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diff --git a/src/core/memory.h b/src/core/memory.h
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+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Memory {
+
+/**
+ * Page size used by the ARM architecture. This is the smallest granularity with which memory can
+ * be mapped.
+ */
+const u32 PAGE_SIZE = 0x1000;
+
+/// Physical memory regions as seen from the ARM11
+enum : PAddr {
+ /// IO register area
+ IO_AREA_PADDR = 0x10100000,
+ IO_AREA_SIZE = 0x01000000, ///< IO area size (16MB)
+ IO_AREA_PADDR_END = IO_AREA_PADDR + IO_AREA_SIZE,
+
+ /// MPCore internal memory region
+ MPCORE_RAM_PADDR = 0x17E00000,
+ MPCORE_RAM_SIZE = 0x00002000, ///< MPCore internal memory size (8KB)
+ MPCORE_RAM_PADDR_END = MPCORE_RAM_PADDR + MPCORE_RAM_SIZE,
+
+ /// Video memory
+ VRAM_PADDR = 0x18000000,
+ VRAM_SIZE = 0x00600000, ///< VRAM size (6MB)
+ VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE,
+
+ /// DSP memory
+ DSP_RAM_PADDR = 0x1FF00000,
+ DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB)
+ DSP_RAM_PADDR_END = DSP_RAM_PADDR + DSP_RAM_SIZE,
+
+ /// AXI WRAM
+ AXI_WRAM_PADDR = 0x1FF80000,
+ AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size (512KB)
+ AXI_WRAM_PADDR_END = AXI_WRAM_PADDR + AXI_WRAM_SIZE,
+
+ /// Main FCRAM
+ FCRAM_PADDR = 0x20000000,
+ FCRAM_SIZE = 0x08000000, ///< FCRAM size (128MB)
+ FCRAM_PADDR_END = FCRAM_PADDR + FCRAM_SIZE,
+};
+
+/// Virtual user-space memory regions
+enum : VAddr {
+ /// Where the application text, data and bss reside.
+ PROCESS_IMAGE_VADDR = 0x00100000,
+ PROCESS_IMAGE_MAX_SIZE = 0x03F00000,
+ PROCESS_IMAGE_VADDR_END = PROCESS_IMAGE_VADDR + PROCESS_IMAGE_MAX_SIZE,
+
+ /// Area where IPC buffers are mapped onto.
+ IPC_MAPPING_VADDR = 0x04000000,
+ IPC_MAPPING_SIZE = 0x04000000,
+ IPC_MAPPING_VADDR_END = IPC_MAPPING_VADDR + IPC_MAPPING_SIZE,
+
+ /// Application heap (includes stack).
+ HEAP_VADDR = 0x08000000,
+ HEAP_SIZE = 0x08000000,
+ HEAP_VADDR_END = HEAP_VADDR + HEAP_SIZE,
+
+ /// Area where shared memory buffers are mapped onto.
+ SHARED_MEMORY_VADDR = 0x10000000,
+ SHARED_MEMORY_SIZE = 0x04000000,
+ SHARED_MEMORY_VADDR_END = SHARED_MEMORY_VADDR + SHARED_MEMORY_SIZE,
+
+ /// Maps 1:1 to an offset in FCRAM. Used for HW allocations that need to be linear in physical memory.
+ LINEAR_HEAP_VADDR = 0x14000000,
+ LINEAR_HEAP_SIZE = 0x08000000,
+ LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE,
+
+ /// Maps 1:1 to the IO register area.
+ IO_AREA_VADDR = 0x1EC00000,
+ IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE,
+
+ /// Maps 1:1 to VRAM.
+ VRAM_VADDR = 0x1F000000,
+ VRAM_VADDR_END = VRAM_VADDR + VRAM_SIZE,
+
+ /// Maps 1:1 to DSP memory.
+ DSP_RAM_VADDR = 0x1FF00000,
+ DSP_RAM_VADDR_END = DSP_RAM_VADDR + DSP_RAM_SIZE,
+
+ /// Read-only page containing kernel and system configuration values.
+ CONFIG_MEMORY_VADDR = 0x1FF80000,
+ CONFIG_MEMORY_SIZE = 0x00001000,
+ CONFIG_MEMORY_VADDR_END = CONFIG_MEMORY_VADDR + CONFIG_MEMORY_SIZE,
+
+ /// Usually read-only page containing mostly values read from hardware.
+ SHARED_PAGE_VADDR = 0x1FF81000,
+ SHARED_PAGE_SIZE = 0x00001000,
+ SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
+
+ // TODO(yuriks): The size of this area is dynamic, the kernel grows
+ // it as more and more threads are created. For now we'll just use a
+ // hardcoded value.
+ /// Area where TLS (Thread-Local Storage) buffers are allocated.
+ TLS_AREA_VADDR = 0x1FF82000,
+ TLS_AREA_SIZE = 0x00030000, // Each TLS buffer is 0x200 bytes, allows for 300 threads
+ TLS_AREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE,
+};
+
+u8 Read8(VAddr addr);
+u16 Read16(VAddr addr);
+u32 Read32(VAddr addr);
+u64 Read64(VAddr addr);
+
+void Write8(VAddr addr, u8 data);
+void Write16(VAddr addr, u16 data);
+void Write32(VAddr addr, u32 data);
+void Write64(VAddr addr, u64 data);
+
+void WriteBlock(VAddr addr, const u8* data, size_t size);
+
+u8* GetPointer(VAddr virtual_address);
+
+/**
+ * Gets a pointer to the memory region beginning at the specified physical address.
+ *
+ * @note This is currently implemented using PhysicalToVirtualAddress().
+ */
+u8* GetPhysicalPointer(PAddr address);
+
+}