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-rw-r--r--src/core/hid/emulated_controller.cpp20
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp4
2 files changed, 24 insertions, 0 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index 06ae41c3e..466ff5542 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -27,6 +27,16 @@ NpadStyleIndex EmulatedController::MapSettingsTypeToNPad(Settings::ControllerTyp
return NpadStyleIndex::Handheld;
case Settings::ControllerType::GameCube:
return NpadStyleIndex::GameCube;
+ case Settings::ControllerType::Pokeball:
+ return NpadStyleIndex::Pokeball;
+ case Settings::ControllerType::NES:
+ return NpadStyleIndex::NES;
+ case Settings::ControllerType::SNES:
+ return NpadStyleIndex::SNES;
+ case Settings::ControllerType::N64:
+ return NpadStyleIndex::N64;
+ case Settings::ControllerType::SegaGenesis:
+ return NpadStyleIndex::SegaGenesis;
default:
return NpadStyleIndex::ProController;
}
@@ -46,6 +56,16 @@ Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadStyleInde
return Settings::ControllerType::Handheld;
case NpadStyleIndex::GameCube:
return Settings::ControllerType::GameCube;
+ case NpadStyleIndex::Pokeball:
+ return Settings::ControllerType::Pokeball;
+ case NpadStyleIndex::NES:
+ return Settings::ControllerType::NES;
+ case NpadStyleIndex::SNES:
+ return Settings::ControllerType::SNES;
+ case NpadStyleIndex::N64:
+ return Settings::ControllerType::N64;
+ case NpadStyleIndex::SegaGenesis:
+ return Settings::ControllerType::SegaGenesis;
default:
return Settings::ControllerType::ProController;
}
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index dd4d954aa..04b3a68c3 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -263,6 +263,10 @@ void Controller_NPad::OnInit() {
style.fullkey.Assign(1);
style.gamecube.Assign(1);
style.palma.Assign(1);
+ style.lark.Assign(1);
+ style.lucia.Assign(1);
+ style.lagoon.Assign(1);
+ style.lager.Assign(1);
hid_core.SetSupportedStyleTag(style);
}