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-rw-r--r--src/core/arm/disassembler/load_symbol_map.cpp2
-rw-r--r--src/core/hle/kernel/kernel.cpp43
-rw-r--r--src/core/hw/gpu.cpp12
3 files changed, 9 insertions, 48 deletions
diff --git a/src/core/arm/disassembler/load_symbol_map.cpp b/src/core/arm/disassembler/load_symbol_map.cpp
index f156c43ce..0f384ad3e 100644
--- a/src/core/arm/disassembler/load_symbol_map.cpp
+++ b/src/core/arm/disassembler/load_symbol_map.cpp
@@ -18,7 +18,7 @@ void LoadSymbolMap(std::string filename) {
std::ifstream infile(filename);
std::string address_str, function_name, line;
- u32 size, address;
+ u32 size;
while (std::getline(infile, line)) {
std::istringstream iss(line);
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index e56f1879e..88cbc1af5 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -85,47 +85,8 @@ int ObjectPool::GetCount() {
}
Object* ObjectPool::CreateByIDType(int type) {
- // Used for save states. This is ugly, but what other way is there?
- switch (type) {
- //case SCE_KERNEL_TMID_Alarm:
- // return __KernelAlarmObject();
- //case SCE_KERNEL_TMID_EventFlag:
- // return __KernelEventFlagObject();
- //case SCE_KERNEL_TMID_Mbox:
- // return __KernelMbxObject();
- //case SCE_KERNEL_TMID_Fpl:
- // return __KernelMemoryFPLObject();
- //case SCE_KERNEL_TMID_Vpl:
- // return __KernelMemoryVPLObject();
- //case PPSSPP_KERNEL_TMID_PMB:
- // return __KernelMemoryPMBObject();
- //case PPSSPP_KERNEL_TMID_Module:
- // return __KernelModuleObject();
- //case SCE_KERNEL_TMID_Mpipe:
- // return __KernelMsgPipeObject();
- //case SCE_KERNEL_TMID_Mutex:
- // return __KernelMutexObject();
- //case SCE_KERNEL_TMID_LwMutex:
- // return __KernelLwMutexObject();
- //case SCE_KERNEL_TMID_Semaphore:
- // return __KernelSemaphoreObject();
- //case SCE_KERNEL_TMID_Callback:
- // return __KernelCallbackObject();
- //case SCE_KERNEL_TMID_Thread:
- // return __KernelThreadObject();
- //case SCE_KERNEL_TMID_VTimer:
- // return __KernelVTimerObject();
- //case SCE_KERNEL_TMID_Tlspl:
- // return __KernelTlsplObject();
- //case PPSSPP_KERNEL_TMID_File:
- // return __KernelFileNodeObject();
- //case PPSSPP_KERNEL_TMID_DirList:
- // return __KernelDirListingObject();
-
- default:
- ERROR_LOG(COMMON, "Unable to load state: could not find object type %d.", type);
- return nullptr;
- }
+ ERROR_LOG(COMMON, "Unimplemented: %d.", type);
+ return nullptr;
}
/// Initialize the kernel
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index 2e0943776..7afb00d6c 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -49,7 +49,7 @@ inline void Write(u32 addr, const T data) {
return;
}
- g_regs[index] = data;
+ g_regs[index] = static_cast<u32>(data);
switch (index) {
@@ -81,9 +81,9 @@ inline void Write(u32 addr, const T data) {
u8* source_pointer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalInputAddress()));
u8* dest_pointer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalOutputAddress()));
- for (int y = 0; y < config.output_height; ++y) {
+ for (u32 y = 0; y < config.output_height; ++y) {
// TODO: Why does the register seem to hold twice the framebuffer width?
- for (int x = 0; x < config.output_width; ++x) {
+ for (u32 x = 0; x < config.output_width; ++x) {
struct {
int r, g, b, a;
} source_color = { 0, 0, 0, 0 };
@@ -134,10 +134,10 @@ inline void Write(u32 addr, const T data) {
}
}
- DEBUG_LOG(GPU, "DisplayTriggerTransfer: 0x%08x bytes from 0x%08x(%dx%d)-> 0x%08x(%dx%d), dst format %x",
+ DEBUG_LOG(GPU, "DisplayTriggerTransfer: 0x%08x bytes from 0x%08x(%ux%u)-> 0x%08x(%ux%u), dst format %x",
config.output_height * config.output_width * 4,
- config.GetPhysicalInputAddress(), (int)config.input_width, (int)config.input_height,
- config.GetPhysicalOutputAddress(), (int)config.output_width, (int)config.output_height,
+ config.GetPhysicalInputAddress(), config.input_width, config.input_height,
+ config.GetPhysicalOutputAddress(), config.output_width, config.output_height,
config.output_format.Value());
}
break;