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-rw-r--r--src/core/arm/arm_interface.h11
-rw-r--r--src/core/arm/interpreter/arm_interpreter.cpp39
-rw-r--r--src/core/arm/interpreter/arm_interpreter.h37
-rw-r--r--src/core/core.cpp18
-rw-r--r--src/core/core.vcxproj4
-rw-r--r--src/core/core.vcxproj.filters15
-rw-r--r--src/core/hle/function_wrappers.h726
-rw-r--r--src/core/hle/hle.h35
-rw-r--r--src/core/hle/hle_syscall.cpp22
-rw-r--r--src/core/hle/hle_syscall.h42
-rw-r--r--src/core/mem_map.h4
11 files changed, 946 insertions, 7 deletions
diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h
index dafde8368..eee4726db 100644
--- a/src/core/arm/arm_interface.h
+++ b/src/core/arm/arm_interface.h
@@ -43,6 +43,13 @@ public:
virtual u32 GetReg(int index) const = 0;
/**
+ * Set an ARM register
+ * @param index Register index (0-15)
+ * @param value Value to set register to
+ */
+ virtual void SetReg(int index, u32 value) = 0;
+
+ /**
* Get the current CPSR register
* @return Returns the value of the CPSR register
*/
@@ -59,11 +66,13 @@ public:
return m_num_instructions;
}
-private:
+protected:
/// Execture next instruction
virtual void ExecuteInstruction() = 0;
+private:
+
u64 m_num_instructions; ///< Number of instructions executed
DISALLOW_COPY_AND_ASSIGN(ARM_Interface);
diff --git a/src/core/arm/interpreter/arm_interpreter.cpp b/src/core/arm/interpreter/arm_interpreter.cpp
index 81f38f016..4045779d7 100644
--- a/src/core/arm/interpreter/arm_interpreter.cpp
+++ b/src/core/arm/interpreter/arm_interpreter.cpp
@@ -31,30 +31,61 @@ ARM_Interpreter::ARM_Interpreter() {
m_state->Reg[13] = 0x10000000; // Set stack pointer to the top of the stack
}
+ARM_Interpreter::~ARM_Interpreter() {
+ delete m_state;
+}
+
+/**
+ * Set the Program Counter to an address
+ * @param addr Address to set PC to
+ */
void ARM_Interpreter::SetPC(u32 pc) {
m_state->pc = m_state->Reg[15] = pc;
}
+/*
+ * Get the current Program Counter
+ * @return Returns current PC
+ */
u32 ARM_Interpreter::GetPC() const {
return m_state->pc;
}
+/**
+ * Get an ARM register
+ * @param index Register index (0-15)
+ * @return Returns the value in the register
+ */
u32 ARM_Interpreter::GetReg(int index) const {
return m_state->Reg[index];
}
+/**
+ * Set an ARM register
+ * @param index Register index (0-15)
+ * @param value Value to set register to
+ */
+void ARM_Interpreter::SetReg(int index, u32 value) {
+ m_state->Reg[index] = value;
+}
+
+/**
+ * Get the current CPSR register
+ * @return Returns the value of the CPSR register
+ */
u32 ARM_Interpreter::GetCPSR() const {
return m_state->Cpsr;
}
+/**
+ * Returns the number of clock ticks since the last reset
+ * @return Returns number of clock ticks
+ */
u64 ARM_Interpreter::GetTicks() const {
return ARMul_Time(m_state);
}
-ARM_Interpreter::~ARM_Interpreter() {
- delete m_state;
-}
-
+/// Execture next instruction
void ARM_Interpreter::ExecuteInstruction() {
m_state->step++;
m_state->cycle++;
diff --git a/src/core/arm/interpreter/arm_interpreter.h b/src/core/arm/interpreter/arm_interpreter.h
index 932046d9a..f3c86f8dd 100644
--- a/src/core/arm/interpreter/arm_interpreter.h
+++ b/src/core/arm/interpreter/arm_interpreter.h
@@ -12,22 +12,55 @@
class ARM_Interpreter : virtual public ARM_Interface {
public:
+
ARM_Interpreter();
~ARM_Interpreter();
- void ExecuteInstruction();
-
+ /**
+ * Set the Program Counter to an address
+ * @param addr Address to set PC to
+ */
void SetPC(u32 pc);
+ /*
+ * Get the current Program Counter
+ * @return Returns current PC
+ */
u32 GetPC() const;
+ /**
+ * Get an ARM register
+ * @param index Register index (0-15)
+ * @return Returns the value in the register
+ */
u32 GetReg(int index) const;
+ /**
+ * Set an ARM register
+ * @param index Register index (0-15)
+ * @param value Value to set register to
+ */
+ void SetReg(int index, u32 value);
+
+ /**
+ * Get the current CPSR register
+ * @return Returns the value of the CPSR register
+ */
u32 GetCPSR() const;
+ /**
+ * Returns the number of clock ticks since the last reset
+ * @return Returns number of clock ticks
+ */
u64 GetTicks() const;
+protected:
+
+ /// Execture next instruction
+ void ExecuteInstruction();
+
private:
+
ARMul_State* m_state;
DISALLOW_COPY_AND_ASSIGN(ARM_Interpreter);
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 28f6b6c58..acb0a6e82 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -24,6 +24,24 @@ void RunLoop() {
/// Step the CPU one instruction
void SingleStep() {
+
+ char current_instr[512];
+
+ if (g_app_core->GetPC() == 0x080D1534) {
+ g_disasm->disasm(g_app_core->GetPC(), Memory::Read32(g_app_core->GetPC()), current_instr);
+
+
+ NOTICE_LOG(ARM11, "0x%08X 0x%08X 0x%08X 0x%08X 0x%08X 0x%08X",
+ g_app_core->GetReg(0),
+ g_app_core->GetReg(1),
+ g_app_core->GetReg(2),
+ g_app_core->GetReg(3), Memory::Read32(g_app_core->GetReg(0)), Memory::Read32(g_app_core->GetReg(1)));
+
+
+ NOTICE_LOG(ARM11, "0x%08X\t%s", g_app_core->GetPC(), current_instr);
+ }
+
+
g_app_core->Step();
HW::Update();
}
diff --git a/src/core/core.vcxproj b/src/core/core.vcxproj
index 1800b5512..55ce508a6 100644
--- a/src/core/core.vcxproj
+++ b/src/core/core.vcxproj
@@ -152,6 +152,7 @@
<ClCompile Include="elf\elf_reader.cpp" />
<ClCompile Include="file_sys\directory_file_system.cpp" />
<ClCompile Include="file_sys\meta_file_system.cpp" />
+ <ClCompile Include="hle\hle_syscall.cpp" />
<ClCompile Include="hw\hw.cpp" />
<ClCompile Include="hw\hw_lcd.cpp" />
<ClCompile Include="loader.cpp" />
@@ -182,6 +183,9 @@
<ClInclude Include="file_sys\directory_file_system.h" />
<ClInclude Include="file_sys\file_sys.h" />
<ClInclude Include="file_sys\meta_file_system.h" />
+ <ClInclude Include="hle\function_wrappers.h" />
+ <ClInclude Include="hle\hle.h" />
+ <ClInclude Include="hle\hle_syscall.h" />
<ClInclude Include="hw\hw.h" />
<ClInclude Include="hw\hw_lcd.h" />
<ClInclude Include="loader.h" />
diff --git a/src/core/core.vcxproj.filters b/src/core/core.vcxproj.filters
index 2efac8127..7bac04a2d 100644
--- a/src/core/core.vcxproj.filters
+++ b/src/core/core.vcxproj.filters
@@ -22,6 +22,9 @@
<Filter Include="elf">
<UniqueIdentifier>{7ae34319-6d72-4d12-bc62-9b438ba9241f}</UniqueIdentifier>
</Filter>
+ <Filter Include="hle">
+ <UniqueIdentifier>{8b62769e-3e2a-4a57-a7bc-b3b2933c2bc7}</UniqueIdentifier>
+ </Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="arm\disassembler\arm_disasm.cpp">
@@ -75,6 +78,9 @@
<ClCompile Include="mem_map_funcs.cpp" />
<ClCompile Include="system.cpp" />
<ClCompile Include="core_timing.cpp" />
+ <ClCompile Include="hle\hle_syscall.cpp">
+ <Filter>hle</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="arm\disassembler\arm_disasm.h">
@@ -148,6 +154,15 @@
<ClInclude Include="loader.h" />
<ClInclude Include="mem_map.h" />
<ClInclude Include="system.h" />
+ <ClInclude Include="hle\hle.h">
+ <Filter>hle</Filter>
+ </ClInclude>
+ <ClInclude Include="hle\function_wrappers.h">
+ <Filter>hle</Filter>
+ </ClInclude>
+ <ClInclude Include="hle\hle_syscall.h">
+ <Filter>hle</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h
new file mode 100644
index 000000000..22588d95d
--- /dev/null
+++ b/src/core/hle/function_wrappers.h
@@ -0,0 +1,726 @@
+// Copyright (c) 2012- PPSSPP Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0 or later versions.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official git repository and contact information can be found at
+// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "core/mem_map.h"
+#include "core/hle/hle.h"
+
+// For easy parameter parsing and return value processing.
+
+//32bit wrappers
+template<void func()> void WrapV_V() {
+ func();
+}
+
+template<u32 func()> void WrapU_V() {
+ RETURN(func());
+}
+
+template<int func(void *, const char *)> void WrapI_VC() {
+ u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)));
+ RETURN(retval);
+}
+
+template<u32 func(int, void *, int)> void WrapU_IVI() {
+ u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2));
+ RETURN(retval);
+}
+
+template<int func(const char *, int, int, u32)> void WrapI_CIIU() {
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() {
+ u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
+ RETURN(retval);
+}
+
+// Hm, do so many params get passed in registers?
+template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() {
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)),
+ PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7));
+ RETURN(retval);
+}
+
+// Hm, do so many params get passed in registers?
+template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() {
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3), PARAM(4), PARAM(5), PARAM(6));
+ RETURN(retval);
+}
+
+// Hm, do so many params get passed in registers?
+template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
+ RETURN(retval);
+}
+
+// Hm, do so many params get passed in registers?
+template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8));
+ RETURN(retval);
+}
+
+template<u32 func(int, void *)> void WrapU_IV() {
+ u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)));
+ RETURN(retval);
+}
+
+template<float func()> void WrapF_V() {
+ RETURNF(func());
+}
+
+// TODO: Not sure about the floating point parameter passing
+template<float func(int, float, u32)> void WrapF_IFU() {
+ RETURNF(func(PARAM(0), PARAMF(0), PARAM(1)));
+}
+
+template<u32 func(u32)> void WrapU_U() {
+ u32 retval = func(PARAM(0));
+ RETURN(retval);
+}
+
+template<u32 func(u32, int)> void WrapU_UI() {
+ u32 retval = func(PARAM(0), PARAM(1));
+ RETURN(retval);
+}
+
+template<int func(u32)> void WrapI_U() {
+ int retval = func(PARAM(0));
+ RETURN(retval);
+}
+
+template<int func(u32, int)> void WrapI_UI() {
+ int retval = func(PARAM(0), PARAM(1));
+ RETURN(retval);
+}
+
+template<int func(u32, int, int, u32)> void WrapI_UIIU() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<u32 func(int, u32, int)> void WrapU_IUI() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<int func(u32, u32)> void WrapI_UU() {
+ int retval = func(PARAM(0), PARAM(1));
+ RETURN(retval);
+}
+
+template<int func(u32, float, float)> void WrapI_UFF() {
+ // Not sure about the float arguments.
+ int retval = func(PARAM(0), PARAMF(0), PARAMF(1));
+ RETURN(retval);
+}
+
+template<int func(u32, u32, u32)> void WrapI_UUU() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<int func(u32, u32, u32, int)> void WrapI_UUUI() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
+ RETURN(retval);
+}
+
+template<int func(u32, u32, u32, u32)> void WrapI_UUUU() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<int func()> void WrapI_V() {
+ int retval = func();
+ RETURN(retval);
+}
+
+template<u32 func(int)> void WrapU_I() {
+ u32 retval = func(PARAM(0));
+ RETURN(retval);
+}
+
+template<u32 func(int, int, u32)> void WrapU_IIU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<int func(int)> void WrapI_I() {
+ int retval = func(PARAM(0));
+ RETURN(retval);
+}
+
+template<void func(u32)> void WrapV_U() {
+ func(PARAM(0));
+}
+
+template<void func(int)> void WrapV_I() {
+ func(PARAM(0));
+}
+
+template<void func(u32, u32)> void WrapV_UU() {
+ func(PARAM(0), PARAM(1));
+}
+
+template<void func(int, int)> void WrapV_II() {
+ func(PARAM(0), PARAM(1));
+}
+
+template<void func(u32, const char *)> void WrapV_UC() {
+ func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
+}
+
+template<int func(u32, const char *)> void WrapI_UC() {
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
+ RETURN(retval);
+}
+
+template<int func(u32, const char *, int)> void WrapI_UCI() {
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
+ RETURN(retval);
+}
+
+template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
+ RETURN(retval);
+}
+
+template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
+ RETURN(retval);
+}
+
+template<u32 func(u32, u32)> void WrapU_UU() {
+ u32 retval = func(PARAM(0), PARAM(1));
+ RETURN(retval);
+}
+
+template<u32 func(u32, u32, int)> void WrapU_UUI() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<u32 func(u32, u32, int, int)> void WrapU_UUII() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() {
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<void func(u32, int, u32, int, int)> void WrapV_UIUII() {
+ func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+}
+
+template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<int func(u32, int, u32, int, int)> void WrapI_UIUII() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<u32 func(u32, int, u32, int)> void WrapU_UIUI() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<int func(u32, int, u32, int)> void WrapI_UIUI() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<u32 func(u32, int, u32)> void WrapU_UIU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<u32 func(u32, int, int)> void WrapU_UII() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<u32 func(u32, int, int, u32)> void WrapU_UIIU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<int func(u32, u32, int, int)> void WrapI_UUII() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<int func(u32, u32, int, int, int)> void WrapI_UUIII() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<void func(u32, int, int, int)> void WrapV_UIII() {
+ func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+}
+
+template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() {
+ func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
+}
+
+template<void func(u32, int, int)> void WrapV_UII() {
+ func(PARAM(0), PARAM(1), PARAM(2));
+}
+
+template<u32 func(int, u32)> void WrapU_IU() {
+ int retval = func(PARAM(0), PARAM(1));
+ RETURN(retval);
+}
+
+template<int func(int, u32)> void WrapI_IU() {
+ int retval = func(PARAM(0), PARAM(1));
+ RETURN(retval);
+}
+
+template<int func(u32, u32, int)> void WrapI_UUI() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<int func(u32, u32, int, u32)> void WrapI_UUIU() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<int func(int, int)> void WrapI_II() {
+ int retval = func(PARAM(0), PARAM(1));
+ RETURN(retval);
+}
+
+template<int func(int, int, int)> void WrapI_III() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<int func(int, u32, int)> void WrapI_IUI() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<int func(int, int, int, int)> void WrapI_IIII() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<int func(u32, int, int, int)> void WrapI_UIII() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<int func(int, int, int, u32, int)> void WrapI_IIIUI() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<int func(int, u32, u32, int, int)> void WrapI_IUUII() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() {
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<int func(int, int, u32)> void WrapI_IIU() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<void func(int, u32)> void WrapV_IU() {
+ func(PARAM(0), PARAM(1));
+}
+
+template<void func(u32, int)> void WrapV_UI() {
+ func(PARAM(0), PARAM(1));
+}
+
+template<u32 func(const char *)> void WrapU_C() {
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)));
+ RETURN(retval);
+}
+
+template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() {
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)),
+ Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)),
+ PARAM(3));
+ RETURN(retval);
+}
+
+template<int func(const char *)> void WrapI_C() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)));
+ RETURN(retval);
+}
+
+template<int func(const char *, u32)> void WrapI_CU() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
+ RETURN(retval);
+}
+
+template<int func(const char *, u32, int)> void WrapI_CUI() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<int func(int, const char *, int, u32)> void WrapI_ICIU() {
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<int func(const char *, int, u32)> void WrapI_CIU() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<int func(const char *, u32, u32)> void WrapI_CUU() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3));
+ RETURN(retval);
+}
+
+template<int func(const char *, const char*, int, int)> void WrapI_CCII() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3), PARAM(4), PARAM(5));
+ RETURN(retval);
+}
+
+template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3), PARAM(4), PARAM(5));
+ RETURN(retval);
+}
+
+template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3), PARAM(4), PARAM(5));
+ RETURN(retval);
+}
+
+template<u32 func(const char *, u32)> void WrapU_CU() {
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
+ RETURN((u32) retval);
+}
+
+template<u32 func(u32, const char *)> void WrapU_UC() {
+ u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
+ RETURN(retval);
+}
+
+template<u32 func(const char *, u32, u32)> void WrapU_CUU() {
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+ RETURN((u32) retval);
+}
+
+template<u32 func(int, int, int)> void WrapU_III() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<u32 func(int, int)> void WrapU_II() {
+ u32 retval = func(PARAM(0), PARAM(1));
+ RETURN(retval);
+}
+
+template<u32 func(int, int, int, int)> void WrapU_IIII() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<u32 func(int, u32, u32)> void WrapU_IUU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<u32 func(u32, u32, u32)> void WrapU_UUU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<void func(int, u32, u32)> void WrapV_IUU() {
+ func(PARAM(0), PARAM(1), PARAM(2));
+}
+
+template<void func(int, int, u32)> void WrapV_IIU() {
+ func(PARAM(0), PARAM(1), PARAM(2));
+}
+
+template<void func(u32, int, u32)> void WrapV_UIU() {
+ func(PARAM(0), PARAM(1), PARAM(2));
+}
+
+template<int func(u32, int, u32)> void WrapI_UIU() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() {
+ func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+}
+
+template<void func(u32, u32, u32)> void WrapV_UUU() {
+ func(PARAM(0), PARAM(1), PARAM(2));
+}
+
+template<void func(u32, u32, u32, u32)> void WrapV_UUUU() {
+ func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+}
+
+template<void func(const char *, u32, int, u32)> void WrapV_CUIU() {
+ func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
+}
+
+template<int func(const char *, u32, int, u32)> void WrapI_CUIU() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() {
+ func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3),
+ PARAM(4));
+}
+
+template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() {
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2),
+ PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() {
+ func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3),
+ PARAM(4));
+}
+
+template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() {
+ u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
+ RETURN(retval);
+}
+
+template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<u32 func(u32, int, int, int)> void WrapU_UIII() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
+ RETURN(retval);
+}
+
+template<int func(int, u32, int, int)> void WrapI_IUII() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() {
+ func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+}
+
+template<u32 func(const char *, const char *)> void WrapU_CC() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)),
+ Memory::GetCharPointer(PARAM(1)));
+ RETURN(retval);
+}
+
+template<void func(const char *, int)> void WrapV_CI() {
+ func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
+}
+
+template<u32 func(const char *, int)> void WrapU_CI() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
+ RETURN(retval);
+}
+
+template<u32 func(const char *, int, int)> void WrapU_CII() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() {
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3), PARAM(4), PARAM(5));
+ RETURN(retval);
+}
+
+template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4),
+ PARAM(5));
+ RETURN(retval);
+}
+
+template<int func(int, u32, u32, u32)> void WrapI_IUUU() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<int func(int, u32, u32)> void WrapI_IUU() {
+ int retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
+ RETURN(retval);
+}
+
+template<int func(u32, int, u32, u32)> void WrapI_UIUU() {
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
+}
+
+template<int func(int, const char *)> void WrapI_IC() {
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
+ RETURN(retval);
+}
+
+template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() {
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4));
+ RETURN(retval);
+}
+
+template <int func(int, const char *, const char *, int)> void WrapI_ICCI() {
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3));
+ RETURN(retval);
+}
+
+template <int func(const char *, int, int)> void WrapI_CII() {
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+ RETURN(retval);
+}
+
+template <int func(int, const char *, int)> void WrapI_ICI() {
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
+ RETURN(retval);
+}
+
+template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){
+ u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), Memory::GetPointer(PARAM(2)), Memory::GetPointer(PARAM(3)), Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
+ RETURN(retval);
+}
+
+template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICUVIII(){
+ u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6));
+ RETURN(retval);
+}
diff --git a/src/core/hle/hle.h b/src/core/hle/hle.h
new file mode 100644
index 000000000..6780b52c4
--- /dev/null
+++ b/src/core/hle/hle.h
@@ -0,0 +1,35 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "core/core.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+typedef void (*HLEFunc)();
+typedef void (*SysCallFunc)();
+
+struct HLEFunction {
+ u32 id;
+ HLEFunc func;
+ const char* name;
+ u32 flags;
+};
+
+struct HLEModule {
+ const char* name;
+ int num_funcs;
+ const HLEFunction* func_table;
+};
+
+struct SysCall {
+ u8 id;
+ SysCallFunc func;
+ const char* name;
+};
+
+#define PARAM(n) Core::g_app_core->GetReg(n)
+#define RETURN(n) Core::g_app_core->SetReg(0, n)
diff --git a/src/core/hle/hle_syscall.cpp b/src/core/hle/hle_syscall.cpp
new file mode 100644
index 000000000..c8a516848
--- /dev/null
+++ b/src/core/hle/hle_syscall.cpp
@@ -0,0 +1,22 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include "core/hle/function_wrappers.h"
+#include "core/hle/hle_syscall.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+
+
+Result SVC_ConnectToPort(void* out, const char* port_name) {
+ NOTICE_LOG(OSHLE, "SVC_ConnectToPort called, port_name: %s", port_name);
+ return 0;
+}
+
+const SysCall SysCallTable[] = {
+ {0x2D, WrapI_VC<SVC_ConnectToPort>, "svcConnectToPort"},
+};
+
+void Register_SysCalls() {
+}
diff --git a/src/core/hle/hle_syscall.h b/src/core/hle/hle_syscall.h
new file mode 100644
index 000000000..506dcfc78
--- /dev/null
+++ b/src/core/hle/hle_syscall.h
@@ -0,0 +1,42 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+//template <class T>
+//class KernelObject {
+//public:
+// virtual ~KernelObject() {}
+//
+// T GetNative() const {
+// return m_native;
+// }
+//
+// void SetNative(const T& native) {
+// m_native = native;
+// }
+//
+// virtual const char *GetTypeName() {return "[BAD KERNEL OBJECT TYPE]";}
+// virtual const char *GetName() {return "[UNKNOWN KERNEL OBJECT]";}
+//
+//private:
+// T m_native;
+//};
+
+//class Handle : public KernelObject<u32> {
+// const char* GetTypeName() {
+// return "Handle";
+// }
+//};
+
+
+typedef u32 Handle;
+typedef s32 Result;
+
+
+Result ConnectToPort(Handle* out, const char* port_name);
diff --git a/src/core/mem_map.h b/src/core/mem_map.h
index 1a3bd7234..94469ec8c 100644
--- a/src/core/mem_map.h
+++ b/src/core/mem_map.h
@@ -70,4 +70,8 @@ void Write32(const u32 addr, const u32 data);
u8* GetPointer(const u32 Address);
+inline const char* GetCharPointer(const u32 address) {
+ return (const char *)GetPointer(address);
+}
+
} // namespace