diff options
Diffstat (limited to '')
41 files changed, 508 insertions, 301 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 6536d0544..81eaf0942 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -458,6 +458,8 @@ add_library(core STATIC hle/service/hid/controllers/touchscreen.h hle/service/hid/controllers/xpad.cpp hle/service/hid/controllers/xpad.h + hle/service/jit/jit.cpp + hle/service/jit/jit.h hle/service/lbl/lbl.cpp hle/service/lbl/lbl.h hle/service/ldn/errors.h diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h index c60322442..dce2f4195 100644 --- a/src/core/arm/arm_interface.h +++ b/src/core/arm/arm_interface.h @@ -171,6 +171,9 @@ public: /// Prepare core for thread reschedule (if needed to correctly handle state) virtual void PrepareReschedule() = 0; + /// Signal an interrupt and ask the core to halt as soon as possible. + virtual void SignalInterrupt() = 0; + struct BacktraceEntry { std::string module; u64 address; diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp index 054572445..ab3210d84 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp @@ -25,6 +25,9 @@ namespace Core { using namespace Common::Literals; +constexpr Dynarmic::HaltReason break_loop = Dynarmic::HaltReason::UserDefined2; +constexpr Dynarmic::HaltReason svc_call = Dynarmic::HaltReason::UserDefined3; + class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks { public: explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent_) @@ -84,15 +87,13 @@ public: } void CallSVC(u32 swi) override { - parent.svc_called = true; parent.svc_swi = swi; - parent.jit->HaltExecution(); + parent.jit->HaltExecution(svc_call); } void AddTicks(u64 ticks) override { - if (parent.uses_wall_clock) { - return; - } + ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled"); + // Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a // rough approximation of the amount of executed ticks in the system, it may be thrown off // if not all cores are doing a similar amount of work. Instead of doing this, we should @@ -108,12 +109,8 @@ public: } u64 GetTicksRemaining() override { - if (parent.uses_wall_clock) { - if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) { - return minimum_run_cycles; - } - return 0U; - } + ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled"); + return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0); } @@ -148,6 +145,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable* // Timing config.wall_clock_cntpct = uses_wall_clock; + config.enable_cycle_counting = !uses_wall_clock; // Code cache size config.code_cache_size = 512_MiB; @@ -230,13 +228,11 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable* void ARM_Dynarmic_32::Run() { while (true) { - jit->Run(); - if (!svc_called) { - break; + const auto hr = jit->Run(); + if (Has(hr, svc_call)) { + Kernel::Svc::Call(system, svc_swi); } - svc_called = false; - Kernel::Svc::Call(system, svc_swi); - if (shutdown) { + if (Has(hr, break_loop)) { break; } } @@ -322,8 +318,11 @@ void ARM_Dynarmic_32::LoadContext(const ThreadContext32& ctx) { } void ARM_Dynarmic_32::PrepareReschedule() { - jit->HaltExecution(); - shutdown = true; + jit->HaltExecution(break_loop); +} + +void ARM_Dynarmic_32::SignalInterrupt() { + jit->HaltExecution(break_loop); } void ARM_Dynarmic_32::ClearInstructionCache() { diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.h b/src/core/arm/dynarmic/arm_dynarmic_32.h index 5d47b600d..3f68a4ff1 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_32.h +++ b/src/core/arm/dynarmic/arm_dynarmic_32.h @@ -57,6 +57,7 @@ public: void LoadContext(const ThreadContext64& ctx) override {} void PrepareReschedule() override; + void SignalInterrupt() override; void ClearExclusiveState() override; void ClearInstructionCache() override; @@ -83,9 +84,6 @@ private: // SVC callback u32 svc_swi{}; - bool svc_called{}; - - bool shutdown{}; }; } // namespace Core diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp index 7ff8f9495..68822a1fc 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp @@ -26,6 +26,9 @@ namespace Core { using Vector = Dynarmic::A64::Vector; using namespace Common::Literals; +constexpr Dynarmic::HaltReason break_loop = Dynarmic::HaltReason::UserDefined2; +constexpr Dynarmic::HaltReason svc_call = Dynarmic::HaltReason::UserDefined3; + class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks { public: explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent_) @@ -106,7 +109,7 @@ public: break; } - parent.jit->HaltExecution(); + parent.jit->HaltExecution(Dynarmic::HaltReason::CacheInvalidation); } void ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) override { @@ -126,15 +129,12 @@ public: } void CallSVC(u32 swi) override { - parent.svc_called = true; parent.svc_swi = swi; - parent.jit->HaltExecution(); + parent.jit->HaltExecution(svc_call); } void AddTicks(u64 ticks) override { - if (parent.uses_wall_clock) { - return; - } + ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled"); // Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a // rough approximation of the amount of executed ticks in the system, it may be thrown off @@ -149,12 +149,8 @@ public: } u64 GetTicksRemaining() override { - if (parent.uses_wall_clock) { - if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) { - return minimum_run_cycles; - } - return 0U; - } + ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled"); + return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0); } @@ -210,6 +206,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable* // Timing config.wall_clock_cntpct = uses_wall_clock; + config.enable_cycle_counting = !uses_wall_clock; // Code cache size config.code_cache_size = 512_MiB; @@ -292,13 +289,11 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable* void ARM_Dynarmic_64::Run() { while (true) { - jit->Run(); - if (!svc_called) { - break; + const auto hr = jit->Run(); + if (Has(hr, svc_call)) { + Kernel::Svc::Call(system, svc_swi); } - svc_called = false; - Kernel::Svc::Call(system, svc_swi); - if (shutdown) { + if (Has(hr, break_loop)) { break; } } @@ -389,8 +384,11 @@ void ARM_Dynarmic_64::LoadContext(const ThreadContext64& ctx) { } void ARM_Dynarmic_64::PrepareReschedule() { - jit->HaltExecution(); - shutdown = true; + jit->HaltExecution(break_loop); +} + +void ARM_Dynarmic_64::SignalInterrupt() { + jit->HaltExecution(break_loop); } void ARM_Dynarmic_64::ClearInstructionCache() { diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.h b/src/core/arm/dynarmic/arm_dynarmic_64.h index 0c4e46c64..58bc7fbec 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.h +++ b/src/core/arm/dynarmic/arm_dynarmic_64.h @@ -51,6 +51,7 @@ public: void LoadContext(const ThreadContext64& ctx) override; void PrepareReschedule() override; + void SignalInterrupt() override; void ClearExclusiveState() override; void ClearInstructionCache() override; @@ -77,9 +78,6 @@ private: // SVC callback u32 svc_swi{}; - bool svc_called{}; - - bool shutdown{}; }; } // namespace Core diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index eef0ff493..de565048b 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -132,7 +132,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) { } void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) { - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; auto& raw_status = console.motion_values.raw_status; auto& emulated = console.motion_values.emulated; @@ -151,6 +151,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) { emulated.UpdateOrientation(raw_status.delta_timestamp); if (is_configuring) { + lock.unlock(); TriggerOnChange(ConsoleTriggerType::Motion); return; } @@ -166,6 +167,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) { // Find what is this value motion.verticalization_error = 0.0f; + lock.unlock(); TriggerOnChange(ConsoleTriggerType::Motion); } @@ -173,11 +175,12 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st if (index >= console.touch_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; console.touch_values[index] = TransformToTouch(callback); if (is_configuring) { + lock.unlock(); TriggerOnChange(ConsoleTriggerType::Touch); return; } @@ -189,26 +192,32 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st .pressed = console.touch_values[index].pressed.value, }; + lock.unlock(); TriggerOnChange(ConsoleTriggerType::Touch); } ConsoleMotionValues EmulatedConsole::GetMotionValues() const { + std::scoped_lock lock{mutex}; return console.motion_values; } TouchValues EmulatedConsole::GetTouchValues() const { + std::scoped_lock lock{mutex}; return console.touch_values; } ConsoleMotion EmulatedConsole::GetMotion() const { + std::scoped_lock lock{mutex}; return console.motion_state; } TouchFingerState EmulatedConsole::GetTouch() const { + std::scoped_lock lock{mutex}; return console.touch_state; } void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) { + std::scoped_lock lock{callback_mutex}; for (const auto& poller_pair : callback_list) { const ConsoleUpdateCallback& poller = poller_pair.second; if (poller.on_change) { @@ -218,13 +227,13 @@ void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) { } int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{callback_mutex}; callback_list.insert_or_assign(last_callback_key, update_callback); return last_callback_key++; } void EmulatedConsole::DeleteCallback(int key) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{callback_mutex}; const auto& iterator = callback_list.find(key); if (iterator == callback_list.end()) { LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h index 5eb170823..53677bdc5 100644 --- a/src/core/hid/emulated_console.h +++ b/src/core/hid/emulated_console.h @@ -183,6 +183,7 @@ private: TouchDevices touch_devices; mutable std::mutex mutex; + mutable std::mutex callback_mutex; std::unordered_map<int, ConsoleUpdateCallback> callback_list; int last_callback_key = 0; diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 7e05666d6..c3f21066c 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -353,14 +353,17 @@ void EmulatedController::DisableConfiguration() { } void EmulatedController::EnableSystemButtons() { + std::scoped_lock lock{mutex}; system_buttons_enabled = true; } void EmulatedController::DisableSystemButtons() { + std::scoped_lock lock{mutex}; system_buttons_enabled = false; } void EmulatedController::ResetSystemButtons() { + std::scoped_lock lock{mutex}; controller.home_button_state.home.Assign(false); controller.capture_button_state.capture.Assign(false); } @@ -494,139 +497,141 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback if (index >= controller.button_values.size()) { return; } - { - std::lock_guard lock{mutex}; - bool value_changed = false; - const auto new_status = TransformToButton(callback); - auto& current_status = controller.button_values[index]; + std::unique_lock lock{mutex}; + bool value_changed = false; + const auto new_status = TransformToButton(callback); + auto& current_status = controller.button_values[index]; - // Only read button values that have the same uuid or are pressed once - if (current_status.uuid != uuid) { - if (!new_status.value) { - return; - } + // Only read button values that have the same uuid or are pressed once + if (current_status.uuid != uuid) { + if (!new_status.value) { + return; } + } - current_status.toggle = new_status.toggle; - current_status.uuid = uuid; - - // Update button status with current - if (!current_status.toggle) { - current_status.locked = false; - if (current_status.value != new_status.value) { - current_status.value = new_status.value; - value_changed = true; - } - } else { - // Toggle button and lock status - if (new_status.value && !current_status.locked) { - current_status.locked = true; - current_status.value = !current_status.value; - value_changed = true; - } + current_status.toggle = new_status.toggle; + current_status.uuid = uuid; - // Unlock button ready for next press - if (!new_status.value && current_status.locked) { - current_status.locked = false; - } + // Update button status with current + if (!current_status.toggle) { + current_status.locked = false; + if (current_status.value != new_status.value) { + current_status.value = new_status.value; + value_changed = true; } - - if (!value_changed) { - return; + } else { + // Toggle button and lock status + if (new_status.value && !current_status.locked) { + current_status.locked = true; + current_status.value = !current_status.value; + value_changed = true; } - if (is_configuring) { - controller.npad_button_state.raw = NpadButton::None; - controller.debug_pad_button_state.raw = 0; - TriggerOnChange(ControllerTriggerType::Button, false); - return; + // Unlock button ready for next press + if (!new_status.value && current_status.locked) { + current_status.locked = false; } + } - switch (index) { - case Settings::NativeButton::A: - controller.npad_button_state.a.Assign(current_status.value); - controller.debug_pad_button_state.a.Assign(current_status.value); - break; - case Settings::NativeButton::B: - controller.npad_button_state.b.Assign(current_status.value); - controller.debug_pad_button_state.b.Assign(current_status.value); - break; - case Settings::NativeButton::X: - controller.npad_button_state.x.Assign(current_status.value); - controller.debug_pad_button_state.x.Assign(current_status.value); - break; - case Settings::NativeButton::Y: - controller.npad_button_state.y.Assign(current_status.value); - controller.debug_pad_button_state.y.Assign(current_status.value); - break; - case Settings::NativeButton::LStick: - controller.npad_button_state.stick_l.Assign(current_status.value); - break; - case Settings::NativeButton::RStick: - controller.npad_button_state.stick_r.Assign(current_status.value); - break; - case Settings::NativeButton::L: - controller.npad_button_state.l.Assign(current_status.value); - controller.debug_pad_button_state.l.Assign(current_status.value); - break; - case Settings::NativeButton::R: - controller.npad_button_state.r.Assign(current_status.value); - controller.debug_pad_button_state.r.Assign(current_status.value); - break; - case Settings::NativeButton::ZL: - controller.npad_button_state.zl.Assign(current_status.value); - controller.debug_pad_button_state.zl.Assign(current_status.value); - break; - case Settings::NativeButton::ZR: - controller.npad_button_state.zr.Assign(current_status.value); - controller.debug_pad_button_state.zr.Assign(current_status.value); - break; - case Settings::NativeButton::Plus: - controller.npad_button_state.plus.Assign(current_status.value); - controller.debug_pad_button_state.plus.Assign(current_status.value); - break; - case Settings::NativeButton::Minus: - controller.npad_button_state.minus.Assign(current_status.value); - controller.debug_pad_button_state.minus.Assign(current_status.value); - break; - case Settings::NativeButton::DLeft: - controller.npad_button_state.left.Assign(current_status.value); - controller.debug_pad_button_state.d_left.Assign(current_status.value); - break; - case Settings::NativeButton::DUp: - controller.npad_button_state.up.Assign(current_status.value); - controller.debug_pad_button_state.d_up.Assign(current_status.value); - break; - case Settings::NativeButton::DRight: - controller.npad_button_state.right.Assign(current_status.value); - controller.debug_pad_button_state.d_right.Assign(current_status.value); - break; - case Settings::NativeButton::DDown: - controller.npad_button_state.down.Assign(current_status.value); - controller.debug_pad_button_state.d_down.Assign(current_status.value); - break; - case Settings::NativeButton::SL: - controller.npad_button_state.left_sl.Assign(current_status.value); - controller.npad_button_state.right_sl.Assign(current_status.value); - break; - case Settings::NativeButton::SR: - controller.npad_button_state.left_sr.Assign(current_status.value); - controller.npad_button_state.right_sr.Assign(current_status.value); - break; - case Settings::NativeButton::Home: - if (!system_buttons_enabled) { - break; - } - controller.home_button_state.home.Assign(current_status.value); + if (!value_changed) { + return; + } + + if (is_configuring) { + controller.npad_button_state.raw = NpadButton::None; + controller.debug_pad_button_state.raw = 0; + lock.unlock(); + TriggerOnChange(ControllerTriggerType::Button, false); + return; + } + + switch (index) { + case Settings::NativeButton::A: + controller.npad_button_state.a.Assign(current_status.value); + controller.debug_pad_button_state.a.Assign(current_status.value); + break; + case Settings::NativeButton::B: + controller.npad_button_state.b.Assign(current_status.value); + controller.debug_pad_button_state.b.Assign(current_status.value); + break; + case Settings::NativeButton::X: + controller.npad_button_state.x.Assign(current_status.value); + controller.debug_pad_button_state.x.Assign(current_status.value); + break; + case Settings::NativeButton::Y: + controller.npad_button_state.y.Assign(current_status.value); + controller.debug_pad_button_state.y.Assign(current_status.value); + break; + case Settings::NativeButton::LStick: + controller.npad_button_state.stick_l.Assign(current_status.value); + break; + case Settings::NativeButton::RStick: + controller.npad_button_state.stick_r.Assign(current_status.value); + break; + case Settings::NativeButton::L: + controller.npad_button_state.l.Assign(current_status.value); + controller.debug_pad_button_state.l.Assign(current_status.value); + break; + case Settings::NativeButton::R: + controller.npad_button_state.r.Assign(current_status.value); + controller.debug_pad_button_state.r.Assign(current_status.value); + break; + case Settings::NativeButton::ZL: + controller.npad_button_state.zl.Assign(current_status.value); + controller.debug_pad_button_state.zl.Assign(current_status.value); + break; + case Settings::NativeButton::ZR: + controller.npad_button_state.zr.Assign(current_status.value); + controller.debug_pad_button_state.zr.Assign(current_status.value); + break; + case Settings::NativeButton::Plus: + controller.npad_button_state.plus.Assign(current_status.value); + controller.debug_pad_button_state.plus.Assign(current_status.value); + break; + case Settings::NativeButton::Minus: + controller.npad_button_state.minus.Assign(current_status.value); + controller.debug_pad_button_state.minus.Assign(current_status.value); + break; + case Settings::NativeButton::DLeft: + controller.npad_button_state.left.Assign(current_status.value); + controller.debug_pad_button_state.d_left.Assign(current_status.value); + break; + case Settings::NativeButton::DUp: + controller.npad_button_state.up.Assign(current_status.value); + controller.debug_pad_button_state.d_up.Assign(current_status.value); + break; + case Settings::NativeButton::DRight: + controller.npad_button_state.right.Assign(current_status.value); + controller.debug_pad_button_state.d_right.Assign(current_status.value); + break; + case Settings::NativeButton::DDown: + controller.npad_button_state.down.Assign(current_status.value); + controller.debug_pad_button_state.d_down.Assign(current_status.value); + break; + case Settings::NativeButton::SL: + controller.npad_button_state.left_sl.Assign(current_status.value); + controller.npad_button_state.right_sl.Assign(current_status.value); + break; + case Settings::NativeButton::SR: + controller.npad_button_state.left_sr.Assign(current_status.value); + controller.npad_button_state.right_sr.Assign(current_status.value); + break; + case Settings::NativeButton::Home: + if (!system_buttons_enabled) { break; - case Settings::NativeButton::Screenshot: - if (!system_buttons_enabled) { - break; - } - controller.capture_button_state.capture.Assign(current_status.value); + } + controller.home_button_state.home.Assign(current_status.value); + break; + case Settings::NativeButton::Screenshot: + if (!system_buttons_enabled) { break; } + controller.capture_button_state.capture.Assign(current_status.value); + break; } + + lock.unlock(); + if (!is_connected) { if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) { Connect(); @@ -643,7 +648,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, if (index >= controller.stick_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; const auto stick_value = TransformToStick(callback); // Only read stick values that have the same uuid or are over the threshold to avoid flapping @@ -659,6 +664,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, if (is_configuring) { controller.analog_stick_state.left = {}; controller.analog_stick_state.right = {}; + lock.unlock(); TriggerOnChange(ControllerTriggerType::Stick, false); return; } @@ -685,6 +691,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, break; } + lock.unlock(); TriggerOnChange(ControllerTriggerType::Stick, true); } @@ -693,7 +700,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac if (index >= controller.trigger_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; const auto trigger_value = TransformToTrigger(callback); // Only read trigger values that have the same uuid or are pressed once @@ -709,6 +716,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac if (is_configuring) { controller.gc_trigger_state.left = 0; controller.gc_trigger_state.right = 0; + lock.unlock(); TriggerOnChange(ControllerTriggerType::Trigger, false); return; } @@ -727,6 +735,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac break; } + lock.unlock(); TriggerOnChange(ControllerTriggerType::Trigger, true); } @@ -735,7 +744,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback if (index >= controller.motion_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; auto& raw_status = controller.motion_values[index].raw_status; auto& emulated = controller.motion_values[index].emulated; @@ -756,6 +765,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback force_update_motion = raw_status.force_update; if (is_configuring) { + lock.unlock(); TriggerOnChange(ControllerTriggerType::Motion, false); return; } @@ -767,6 +777,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback motion.orientation = emulated.GetOrientation(); motion.is_at_rest = !emulated.IsMoving(motion_sensitivity); + lock.unlock(); TriggerOnChange(ControllerTriggerType::Motion, true); } @@ -775,10 +786,11 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac if (index >= controller.battery_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; controller.battery_values[index] = TransformToBattery(callback); if (is_configuring) { + lock.unlock(); TriggerOnChange(ControllerTriggerType::Battery, false); return; } @@ -835,6 +847,8 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac }; break; } + + lock.unlock(); TriggerOnChange(ControllerTriggerType::Battery, true); } @@ -932,6 +946,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles) } bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const { + std::scoped_lock lock{mutex}; const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type; switch (type) { case NpadStyleIndex::ProController: @@ -947,6 +962,7 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const { } bool EmulatedController::IsControllerSupported(bool use_temporary_value) const { + std::scoped_lock lock{mutex}; const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type; switch (type) { case NpadStyleIndex::ProController: @@ -982,40 +998,44 @@ void EmulatedController::Connect(bool use_temporary_value) { LOG_ERROR(Service_HID, "Controller type {} is not supported", type); return; } - { - std::lock_guard lock{mutex}; - if (is_configuring) { - tmp_is_connected = true; - TriggerOnChange(ControllerTriggerType::Connected, false); - return; - } - if (is_connected) { - return; - } - is_connected = true; + std::unique_lock lock{mutex}; + if (is_configuring) { + tmp_is_connected = true; + lock.unlock(); + TriggerOnChange(ControllerTriggerType::Connected, false); + return; + } + + if (is_connected) { + return; } + is_connected = true; + + lock.unlock(); TriggerOnChange(ControllerTriggerType::Connected, true); } void EmulatedController::Disconnect() { - { - std::lock_guard lock{mutex}; - if (is_configuring) { - tmp_is_connected = false; - TriggerOnChange(ControllerTriggerType::Disconnected, false); - return; - } + std::unique_lock lock{mutex}; + if (is_configuring) { + tmp_is_connected = false; + lock.unlock(); + TriggerOnChange(ControllerTriggerType::Disconnected, false); + return; + } - if (!is_connected) { - return; - } - is_connected = false; + if (!is_connected) { + return; } + is_connected = false; + + lock.unlock(); TriggerOnChange(ControllerTriggerType::Disconnected, true); } bool EmulatedController::IsConnected(bool get_temporary_value) const { + std::scoped_lock lock{mutex}; if (get_temporary_value && is_configuring) { return tmp_is_connected; } @@ -1029,10 +1049,12 @@ bool EmulatedController::IsVibrationEnabled() const { } NpadIdType EmulatedController::GetNpadIdType() const { + std::scoped_lock lock{mutex}; return npad_id_type; } NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const { + std::scoped_lock lock{mutex}; if (get_temporary_value && is_configuring) { return tmp_npad_type; } @@ -1040,27 +1062,28 @@ NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) c } void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) { - { - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; - if (is_configuring) { - if (tmp_npad_type == npad_type_) { - return; - } - tmp_npad_type = npad_type_; - TriggerOnChange(ControllerTriggerType::Type, false); + if (is_configuring) { + if (tmp_npad_type == npad_type_) { return; } + tmp_npad_type = npad_type_; + lock.unlock(); + TriggerOnChange(ControllerTriggerType::Type, false); + return; + } - if (npad_type == npad_type_) { - return; - } - if (is_connected) { - LOG_WARNING(Service_HID, "Controller {} type changed while it's connected", - NpadIdTypeToIndex(npad_id_type)); - } - npad_type = npad_type_; + if (npad_type == npad_type_) { + return; + } + if (is_connected) { + LOG_WARNING(Service_HID, "Controller {} type changed while it's connected", + NpadIdTypeToIndex(npad_id_type)); } + npad_type = npad_type_; + + lock.unlock(); TriggerOnChange(ControllerTriggerType::Type, true); } @@ -1088,30 +1111,37 @@ LedPattern EmulatedController::GetLedPattern() const { } ButtonValues EmulatedController::GetButtonsValues() const { + std::scoped_lock lock{mutex}; return controller.button_values; } SticksValues EmulatedController::GetSticksValues() const { + std::scoped_lock lock{mutex}; return controller.stick_values; } TriggerValues EmulatedController::GetTriggersValues() const { + std::scoped_lock lock{mutex}; return controller.trigger_values; } ControllerMotionValues EmulatedController::GetMotionValues() const { + std::scoped_lock lock{mutex}; return controller.motion_values; } ColorValues EmulatedController::GetColorsValues() const { + std::scoped_lock lock{mutex}; return controller.color_values; } BatteryValues EmulatedController::GetBatteryValues() const { + std::scoped_lock lock{mutex}; return controller.battery_values; } HomeButtonState EmulatedController::GetHomeButtons() const { + std::scoped_lock lock{mutex}; if (is_configuring) { return {}; } @@ -1119,6 +1149,7 @@ HomeButtonState EmulatedController::GetHomeButtons() const { } CaptureButtonState EmulatedController::GetCaptureButtons() const { + std::scoped_lock lock{mutex}; if (is_configuring) { return {}; } @@ -1126,6 +1157,7 @@ CaptureButtonState EmulatedController::GetCaptureButtons() const { } NpadButtonState EmulatedController::GetNpadButtons() const { + std::scoped_lock lock{mutex}; if (is_configuring) { return {}; } @@ -1133,6 +1165,7 @@ NpadButtonState EmulatedController::GetNpadButtons() const { } DebugPadButton EmulatedController::GetDebugPadButtons() const { + std::scoped_lock lock{mutex}; if (is_configuring) { return {}; } @@ -1140,20 +1173,27 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const { } AnalogSticks EmulatedController::GetSticks() const { + std::unique_lock lock{mutex}; + if (is_configuring) { return {}; } + // Some drivers like stick from buttons need constant refreshing for (auto& device : stick_devices) { if (!device) { continue; } + lock.unlock(); device->SoftUpdate(); + lock.lock(); } + return controller.analog_stick_state; } NpadGcTriggerState EmulatedController::GetTriggers() const { + std::scoped_lock lock{mutex}; if (is_configuring) { return {}; } @@ -1161,26 +1201,35 @@ NpadGcTriggerState EmulatedController::GetTriggers() const { } MotionState EmulatedController::GetMotions() const { + std::unique_lock lock{mutex}; + + // Some drivers like mouse motion need constant refreshing if (force_update_motion) { for (auto& device : motion_devices) { if (!device) { continue; } + lock.unlock(); device->ForceUpdate(); + lock.lock(); } } + return controller.motion_state; } ControllerColors EmulatedController::GetColors() const { + std::scoped_lock lock{mutex}; return controller.colors_state; } BatteryLevelState EmulatedController::GetBattery() const { + std::scoped_lock lock{mutex}; return controller.battery_state; } void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) { + std::scoped_lock lock{callback_mutex}; for (const auto& poller_pair : callback_list) { const ControllerUpdateCallback& poller = poller_pair.second; if (!is_npad_service_update && poller.is_npad_service) { @@ -1193,13 +1242,13 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa } int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{callback_mutex}; callback_list.insert_or_assign(last_callback_key, std::move(update_callback)); return last_callback_key++; } void EmulatedController::DeleteCallback(int key) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{callback_mutex}; const auto& iterator = callback_list.find(key); if (iterator == callback_list.end()) { LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index aa52f9572..1e224685d 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -400,7 +400,7 @@ private: */ void TriggerOnChange(ControllerTriggerType type, bool is_service_update); - NpadIdType npad_id_type; + const NpadIdType npad_id_type; NpadStyleIndex npad_type{NpadStyleIndex::None}; NpadStyleTag supported_style_tag{NpadStyleSet::All}; bool is_connected{false}; @@ -434,6 +434,7 @@ private: StickDevices tas_stick_devices; mutable std::mutex mutex; + mutable std::mutex callback_mutex; std::unordered_map<int, ControllerUpdateCallback> callback_list; int last_callback_key = 0; diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp index 708480f2d..cc0dcd931 100644 --- a/src/core/hid/emulated_devices.cpp +++ b/src/core/hid/emulated_devices.cpp @@ -169,7 +169,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal if (index >= device_status.keyboard_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; bool value_changed = false; const auto new_status = TransformToButton(callback); auto& current_status = device_status.keyboard_values[index]; @@ -201,6 +201,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal } if (is_configuring) { + lock.unlock(); TriggerOnChange(DeviceTriggerType::Keyboard); return; } @@ -208,6 +209,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal // Index should be converted from NativeKeyboard to KeyboardKeyIndex UpdateKey(index, current_status.value); + lock.unlock(); TriggerOnChange(DeviceTriggerType::Keyboard); } @@ -227,7 +229,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c if (index >= device_status.keyboard_moddifier_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; bool value_changed = false; const auto new_status = TransformToButton(callback); auto& current_status = device_status.keyboard_moddifier_values[index]; @@ -259,6 +261,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c } if (is_configuring) { + lock.unlock(); TriggerOnChange(DeviceTriggerType::KeyboardModdifier); return; } @@ -289,6 +292,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c break; } + lock.unlock(); TriggerOnChange(DeviceTriggerType::KeyboardModdifier); } @@ -297,7 +301,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba if (index >= device_status.mouse_button_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; bool value_changed = false; const auto new_status = TransformToButton(callback); auto& current_status = device_status.mouse_button_values[index]; @@ -329,6 +333,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba } if (is_configuring) { + lock.unlock(); TriggerOnChange(DeviceTriggerType::Mouse); return; } @@ -351,6 +356,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba break; } + lock.unlock(); TriggerOnChange(DeviceTriggerType::Mouse); } @@ -359,13 +365,14 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba if (index >= device_status.mouse_analog_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; const auto analog_value = TransformToAnalog(callback); device_status.mouse_analog_values[index] = analog_value; if (is_configuring) { device_status.mouse_position_state = {}; + lock.unlock(); TriggerOnChange(DeviceTriggerType::Mouse); return; } @@ -379,17 +386,19 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba break; } + lock.unlock(); TriggerOnChange(DeviceTriggerType::Mouse); } void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) { - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; const auto touch_value = TransformToTouch(callback); device_status.mouse_stick_value = touch_value; if (is_configuring) { device_status.mouse_position_state = {}; + lock.unlock(); TriggerOnChange(DeviceTriggerType::Mouse); return; } @@ -397,42 +406,52 @@ void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callbac device_status.mouse_position_state.x = touch_value.x.value; device_status.mouse_position_state.y = touch_value.y.value; + lock.unlock(); TriggerOnChange(DeviceTriggerType::Mouse); } KeyboardValues EmulatedDevices::GetKeyboardValues() const { + std::scoped_lock lock{mutex}; return device_status.keyboard_values; } KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const { + std::scoped_lock lock{mutex}; return device_status.keyboard_moddifier_values; } MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const { + std::scoped_lock lock{mutex}; return device_status.mouse_button_values; } KeyboardKey EmulatedDevices::GetKeyboard() const { + std::scoped_lock lock{mutex}; return device_status.keyboard_state; } KeyboardModifier EmulatedDevices::GetKeyboardModifier() const { + std::scoped_lock lock{mutex}; return device_status.keyboard_moddifier_state; } MouseButton EmulatedDevices::GetMouseButtons() const { + std::scoped_lock lock{mutex}; return device_status.mouse_button_state; } MousePosition EmulatedDevices::GetMousePosition() const { + std::scoped_lock lock{mutex}; return device_status.mouse_position_state; } AnalogStickState EmulatedDevices::GetMouseWheel() const { + std::scoped_lock lock{mutex}; return device_status.mouse_wheel_state; } void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) { + std::scoped_lock lock{callback_mutex}; for (const auto& poller_pair : callback_list) { const InterfaceUpdateCallback& poller = poller_pair.second; if (poller.on_change) { @@ -442,13 +461,13 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) { } int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{callback_mutex}; callback_list.insert_or_assign(last_callback_key, std::move(update_callback)); return last_callback_key++; } void EmulatedDevices::DeleteCallback(int key) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{callback_mutex}; const auto& iterator = callback_list.find(key); if (iterator == callback_list.end()) { LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h index 790d3b411..73e9f0293 100644 --- a/src/core/hid/emulated_devices.h +++ b/src/core/hid/emulated_devices.h @@ -200,6 +200,7 @@ private: MouseStickDevice mouse_stick_device; mutable std::mutex mutex; + mutable std::mutex callback_mutex; std::unordered_map<int, InterfaceUpdateCallback> callback_list; int last_callback_key = 0; diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 42d1b0e31..b547a3463 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -24,8 +24,15 @@ namespace Kernel { -SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_) - : kernel{kernel_}, service_thread{kernel.CreateServiceThread(service_name_)} {} +SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_, + ServiceThreadType thread_type) + : kernel{kernel_} { + if (thread_type == ServiceThreadType::CreateNew) { + service_thread = kernel.CreateServiceThread(service_name_); + } else { + service_thread = kernel.GetDefaultServiceThread(); + } +} SessionRequestHandler::~SessionRequestHandler() { kernel.ReleaseServiceThread(service_thread); diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h index 670cc741c..640146137 100644 --- a/src/core/hle/kernel/hle_ipc.h +++ b/src/core/hle/kernel/hle_ipc.h @@ -33,6 +33,11 @@ namespace Service { class ServiceFrameworkBase; } +enum class ServiceThreadType { + Default, + CreateNew, +}; + namespace Kernel { class Domain; @@ -57,7 +62,8 @@ enum class ThreadWakeupReason; */ class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> { public: - SessionRequestHandler(KernelCore& kernel, const char* service_name_); + SessionRequestHandler(KernelCore& kernel_, const char* service_name_, + ServiceThreadType thread_type); virtual ~SessionRequestHandler(); /** diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 34da7c23b..134a0b8e9 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -61,6 +61,7 @@ struct KernelCore::Impl { global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel); global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel); global_handle_table->Initialize(KHandleTable::MaxTableSize); + default_service_thread = CreateServiceThread(kernel, "DefaultServiceThread"); is_phantom_mode_for_singlecore = false; @@ -98,7 +99,7 @@ struct KernelCore::Impl { // Close all open server ports. std::unordered_set<KServerPort*> server_ports_; { - std::lock_guard lk(server_ports_lock); + std::scoped_lock lk{server_ports_lock}; server_ports_ = server_ports; server_ports.clear(); } @@ -156,7 +157,7 @@ struct KernelCore::Impl { // Close kernel objects that were not freed on shutdown { - std::lock_guard lk(registered_in_use_objects_lock); + std::scoped_lock lk{registered_in_use_objects_lock}; if (registered_in_use_objects.size()) { for (auto& object : registered_in_use_objects) { object->Close(); @@ -177,7 +178,7 @@ struct KernelCore::Impl { // Track kernel objects that were not freed on shutdown { - std::lock_guard lk(registered_objects_lock); + std::scoped_lock lk{registered_objects_lock}; if (registered_objects.size()) { LOG_DEBUG(Kernel, "{} kernel objects were dangling on shutdown!", registered_objects.size()); @@ -659,7 +660,7 @@ struct KernelCore::Impl { KClientPort* port = &search->second(system.ServiceManager(), system); { - std::lock_guard lk(server_ports_lock); + std::scoped_lock lk{server_ports_lock}; server_ports.insert(&port->GetParent()->GetServerPort()); } return port; @@ -677,6 +678,12 @@ struct KernelCore::Impl { void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) { if (auto strong_ptr = service_thread.lock()) { + if (strong_ptr == default_service_thread.lock()) { + // Nothing to do here, the service is using default_service_thread, which will be + // released on shutdown. + return; + } + service_threads_manager.QueueWork( [this, strong_ptr{std::move(strong_ptr)}]() { service_threads.erase(strong_ptr); }); } @@ -739,7 +746,8 @@ struct KernelCore::Impl { std::unique_ptr<KMemoryLayout> memory_layout; // Threads used for services - std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads; + std::unordered_set<std::shared_ptr<ServiceThread>> service_threads; + std::weak_ptr<ServiceThread> default_service_thread; Common::ThreadWorker service_threads_manager; std::array<KThread*, Core::Hardware::NUM_CPU_CORES> suspend_threads; @@ -921,22 +929,22 @@ KClientPort* KernelCore::CreateNamedServicePort(std::string name) { } void KernelCore::RegisterKernelObject(KAutoObject* object) { - std::lock_guard lk(impl->registered_objects_lock); + std::scoped_lock lk{impl->registered_objects_lock}; impl->registered_objects.insert(object); } void KernelCore::UnregisterKernelObject(KAutoObject* object) { - std::lock_guard lk(impl->registered_objects_lock); + std::scoped_lock lk{impl->registered_objects_lock}; impl->registered_objects.erase(object); } void KernelCore::RegisterInUseObject(KAutoObject* object) { - std::lock_guard lk(impl->registered_in_use_objects_lock); + std::scoped_lock lk{impl->registered_in_use_objects_lock}; impl->registered_in_use_objects.insert(object); } void KernelCore::UnregisterInUseObject(KAutoObject* object) { - std::lock_guard lk(impl->registered_in_use_objects_lock); + std::scoped_lock lk{impl->registered_in_use_objects_lock}; impl->registered_in_use_objects.erase(object); } @@ -1065,6 +1073,10 @@ std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std:: return impl->CreateServiceThread(*this, name); } +std::weak_ptr<Kernel::ServiceThread> KernelCore::GetDefaultServiceThread() const { + return impl->default_service_thread; +} + void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) { impl->ReleaseServiceThread(service_thread); } diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index 4c68e96df..24e26fa44 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -271,9 +271,11 @@ public: void ExitSVCProfile(); /** - * Creates an HLE service thread, which are used to execute service routines asynchronously. - * While these are allocated per ServerSession, these need to be owned and managed outside - * of ServerSession to avoid a circular dependency. + * Creates a host thread to execute HLE service requests, which are used to execute service + * routines asynchronously. While these are allocated per ServerSession, these need to be owned + * and managed outside of ServerSession to avoid a circular dependency. In general, most + * services can just use the default service thread, and not need their own host service thread. + * See GetDefaultServiceThread. * @param name String name for the ServerSession creating this thread, used for debug * purposes. * @returns The a weak pointer newly created service thread. @@ -281,6 +283,14 @@ public: std::weak_ptr<Kernel::ServiceThread> CreateServiceThread(const std::string& name); /** + * Gets the default host service thread, which executes HLE service requests. Unless service + * requests need to block on the host, the default service thread should be used in favor of + * creating a new service thread. + * @returns The a weak pointer for the default service thread. + */ + std::weak_ptr<Kernel::ServiceThread> GetDefaultServiceThread() const; + + /** * Releases a HLE service thread, instructing KernelCore to free it. This should be called when * the ServerSession associated with the thread is destroyed. * @param service_thread Service thread to release. diff --git a/src/core/hle/kernel/physical_core.cpp b/src/core/hle/kernel/physical_core.cpp index 7477668e4..18a5f40f8 100644 --- a/src/core/hle/kernel/physical_core.cpp +++ b/src/core/hle/kernel/physical_core.cpp @@ -58,6 +58,7 @@ bool PhysicalCore::IsInterrupted() const { void PhysicalCore::Interrupt() { guard->lock(); interrupts[core_index].SetInterrupt(true); + arm_interface->SignalInterrupt(); guard->unlock(); } diff --git a/src/core/hle/kernel/time_manager.cpp b/src/core/hle/kernel/time_manager.cpp index aa985d820..5b8fe8eae 100644 --- a/src/core/hle/kernel/time_manager.cpp +++ b/src/core/hle/kernel/time_manager.cpp @@ -24,7 +24,7 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} { } void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; if (nanoseconds > 0) { ASSERT(thread); ASSERT(thread->GetState() != ThreadState::Runnable); @@ -35,7 +35,7 @@ void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) { } void TimeManager::UnscheduleTimeEvent(KThread* thread) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; system.CoreTiming().UnscheduleEvent(time_manager_event_type, reinterpret_cast<uintptr_t>(thread)); } diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 420de3c54..4d7e5ecd3 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -1337,7 +1337,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_) {200, nullptr, "GetLastApplicationExitReason"}, {500, nullptr, "StartContinuousRecordingFlushForDebug"}, {1000, nullptr, "CreateMovieMaker"}, - {1001, nullptr, "PrepareForJit"}, + {1001, &IApplicationFunctions::PrepareForJit, "PrepareForJit"}, }; // clang-format on @@ -1787,6 +1787,13 @@ void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERe rb.PushCopyObjects(health_warning_disappeared_system_event->GetReadableEvent()); } +void IApplicationFunctions::PrepareForJit(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); +} + void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger, Core::System& system) { auto message_queue = std::make_shared<AppletMessageQueue>(system); diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index fdd937b82..11a3c0459 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -336,6 +336,7 @@ private: void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx); void GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx); void GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx); + void PrepareForJit(Kernel::HLERequestContext& ctx); KernelHelpers::ServiceContext service_context; diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index affa7971c..a72956a28 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -41,9 +41,10 @@ public: explicit IAudioOut(Core::System& system_, AudoutParams audio_params_, AudioCore::AudioOut& audio_core_, std::string&& device_name_, std::string&& unique_name) - : ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_}, - device_name{std::move(device_name_)}, audio_params{audio_params_}, - main_memory{system.Memory()}, service_context{system_, "IAudioOut"} { + : ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew}, + audio_core{audio_core_}, device_name{std::move(device_name_)}, + audio_params{audio_params_}, main_memory{system.Memory()}, service_context{system_, + "IAudioOut"} { // clang-format off static const FunctionInfo functions[] = { {0, &IAudioOut::GetAudioOutState, "GetAudioOutState"}, diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index f45e5cecc..d4ffeb21d 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -24,7 +24,8 @@ public: explicit IAudioRenderer(Core::System& system_, const AudioCommon::AudioRendererParameter& audren_params, const std::size_t instance_number) - : ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"} { + : ServiceFramework{system_, "IAudioRenderer", ServiceThreadType::CreateNew}, + service_context{system_, "IAudioRenderer"} { // clang-format off static const FunctionInfo functions[] = { {0, &IAudioRenderer::GetSampleRate, "GetSampleRate"}, diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index b087e7bba..c07929ab8 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -58,7 +58,8 @@ enum class FileSystemType : u8 { class IStorage final : public ServiceFramework<IStorage> { public: explicit IStorage(Core::System& system_, FileSys::VirtualFile backend_) - : ServiceFramework{system_, "IStorage"}, backend(std::move(backend_)) { + : ServiceFramework{system_, "IStorage", ServiceThreadType::CreateNew}, + backend(std::move(backend_)) { static const FunctionInfo functions[] = { {0, &IStorage::Read, "Read"}, {1, nullptr, "Write"}, @@ -116,7 +117,8 @@ private: class IFile final : public ServiceFramework<IFile> { public: explicit IFile(Core::System& system_, FileSys::VirtualFile backend_) - : ServiceFramework{system_, "IFile"}, backend(std::move(backend_)) { + : ServiceFramework{system_, "IFile", ServiceThreadType::CreateNew}, + backend(std::move(backend_)) { static const FunctionInfo functions[] = { {0, &IFile::Read, "Read"}, {1, &IFile::Write, "Write"}, @@ -252,7 +254,8 @@ static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vec class IDirectory final : public ServiceFramework<IDirectory> { public: explicit IDirectory(Core::System& system_, FileSys::VirtualDir backend_) - : ServiceFramework{system_, "IDirectory"}, backend(std::move(backend_)) { + : ServiceFramework{system_, "IDirectory", ServiceThreadType::CreateNew}, + backend(std::move(backend_)) { static const FunctionInfo functions[] = { {0, &IDirectory::Read, "Read"}, {1, &IDirectory::GetEntryCount, "GetEntryCount"}, @@ -308,8 +311,8 @@ private: class IFileSystem final : public ServiceFramework<IFileSystem> { public: explicit IFileSystem(Core::System& system_, FileSys::VirtualDir backend_, SizeGetter size_) - : ServiceFramework{system_, "IFileSystem"}, backend{std::move(backend_)}, size{std::move( - size_)} { + : ServiceFramework{system_, "IFileSystem", ServiceThreadType::CreateNew}, + backend{std::move(backend_)}, size{std::move(size_)} { static const FunctionInfo functions[] = { {0, &IFileSystem::CreateFile, "CreateFile"}, {1, &IFileSystem::DeleteFile, "DeleteFile"}, diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index aa6cb34b7..4e17a952e 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -318,7 +318,7 @@ void Controller_NPad::OnRelease() { } void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; auto& controller = GetControllerFromNpadIdType(npad_id); const auto controller_type = controller.device->GetNpadStyleIndex(); if (!controller.device->IsConnected()) { diff --git a/src/core/hle/service/jit/jit.cpp b/src/core/hle/service/jit/jit.cpp new file mode 100644 index 000000000..c8ebd2e3f --- /dev/null +++ b/src/core/hle/service/jit/jit.cpp @@ -0,0 +1,53 @@ +// Copyright 2022 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/hle/ipc_helpers.h" +#include "core/hle/result.h" +#include "core/hle/service/jit/jit.h" +#include "core/hle/service/service.h" + +namespace Service::JIT { + +class IJitEnvironment final : public ServiceFramework<IJitEnvironment> { +public: + explicit IJitEnvironment(Core::System& system_) : ServiceFramework{system_, "IJitEnvironment"} { + // clang-format off + static const FunctionInfo functions[] = { + {0, nullptr, "GenerateCode"}, + {1, nullptr, "Control"}, + {1000, nullptr, "LoadPlugin"}, + {1001, nullptr, "GetCodeAddress"}, + }; + // clang-format on + + RegisterHandlers(functions); + } +}; + +class JITU final : public ServiceFramework<JITU> { +public: + explicit JITU(Core::System& system_) : ServiceFramework{system_, "jit:u"} { + // clang-format off + static const FunctionInfo functions[] = { + {0, &JITU::CreateJitEnvironment, "CreateJitEnvironment"}, + }; + // clang-format on + + RegisterHandlers(functions); + } + + void CreateJitEnvironment(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_JIT, "called"); + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(ResultSuccess); + rb.PushIpcInterface<IJitEnvironment>(system); + } +}; + +void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) { + std::make_shared<JITU>(system)->InstallAsService(sm); +} + +} // namespace Service::JIT diff --git a/src/core/hle/service/jit/jit.h b/src/core/hle/service/jit/jit.h new file mode 100644 index 000000000..8fbf504a1 --- /dev/null +++ b/src/core/hle/service/jit/jit.h @@ -0,0 +1,20 @@ +// Copyright 2022 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +namespace Core { +class System; +} + +namespace Service::SM { +class ServiceManager; +} + +namespace Service::JIT { + +/// Registers all JIT services with the specified service manager. +void InstallInterfaces(SM::ServiceManager& sm, Core::System& system); + +} // namespace Service::JIT diff --git a/src/core/hle/service/nvdrv/nvdrv_interface.cpp b/src/core/hle/service/nvdrv/nvdrv_interface.cpp index 1ce2a856b..8467b50e4 100644 --- a/src/core/hle/service/nvdrv/nvdrv_interface.cpp +++ b/src/core/hle/service/nvdrv/nvdrv_interface.cpp @@ -230,7 +230,7 @@ void NVDRV::DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx) { } NVDRV::NVDRV(Core::System& system_, std::shared_ptr<Module> nvdrv_, const char* name) - : ServiceFramework{system_, name}, nvdrv{std::move(nvdrv_)} { + : ServiceFramework{system_, name, ServiceThreadType::CreateNew}, nvdrv{std::move(nvdrv_)} { static const FunctionInfo functions[] = { {0, &NVDRV::Open, "Open"}, {1, &NVDRV::Ioctl1, "Ioctl"}, diff --git a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp index 93fa1ec10..d7ee5362b 100644 --- a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp +++ b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp @@ -21,7 +21,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco return Status::BadValue; } - std::scoped_lock lock(mutex); + std::scoped_lock lock{mutex}; if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) { if (status != Status::NoBufferAvailable) { @@ -40,7 +40,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco } Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) { - std::scoped_lock lock(mutex); + std::scoped_lock lock{mutex}; if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence); status != Status::NoError) { diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp index c527c577e..3ab9a8c05 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp @@ -19,7 +19,7 @@ BufferQueueConsumer::~BufferQueueConsumer() = default; Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present) { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; // Check that the consumer doesn't currently have the maximum number of buffers acquired. const s32 num_acquired_buffers{ @@ -120,7 +120,7 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc std::shared_ptr<IProducerListener> listener; { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; // If the frame number has changed because the buffer has been reallocated, we can ignore // this ReleaseBuffer for the old buffer. @@ -180,7 +180,7 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_ LOG_DEBUG(Service_NVFlinger, "controlled_by_app={}", controlled_by_app); - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -199,7 +199,7 @@ Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) { return Status::BadValue; } - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); diff --git a/src/core/hle/service/nvflinger/buffer_queue_core.cpp b/src/core/hle/service/nvflinger/buffer_queue_core.cpp index 3a0481786..ec5aabaeb 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_core.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_core.cpp @@ -15,7 +15,7 @@ BufferQueueCore::BufferQueueCore() = default; BufferQueueCore::~BufferQueueCore() = default; void BufferQueueCore::NotifyShutdown() { - std::scoped_lock lock(mutex); + std::scoped_lock lock{mutex}; is_shutting_down = true; diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp index 3d6e990c3..6f604a88e 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp @@ -38,7 +38,7 @@ BufferQueueProducer::~BufferQueueProducer() { Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf) { LOG_DEBUG(Service_NVFlinger, "slot {}", slot); - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -65,7 +65,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) { std::shared_ptr<IConsumerListener> listener; { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; core->WaitWhileAllocatingLocked(); if (core->is_abandoned) { @@ -236,7 +236,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool Status return_flags = Status::NoError; bool attached_by_consumer = false; { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; core->WaitWhileAllocatingLocked(); if (format == PixelFormat::NoFormat) { @@ -295,7 +295,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool } { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -320,7 +320,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool Status BufferQueueProducer::DetachBuffer(s32 slot) { LOG_DEBUG(Service_NVFlinger, "slot {}", slot); - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -356,7 +356,7 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out return Status::BadValue; } - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; core->WaitWhileAllocatingLocked(); if (core->is_abandoned) { @@ -399,7 +399,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot, return Status::BadValue; } - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; core->WaitWhileAllocatingLocked(); Status return_flags = Status::NoError; @@ -460,7 +460,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, BufferItem item; { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -576,7 +576,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, // Call back without the main BufferQueue lock held, but with the callback lock held so we can // ensure that callbacks occur in order { - std::scoped_lock lock(callback_mutex); + std::scoped_lock lock{callback_mutex}; while (callback_ticket != current_callback_ticket) { callback_condition.wait(callback_mutex); } @@ -597,7 +597,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) { LOG_DEBUG(Service_NVFlinger, "slot {}", slot); - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -623,7 +623,7 @@ void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) { } Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (out_value == nullptr) { LOG_ERROR(Service_NVFlinger, "outValue was nullptr"); @@ -673,7 +673,7 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) { Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& listener, NativeWindowApi api, bool producer_controlled_by_app, QueueBufferOutput* output) { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; LOG_DEBUG(Service_NVFlinger, "api = {} producer_controlled_by_app = {}", api, producer_controlled_by_app); @@ -730,7 +730,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) { std::shared_ptr<IConsumerListener> listener; { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; core->WaitWhileAllocatingLocked(); @@ -780,7 +780,7 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot, return Status::BadValue; } - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; slots[slot] = {}; slots[slot].graphic_buffer = buffer; diff --git a/src/core/hle/service/nvflinger/consumer_base.cpp b/src/core/hle/service/nvflinger/consumer_base.cpp index c2c80832c..30fc21acc 100644 --- a/src/core/hle/service/nvflinger/consumer_base.cpp +++ b/src/core/hle/service/nvflinger/consumer_base.cpp @@ -18,7 +18,7 @@ ConsumerBase::ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_) : consumer{std::move(consumer_)} {} ConsumerBase::~ConsumerBase() { - std::scoped_lock lock(mutex); + std::scoped_lock lock{mutex}; ASSERT_MSG(is_abandoned, "consumer is not abandoned!"); } @@ -44,7 +44,7 @@ void ConsumerBase::OnFrameReplaced(const BufferItem& item) { } void ConsumerBase::OnBuffersReleased() { - std::scoped_lock lock(mutex); + std::scoped_lock lock{mutex}; LOG_DEBUG(Service_NVFlinger, "called"); diff --git a/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp b/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp index d4da98ddb..04068827e 100644 --- a/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp +++ b/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp @@ -4,8 +4,6 @@ // Parts of this implementation were base on: // https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/IGraphicBufferProducer.cpp -#pragma once - #include "core/hle/service/nvflinger/graphic_buffer_producer.h" #include "core/hle/service/nvflinger/parcel.h" diff --git a/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp b/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp index 0c937d682..094ba2542 100644 --- a/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp +++ b/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp @@ -14,7 +14,7 @@ HosBinderDriverServer::HosBinderDriverServer(Core::System& system_) HosBinderDriverServer::~HosBinderDriverServer() {} u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&& binder) { - std::lock_guard lk{lock}; + std::scoped_lock lk{lock}; last_id++; @@ -24,7 +24,7 @@ u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&& } android::IBinder* HosBinderDriverServer::TryGetProducer(u64 id) { - std::lock_guard lk{lock}; + std::scoped_lock lk{lock}; if (auto search = producers.find(id); search != producers.end()) { return search->second.get(); diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index ab3286db9..0f59a03c5 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -32,6 +32,7 @@ #include "core/hle/service/glue/glue.h" #include "core/hle/service/grc/grc.h" #include "core/hle/service/hid/hid.h" +#include "core/hle/service/jit/jit.h" #include "core/hle/service/lbl/lbl.h" #include "core/hle/service/ldn/ldn.h" #include "core/hle/service/ldr/ldr.h" @@ -91,8 +92,9 @@ namespace Service { } ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* service_name_, - u32 max_sessions_, InvokerFn* handler_invoker_) - : SessionRequestHandler(system_.Kernel(), service_name_), system{system_}, + ServiceThreadType thread_type, u32 max_sessions_, + InvokerFn* handler_invoker_) + : SessionRequestHandler(system_.Kernel(), service_name_, thread_type), system{system_}, service_name{service_name_}, max_sessions{max_sessions_}, handler_invoker{handler_invoker_} {} ServiceFrameworkBase::~ServiceFrameworkBase() { @@ -261,6 +263,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system Glue::InstallInterfaces(system); GRC::InstallInterfaces(*sm, system); HID::InstallInterfaces(*sm, system); + JIT::InstallInterfaces(*sm, system); LBL::InstallInterfaces(*sm, system); LDN::InstallInterfaces(*sm, system); LDR::InstallInterfaces(*sm, system); diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h index b9ab2c465..c78b2baeb 100644 --- a/src/core/hle/service/service.h +++ b/src/core/hle/service/service.h @@ -114,7 +114,8 @@ private: Kernel::HLERequestContext& ctx); explicit ServiceFrameworkBase(Core::System& system_, const char* service_name_, - u32 max_sessions_, InvokerFn* handler_invoker_); + ServiceThreadType thread_type, u32 max_sessions_, + InvokerFn* handler_invoker_); ~ServiceFrameworkBase() override; void RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n); @@ -176,14 +177,17 @@ protected: /** * Initializes the handler with no functions installed. * - * @param system_ The system context to construct this service under. + * @param system_ The system context to construct this service under. * @param service_name_ Name of the service. - * @param max_sessions_ Maximum number of sessions that can be - * connected to this service at the same time. + * @param thread_type Specifies the thread type for this service. If this is set to CreateNew, + * it creates a new thread for it, otherwise this uses the default thread. + * @param max_sessions_ Maximum number of sessions that can be connected to this service at the + * same time. */ explicit ServiceFramework(Core::System& system_, const char* service_name_, + ServiceThreadType thread_type = ServiceThreadType::Default, u32 max_sessions_ = ServerSessionCountMax) - : ServiceFrameworkBase(system_, service_name_, max_sessions_, Invoker) {} + : ServiceFrameworkBase(system_, service_name_, thread_type, max_sessions_, Invoker) {} /// Registers handlers in the service. template <std::size_t N> diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp index 695a1faa6..97f895852 100644 --- a/src/core/hle/service/sm/sm.cpp +++ b/src/core/hle/service/sm/sm.cpp @@ -206,7 +206,7 @@ void SM::UnregisterService(Kernel::HLERequestContext& ctx) { } SM::SM(ServiceManager& service_manager_, Core::System& system_) - : ServiceFramework{system_, "sm:", 4}, + : ServiceFramework{system_, "sm:", ServiceThreadType::Default, 4}, service_manager{service_manager_}, kernel{system_.Kernel()} { RegisterHandlers({ {0, &SM::Initialize, "Initialize"}, diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp index e5631c27e..d25b050e2 100644 --- a/src/core/hle/service/sockets/bsd.cpp +++ b/src/core/hle/service/sockets/bsd.cpp @@ -840,7 +840,8 @@ void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) co rb.PushEnum(bsd_errno); } -BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, name} { +BSD::BSD(Core::System& system_, const char* name) + : ServiceFramework{system_, name, ServiceThreadType::CreateNew} { // clang-format off static const FunctionInfo functions[] = { {0, &BSD::RegisterClient, "RegisterClient"}, diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 430cbc546..a3436c8ea 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -77,7 +77,8 @@ static_assert(sizeof(NativeWindow) == 0x28, "NativeWindow has wrong size"); class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> { public: explicit IHOSBinderDriver(Core::System& system_, NVFlinger::HosBinderDriverServer& server_) - : ServiceFramework{system_, "IHOSBinderDriver"}, server(server_) { + : ServiceFramework{system_, "IHOSBinderDriver", ServiceThreadType::CreateNew}, + server(server_) { static const FunctionInfo functions[] = { {0, &IHOSBinderDriver::TransactParcel, "TransactParcel"}, {1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"}, diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index 52c43c857..6ef459b7a 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp @@ -53,13 +53,13 @@ PerfStats::~PerfStats() { } void PerfStats::BeginSystemFrame() { - std::lock_guard lock{object_mutex}; + std::scoped_lock lock{object_mutex}; frame_begin = Clock::now(); } void PerfStats::EndSystemFrame() { - std::lock_guard lock{object_mutex}; + std::scoped_lock lock{object_mutex}; auto frame_end = Clock::now(); const auto frame_time = frame_end - frame_begin; @@ -79,7 +79,7 @@ void PerfStats::EndGameFrame() { } double PerfStats::GetMeanFrametime() const { - std::lock_guard lock{object_mutex}; + std::scoped_lock lock{object_mutex}; if (current_index <= IgnoreFrames) { return 0; @@ -91,7 +91,7 @@ double PerfStats::GetMeanFrametime() const { } PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) { - std::lock_guard lock{object_mutex}; + std::scoped_lock lock{object_mutex}; const auto now = Clock::now(); // Walltime elapsed since stats were reset @@ -120,7 +120,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us } double PerfStats::GetLastFrameTimeScale() const { - std::lock_guard lock{object_mutex}; + std::scoped_lock lock{object_mutex}; constexpr double FRAME_LENGTH = 1.0 / 60; return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH; diff --git a/src/core/tools/freezer.cpp b/src/core/tools/freezer.cpp index 032c71aff..c81dc0e52 100644 --- a/src/core/tools/freezer.cpp +++ b/src/core/tools/freezer.cpp @@ -80,7 +80,7 @@ bool Freezer::IsActive() const { } void Freezer::Clear() { - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; LOG_DEBUG(Common_Memory, "Clearing all frozen memory values."); @@ -88,7 +88,7 @@ void Freezer::Clear() { } u64 Freezer::Freeze(VAddr address, u32 width) { - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; const auto current_value = MemoryReadWidth(memory, width, address); entries.push_back({address, width, current_value}); @@ -101,7 +101,7 @@ u64 Freezer::Freeze(VAddr address, u32 width) { } void Freezer::Unfreeze(VAddr address) { - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; LOG_DEBUG(Common_Memory, "Unfreezing memory for address={:016X}", address); @@ -109,13 +109,13 @@ void Freezer::Unfreeze(VAddr address) { } bool Freezer::IsFrozen(VAddr address) const { - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; return FindEntry(address) != entries.cend(); } void Freezer::SetFrozenValue(VAddr address, u64 value) { - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; const auto iter = FindEntry(address); @@ -132,7 +132,7 @@ void Freezer::SetFrozenValue(VAddr address, u64 value) { } std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const { - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; const auto iter = FindEntry(address); @@ -144,7 +144,7 @@ std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const { } std::vector<Freezer::Entry> Freezer::GetEntries() const { - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; return entries; } @@ -165,7 +165,7 @@ void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) { return; } - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; for (const auto& entry : entries) { LOG_DEBUG(Common_Memory, @@ -178,7 +178,7 @@ void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) { } void Freezer::FillEntryReads() { - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; LOG_DEBUG(Common_Memory, "Updating memory freeze entries to current values."); |