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-rw-r--r--src/core/CMakeLists.txt3
-rw-r--r--src/core/crypto/key_manager.cpp8
-rw-r--r--src/core/crypto/key_manager.h3
-rw-r--r--src/core/device_memory.cpp8
-rw-r--r--src/core/file_sys/patch_manager.cpp5
-rw-r--r--src/core/file_sys/romfs.cpp3
-rw-r--r--src/core/file_sys/vfs_cached.cpp63
-rw-r--r--src/core/file_sys/vfs_cached.h31
-rw-r--r--src/core/file_sys/vfs_vector.cpp19
-rw-r--r--src/core/file_sys/vfs_vector.h4
-rw-r--r--src/core/frontend/emu_window.cpp2
-rw-r--r--src/core/frontend/emu_window.h48
-rw-r--r--src/core/frontend/graphics_context.h62
-rw-r--r--src/core/hid/emulated_console.cpp32
-rw-r--r--src/core/hid/emulated_console.h4
-rw-r--r--src/core/hid/emulated_controller.cpp26
-rw-r--r--src/core/hid/emulated_controller.h2
-rw-r--r--src/core/hle/kernel/k_address_space_info.cpp5
-rw-r--r--src/core/hle/service/acc/profile_manager.cpp1
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp20
20 files changed, 258 insertions, 91 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 45328158f..99602699a 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -106,6 +106,8 @@ add_library(core STATIC
file_sys/system_archive/time_zone_binary.h
file_sys/vfs.cpp
file_sys/vfs.h
+ file_sys/vfs_cached.cpp
+ file_sys/vfs_cached.h
file_sys/vfs_concat.cpp
file_sys/vfs_concat.h
file_sys/vfs_layered.cpp
@@ -140,6 +142,7 @@ add_library(core STATIC
frontend/emu_window.h
frontend/framebuffer_layout.cpp
frontend/framebuffer_layout.h
+ frontend/graphics_context.h
hid/emulated_console.cpp
hid/emulated_console.h
hid/emulated_controller.cpp
diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp
index 65a9fe802..4ff2c50e5 100644
--- a/src/core/crypto/key_manager.cpp
+++ b/src/core/crypto/key_manager.cpp
@@ -569,6 +569,10 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket,
}
KeyManager::KeyManager() {
+ ReloadKeys();
+}
+
+void KeyManager::ReloadKeys() {
// Initialize keys
const auto yuzu_keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
@@ -702,6 +706,10 @@ void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_ti
}
}
+bool KeyManager::AreKeysLoaded() const {
+ return !s128_keys.empty() && !s256_keys.empty();
+}
+
bool KeyManager::BaseDeriveNecessary() const {
const auto check_key_existence = [this](auto key_type, u64 index1 = 0, u64 index2 = 0) {
return !HasKey(key_type, index1, index2);
diff --git a/src/core/crypto/key_manager.h b/src/core/crypto/key_manager.h
index 673cec463..8c864503b 100644
--- a/src/core/crypto/key_manager.h
+++ b/src/core/crypto/key_manager.h
@@ -267,6 +267,9 @@ public:
bool AddTicketCommon(Ticket raw);
bool AddTicketPersonalized(Ticket raw);
+ void ReloadKeys();
+ bool AreKeysLoaded() const;
+
private:
KeyManager();
diff --git a/src/core/device_memory.cpp b/src/core/device_memory.cpp
index f8b5be2b4..de3f8ef8f 100644
--- a/src/core/device_memory.cpp
+++ b/src/core/device_memory.cpp
@@ -6,9 +6,15 @@
namespace Core {
+#ifdef ANDROID
+constexpr size_t VirtualReserveSize = 1ULL << 38;
+#else
+constexpr size_t VirtualReserveSize = 1ULL << 39;
+#endif
+
DeviceMemory::DeviceMemory()
: buffer{Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize(),
- 1ULL << 39} {}
+ VirtualReserveSize} {}
DeviceMemory::~DeviceMemory() = default;
} // namespace Core
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index 27bfce641..4e61d4335 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -21,6 +21,7 @@
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs.h"
+#include "core/file_sys/vfs_cached.h"
#include "core/file_sys/vfs_layered.h"
#include "core/file_sys/vfs_vector.h"
#include "core/hle/service/filesystem/filesystem.h"
@@ -382,11 +383,11 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
auto romfs_dir = FindSubdirectoryCaseless(subdir, "romfs");
if (romfs_dir != nullptr)
- layers.push_back(std::move(romfs_dir));
+ layers.push_back(std::make_shared<CachedVfsDirectory>(romfs_dir));
auto ext_dir = FindSubdirectoryCaseless(subdir, "romfs_ext");
if (ext_dir != nullptr)
- layers_ext.push_back(std::move(ext_dir));
+ layers_ext.push_back(std::make_shared<CachedVfsDirectory>(ext_dir));
}
// When there are no layers to apply, return early as there is no need to rebuild the RomFS
diff --git a/src/core/file_sys/romfs.cpp b/src/core/file_sys/romfs.cpp
index fb5683a6b..614da2130 100644
--- a/src/core/file_sys/romfs.cpp
+++ b/src/core/file_sys/romfs.cpp
@@ -9,6 +9,7 @@
#include "core/file_sys/fsmitm_romfsbuild.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs_cached.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/vfs_vector.h"
@@ -132,7 +133,7 @@ VirtualDir ExtractRomFS(VirtualFile file, RomFSExtractionType type) {
out = out->GetSubdirectories().front();
}
- return out;
+ return std::make_shared<CachedVfsDirectory>(out);
}
VirtualFile CreateRomFS(VirtualDir dir, VirtualDir ext) {
diff --git a/src/core/file_sys/vfs_cached.cpp b/src/core/file_sys/vfs_cached.cpp
new file mode 100644
index 000000000..c3154ee81
--- /dev/null
+++ b/src/core/file_sys/vfs_cached.cpp
@@ -0,0 +1,63 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/file_sys/vfs_cached.h"
+#include "core/file_sys/vfs_types.h"
+
+namespace FileSys {
+
+CachedVfsDirectory::CachedVfsDirectory(VirtualDir& source_dir)
+ : name(source_dir->GetName()), parent(source_dir->GetParentDirectory()) {
+ for (auto& dir : source_dir->GetSubdirectories()) {
+ dirs.emplace(dir->GetName(), std::make_shared<CachedVfsDirectory>(dir));
+ }
+ for (auto& file : source_dir->GetFiles()) {
+ files.emplace(file->GetName(), file);
+ }
+}
+
+CachedVfsDirectory::~CachedVfsDirectory() = default;
+
+VirtualFile CachedVfsDirectory::GetFile(std::string_view file_name) const {
+ auto it = files.find(file_name);
+ if (it != files.end()) {
+ return it->second;
+ }
+
+ return nullptr;
+}
+
+VirtualDir CachedVfsDirectory::GetSubdirectory(std::string_view dir_name) const {
+ auto it = dirs.find(dir_name);
+ if (it != dirs.end()) {
+ return it->second;
+ }
+
+ return nullptr;
+}
+
+std::vector<VirtualFile> CachedVfsDirectory::GetFiles() const {
+ std::vector<VirtualFile> out;
+ for (auto& [file_name, file] : files) {
+ out.push_back(file);
+ }
+ return out;
+}
+
+std::vector<VirtualDir> CachedVfsDirectory::GetSubdirectories() const {
+ std::vector<VirtualDir> out;
+ for (auto& [dir_name, dir] : dirs) {
+ out.push_back(dir);
+ }
+ return out;
+}
+
+std::string CachedVfsDirectory::GetName() const {
+ return name;
+}
+
+VirtualDir CachedVfsDirectory::GetParentDirectory() const {
+ return parent;
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/vfs_cached.h b/src/core/file_sys/vfs_cached.h
new file mode 100644
index 000000000..113acac12
--- /dev/null
+++ b/src/core/file_sys/vfs_cached.h
@@ -0,0 +1,31 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string_view>
+#include <vector>
+#include "core/file_sys/vfs.h"
+
+namespace FileSys {
+
+class CachedVfsDirectory : public ReadOnlyVfsDirectory {
+public:
+ CachedVfsDirectory(VirtualDir& source_directory);
+
+ ~CachedVfsDirectory() override;
+ VirtualFile GetFile(std::string_view file_name) const override;
+ VirtualDir GetSubdirectory(std::string_view dir_name) const override;
+ std::vector<VirtualFile> GetFiles() const override;
+ std::vector<VirtualDir> GetSubdirectories() const override;
+ std::string GetName() const override;
+ VirtualDir GetParentDirectory() const override;
+
+private:
+ std::string name;
+ VirtualDir parent;
+ std::map<std::string, VirtualDir, std::less<>> dirs;
+ std::map<std::string, VirtualFile, std::less<>> files;
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/vfs_vector.cpp b/src/core/file_sys/vfs_vector.cpp
index af1df4c51..251d9d7c9 100644
--- a/src/core/file_sys/vfs_vector.cpp
+++ b/src/core/file_sys/vfs_vector.cpp
@@ -67,23 +67,6 @@ VectorVfsDirectory::VectorVfsDirectory(std::vector<VirtualFile> files_,
VectorVfsDirectory::~VectorVfsDirectory() = default;
-VirtualFile VectorVfsDirectory::GetFile(std::string_view file_name) const {
- if (!optimized_file_index_built) {
- optimized_file_index.clear();
- for (size_t i = 0; i < files.size(); i++) {
- optimized_file_index.emplace(files[i]->GetName(), i);
- }
- optimized_file_index_built = true;
- }
-
- const auto it = optimized_file_index.find(file_name);
- if (it != optimized_file_index.end()) {
- return files[it->second];
- }
-
- return nullptr;
-}
-
std::vector<VirtualFile> VectorVfsDirectory::GetFiles() const {
return files;
}
@@ -124,7 +107,6 @@ bool VectorVfsDirectory::DeleteSubdirectory(std::string_view subdir_name) {
}
bool VectorVfsDirectory::DeleteFile(std::string_view file_name) {
- optimized_file_index_built = false;
return FindAndRemoveVectorElement(files, file_name);
}
@@ -142,7 +124,6 @@ VirtualFile VectorVfsDirectory::CreateFile(std::string_view file_name) {
}
void VectorVfsDirectory::AddFile(VirtualFile file) {
- optimized_file_index_built = false;
files.push_back(std::move(file));
}
diff --git a/src/core/file_sys/vfs_vector.h b/src/core/file_sys/vfs_vector.h
index c9955755b..bfedb6e42 100644
--- a/src/core/file_sys/vfs_vector.h
+++ b/src/core/file_sys/vfs_vector.h
@@ -105,7 +105,6 @@ public:
VirtualDir parent = nullptr);
~VectorVfsDirectory() override;
- VirtualFile GetFile(std::string_view file_name) const override;
std::vector<VirtualFile> GetFiles() const override;
std::vector<VirtualDir> GetSubdirectories() const override;
bool IsWritable() const override;
@@ -127,9 +126,6 @@ private:
VirtualDir parent;
std::string name;
-
- mutable std::map<std::string, size_t, std::less<>> optimized_file_index;
- mutable bool optimized_file_index_built{};
};
} // namespace FileSys
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 1be2dccb0..d1f1ca8c9 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -6,8 +6,6 @@
namespace Core::Frontend {
-GraphicsContext::~GraphicsContext() = default;
-
EmuWindow::EmuWindow() {
// TODO: Find a better place to set this.
config.min_client_area_size =
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 1093800f6..a72df034e 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -5,11 +5,14 @@
#include <memory>
#include <utility>
+
#include "common/common_types.h"
#include "core/frontend/framebuffer_layout.h"
namespace Core::Frontend {
+class GraphicsContext;
+
/// Information for the Graphics Backends signifying what type of screen pointer is in
/// WindowInformation
enum class WindowSystemType {
@@ -22,51 +25,6 @@ enum class WindowSystemType {
};
/**
- * Represents a drawing context that supports graphics operations.
- */
-class GraphicsContext {
-public:
- virtual ~GraphicsContext();
-
- /// Inform the driver to swap the front/back buffers and present the current image
- virtual void SwapBuffers() {}
-
- /// Makes the graphics context current for the caller thread
- virtual void MakeCurrent() {}
-
- /// Releases (dunno if this is the "right" word) the context from the caller thread
- virtual void DoneCurrent() {}
-
- class Scoped {
- public:
- [[nodiscard]] explicit Scoped(GraphicsContext& context_) : context(context_) {
- context.MakeCurrent();
- }
- ~Scoped() {
- if (active) {
- context.DoneCurrent();
- }
- }
-
- /// In the event that context was destroyed before the Scoped is destroyed, this provides a
- /// mechanism to prevent calling a destroyed object's method during the deconstructor
- void Cancel() {
- active = false;
- }
-
- private:
- GraphicsContext& context;
- bool active{true};
- };
-
- /// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value
- /// ends
- [[nodiscard]] Scoped Acquire() {
- return Scoped{*this};
- }
-};
-
-/**
* Abstraction class used to provide an interface between emulation code and the frontend
* (e.g. SDL, QGLWidget, GLFW, etc...).
*
diff --git a/src/core/frontend/graphics_context.h b/src/core/frontend/graphics_context.h
new file mode 100644
index 000000000..7554c1583
--- /dev/null
+++ b/src/core/frontend/graphics_context.h
@@ -0,0 +1,62 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <memory>
+
+#include "common/dynamic_library.h"
+
+namespace Core::Frontend {
+
+/**
+ * Represents a drawing context that supports graphics operations.
+ */
+class GraphicsContext {
+public:
+ virtual ~GraphicsContext() = default;
+
+ /// Inform the driver to swap the front/back buffers and present the current image
+ virtual void SwapBuffers() {}
+
+ /// Makes the graphics context current for the caller thread
+ virtual void MakeCurrent() {}
+
+ /// Releases (dunno if this is the "right" word) the context from the caller thread
+ virtual void DoneCurrent() {}
+
+ /// Gets the GPU driver library (used by Android only)
+ virtual std::shared_ptr<Common::DynamicLibrary> GetDriverLibrary() {
+ return {};
+ }
+
+ class Scoped {
+ public:
+ [[nodiscard]] explicit Scoped(GraphicsContext& context_) : context(context_) {
+ context.MakeCurrent();
+ }
+ ~Scoped() {
+ if (active) {
+ context.DoneCurrent();
+ }
+ }
+
+ /// In the event that context was destroyed before the Scoped is destroyed, this provides a
+ /// mechanism to prevent calling a destroyed object's method during the deconstructor
+ void Cancel() {
+ active = false;
+ }
+
+ private:
+ GraphicsContext& context;
+ bool active{true};
+ };
+
+ /// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value
+ /// ends
+ [[nodiscard]] Scoped Acquire() {
+ return Scoped{*this};
+ }
+};
+
+} // namespace Core::Frontend
diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp
index 17d663379..b4afd930e 100644
--- a/src/core/hid/emulated_console.cpp
+++ b/src/core/hid/emulated_console.cpp
@@ -13,7 +13,7 @@ EmulatedConsole::~EmulatedConsole() = default;
void EmulatedConsole::ReloadFromSettings() {
// Using first motion device from player 1. No need to assign any unique config at the moment
const auto& player = Settings::values.players.GetValue()[0];
- motion_params = Common::ParamPackage(player.motions[0]);
+ motion_params[0] = Common::ParamPackage(player.motions[0]);
ReloadInput();
}
@@ -74,14 +74,30 @@ void EmulatedConsole::ReloadInput() {
// If you load any device here add the equivalent to the UnloadInput() function
SetTouchParams();
- motion_devices = Common::Input::CreateInputDevice(motion_params);
- if (motion_devices) {
- motion_devices->SetCallback({
+ motion_params[1] = Common::ParamPackage{"engine:virtual_gamepad,port:8,motion:0"};
+
+ for (std::size_t index = 0; index < motion_devices.size(); ++index) {
+ motion_devices[index] = Common::Input::CreateInputDevice(motion_params[index]);
+ if (!motion_devices[index]) {
+ continue;
+ }
+ motion_devices[index]->SetCallback({
.on_change =
[this](const Common::Input::CallbackStatus& callback) { SetMotion(callback); },
});
}
+ // Restore motion state
+ auto& emulated_motion = console.motion_values.emulated;
+ auto& motion = console.motion_state;
+ emulated_motion.ResetRotations();
+ emulated_motion.ResetQuaternion();
+ motion.accel = emulated_motion.GetAcceleration();
+ motion.gyro = emulated_motion.GetGyroscope();
+ motion.rotation = emulated_motion.GetRotations();
+ motion.orientation = emulated_motion.GetOrientation();
+ motion.is_at_rest = !emulated_motion.IsMoving(motion_sensitivity);
+
// Unique index for identifying touch device source
std::size_t index = 0;
for (auto& touch_device : touch_devices) {
@@ -100,7 +116,9 @@ void EmulatedConsole::ReloadInput() {
}
void EmulatedConsole::UnloadInput() {
- motion_devices.reset();
+ for (auto& motion : motion_devices) {
+ motion.reset();
+ }
for (auto& touch : touch_devices) {
touch.reset();
}
@@ -133,11 +151,11 @@ void EmulatedConsole::RestoreConfig() {
}
Common::ParamPackage EmulatedConsole::GetMotionParam() const {
- return motion_params;
+ return motion_params[0];
}
void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
- motion_params = std::move(param);
+ motion_params[0] = std::move(param);
ReloadInput();
}
diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h
index 697ecd2d6..79114bb6d 100644
--- a/src/core/hid/emulated_console.h
+++ b/src/core/hid/emulated_console.h
@@ -29,10 +29,10 @@ struct ConsoleMotionInfo {
MotionInput emulated{};
};
-using ConsoleMotionDevices = std::unique_ptr<Common::Input::InputDevice>;
+using ConsoleMotionDevices = std::array<std::unique_ptr<Common::Input::InputDevice>, 2>;
using TouchDevices = std::array<std::unique_ptr<Common::Input::InputDevice>, MaxTouchDevices>;
-using ConsoleMotionParams = Common::ParamPackage;
+using ConsoleMotionParams = std::array<Common::ParamPackage, 2>;
using TouchParams = std::array<Common::ParamPackage, MaxTouchDevices>;
using ConsoleMotionValues = ConsoleMotionInfo;
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index bbfea7117..0a7777732 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -193,6 +193,8 @@ void EmulatedController::LoadDevices() {
Common::Input::CreateInputDevice);
std::ranges::transform(virtual_stick_params, virtual_stick_devices.begin(),
Common::Input::CreateInputDevice);
+ std::ranges::transform(virtual_motion_params, virtual_motion_devices.begin(),
+ Common::Input::CreateInputDevice);
}
void EmulatedController::LoadTASParams() {
@@ -253,6 +255,12 @@ void EmulatedController::LoadVirtualGamepadParams() {
for (auto& param : virtual_stick_params) {
param = common_params;
}
+ for (auto& param : virtual_stick_params) {
+ param = common_params;
+ }
+ for (auto& param : virtual_motion_params) {
+ param = common_params;
+ }
// TODO(german77): Replace this with an input profile or something better
virtual_button_params[Settings::NativeButton::A].Set("button", 0);
@@ -284,6 +292,9 @@ void EmulatedController::LoadVirtualGamepadParams() {
virtual_stick_params[Settings::NativeAnalog::LStick].Set("range", 1.0f);
virtual_stick_params[Settings::NativeAnalog::RStick].Set("deadzone", 0.0f);
virtual_stick_params[Settings::NativeAnalog::RStick].Set("range", 1.0f);
+
+ virtual_motion_params[Settings::NativeMotion::MotionLeft].Set("motion", 0);
+ virtual_motion_params[Settings::NativeMotion::MotionRight].Set("motion", 0);
}
void EmulatedController::ReloadInput() {
@@ -463,6 +474,18 @@ void EmulatedController::ReloadInput() {
},
});
}
+
+ for (std::size_t index = 0; index < virtual_motion_devices.size(); ++index) {
+ if (!virtual_motion_devices[index]) {
+ continue;
+ }
+ virtual_motion_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetMotion(callback, index);
+ },
+ });
+ }
turbo_button_state = 0;
}
@@ -500,6 +523,9 @@ void EmulatedController::UnloadInput() {
for (auto& stick : virtual_stick_devices) {
stick.reset();
}
+ for (auto& motion : virtual_motion_devices) {
+ motion.reset();
+ }
for (auto& camera : camera_devices) {
camera.reset();
}
diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h
index 88fad2f56..09fe1a0ab 100644
--- a/src/core/hid/emulated_controller.h
+++ b/src/core/hid/emulated_controller.h
@@ -568,8 +568,10 @@ private:
// Virtual gamepad related variables
ButtonParams virtual_button_params;
StickParams virtual_stick_params;
+ ControllerMotionParams virtual_motion_params;
ButtonDevices virtual_button_devices;
StickDevices virtual_stick_devices;
+ ControllerMotionDevices virtual_motion_devices;
mutable std::mutex mutex;
mutable std::mutex callback_mutex;
diff --git a/src/core/hle/kernel/k_address_space_info.cpp b/src/core/hle/kernel/k_address_space_info.cpp
index c36eb5dc4..32173e52b 100644
--- a/src/core/hle/kernel/k_address_space_info.cpp
+++ b/src/core/hle/kernel/k_address_space_info.cpp
@@ -25,7 +25,12 @@ constexpr std::array<KAddressSpaceInfo, 13> AddressSpaceInfos{{
{ .bit_width = 36, .address = 2_GiB , .size = 64_GiB - 2_GiB , .type = KAddressSpaceInfo::Type::MapLarge, },
{ .bit_width = 36, .address = Size_Invalid, .size = 8_GiB , .type = KAddressSpaceInfo::Type::Heap, },
{ .bit_width = 36, .address = Size_Invalid, .size = 6_GiB , .type = KAddressSpaceInfo::Type::Alias, },
+#ifdef ANDROID
+ // With Android, we use a 38-bit address space due to memory limitations. This should (safely) truncate ASLR region.
+ { .bit_width = 39, .address = 128_MiB , .size = 256_GiB - 128_MiB, .type = KAddressSpaceInfo::Type::Map39Bit, },
+#else
{ .bit_width = 39, .address = 128_MiB , .size = 512_GiB - 128_MiB, .type = KAddressSpaceInfo::Type::Map39Bit, },
+#endif
{ .bit_width = 39, .address = Size_Invalid, .size = 64_GiB , .type = KAddressSpaceInfo::Type::MapSmall },
{ .bit_width = 39, .address = Size_Invalid, .size = 8_GiB , .type = KAddressSpaceInfo::Type::Heap, },
{ .bit_width = 39, .address = Size_Invalid, .size = 64_GiB , .type = KAddressSpaceInfo::Type::Alias, },
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp
index 63fd5bfd6..5542d6cbc 100644
--- a/src/core/hle/service/acc/profile_manager.cpp
+++ b/src/core/hle/service/acc/profile_manager.cpp
@@ -46,6 +46,7 @@ ProfileManager::ProfileManager() {
// Create an user if none are present
if (user_count == 0) {
CreateNewUser(UUID::MakeRandom(), "yuzu");
+ WriteUserSaveFile();
}
auto current =
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index f73a864c3..427dbc8b3 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -968,16 +968,20 @@ void FSP_SRV::ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute(HLERequ
void FSP_SRV::OpenDataStorageByCurrentProcess(HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
- auto current_romfs = fsc.OpenRomFSCurrentProcess();
- if (current_romfs.Failed()) {
- // TODO (bunnei): Find the right error code to use here
- LOG_CRITICAL(Service_FS, "no file system interface available!");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown);
- return;
+ if (!romfs) {
+ auto current_romfs = fsc.OpenRomFSCurrentProcess();
+ if (current_romfs.Failed()) {
+ // TODO (bunnei): Find the right error code to use here
+ LOG_CRITICAL(Service_FS, "no file system interface available!");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultUnknown);
+ return;
+ }
+
+ romfs = current_romfs.Unwrap();
}
- auto storage = std::make_shared<IStorage>(system, std::move(current_romfs.Unwrap()));
+ auto storage = std::make_shared<IStorage>(system, romfs);
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);