp.cpp
+++ b/src/core/hle/service/dsp_dsp.cpp
@@ -23,11 +23,8 @@ void SignalInterrupt() {
// that check the DSP interrupt signal event to run. We should figure out the different types of
// DSP interrupts, and trigger them at the appropriate times.
- if (interrupt_event == 0) {
- LOG_WARNING(Service_DSP, "cannot signal interrupt until DSP event has been created!");
- return;
- }
- Kernel::SignalEvent(interrupt_event);
+ if (interrupt_event != 0)
+ Kernel::SignalEvent(interrupt_event);
}
/**
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index 2b115240f..4ca2b9bd0 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -210,14 +210,27 @@ void SignalInterrupt(InterruptId interrupt_id) {
}
for (int thread_id = 0; thread_id < 0x4; ++thread_id) {
InterruptRelayQueue* interrupt_relay_queue = GetInterruptRelayQueue(thread_id);
- interrupt_relay_queue->number_interrupts = interrupt_relay_queue->number_interrupts + 1;
-
u8 next = interrupt_relay_queue->index;
next += interrupt_relay_queue->number_interrupts;
next = next % 0x34; // 0x34 is the number of interrupt slots
+ interrupt_relay_queue->number_interrupts += 1;
+
interrupt_relay_queue->slot[next] = interrupt_id;
interrupt_relay_queue->error_code = 0x0; // No error
+
+ // Update framebuffer information if requested
+ // TODO(yuriks): Confirm where this code should be called. It is definitely updated without
+ // executing any GSP commands, only waiting on the event.
+ for (int screen_id = 0; screen_id < 2; ++screen_id) {
+ FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id);
+
+ if (info->is_dirty) {
+ SetBufferSwap(screen_id, info->framebuffer_info[info->index]);
+ }
+
+ info->is_dirty = false;
+ }
}
Kernel::SignalEvent(g_interrupt_event);
}
@@ -269,8 +282,6 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_end), Memory::VirtualToPhysicalAddress(params.end2) >> 3);
WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].size), params.end2 - params.start2);
WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].value), params.value2);
-
- SignalInterrupt(InterruptId::PSC0);
break;
}
@@ -283,22 +294,6 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_size), params.out_buffer_size);
WriteGPURegister(GPU_REG_INDEX(display_transfer_config.flags), params.flags);
WriteGPURegister(GPU_REG_INDEX(display_transfer_config.trigger), 1);
-
- // TODO(bunnei): Determine if these interrupts should be signalled here.
- SignalInterrupt(InterruptId::PSC1);
- SignalInterrupt(InterruptId::PPF);
-
- // Update framebuffer information if requested
- for (int screen_id = 0; screen_id < 2; ++screen_id) {
- FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id);
-
- if (info->is_dirty) {
- SetBufferSwap(screen_id, info->framebuffer_info[info->index]);
- info->framebuffer_info->active_fb = info->framebuffer_info->active_fb ^ 1;
- }
-
- info->is_dirty = false;
- }
break;
}
diff --git a/src/core/hle/service/gsp_gpu.h b/src/core/hle/service/gsp_gpu.h
index 932b6170f..65abb194a 100644
--- a/src/core/hle/service/gsp_gpu.h
+++ b/src/core/hle/service/gsp_gpu.h
@@ -45,21 +45,16 @@ enum class CommandId : u32 {
/// GSP thread interrupt relay queue
struct InterruptRelayQueue {
- union {
- u32 hex;
-
- // Index of last interrupt in the queue
- BitField<0,8,u32> index;
-
- // Number of interrupts remaining to be processed by the userland code
- BitField<8,8,u32> number_interrupts;
-
- // Error code - zero on success, otherwise an error has occurred
- BitField<16,8,u32> error_code;
- };
-
- u32 unk0;
- u32 unk1;
+ // Index of last interrupt in the queue
+ u8 index;
+ // Number of interrupts remaining to be processed by the userland code
+ u8 number_interrupts;
+ // Error code - zero on success, otherwise an error has occurred
+ u8 error_code;
+ u8 padding1;
+
+ u32 missed_PDC0;
+ u32 missed_PDC1;
InterruptId slot[0x34]; ///< Interrupt ID slots
};
diff --git a/src/core/hle/shared_page.cpp b/src/core/hle/shared_page.cpp
new file mode 100644
index 000000000..6033a53b4
--- /dev/null
+++ b/src/core/hle/shared_page.cpp
@@ -0,0 +1,80 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+#include "common/log.h"
+
+#include "core/core.h"
+#include "core/mem_map.h"
+#include "core/hle/config_mem.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace SharedPage {
+
+// helper macro to properly align structure members.
+// Calling INSERT_PADDING_BYTES will add a new member variable with a name like "pad121",
+// depending on the current source line to make sure variable names are unique.
+#define INSERT_PADDING_BYTES_HELPER1(x, y) x ## y
+#define INSERT_PADDING_BYTES_HELPER2(x, y) INSERT_PADDING_BYTES_HELPER1(x, y)
+#define INSERT_PADDING_BYTES(num_words) u8 INSERT_PADDING_BYTES_HELPER2(pad, __LINE__)[(num_words)]
+
+// see http://3dbrew.org/wiki/Configuration_Memory#Shared_Memory_Page_For_ARM11_Processes
+
+#pragma pack(1)
+struct DateTime {
+ u64 date_time; // 0x0
+ u64 update_tick; // 0x8
+ INSERT_PADDING_BYTES(0x20 - 0x10); // 0x10
+};
+
+struct SharedPageDef {
+ // most of these names are taken from the 3dbrew page linked above.
+ u32 date_time_selector; // 0x0
+ u8 running_hw; // 0x4
+ u8 mcu_hw_info; // 0x5: don't know what the acronyms mean
+ INSERT_PADDING_BYTES(0x20 - 0x6); // 0x6
+ DateTime date_time_0; // 0x20
+ DateTime date_time_1; // 0x40
+ u8 wifi_macaddr[6]; // 0x60
+ u8 wifi_unknown1; // 0x66: 3dbrew says these are "Likely wifi hardware related"
+ u8 wifi_unknown2; // 0x67
+ INSERT_PADDING_BYTES(0x80 - 0x68); // 0x68
+ float sliderstate_3d; // 0x80
+ u8 ledstate_3d; // 0x84
+ INSERT_PADDING_BYTES(0xA0 - 0x85); // 0x85
+ u64 menu_title_id; // 0xA0
+ u64 active_menu_title_id; // 0xA8
+ INSERT_PADDING_BYTES(0x1000 - 0xB0); // 0xB0
+};
+#pragma pack()
+
+static_assert(sizeof(DateTime) == 0x20, "Datetime size is wrong");
+static_assert(sizeof(SharedPageDef) == Memory::SHARED_PAGE_SIZE, "Shared page structure size is wrong");
+
+static SharedPageDef shared_page;
+
+template <typename T>
+inline void Read(T &var, const u32 addr) {
+ u32 offset = addr - Memory::SHARED_PAGE_VADDR;
+ var = *(reinterpret_cast<T*>(((uintptr_t)&shared_page) + offset));
+}
+
+// Explicitly instantiate template functions because we aren't defining this in the header:
+template void Read<u64>(u64 &var, const u32 addr);
+template void Read<u32>(u32 &var, const u32 addr);
+template void Read<u16>(u16 &var, const u32 addr);
+template void Read<u8>(u8 &var, const u32 addr);
+
+void Set3DSlider(float amount) {
+ shared_page.sliderstate_3d = amount;
+ shared_page.ledstate_3d = (amount == 0.0f); // off when non-zero
+}
+
+void Init() {
+ shared_page.running_hw = 0x1; // product
+ Set3DSlider(0.0f);
+}
+
+} // namespace
diff --git a/src/core/hle/shared_page.h b/src/core/hle/shared_page.h
new file mode 100644
index 000000000..8f93545ec
--- /dev/null
+++ b/src/core/hle/shared_page.h
@@ -0,0 +1,26 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+/**
+ * The shared page stores various runtime configuration settings. This memory page is
+ * read-only for user processes (there is a bit in the header that grants the process
+ * write access, according to 3dbrew; this is not emulated)
+ */
+
+#include "common/common_types.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace SharedPage {
+
+template <typename T>
+void Read(T &var, const u32 addr);
+
+void Set3DSlider(float amount);
+
+void Init();
+
+} // namespace
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index 3b730a0de..58eec3005 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -9,6 +9,7 @@
#include "core/settings.h"
#include "core/core.h"
#include "core/mem_map.h"
+#include "core/core_timing.h"
#include "core/hle/hle.h"
#include "core/hle/service/gsp_gpu.h"
@@ -24,14 +25,17 @@ namespace GPU {
Regs g_regs;
-bool g_skip_frame = false; ///< True if the current frame was skipped
+/// True if the current frame was skipped
+bool g_skip_frame = false;
-static u64 frame_ticks = 0; ///< 268MHz / gpu_refresh_rate frames per second
-static u64 line_ticks = 0; ///< Number of ticks for a screen line
-static u32 cur_line = 0; ///< Current screen line
-static u64 last_update_tick = 0; ///< CPU ticl count from last GPU update
-static u64 frame_count = 0; ///< Number of frames drawn
-static bool last_skip_frame = false; ///< True if the last frame was skipped
+/// 268MHz / gpu_refresh_rate frames per second
+static u64 frame_ticks;
+/// Event id for CoreTiming
+static int vblank_event;
+/// Total number of frames drawn
+static u64 frame_count;
+/// True if the last frame was skipped
+static bool last_skip_frame = false;
template <typename T>
inline void Read(T &var, const u32 raw_addr) {
@@ -79,6 +83,12 @@ inline void Write(u32 addr, const T data) {
*ptr = bswap32(config.value); // TODO: This is just a workaround to missing framebuffer format emulation
LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(), config.GetEndAddress());
+
+ if (!is_second_filler) {
+ GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC0);
+ } else {
+ GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1);
+ }
}
break;
}
@@ -90,22 +100,25 @@ inline void Write(u32 addr, const T data) {
u8* source_pointer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalInputAddress()));
u8* dest_pointer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalOutputAddress()));
+ // Cheap emulation of horizontal scaling: Just skip each second pixel of the
+ // input framebuffer. We keep track of this in the pixel_skip variable.
+ unsigned pixel_skip = (config.scale_horizontally != 0) ? 2 : 1;
+
+ u32 output_width = config.output_width / pixel_skip;
+
for (u32 y = 0; y < config.output_height; ++y) {
// TODO: Why does the register seem to hold twice the framebuffer width?
- for (u32 x = 0; x < config.output_width; ++x) {
+
+ for (u32 x = 0; x < output_width; ++x) {
struct {
int r, g, b, a;
} source_color = { 0, 0, 0, 0 };
- // Cheap emulation of horizontal scaling: Just skip each second pixel of the
- // input framebuffer. We keep track of this in the pixel_skip variable.
- unsigned pixel_skip = (config.scale_horizontally != 0) ? 2 : 1;
-
switch (config.input_format) {
case Regs::PixelFormat::RGBA8:
{
// TODO: Most likely got the component order messed up.
- u8* srcptr = source_pointer + x * 4 * pixel_skip + y * config.input_width * 4 * pixel_skip;
+ u8* srcptr = source_pointer + (x * pixel_skip + y * config.input_width) * 4;
source_color.r = srcptr[0]; // blue
source_color.g = srcptr[1]; // green
source_color.b = srcptr[2]; // red
@@ -133,7 +146,7 @@ inline void Write(u32 addr, const T data) {
case Regs::PixelFormat::RGB8:
{
// TODO: Most likely got the component order messed up.
- u8* dstptr = dest_pointer + x * 3 + y * config.output_width * 3;
+ u8* dstptr = dest_pointer + (x + y * output_width) * 3;
dstptr[0] = source_color.r; // blue
dstptr[1] = source_color.g; // green
dstptr[2] = source_color.b; // red
@@ -148,10 +161,12 @@ inline void Write(u32 addr, const T data) {
}
LOG_TRACE(HW_GPU, "DisplayTriggerTransfer: 0x%08x bytes from 0x%08x(%ux%u)-> 0x%08x(%ux%u), dst format %x",
- config.output_height * config.output_width * 4,
+ config.output_height * output_width * 4,
config.GetPhysicalInputAddress(), (u32)config.input_width, (u32)config.input_height,
- config.GetPhysicalOutputAddress(), (u32)config.output_width, (u32)config.output_height,
+ config.GetPhysicalOutputAddress(), (u32)output_width, (u32)config.output_height,
config.output_format.Value());
+
+ GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF);
}
break;
}
@@ -186,51 +201,39 @@ template void Write<u16>(u32 addr, const u16 data);
template void Write<u8>(u32 addr, const u8 data);
/// Update hardware
-void Update() {
+static void VBlankCallback(u64 userdata, int cycles_late) {
auto& framebuffer_top = g_regs.framebuffer_config[0];
- // Synchronize GPU on a thread reschedule: Because we cannot accurately predict a vertical
- // blank, we need to simulate it. Based on testing, it seems that retail applications work more
- // accurately when this is signalled between thread switches.
-
- if (HLE::g_reschedule) {
- u64 current_ticks = Core::g_app_core->GetTicks();
- u32 num_lines = static_cast<u32>((current_ticks - last_update_tick) / line_ticks);
-
- // Synchronize line...
- if (num_lines > 0) {
- GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC0);
- cur_line += num_lines;
- last_update_tick += (num_lines * line_ticks);
- }
-
- // Synchronize frame...
- if (cur_line >= framebuffer_top.height) {
- cur_line = 0;
- frame_count++;
- last_skip_frame = g_skip_frame;
- g_skip_frame = (frame_count & Settings::values.frame_skip) != 0;
-
- // Swap buffers based on the frameskip mode, which is a little bit tricky. When
- // a frame is being skipped, nothing is being rendered to the internal framebuffer(s).
- // So, we should only swap frames if the last frame was rendered. The rules are:
- // - If frameskip == 0 (disabled), always swap buffers
- // - If frameskip == 1, swap buffers every other frame (starting from the first frame)
- // - If frameskip > 1, swap buffers every frameskip^n frames (starting from the second frame)
- if ((((Settings::values.frame_skip != 1) ^ last_skip_frame) && last_skip_frame != g_skip_frame) ||
- Settings::values.frame_skip == 0) {
- VideoCore::g_renderer->SwapBuffers();
- }
-
- // Signal to GSP that GPU interrupt has occurred
- GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC1);
-
- // TODO(bunnei): Fake a DSP interrupt on each frame. This does not belong here, but
- // until we can emulate DSP interrupts, this is probably the only reasonable place to do
- // this. Certain games expect this to be periodically signaled.
- DSP_DSP::SignalInterrupt();
- }
+ frame_count++;
+ last_skip_frame = g_skip_frame;
+ g_skip_frame = (frame_count & Settings::values.frame_skip) != 0;
+
+ // Swap buffers based on the frameskip mode, which is a little bit tricky. When
+ // a frame is being skipped, nothing is being rendered to the internal framebuffer(s).
+ // So, we should only swap frames if the last frame was rendered. The rules are:
+ // - If frameskip == 0 (disabled), always swap buffers
+ // - If frameskip == 1, swap buffers every other frame (starting from the first frame)
+ // - If frameskip > 1, swap buffers every frameskip^n frames (starting from the second frame)
+ if ((((Settings::values.frame_skip != 1) ^ last_skip_frame) && last_skip_frame != g_skip_frame) ||
+ Settings::values.frame_skip == 0) {
+ VideoCore::g_renderer->SwapBuffers();
}
+
+ // Signal to GSP that GPU interrupt has occurred
+ // TODO(yuriks): hwtest to determine if PDC0 is for the Top screen and PDC1 for the Sub
+ // screen, or if both use the same interrupts and these two instead determine the
+ // beginning and end of the VBlank period. If needed, split the interrupt firing into
+ // two different intervals.
+ GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC0);
+ GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC1);
+
+ // TODO(bunnei): Fake a DSP interrupt on each frame. This does not belong here, but
+ // until we can emulate DSP interrupts, this is probably the only reasonable place to do
+ // this. Certain games expect this to be periodically signaled.
+ DSP_DSP::SignalInterrupt();
+
+ // Reschedule recurrent event
+ CoreTiming::ScheduleEvent(frame_ticks - cycles_late, vblank_event);
}
/// Initialize hardware
@@ -247,8 +250,8 @@ void Init() {
framebuffer_top.address_right1 = 0x18273000;
framebuffer_top.address_right2 = 0x182B9800;
framebuffer_sub.address_left1 = 0x1848F000;
- //framebuffer_sub.address_left2 = unknown;
- framebuffer_sub.address_right1 = 0x184C7800;
+ framebuffer_sub.address_left2 = 0x184C7800;
+ //framebuffer_sub.address_right1 = unknown;
//framebuffer_sub.address_right2 = unknown;
framebuffer_top.width = 240;
@@ -264,12 +267,12 @@ void Init() {
framebuffer_sub.active_fb = 0;
frame_ticks = 268123480 / Settings::values.gpu_refresh_rate;
- line_ticks = (GPU::frame_ticks / framebuffer_top.height);
- cur_line = 0;
- last_update_tick = Core::g_app_core->GetTicks();
last_skip_frame = false;
g_skip_frame = false;
+ vblank_event = CoreTiming::RegisterEvent("GPU::VBlankCallback", VBlankCallback);
+ CoreTiming::ScheduleEvent(frame_ticks, vblank_event);
+
LOG_DEBUG(HW_GPU, "initialized OK");
}
diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h
index 7de055232..7c3a17ee5 100644
--- a/src/core/hw/gpu.h
+++ b/src/core/hw/gpu.h
@@ -252,9 +252,6 @@ void Read(T &var, const u32 addr);
template <typename T>
void Write(u32 addr, const T data);
-/// Update hardware
-void Update();
-
/// Initialize hardware
void Init();
diff --git a/src/core/hw/hw.cpp b/src/core/hw/hw.cpp
index 848ab5348..503200629 100644
--- a/src/core/hw/hw.cpp
+++ b/src/core/hw/hw.cpp
@@ -75,7 +75,6 @@ template void Write<u8>(u32 addr, const u8 data);
/// Update hardware
void Update() {
- GPU::Update();
}
/// Initialize hardware
diff --git a/src/core/mem_map_funcs.cpp b/src/core/mem_map_funcs.cpp
index 97ef1c5a3..0e3b81b28 100644
--- a/src/core/mem_map_funcs.cpp
+++ b/src/core/mem_map_funcs.cpp
@@ -9,6 +9,7 @@
#include "core/mem_map.h"
#include "core/hw/hw.h"
#include "hle/config_mem.h"
+#include "hle/shared_page.h"
namespace Memory {
@@ -82,6 +83,10 @@ inline void Read(T &var, const VAddr vaddr) {
} else if ((vaddr >= CONFIG_MEMORY_VADDR) && (vaddr < CONFIG_MEMORY_VADDR_END)) {
ConfigMem::Read<T>(var, vaddr);
+ // Shared page
+ } else if ((vaddr >= SHARED_PAGE_VADDR) && (vaddr < SHARED_PAGE_VADDR_END)) {
+ SharedPage::Read<T>(var, vaddr);
+
// DSP memory
} else if ((vaddr >= DSP_MEMORY_VADDR) && (vaddr < DSP_MEMORY_VADDR_END)) {
var = *((const T*)&g_dsp_mem[vaddr - DSP_MEMORY_VADDR]);