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-rw-r--r--src/core/frontend/input.h3
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp25
-rw-r--r--src/core/hle/service/hid/controllers/npad.h2
-rw-r--r--src/core/hle/service/hid/hid.cpp8
4 files changed, 25 insertions, 13 deletions
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index 9da0d2829..277b70e53 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -33,6 +33,9 @@ public:
virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const {
return {};
}
+ virtual bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const {
+ return {};
+ }
};
/// An abstract class template for a factory that can create input devices.
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index e34ee519e..fb007767d 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -665,20 +665,31 @@ void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode)
}
}
-void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
+void Controller_NPad::VibrateController(const std::vector<u32>& controllers,
const std::vector<Vibration>& vibrations) {
- LOG_DEBUG(Service_HID, "(STUBBED) called");
+ LOG_TRACE(Service_HID, "called");
if (!Settings::values.vibration_enabled || !can_controllers_vibrate) {
return;
}
- for (std::size_t i = 0; i < controller_ids.size(); i++) {
- std::size_t controller_pos = NPadIdToIndex(static_cast<u32>(i));
- if (connected_controllers[controller_pos].is_connected) {
- // TODO(ogniK): Vibrate the physical controller
+ bool success = true;
+ for (std::size_t i = 0; i < controllers.size(); ++i) {
+ if (!connected_controllers[i].is_connected) {
+ continue;
+ }
+ using namespace Settings::NativeButton;
+ const auto& button_state = buttons[i];
+ if (button_state[A - BUTTON_HID_BEGIN]) {
+ if (button_state[A - BUTTON_HID_BEGIN]->SetRumblePlay(
+ vibrations[0].amp_high, vibrations[0].amp_low, vibrations[0].freq_high,
+ vibrations[0].freq_low)) {
+ success = false;
+ }
}
}
- last_processed_vibration = vibrations.back();
+ if (success) {
+ last_processed_vibration = vibrations.back();
+ }
}
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 0fa7455ba..e65277c7b 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -125,7 +125,7 @@ public:
void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode);
- void VibrateController(const std::vector<u32>& controller_ids,
+ void VibrateController(const std::vector<u32>& controllers,
const std::vector<Vibration>& vibrations);
Vibration GetLastVibration() const;
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 9a7e5e265..90a71ab1c 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -817,18 +817,18 @@ void Hid::EndPermitVibrationSession(Kernel::HLERequestContext& ctx) {
void Hid::SendVibrationValue(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto controller_id{rp.Pop<u32>()};
+ const auto controller{rp.Pop<u32>()};
const auto vibration_values{rp.PopRaw<Controller_NPad::Vibration>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
- LOG_DEBUG(Service_HID, "called, controller_id={}, applet_resource_user_id={}", controller_id,
+ LOG_DEBUG(Service_HID, "called, controller={}, applet_resource_user_id={}", controller,
applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
applet_resource->GetController<Controller_NPad>(HidController::NPad)
- .VibrateController({controller_id}, {vibration_values});
+ .VibrateController({controller}, {vibration_values});
}
void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) {
@@ -846,8 +846,6 @@ void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) {
std::memcpy(controller_list.data(), controllers.data(), controllers.size());
std::memcpy(vibration_list.data(), vibrations.data(), vibrations.size());
- std::transform(controller_list.begin(), controller_list.end(), controller_list.begin(),
- [](u32 controller_id) { return controller_id - 3; });
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.VibrateController(controller_list, vibration_list);