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-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/arm/arm_interface.h3
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_32.cpp37
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_32.h4
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_64.cpp38
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_64.h4
-rw-r--r--src/core/hid/emulated_console.cpp17
-rw-r--r--src/core/hid/emulated_console.h1
-rw-r--r--src/core/hid/emulated_controller.cpp377
-rw-r--r--src/core/hid/emulated_controller.h3
-rw-r--r--src/core/hid/emulated_devices.cpp33
-rw-r--r--src/core/hid/emulated_devices.h1
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp11
-rw-r--r--src/core/hle/kernel/hle_ipc.h8
-rw-r--r--src/core/hle/kernel/kernel.cpp30
-rw-r--r--src/core/hle/kernel/kernel.h16
-rw-r--r--src/core/hle/kernel/physical_core.cpp1
-rw-r--r--src/core/hle/kernel/time_manager.cpp4
-rw-r--r--src/core/hle/service/am/am.cpp9
-rw-r--r--src/core/hle/service/am/am.h1
-rw-r--r--src/core/hle/service/audio/audout_u.cpp7
-rw-r--r--src/core/hle/service/audio/audren_u.cpp3
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp13
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp2
-rw-r--r--src/core/hle/service/jit/jit.cpp53
-rw-r--r--src/core/hle/service/jit/jit.h20
-rw-r--r--src/core/hle/service/nvdrv/nvdrv_interface.cpp2
-rw-r--r--src/core/hle/service/nvflinger/buffer_item_consumer.cpp4
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_consumer.cpp8
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_core.cpp2
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_producer.cpp28
-rw-r--r--src/core/hle/service/nvflinger/consumer_base.cpp4
-rw-r--r--src/core/hle/service/nvflinger/graphic_buffer_producer.cpp2
-rw-r--r--src/core/hle/service/nvflinger/hos_binder_driver_server.cpp4
-rw-r--r--src/core/hle/service/service.cpp7
-rw-r--r--src/core/hle/service/service.h14
-rw-r--r--src/core/hle/service/sm/sm.cpp2
-rw-r--r--src/core/hle/service/sockets/bsd.cpp3
-rw-r--r--src/core/hle/service/vi/vi.cpp3
-rw-r--r--src/core/perf_stats.cpp10
-rw-r--r--src/core/tools/freezer.cpp18
41 files changed, 508 insertions, 301 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 6536d0544..81eaf0942 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -458,6 +458,8 @@ add_library(core STATIC
hle/service/hid/controllers/touchscreen.h
hle/service/hid/controllers/xpad.cpp
hle/service/hid/controllers/xpad.h
+ hle/service/jit/jit.cpp
+ hle/service/jit/jit.h
hle/service/lbl/lbl.cpp
hle/service/lbl/lbl.h
hle/service/ldn/errors.h
diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h
index c60322442..dce2f4195 100644
--- a/src/core/arm/arm_interface.h
+++ b/src/core/arm/arm_interface.h
@@ -171,6 +171,9 @@ public:
/// Prepare core for thread reschedule (if needed to correctly handle state)
virtual void PrepareReschedule() = 0;
+ /// Signal an interrupt and ask the core to halt as soon as possible.
+ virtual void SignalInterrupt() = 0;
+
struct BacktraceEntry {
std::string module;
u64 address;
diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp
index 054572445..ab3210d84 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp
@@ -25,6 +25,9 @@ namespace Core {
using namespace Common::Literals;
+constexpr Dynarmic::HaltReason break_loop = Dynarmic::HaltReason::UserDefined2;
+constexpr Dynarmic::HaltReason svc_call = Dynarmic::HaltReason::UserDefined3;
+
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
public:
explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent_)
@@ -84,15 +87,13 @@ public:
}
void CallSVC(u32 swi) override {
- parent.svc_called = true;
parent.svc_swi = swi;
- parent.jit->HaltExecution();
+ parent.jit->HaltExecution(svc_call);
}
void AddTicks(u64 ticks) override {
- if (parent.uses_wall_clock) {
- return;
- }
+ ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
+
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
// if not all cores are doing a similar amount of work. Instead of doing this, we should
@@ -108,12 +109,8 @@ public:
}
u64 GetTicksRemaining() override {
- if (parent.uses_wall_clock) {
- if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) {
- return minimum_run_cycles;
- }
- return 0U;
- }
+ ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
+
return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0);
}
@@ -148,6 +145,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
// Timing
config.wall_clock_cntpct = uses_wall_clock;
+ config.enable_cycle_counting = !uses_wall_clock;
// Code cache size
config.code_cache_size = 512_MiB;
@@ -230,13 +228,11 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
void ARM_Dynarmic_32::Run() {
while (true) {
- jit->Run();
- if (!svc_called) {
- break;
+ const auto hr = jit->Run();
+ if (Has(hr, svc_call)) {
+ Kernel::Svc::Call(system, svc_swi);
}
- svc_called = false;
- Kernel::Svc::Call(system, svc_swi);
- if (shutdown) {
+ if (Has(hr, break_loop)) {
break;
}
}
@@ -322,8 +318,11 @@ void ARM_Dynarmic_32::LoadContext(const ThreadContext32& ctx) {
}
void ARM_Dynarmic_32::PrepareReschedule() {
- jit->HaltExecution();
- shutdown = true;
+ jit->HaltExecution(break_loop);
+}
+
+void ARM_Dynarmic_32::SignalInterrupt() {
+ jit->HaltExecution(break_loop);
}
void ARM_Dynarmic_32::ClearInstructionCache() {
diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.h b/src/core/arm/dynarmic/arm_dynarmic_32.h
index 5d47b600d..3f68a4ff1 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_32.h
+++ b/src/core/arm/dynarmic/arm_dynarmic_32.h
@@ -57,6 +57,7 @@ public:
void LoadContext(const ThreadContext64& ctx) override {}
void PrepareReschedule() override;
+ void SignalInterrupt() override;
void ClearExclusiveState() override;
void ClearInstructionCache() override;
@@ -83,9 +84,6 @@ private:
// SVC callback
u32 svc_swi{};
- bool svc_called{};
-
- bool shutdown{};
};
} // namespace Core
diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
index 7ff8f9495..68822a1fc 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
@@ -26,6 +26,9 @@ namespace Core {
using Vector = Dynarmic::A64::Vector;
using namespace Common::Literals;
+constexpr Dynarmic::HaltReason break_loop = Dynarmic::HaltReason::UserDefined2;
+constexpr Dynarmic::HaltReason svc_call = Dynarmic::HaltReason::UserDefined3;
+
class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
public:
explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent_)
@@ -106,7 +109,7 @@ public:
break;
}
- parent.jit->HaltExecution();
+ parent.jit->HaltExecution(Dynarmic::HaltReason::CacheInvalidation);
}
void ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) override {
@@ -126,15 +129,12 @@ public:
}
void CallSVC(u32 swi) override {
- parent.svc_called = true;
parent.svc_swi = swi;
- parent.jit->HaltExecution();
+ parent.jit->HaltExecution(svc_call);
}
void AddTicks(u64 ticks) override {
- if (parent.uses_wall_clock) {
- return;
- }
+ ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
@@ -149,12 +149,8 @@ public:
}
u64 GetTicksRemaining() override {
- if (parent.uses_wall_clock) {
- if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) {
- return minimum_run_cycles;
- }
- return 0U;
- }
+ ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
+
return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0);
}
@@ -210,6 +206,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
// Timing
config.wall_clock_cntpct = uses_wall_clock;
+ config.enable_cycle_counting = !uses_wall_clock;
// Code cache size
config.code_cache_size = 512_MiB;
@@ -292,13 +289,11 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
void ARM_Dynarmic_64::Run() {
while (true) {
- jit->Run();
- if (!svc_called) {
- break;
+ const auto hr = jit->Run();
+ if (Has(hr, svc_call)) {
+ Kernel::Svc::Call(system, svc_swi);
}
- svc_called = false;
- Kernel::Svc::Call(system, svc_swi);
- if (shutdown) {
+ if (Has(hr, break_loop)) {
break;
}
}
@@ -389,8 +384,11 @@ void ARM_Dynarmic_64::LoadContext(const ThreadContext64& ctx) {
}
void ARM_Dynarmic_64::PrepareReschedule() {
- jit->HaltExecution();
- shutdown = true;
+ jit->HaltExecution(break_loop);
+}
+
+void ARM_Dynarmic_64::SignalInterrupt() {
+ jit->HaltExecution(break_loop);
}
void ARM_Dynarmic_64::ClearInstructionCache() {
diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.h b/src/core/arm/dynarmic/arm_dynarmic_64.h
index 0c4e46c64..58bc7fbec 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_64.h
+++ b/src/core/arm/dynarmic/arm_dynarmic_64.h
@@ -51,6 +51,7 @@ public:
void LoadContext(const ThreadContext64& ctx) override;
void PrepareReschedule() override;
+ void SignalInterrupt() override;
void ClearExclusiveState() override;
void ClearInstructionCache() override;
@@ -77,9 +78,6 @@ private:
// SVC callback
u32 svc_swi{};
- bool svc_called{};
-
- bool shutdown{};
};
} // namespace Core
diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp
index eef0ff493..de565048b 100644
--- a/src/core/hid/emulated_console.cpp
+++ b/src/core/hid/emulated_console.cpp
@@ -132,7 +132,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
}
void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
auto& raw_status = console.motion_values.raw_status;
auto& emulated = console.motion_values.emulated;
@@ -151,6 +151,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
emulated.UpdateOrientation(raw_status.delta_timestamp);
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(ConsoleTriggerType::Motion);
return;
}
@@ -166,6 +167,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
// Find what is this value
motion.verticalization_error = 0.0f;
+ lock.unlock();
TriggerOnChange(ConsoleTriggerType::Motion);
}
@@ -173,11 +175,12 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
if (index >= console.touch_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
console.touch_values[index] = TransformToTouch(callback);
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(ConsoleTriggerType::Touch);
return;
}
@@ -189,26 +192,32 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
.pressed = console.touch_values[index].pressed.value,
};
+ lock.unlock();
TriggerOnChange(ConsoleTriggerType::Touch);
}
ConsoleMotionValues EmulatedConsole::GetMotionValues() const {
+ std::scoped_lock lock{mutex};
return console.motion_values;
}
TouchValues EmulatedConsole::GetTouchValues() const {
+ std::scoped_lock lock{mutex};
return console.touch_values;
}
ConsoleMotion EmulatedConsole::GetMotion() const {
+ std::scoped_lock lock{mutex};
return console.motion_state;
}
TouchFingerState EmulatedConsole::GetTouch() const {
+ std::scoped_lock lock{mutex};
return console.touch_state;
}
void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
+ std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const ConsoleUpdateCallback& poller = poller_pair.second;
if (poller.on_change) {
@@ -218,13 +227,13 @@ void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
}
int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, update_callback);
return last_callback_key++;
}
void EmulatedConsole::DeleteCallback(int key) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h
index 5eb170823..53677bdc5 100644
--- a/src/core/hid/emulated_console.h
+++ b/src/core/hid/emulated_console.h
@@ -183,6 +183,7 @@ private:
TouchDevices touch_devices;
mutable std::mutex mutex;
+ mutable std::mutex callback_mutex;
std::unordered_map<int, ConsoleUpdateCallback> callback_list;
int last_callback_key = 0;
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index 7e05666d6..c3f21066c 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -353,14 +353,17 @@ void EmulatedController::DisableConfiguration() {
}
void EmulatedController::EnableSystemButtons() {
+ std::scoped_lock lock{mutex};
system_buttons_enabled = true;
}
void EmulatedController::DisableSystemButtons() {
+ std::scoped_lock lock{mutex};
system_buttons_enabled = false;
}
void EmulatedController::ResetSystemButtons() {
+ std::scoped_lock lock{mutex};
controller.home_button_state.home.Assign(false);
controller.capture_button_state.capture.Assign(false);
}
@@ -494,139 +497,141 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
if (index >= controller.button_values.size()) {
return;
}
- {
- std::lock_guard lock{mutex};
- bool value_changed = false;
- const auto new_status = TransformToButton(callback);
- auto& current_status = controller.button_values[index];
+ std::unique_lock lock{mutex};
+ bool value_changed = false;
+ const auto new_status = TransformToButton(callback);
+ auto& current_status = controller.button_values[index];
- // Only read button values that have the same uuid or are pressed once
- if (current_status.uuid != uuid) {
- if (!new_status.value) {
- return;
- }
+ // Only read button values that have the same uuid or are pressed once
+ if (current_status.uuid != uuid) {
+ if (!new_status.value) {
+ return;
}
+ }
- current_status.toggle = new_status.toggle;
- current_status.uuid = uuid;
-
- // Update button status with current
- if (!current_status.toggle) {
- current_status.locked = false;
- if (current_status.value != new_status.value) {
- current_status.value = new_status.value;
- value_changed = true;
- }
- } else {
- // Toggle button and lock status
- if (new_status.value && !current_status.locked) {
- current_status.locked = true;
- current_status.value = !current_status.value;
- value_changed = true;
- }
+ current_status.toggle = new_status.toggle;
+ current_status.uuid = uuid;
- // Unlock button ready for next press
- if (!new_status.value && current_status.locked) {
- current_status.locked = false;
- }
+ // Update button status with current
+ if (!current_status.toggle) {
+ current_status.locked = false;
+ if (current_status.value != new_status.value) {
+ current_status.value = new_status.value;
+ value_changed = true;
}
-
- if (!value_changed) {
- return;
+ } else {
+ // Toggle button and lock status
+ if (new_status.value && !current_status.locked) {
+ current_status.locked = true;
+ current_status.value = !current_status.value;
+ value_changed = true;
}
- if (is_configuring) {
- controller.npad_button_state.raw = NpadButton::None;
- controller.debug_pad_button_state.raw = 0;
- TriggerOnChange(ControllerTriggerType::Button, false);
- return;
+ // Unlock button ready for next press
+ if (!new_status.value && current_status.locked) {
+ current_status.locked = false;
}
+ }
- switch (index) {
- case Settings::NativeButton::A:
- controller.npad_button_state.a.Assign(current_status.value);
- controller.debug_pad_button_state.a.Assign(current_status.value);
- break;
- case Settings::NativeButton::B:
- controller.npad_button_state.b.Assign(current_status.value);
- controller.debug_pad_button_state.b.Assign(current_status.value);
- break;
- case Settings::NativeButton::X:
- controller.npad_button_state.x.Assign(current_status.value);
- controller.debug_pad_button_state.x.Assign(current_status.value);
- break;
- case Settings::NativeButton::Y:
- controller.npad_button_state.y.Assign(current_status.value);
- controller.debug_pad_button_state.y.Assign(current_status.value);
- break;
- case Settings::NativeButton::LStick:
- controller.npad_button_state.stick_l.Assign(current_status.value);
- break;
- case Settings::NativeButton::RStick:
- controller.npad_button_state.stick_r.Assign(current_status.value);
- break;
- case Settings::NativeButton::L:
- controller.npad_button_state.l.Assign(current_status.value);
- controller.debug_pad_button_state.l.Assign(current_status.value);
- break;
- case Settings::NativeButton::R:
- controller.npad_button_state.r.Assign(current_status.value);
- controller.debug_pad_button_state.r.Assign(current_status.value);
- break;
- case Settings::NativeButton::ZL:
- controller.npad_button_state.zl.Assign(current_status.value);
- controller.debug_pad_button_state.zl.Assign(current_status.value);
- break;
- case Settings::NativeButton::ZR:
- controller.npad_button_state.zr.Assign(current_status.value);
- controller.debug_pad_button_state.zr.Assign(current_status.value);
- break;
- case Settings::NativeButton::Plus:
- controller.npad_button_state.plus.Assign(current_status.value);
- controller.debug_pad_button_state.plus.Assign(current_status.value);
- break;
- case Settings::NativeButton::Minus:
- controller.npad_button_state.minus.Assign(current_status.value);
- controller.debug_pad_button_state.minus.Assign(current_status.value);
- break;
- case Settings::NativeButton::DLeft:
- controller.npad_button_state.left.Assign(current_status.value);
- controller.debug_pad_button_state.d_left.Assign(current_status.value);
- break;
- case Settings::NativeButton::DUp:
- controller.npad_button_state.up.Assign(current_status.value);
- controller.debug_pad_button_state.d_up.Assign(current_status.value);
- break;
- case Settings::NativeButton::DRight:
- controller.npad_button_state.right.Assign(current_status.value);
- controller.debug_pad_button_state.d_right.Assign(current_status.value);
- break;
- case Settings::NativeButton::DDown:
- controller.npad_button_state.down.Assign(current_status.value);
- controller.debug_pad_button_state.d_down.Assign(current_status.value);
- break;
- case Settings::NativeButton::SL:
- controller.npad_button_state.left_sl.Assign(current_status.value);
- controller.npad_button_state.right_sl.Assign(current_status.value);
- break;
- case Settings::NativeButton::SR:
- controller.npad_button_state.left_sr.Assign(current_status.value);
- controller.npad_button_state.right_sr.Assign(current_status.value);
- break;
- case Settings::NativeButton::Home:
- if (!system_buttons_enabled) {
- break;
- }
- controller.home_button_state.home.Assign(current_status.value);
+ if (!value_changed) {
+ return;
+ }
+
+ if (is_configuring) {
+ controller.npad_button_state.raw = NpadButton::None;
+ controller.debug_pad_button_state.raw = 0;
+ lock.unlock();
+ TriggerOnChange(ControllerTriggerType::Button, false);
+ return;
+ }
+
+ switch (index) {
+ case Settings::NativeButton::A:
+ controller.npad_button_state.a.Assign(current_status.value);
+ controller.debug_pad_button_state.a.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::B:
+ controller.npad_button_state.b.Assign(current_status.value);
+ controller.debug_pad_button_state.b.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::X:
+ controller.npad_button_state.x.Assign(current_status.value);
+ controller.debug_pad_button_state.x.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Y:
+ controller.npad_button_state.y.Assign(current_status.value);
+ controller.debug_pad_button_state.y.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::LStick:
+ controller.npad_button_state.stick_l.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::RStick:
+ controller.npad_button_state.stick_r.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::L:
+ controller.npad_button_state.l.Assign(current_status.value);
+ controller.debug_pad_button_state.l.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::R:
+ controller.npad_button_state.r.Assign(current_status.value);
+ controller.debug_pad_button_state.r.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::ZL:
+ controller.npad_button_state.zl.Assign(current_status.value);
+ controller.debug_pad_button_state.zl.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::ZR:
+ controller.npad_button_state.zr.Assign(current_status.value);
+ controller.debug_pad_button_state.zr.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Plus:
+ controller.npad_button_state.plus.Assign(current_status.value);
+ controller.debug_pad_button_state.plus.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Minus:
+ controller.npad_button_state.minus.Assign(current_status.value);
+ controller.debug_pad_button_state.minus.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::DLeft:
+ controller.npad_button_state.left.Assign(current_status.value);
+ controller.debug_pad_button_state.d_left.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::DUp:
+ controller.npad_button_state.up.Assign(current_status.value);
+ controller.debug_pad_button_state.d_up.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::DRight:
+ controller.npad_button_state.right.Assign(current_status.value);
+ controller.debug_pad_button_state.d_right.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::DDown:
+ controller.npad_button_state.down.Assign(current_status.value);
+ controller.debug_pad_button_state.d_down.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::SL:
+ controller.npad_button_state.left_sl.Assign(current_status.value);
+ controller.npad_button_state.right_sl.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::SR:
+ controller.npad_button_state.left_sr.Assign(current_status.value);
+ controller.npad_button_state.right_sr.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Home:
+ if (!system_buttons_enabled) {
break;
- case Settings::NativeButton::Screenshot:
- if (!system_buttons_enabled) {
- break;
- }
- controller.capture_button_state.capture.Assign(current_status.value);
+ }
+ controller.home_button_state.home.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Screenshot:
+ if (!system_buttons_enabled) {
break;
}
+ controller.capture_button_state.capture.Assign(current_status.value);
+ break;
}
+
+ lock.unlock();
+
if (!is_connected) {
if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) {
Connect();
@@ -643,7 +648,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
if (index >= controller.stick_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
const auto stick_value = TransformToStick(callback);
// Only read stick values that have the same uuid or are over the threshold to avoid flapping
@@ -659,6 +664,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
if (is_configuring) {
controller.analog_stick_state.left = {};
controller.analog_stick_state.right = {};
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Stick, false);
return;
}
@@ -685,6 +691,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
break;
}
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Stick, true);
}
@@ -693,7 +700,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
if (index >= controller.trigger_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
const auto trigger_value = TransformToTrigger(callback);
// Only read trigger values that have the same uuid or are pressed once
@@ -709,6 +716,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
if (is_configuring) {
controller.gc_trigger_state.left = 0;
controller.gc_trigger_state.right = 0;
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Trigger, false);
return;
}
@@ -727,6 +735,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
break;
}
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Trigger, true);
}
@@ -735,7 +744,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
if (index >= controller.motion_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
auto& raw_status = controller.motion_values[index].raw_status;
auto& emulated = controller.motion_values[index].emulated;
@@ -756,6 +765,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
force_update_motion = raw_status.force_update;
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Motion, false);
return;
}
@@ -767,6 +777,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
motion.orientation = emulated.GetOrientation();
motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Motion, true);
}
@@ -775,10 +786,11 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
if (index >= controller.battery_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
controller.battery_values[index] = TransformToBattery(callback);
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Battery, false);
return;
}
@@ -835,6 +847,8 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
};
break;
}
+
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Battery, true);
}
@@ -932,6 +946,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
}
bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
+ std::scoped_lock lock{mutex};
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
switch (type) {
case NpadStyleIndex::ProController:
@@ -947,6 +962,7 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
}
bool EmulatedController::IsControllerSupported(bool use_temporary_value) const {
+ std::scoped_lock lock{mutex};
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
switch (type) {
case NpadStyleIndex::ProController:
@@ -982,40 +998,44 @@ void EmulatedController::Connect(bool use_temporary_value) {
LOG_ERROR(Service_HID, "Controller type {} is not supported", type);
return;
}
- {
- std::lock_guard lock{mutex};
- if (is_configuring) {
- tmp_is_connected = true;
- TriggerOnChange(ControllerTriggerType::Connected, false);
- return;
- }
- if (is_connected) {
- return;
- }
- is_connected = true;
+ std::unique_lock lock{mutex};
+ if (is_configuring) {
+ tmp_is_connected = true;
+ lock.unlock();
+ TriggerOnChange(ControllerTriggerType::Connected, false);
+ return;
+ }
+
+ if (is_connected) {
+ return;
}
+ is_connected = true;
+
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Connected, true);
}
void EmulatedController::Disconnect() {
- {
- std::lock_guard lock{mutex};
- if (is_configuring) {
- tmp_is_connected = false;
- TriggerOnChange(ControllerTriggerType::Disconnected, false);
- return;
- }
+ std::unique_lock lock{mutex};
+ if (is_configuring) {
+ tmp_is_connected = false;
+ lock.unlock();
+ TriggerOnChange(ControllerTriggerType::Disconnected, false);
+ return;
+ }
- if (!is_connected) {
- return;
- }
- is_connected = false;
+ if (!is_connected) {
+ return;
}
+ is_connected = false;
+
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Disconnected, true);
}
bool EmulatedController::IsConnected(bool get_temporary_value) const {
+ std::scoped_lock lock{mutex};
if (get_temporary_value && is_configuring) {
return tmp_is_connected;
}
@@ -1029,10 +1049,12 @@ bool EmulatedController::IsVibrationEnabled() const {
}
NpadIdType EmulatedController::GetNpadIdType() const {
+ std::scoped_lock lock{mutex};
return npad_id_type;
}
NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
+ std::scoped_lock lock{mutex};
if (get_temporary_value && is_configuring) {
return tmp_npad_type;
}
@@ -1040,27 +1062,28 @@ NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) c
}
void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
- {
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
- if (is_configuring) {
- if (tmp_npad_type == npad_type_) {
- return;
- }
- tmp_npad_type = npad_type_;
- TriggerOnChange(ControllerTriggerType::Type, false);
+ if (is_configuring) {
+ if (tmp_npad_type == npad_type_) {
return;
}
+ tmp_npad_type = npad_type_;
+ lock.unlock();
+ TriggerOnChange(ControllerTriggerType::Type, false);
+ return;
+ }
- if (npad_type == npad_type_) {
- return;
- }
- if (is_connected) {
- LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
- NpadIdTypeToIndex(npad_id_type));
- }
- npad_type = npad_type_;
+ if (npad_type == npad_type_) {
+ return;
+ }
+ if (is_connected) {
+ LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
+ NpadIdTypeToIndex(npad_id_type));
}
+ npad_type = npad_type_;
+
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Type, true);
}
@@ -1088,30 +1111,37 @@ LedPattern EmulatedController::GetLedPattern() const {
}
ButtonValues EmulatedController::GetButtonsValues() const {
+ std::scoped_lock lock{mutex};
return controller.button_values;
}
SticksValues EmulatedController::GetSticksValues() const {
+ std::scoped_lock lock{mutex};
return controller.stick_values;
}
TriggerValues EmulatedController::GetTriggersValues() const {
+ std::scoped_lock lock{mutex};
return controller.trigger_values;
}
ControllerMotionValues EmulatedController::GetMotionValues() const {
+ std::scoped_lock lock{mutex};
return controller.motion_values;
}
ColorValues EmulatedController::GetColorsValues() const {
+ std::scoped_lock lock{mutex};
return controller.color_values;
}
BatteryValues EmulatedController::GetBatteryValues() const {
+ std::scoped_lock lock{mutex};
return controller.battery_values;
}
HomeButtonState EmulatedController::GetHomeButtons() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1119,6 +1149,7 @@ HomeButtonState EmulatedController::GetHomeButtons() const {
}
CaptureButtonState EmulatedController::GetCaptureButtons() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1126,6 +1157,7 @@ CaptureButtonState EmulatedController::GetCaptureButtons() const {
}
NpadButtonState EmulatedController::GetNpadButtons() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1133,6 +1165,7 @@ NpadButtonState EmulatedController::GetNpadButtons() const {
}
DebugPadButton EmulatedController::GetDebugPadButtons() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1140,20 +1173,27 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const {
}
AnalogSticks EmulatedController::GetSticks() const {
+ std::unique_lock lock{mutex};
+
if (is_configuring) {
return {};
}
+
// Some drivers like stick from buttons need constant refreshing
for (auto& device : stick_devices) {
if (!device) {
continue;
}
+ lock.unlock();
device->SoftUpdate();
+ lock.lock();
}
+
return controller.analog_stick_state;
}
NpadGcTriggerState EmulatedController::GetTriggers() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1161,26 +1201,35 @@ NpadGcTriggerState EmulatedController::GetTriggers() const {
}
MotionState EmulatedController::GetMotions() const {
+ std::unique_lock lock{mutex};
+
+ // Some drivers like mouse motion need constant refreshing
if (force_update_motion) {
for (auto& device : motion_devices) {
if (!device) {
continue;
}
+ lock.unlock();
device->ForceUpdate();
+ lock.lock();
}
}
+
return controller.motion_state;
}
ControllerColors EmulatedController::GetColors() const {
+ std::scoped_lock lock{mutex};
return controller.colors_state;
}
BatteryLevelState EmulatedController::GetBattery() const {
+ std::scoped_lock lock{mutex};
return controller.battery_state;
}
void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) {
+ std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const ControllerUpdateCallback& poller = poller_pair.second;
if (!is_npad_service_update && poller.is_npad_service) {
@@ -1193,13 +1242,13 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
}
int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
void EmulatedController::DeleteCallback(int key) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h
index aa52f9572..1e224685d 100644
--- a/src/core/hid/emulated_controller.h
+++ b/src/core/hid/emulated_controller.h
@@ -400,7 +400,7 @@ private:
*/
void TriggerOnChange(ControllerTriggerType type, bool is_service_update);
- NpadIdType npad_id_type;
+ const NpadIdType npad_id_type;
NpadStyleIndex npad_type{NpadStyleIndex::None};
NpadStyleTag supported_style_tag{NpadStyleSet::All};
bool is_connected{false};
@@ -434,6 +434,7 @@ private:
StickDevices tas_stick_devices;
mutable std::mutex mutex;
+ mutable std::mutex callback_mutex;
std::unordered_map<int, ControllerUpdateCallback> callback_list;
int last_callback_key = 0;
diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp
index 708480f2d..cc0dcd931 100644
--- a/src/core/hid/emulated_devices.cpp
+++ b/src/core/hid/emulated_devices.cpp
@@ -169,7 +169,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
if (index >= device_status.keyboard_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.keyboard_values[index];
@@ -201,6 +201,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
}
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Keyboard);
return;
}
@@ -208,6 +209,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
// Index should be converted from NativeKeyboard to KeyboardKeyIndex
UpdateKey(index, current_status.value);
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Keyboard);
}
@@ -227,7 +229,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
if (index >= device_status.keyboard_moddifier_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.keyboard_moddifier_values[index];
@@ -259,6 +261,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
}
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
return;
}
@@ -289,6 +292,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
break;
}
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
}
@@ -297,7 +301,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
if (index >= device_status.mouse_button_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.mouse_button_values[index];
@@ -329,6 +333,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
}
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
@@ -351,6 +356,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
break;
}
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
@@ -359,13 +365,14 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
if (index >= device_status.mouse_analog_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
const auto analog_value = TransformToAnalog(callback);
device_status.mouse_analog_values[index] = analog_value;
if (is_configuring) {
device_status.mouse_position_state = {};
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
@@ -379,17 +386,19 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
break;
}
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
const auto touch_value = TransformToTouch(callback);
device_status.mouse_stick_value = touch_value;
if (is_configuring) {
device_status.mouse_position_state = {};
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
@@ -397,42 +406,52 @@ void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callbac
device_status.mouse_position_state.x = touch_value.x.value;
device_status.mouse_position_state.y = touch_value.y.value;
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
KeyboardValues EmulatedDevices::GetKeyboardValues() const {
+ std::scoped_lock lock{mutex};
return device_status.keyboard_values;
}
KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const {
+ std::scoped_lock lock{mutex};
return device_status.keyboard_moddifier_values;
}
MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const {
+ std::scoped_lock lock{mutex};
return device_status.mouse_button_values;
}
KeyboardKey EmulatedDevices::GetKeyboard() const {
+ std::scoped_lock lock{mutex};
return device_status.keyboard_state;
}
KeyboardModifier EmulatedDevices::GetKeyboardModifier() const {
+ std::scoped_lock lock{mutex};
return device_status.keyboard_moddifier_state;
}
MouseButton EmulatedDevices::GetMouseButtons() const {
+ std::scoped_lock lock{mutex};
return device_status.mouse_button_state;
}
MousePosition EmulatedDevices::GetMousePosition() const {
+ std::scoped_lock lock{mutex};
return device_status.mouse_position_state;
}
AnalogStickState EmulatedDevices::GetMouseWheel() const {
+ std::scoped_lock lock{mutex};
return device_status.mouse_wheel_state;
}
void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
+ std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const InterfaceUpdateCallback& poller = poller_pair.second;
if (poller.on_change) {
@@ -442,13 +461,13 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
}
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
void EmulatedDevices::DeleteCallback(int key) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h
index 790d3b411..73e9f0293 100644
--- a/src/core/hid/emulated_devices.h
+++ b/src/core/hid/emulated_devices.h
@@ -200,6 +200,7 @@ private:
MouseStickDevice mouse_stick_device;
mutable std::mutex mutex;
+ mutable std::mutex callback_mutex;
std::unordered_map<int, InterfaceUpdateCallback> callback_list;
int last_callback_key = 0;
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index 42d1b0e31..b547a3463 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -24,8 +24,15 @@
namespace Kernel {
-SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_)
- : kernel{kernel_}, service_thread{kernel.CreateServiceThread(service_name_)} {}
+SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_,
+ ServiceThreadType thread_type)
+ : kernel{kernel_} {
+ if (thread_type == ServiceThreadType::CreateNew) {
+ service_thread = kernel.CreateServiceThread(service_name_);
+ } else {
+ service_thread = kernel.GetDefaultServiceThread();
+ }
+}
SessionRequestHandler::~SessionRequestHandler() {
kernel.ReleaseServiceThread(service_thread);
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index 670cc741c..640146137 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -33,6 +33,11 @@ namespace Service {
class ServiceFrameworkBase;
}
+enum class ServiceThreadType {
+ Default,
+ CreateNew,
+};
+
namespace Kernel {
class Domain;
@@ -57,7 +62,8 @@ enum class ThreadWakeupReason;
*/
class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> {
public:
- SessionRequestHandler(KernelCore& kernel, const char* service_name_);
+ SessionRequestHandler(KernelCore& kernel_, const char* service_name_,
+ ServiceThreadType thread_type);
virtual ~SessionRequestHandler();
/**
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 34da7c23b..134a0b8e9 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -61,6 +61,7 @@ struct KernelCore::Impl {
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel);
global_handle_table->Initialize(KHandleTable::MaxTableSize);
+ default_service_thread = CreateServiceThread(kernel, "DefaultServiceThread");
is_phantom_mode_for_singlecore = false;
@@ -98,7 +99,7 @@ struct KernelCore::Impl {
// Close all open server ports.
std::unordered_set<KServerPort*> server_ports_;
{
- std::lock_guard lk(server_ports_lock);
+ std::scoped_lock lk{server_ports_lock};
server_ports_ = server_ports;
server_ports.clear();
}
@@ -156,7 +157,7 @@ struct KernelCore::Impl {
// Close kernel objects that were not freed on shutdown
{
- std::lock_guard lk(registered_in_use_objects_lock);
+ std::scoped_lock lk{registered_in_use_objects_lock};
if (registered_in_use_objects.size()) {
for (auto& object : registered_in_use_objects) {
object->Close();
@@ -177,7 +178,7 @@ struct KernelCore::Impl {
// Track kernel objects that were not freed on shutdown
{
- std::lock_guard lk(registered_objects_lock);
+ std::scoped_lock lk{registered_objects_lock};
if (registered_objects.size()) {
LOG_DEBUG(Kernel, "{} kernel objects were dangling on shutdown!",
registered_objects.size());
@@ -659,7 +660,7 @@ struct KernelCore::Impl {
KClientPort* port = &search->second(system.ServiceManager(), system);
{
- std::lock_guard lk(server_ports_lock);
+ std::scoped_lock lk{server_ports_lock};
server_ports.insert(&port->GetParent()->GetServerPort());
}
return port;
@@ -677,6 +678,12 @@ struct KernelCore::Impl {
void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
if (auto strong_ptr = service_thread.lock()) {
+ if (strong_ptr == default_service_thread.lock()) {
+ // Nothing to do here, the service is using default_service_thread, which will be
+ // released on shutdown.
+ return;
+ }
+
service_threads_manager.QueueWork(
[this, strong_ptr{std::move(strong_ptr)}]() { service_threads.erase(strong_ptr); });
}
@@ -739,7 +746,8 @@ struct KernelCore::Impl {
std::unique_ptr<KMemoryLayout> memory_layout;
// Threads used for services
- std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads;
+ std::unordered_set<std::shared_ptr<ServiceThread>> service_threads;
+ std::weak_ptr<ServiceThread> default_service_thread;
Common::ThreadWorker service_threads_manager;
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> suspend_threads;
@@ -921,22 +929,22 @@ KClientPort* KernelCore::CreateNamedServicePort(std::string name) {
}
void KernelCore::RegisterKernelObject(KAutoObject* object) {
- std::lock_guard lk(impl->registered_objects_lock);
+ std::scoped_lock lk{impl->registered_objects_lock};
impl->registered_objects.insert(object);
}
void KernelCore::UnregisterKernelObject(KAutoObject* object) {
- std::lock_guard lk(impl->registered_objects_lock);
+ std::scoped_lock lk{impl->registered_objects_lock};
impl->registered_objects.erase(object);
}
void KernelCore::RegisterInUseObject(KAutoObject* object) {
- std::lock_guard lk(impl->registered_in_use_objects_lock);
+ std::scoped_lock lk{impl->registered_in_use_objects_lock};
impl->registered_in_use_objects.insert(object);
}
void KernelCore::UnregisterInUseObject(KAutoObject* object) {
- std::lock_guard lk(impl->registered_in_use_objects_lock);
+ std::scoped_lock lk{impl->registered_in_use_objects_lock};
impl->registered_in_use_objects.erase(object);
}
@@ -1065,6 +1073,10 @@ std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::
return impl->CreateServiceThread(*this, name);
}
+std::weak_ptr<Kernel::ServiceThread> KernelCore::GetDefaultServiceThread() const {
+ return impl->default_service_thread;
+}
+
void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
impl->ReleaseServiceThread(service_thread);
}
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 4c68e96df..24e26fa44 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -271,9 +271,11 @@ public:
void ExitSVCProfile();
/**
- * Creates an HLE service thread, which are used to execute service routines asynchronously.
- * While these are allocated per ServerSession, these need to be owned and managed outside
- * of ServerSession to avoid a circular dependency.
+ * Creates a host thread to execute HLE service requests, which are used to execute service
+ * routines asynchronously. While these are allocated per ServerSession, these need to be owned
+ * and managed outside of ServerSession to avoid a circular dependency. In general, most
+ * services can just use the default service thread, and not need their own host service thread.
+ * See GetDefaultServiceThread.
* @param name String name for the ServerSession creating this thread, used for debug
* purposes.
* @returns The a weak pointer newly created service thread.
@@ -281,6 +283,14 @@ public:
std::weak_ptr<Kernel::ServiceThread> CreateServiceThread(const std::string& name);
/**
+ * Gets the default host service thread, which executes HLE service requests. Unless service
+ * requests need to block on the host, the default service thread should be used in favor of
+ * creating a new service thread.
+ * @returns The a weak pointer for the default service thread.
+ */
+ std::weak_ptr<Kernel::ServiceThread> GetDefaultServiceThread() const;
+
+ /**
* Releases a HLE service thread, instructing KernelCore to free it. This should be called when
* the ServerSession associated with the thread is destroyed.
* @param service_thread Service thread to release.
diff --git a/src/core/hle/kernel/physical_core.cpp b/src/core/hle/kernel/physical_core.cpp
index 7477668e4..18a5f40f8 100644
--- a/src/core/hle/kernel/physical_core.cpp
+++ b/src/core/hle/kernel/physical_core.cpp
@@ -58,6 +58,7 @@ bool PhysicalCore::IsInterrupted() const {
void PhysicalCore::Interrupt() {
guard->lock();
interrupts[core_index].SetInterrupt(true);
+ arm_interface->SignalInterrupt();
guard->unlock();
}
diff --git a/src/core/hle/kernel/time_manager.cpp b/src/core/hle/kernel/time_manager.cpp
index aa985d820..5b8fe8eae 100644
--- a/src/core/hle/kernel/time_manager.cpp
+++ b/src/core/hle/kernel/time_manager.cpp
@@ -24,7 +24,7 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
}
void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
if (nanoseconds > 0) {
ASSERT(thread);
ASSERT(thread->GetState() != ThreadState::Runnable);
@@ -35,7 +35,7 @@ void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
}
void TimeManager::UnscheduleTimeEvent(KThread* thread) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
system.CoreTiming().UnscheduleEvent(time_manager_event_type,
reinterpret_cast<uintptr_t>(thread));
}
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 420de3c54..4d7e5ecd3 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -1337,7 +1337,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{200, nullptr, "GetLastApplicationExitReason"},
{500, nullptr, "StartContinuousRecordingFlushForDebug"},
{1000, nullptr, "CreateMovieMaker"},
- {1001, nullptr, "PrepareForJit"},
+ {1001, &IApplicationFunctions::PrepareForJit, "PrepareForJit"},
};
// clang-format on
@@ -1787,6 +1787,13 @@ void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERe
rb.PushCopyObjects(health_warning_disappeared_system_event->GetReadableEvent());
}
+void IApplicationFunctions::PrepareForJit(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
Core::System& system) {
auto message_queue = std::make_shared<AppletMessageQueue>(system);
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index fdd937b82..11a3c0459 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -336,6 +336,7 @@ private:
void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx);
void GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx);
void GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx);
+ void PrepareForJit(Kernel::HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index affa7971c..a72956a28 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -41,9 +41,10 @@ public:
explicit IAudioOut(Core::System& system_, AudoutParams audio_params_,
AudioCore::AudioOut& audio_core_, std::string&& device_name_,
std::string&& unique_name)
- : ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_},
- device_name{std::move(device_name_)}, audio_params{audio_params_},
- main_memory{system.Memory()}, service_context{system_, "IAudioOut"} {
+ : ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew},
+ audio_core{audio_core_}, device_name{std::move(device_name_)},
+ audio_params{audio_params_}, main_memory{system.Memory()}, service_context{system_,
+ "IAudioOut"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index f45e5cecc..d4ffeb21d 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -24,7 +24,8 @@ public:
explicit IAudioRenderer(Core::System& system_,
const AudioCommon::AudioRendererParameter& audren_params,
const std::size_t instance_number)
- : ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"} {
+ : ServiceFramework{system_, "IAudioRenderer", ServiceThreadType::CreateNew},
+ service_context{system_, "IAudioRenderer"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index b087e7bba..c07929ab8 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -58,7 +58,8 @@ enum class FileSystemType : u8 {
class IStorage final : public ServiceFramework<IStorage> {
public:
explicit IStorage(Core::System& system_, FileSys::VirtualFile backend_)
- : ServiceFramework{system_, "IStorage"}, backend(std::move(backend_)) {
+ : ServiceFramework{system_, "IStorage", ServiceThreadType::CreateNew},
+ backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IStorage::Read, "Read"},
{1, nullptr, "Write"},
@@ -116,7 +117,8 @@ private:
class IFile final : public ServiceFramework<IFile> {
public:
explicit IFile(Core::System& system_, FileSys::VirtualFile backend_)
- : ServiceFramework{system_, "IFile"}, backend(std::move(backend_)) {
+ : ServiceFramework{system_, "IFile", ServiceThreadType::CreateNew},
+ backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IFile::Read, "Read"},
{1, &IFile::Write, "Write"},
@@ -252,7 +254,8 @@ static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vec
class IDirectory final : public ServiceFramework<IDirectory> {
public:
explicit IDirectory(Core::System& system_, FileSys::VirtualDir backend_)
- : ServiceFramework{system_, "IDirectory"}, backend(std::move(backend_)) {
+ : ServiceFramework{system_, "IDirectory", ServiceThreadType::CreateNew},
+ backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IDirectory::Read, "Read"},
{1, &IDirectory::GetEntryCount, "GetEntryCount"},
@@ -308,8 +311,8 @@ private:
class IFileSystem final : public ServiceFramework<IFileSystem> {
public:
explicit IFileSystem(Core::System& system_, FileSys::VirtualDir backend_, SizeGetter size_)
- : ServiceFramework{system_, "IFileSystem"}, backend{std::move(backend_)}, size{std::move(
- size_)} {
+ : ServiceFramework{system_, "IFileSystem", ServiceThreadType::CreateNew},
+ backend{std::move(backend_)}, size{std::move(size_)} {
static const FunctionInfo functions[] = {
{0, &IFileSystem::CreateFile, "CreateFile"},
{1, &IFileSystem::DeleteFile, "DeleteFile"},
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index aa6cb34b7..4e17a952e 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -318,7 +318,7 @@ void Controller_NPad::OnRelease() {
}
void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
auto& controller = GetControllerFromNpadIdType(npad_id);
const auto controller_type = controller.device->GetNpadStyleIndex();
if (!controller.device->IsConnected()) {
diff --git a/src/core/hle/service/jit/jit.cpp b/src/core/hle/service/jit/jit.cpp
new file mode 100644
index 000000000..c8ebd2e3f
--- /dev/null
+++ b/src/core/hle/service/jit/jit.cpp
@@ -0,0 +1,53 @@
+// Copyright 2022 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/result.h"
+#include "core/hle/service/jit/jit.h"
+#include "core/hle/service/service.h"
+
+namespace Service::JIT {
+
+class IJitEnvironment final : public ServiceFramework<IJitEnvironment> {
+public:
+ explicit IJitEnvironment(Core::System& system_) : ServiceFramework{system_, "IJitEnvironment"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "GenerateCode"},
+ {1, nullptr, "Control"},
+ {1000, nullptr, "LoadPlugin"},
+ {1001, nullptr, "GetCodeAddress"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+};
+
+class JITU final : public ServiceFramework<JITU> {
+public:
+ explicit JITU(Core::System& system_) : ServiceFramework{system_, "jit:u"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &JITU::CreateJitEnvironment, "CreateJitEnvironment"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+
+ void CreateJitEnvironment(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_JIT, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(ResultSuccess);
+ rb.PushIpcInterface<IJitEnvironment>(system);
+ }
+};
+
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<JITU>(system)->InstallAsService(sm);
+}
+
+} // namespace Service::JIT
diff --git a/src/core/hle/service/jit/jit.h b/src/core/hle/service/jit/jit.h
new file mode 100644
index 000000000..8fbf504a1
--- /dev/null
+++ b/src/core/hle/service/jit/jit.h
@@ -0,0 +1,20 @@
+// Copyright 2022 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+namespace Core {
+class System;
+}
+
+namespace Service::SM {
+class ServiceManager;
+}
+
+namespace Service::JIT {
+
+/// Registers all JIT services with the specified service manager.
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
+
+} // namespace Service::JIT
diff --git a/src/core/hle/service/nvdrv/nvdrv_interface.cpp b/src/core/hle/service/nvdrv/nvdrv_interface.cpp
index 1ce2a856b..8467b50e4 100644
--- a/src/core/hle/service/nvdrv/nvdrv_interface.cpp
+++ b/src/core/hle/service/nvdrv/nvdrv_interface.cpp
@@ -230,7 +230,7 @@ void NVDRV::DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx) {
}
NVDRV::NVDRV(Core::System& system_, std::shared_ptr<Module> nvdrv_, const char* name)
- : ServiceFramework{system_, name}, nvdrv{std::move(nvdrv_)} {
+ : ServiceFramework{system_, name, ServiceThreadType::CreateNew}, nvdrv{std::move(nvdrv_)} {
static const FunctionInfo functions[] = {
{0, &NVDRV::Open, "Open"},
{1, &NVDRV::Ioctl1, "Ioctl"},
diff --git a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
index 93fa1ec10..d7ee5362b 100644
--- a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
@@ -21,7 +21,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
return Status::BadValue;
}
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) {
if (status != Status::NoBufferAvailable) {
@@ -40,7 +40,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
}
Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) {
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence);
status != Status::NoError) {
diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
index c527c577e..3ab9a8c05 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
@@ -19,7 +19,7 @@ BufferQueueConsumer::~BufferQueueConsumer() = default;
Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
std::chrono::nanoseconds expected_present) {
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
// Check that the consumer doesn't currently have the maximum number of buffers acquired.
const s32 num_acquired_buffers{
@@ -120,7 +120,7 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
std::shared_ptr<IProducerListener> listener;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
// If the frame number has changed because the buffer has been reallocated, we can ignore
// this ReleaseBuffer for the old buffer.
@@ -180,7 +180,7 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_
LOG_DEBUG(Service_NVFlinger, "controlled_by_app={}", controlled_by_app);
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -199,7 +199,7 @@ Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) {
return Status::BadValue;
}
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
diff --git a/src/core/hle/service/nvflinger/buffer_queue_core.cpp b/src/core/hle/service/nvflinger/buffer_queue_core.cpp
index 3a0481786..ec5aabaeb 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_core.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_core.cpp
@@ -15,7 +15,7 @@ BufferQueueCore::BufferQueueCore() = default;
BufferQueueCore::~BufferQueueCore() = default;
void BufferQueueCore::NotifyShutdown() {
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
is_shutting_down = true;
diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
index 3d6e990c3..6f604a88e 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
@@ -38,7 +38,7 @@ BufferQueueProducer::~BufferQueueProducer() {
Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -65,7 +65,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
std::shared_ptr<IConsumerListener> listener;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
if (core->is_abandoned) {
@@ -236,7 +236,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
Status return_flags = Status::NoError;
bool attached_by_consumer = false;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
if (format == PixelFormat::NoFormat) {
@@ -295,7 +295,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
}
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -320,7 +320,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
Status BufferQueueProducer::DetachBuffer(s32 slot) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -356,7 +356,7 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
return Status::BadValue;
}
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
if (core->is_abandoned) {
@@ -399,7 +399,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
return Status::BadValue;
}
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
Status return_flags = Status::NoError;
@@ -460,7 +460,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
BufferItem item;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -576,7 +576,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
// Call back without the main BufferQueue lock held, but with the callback lock held so we can
// ensure that callbacks occur in order
{
- std::scoped_lock lock(callback_mutex);
+ std::scoped_lock lock{callback_mutex};
while (callback_ticket != current_callback_ticket) {
callback_condition.wait(callback_mutex);
}
@@ -597,7 +597,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -623,7 +623,7 @@ void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
}
Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (out_value == nullptr) {
LOG_ERROR(Service_NVFlinger, "outValue was nullptr");
@@ -673,7 +673,7 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& listener,
NativeWindowApi api, bool producer_controlled_by_app,
QueueBufferOutput* output) {
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
LOG_DEBUG(Service_NVFlinger, "api = {} producer_controlled_by_app = {}", api,
producer_controlled_by_app);
@@ -730,7 +730,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
std::shared_ptr<IConsumerListener> listener;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
@@ -780,7 +780,7 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
return Status::BadValue;
}
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
slots[slot] = {};
slots[slot].graphic_buffer = buffer;
diff --git a/src/core/hle/service/nvflinger/consumer_base.cpp b/src/core/hle/service/nvflinger/consumer_base.cpp
index c2c80832c..30fc21acc 100644
--- a/src/core/hle/service/nvflinger/consumer_base.cpp
+++ b/src/core/hle/service/nvflinger/consumer_base.cpp
@@ -18,7 +18,7 @@ ConsumerBase::ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_)
: consumer{std::move(consumer_)} {}
ConsumerBase::~ConsumerBase() {
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
ASSERT_MSG(is_abandoned, "consumer is not abandoned!");
}
@@ -44,7 +44,7 @@ void ConsumerBase::OnFrameReplaced(const BufferItem& item) {
}
void ConsumerBase::OnBuffersReleased() {
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
LOG_DEBUG(Service_NVFlinger, "called");
diff --git a/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp b/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp
index d4da98ddb..04068827e 100644
--- a/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp
+++ b/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp
@@ -4,8 +4,6 @@
// Parts of this implementation were base on:
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/IGraphicBufferProducer.cpp
-#pragma once
-
#include "core/hle/service/nvflinger/graphic_buffer_producer.h"
#include "core/hle/service/nvflinger/parcel.h"
diff --git a/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp b/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp
index 0c937d682..094ba2542 100644
--- a/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp
+++ b/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp
@@ -14,7 +14,7 @@ HosBinderDriverServer::HosBinderDriverServer(Core::System& system_)
HosBinderDriverServer::~HosBinderDriverServer() {}
u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&& binder) {
- std::lock_guard lk{lock};
+ std::scoped_lock lk{lock};
last_id++;
@@ -24,7 +24,7 @@ u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&&
}
android::IBinder* HosBinderDriverServer::TryGetProducer(u64 id) {
- std::lock_guard lk{lock};
+ std::scoped_lock lk{lock};
if (auto search = producers.find(id); search != producers.end()) {
return search->second.get();
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index ab3286db9..0f59a03c5 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -32,6 +32,7 @@
#include "core/hle/service/glue/glue.h"
#include "core/hle/service/grc/grc.h"
#include "core/hle/service/hid/hid.h"
+#include "core/hle/service/jit/jit.h"
#include "core/hle/service/lbl/lbl.h"
#include "core/hle/service/ldn/ldn.h"
#include "core/hle/service/ldr/ldr.h"
@@ -91,8 +92,9 @@ namespace Service {
}
ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* service_name_,
- u32 max_sessions_, InvokerFn* handler_invoker_)
- : SessionRequestHandler(system_.Kernel(), service_name_), system{system_},
+ ServiceThreadType thread_type, u32 max_sessions_,
+ InvokerFn* handler_invoker_)
+ : SessionRequestHandler(system_.Kernel(), service_name_, thread_type), system{system_},
service_name{service_name_}, max_sessions{max_sessions_}, handler_invoker{handler_invoker_} {}
ServiceFrameworkBase::~ServiceFrameworkBase() {
@@ -261,6 +263,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
Glue::InstallInterfaces(system);
GRC::InstallInterfaces(*sm, system);
HID::InstallInterfaces(*sm, system);
+ JIT::InstallInterfaces(*sm, system);
LBL::InstallInterfaces(*sm, system);
LDN::InstallInterfaces(*sm, system);
LDR::InstallInterfaces(*sm, system);
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index b9ab2c465..c78b2baeb 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -114,7 +114,8 @@ private:
Kernel::HLERequestContext& ctx);
explicit ServiceFrameworkBase(Core::System& system_, const char* service_name_,
- u32 max_sessions_, InvokerFn* handler_invoker_);
+ ServiceThreadType thread_type, u32 max_sessions_,
+ InvokerFn* handler_invoker_);
~ServiceFrameworkBase() override;
void RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n);
@@ -176,14 +177,17 @@ protected:
/**
* Initializes the handler with no functions installed.
*
- * @param system_ The system context to construct this service under.
+ * @param system_ The system context to construct this service under.
* @param service_name_ Name of the service.
- * @param max_sessions_ Maximum number of sessions that can be
- * connected to this service at the same time.
+ * @param thread_type Specifies the thread type for this service. If this is set to CreateNew,
+ * it creates a new thread for it, otherwise this uses the default thread.
+ * @param max_sessions_ Maximum number of sessions that can be connected to this service at the
+ * same time.
*/
explicit ServiceFramework(Core::System& system_, const char* service_name_,
+ ServiceThreadType thread_type = ServiceThreadType::Default,
u32 max_sessions_ = ServerSessionCountMax)
- : ServiceFrameworkBase(system_, service_name_, max_sessions_, Invoker) {}
+ : ServiceFrameworkBase(system_, service_name_, thread_type, max_sessions_, Invoker) {}
/// Registers handlers in the service.
template <std::size_t N>
diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp
index 695a1faa6..97f895852 100644
--- a/src/core/hle/service/sm/sm.cpp
+++ b/src/core/hle/service/sm/sm.cpp
@@ -206,7 +206,7 @@ void SM::UnregisterService(Kernel::HLERequestContext& ctx) {
}
SM::SM(ServiceManager& service_manager_, Core::System& system_)
- : ServiceFramework{system_, "sm:", 4},
+ : ServiceFramework{system_, "sm:", ServiceThreadType::Default, 4},
service_manager{service_manager_}, kernel{system_.Kernel()} {
RegisterHandlers({
{0, &SM::Initialize, "Initialize"},
diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp
index e5631c27e..d25b050e2 100644
--- a/src/core/hle/service/sockets/bsd.cpp
+++ b/src/core/hle/service/sockets/bsd.cpp
@@ -840,7 +840,8 @@ void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) co
rb.PushEnum(bsd_errno);
}
-BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, name} {
+BSD::BSD(Core::System& system_, const char* name)
+ : ServiceFramework{system_, name, ServiceThreadType::CreateNew} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BSD::RegisterClient, "RegisterClient"},
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 430cbc546..a3436c8ea 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -77,7 +77,8 @@ static_assert(sizeof(NativeWindow) == 0x28, "NativeWindow has wrong size");
class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
public:
explicit IHOSBinderDriver(Core::System& system_, NVFlinger::HosBinderDriverServer& server_)
- : ServiceFramework{system_, "IHOSBinderDriver"}, server(server_) {
+ : ServiceFramework{system_, "IHOSBinderDriver", ServiceThreadType::CreateNew},
+ server(server_) {
static const FunctionInfo functions[] = {
{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
{1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index 52c43c857..6ef459b7a 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -53,13 +53,13 @@ PerfStats::~PerfStats() {
}
void PerfStats::BeginSystemFrame() {
- std::lock_guard lock{object_mutex};
+ std::scoped_lock lock{object_mutex};
frame_begin = Clock::now();
}
void PerfStats::EndSystemFrame() {
- std::lock_guard lock{object_mutex};
+ std::scoped_lock lock{object_mutex};
auto frame_end = Clock::now();
const auto frame_time = frame_end - frame_begin;
@@ -79,7 +79,7 @@ void PerfStats::EndGameFrame() {
}
double PerfStats::GetMeanFrametime() const {
- std::lock_guard lock{object_mutex};
+ std::scoped_lock lock{object_mutex};
if (current_index <= IgnoreFrames) {
return 0;
@@ -91,7 +91,7 @@ double PerfStats::GetMeanFrametime() const {
}
PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
- std::lock_guard lock{object_mutex};
+ std::scoped_lock lock{object_mutex};
const auto now = Clock::now();
// Walltime elapsed since stats were reset
@@ -120,7 +120,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us
}
double PerfStats::GetLastFrameTimeScale() const {
- std::lock_guard lock{object_mutex};
+ std::scoped_lock lock{object_mutex};
constexpr double FRAME_LENGTH = 1.0 / 60;
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
diff --git a/src/core/tools/freezer.cpp b/src/core/tools/freezer.cpp
index 032c71aff..c81dc0e52 100644
--- a/src/core/tools/freezer.cpp
+++ b/src/core/tools/freezer.cpp
@@ -80,7 +80,7 @@ bool Freezer::IsActive() const {
}
void Freezer::Clear() {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
LOG_DEBUG(Common_Memory, "Clearing all frozen memory values.");
@@ -88,7 +88,7 @@ void Freezer::Clear() {
}
u64 Freezer::Freeze(VAddr address, u32 width) {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
const auto current_value = MemoryReadWidth(memory, width, address);
entries.push_back({address, width, current_value});
@@ -101,7 +101,7 @@ u64 Freezer::Freeze(VAddr address, u32 width) {
}
void Freezer::Unfreeze(VAddr address) {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
LOG_DEBUG(Common_Memory, "Unfreezing memory for address={:016X}", address);
@@ -109,13 +109,13 @@ void Freezer::Unfreeze(VAddr address) {
}
bool Freezer::IsFrozen(VAddr address) const {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
return FindEntry(address) != entries.cend();
}
void Freezer::SetFrozenValue(VAddr address, u64 value) {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
const auto iter = FindEntry(address);
@@ -132,7 +132,7 @@ void Freezer::SetFrozenValue(VAddr address, u64 value) {
}
std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
const auto iter = FindEntry(address);
@@ -144,7 +144,7 @@ std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const {
}
std::vector<Freezer::Entry> Freezer::GetEntries() const {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
return entries;
}
@@ -165,7 +165,7 @@ void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) {
return;
}
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
for (const auto& entry : entries) {
LOG_DEBUG(Common_Memory,
@@ -178,7 +178,7 @@ void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) {
}
void Freezer::FillEntryReads() {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
LOG_DEBUG(Common_Memory, "Updating memory freeze entries to current values.");