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-rw-r--r--src/core/core.cpp9
-rw-r--r--src/core/core.h9
2 files changed, 14 insertions, 4 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index d3e84c4ef..0d3c4182a 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -84,8 +84,6 @@ FileSys::StorageId GetStorageIdForFrontendSlot(
} // Anonymous namespace
-/*static*/ System System::s_instance;
-
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path) {
// To account for split 00+01+etc files.
@@ -425,6 +423,13 @@ struct System::Impl {
System::System() : impl{std::make_unique<Impl>(*this)} {}
System::~System() = default;
+void System::InitializeGlobalInstance() {
+ if (s_instance) {
+ abort();
+ }
+ s_instance = std::unique_ptr<System>(new System);
+}
+
CpuManager& System::GetCpuManager() {
return impl->cpu_manager;
}
diff --git a/src/core/core.h b/src/core/core.h
index ea143043c..85836f2f8 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -121,9 +121,14 @@ public:
* @returns Reference to the instance of the System singleton class.
*/
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() {
- return s_instance;
+ if (!s_instance) {
+ abort();
+ }
+ return *s_instance;
}
+ static void InitializeGlobalInstance();
+
/// Enumeration representing the return values of the System Initialize and Load process.
enum class ResultStatus : u32 {
Success, ///< Succeeded
@@ -396,7 +401,7 @@ private:
struct Impl;
std::unique_ptr<Impl> impl;
- static System s_instance;
+ inline static std::unique_ptr<System> s_instance{};
};
} // namespace Core