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-rw-r--r--src/core/loader/loader.h69
1 files changed, 9 insertions, 60 deletions
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index 9d3e9ed3b..77d87afe1 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -10,10 +10,8 @@
#include <string>
#include <vector>
-#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/file_util.h"
-#include "common/swap.h"
namespace Kernel {
struct AddressMapping;
@@ -80,51 +78,6 @@ constexpr u32 MakeMagic(char a, char b, char c, char d) {
return a | b << 8 | c << 16 | d << 24;
}
-/// SMDH data structure that contains titles, icons etc. See https://www.3dbrew.org/wiki/SMDH
-struct SMDH {
- u32_le magic;
- u16_le version;
- INSERT_PADDING_BYTES(2);
-
- struct Title {
- std::array<u16, 0x40> short_title;
- std::array<u16, 0x80> long_title;
- std::array<u16, 0x40> publisher;
- };
- std::array<Title, 16> titles;
-
- std::array<u8, 16> ratings;
- u32_le region_lockout;
- u32_le match_maker_id;
- u64_le match_maker_bit_id;
- u32_le flags;
- u16_le eula_version;
- INSERT_PADDING_BYTES(2);
- float_le banner_animation_frame;
- u32_le cec_id;
- INSERT_PADDING_BYTES(8);
-
- std::array<u8, 0x480> small_icon;
- std::array<u8, 0x1200> large_icon;
-
- /// indicates the language used for each title entry
- enum class TitleLanguage {
- Japanese = 0,
- English = 1,
- French = 2,
- German = 3,
- Italian = 4,
- Spanish = 5,
- SimplifiedChinese = 6,
- Korean= 7,
- Dutch = 8,
- Portuguese = 9,
- Russian = 10,
- TraditionalChinese = 11
- };
-};
-static_assert(sizeof(SMDH) == 0x36C0, "SMDH structure size is wrong");
-
/// Interface for loading an application
class AppLoader : NonCopyable {
public:
@@ -132,6 +85,12 @@ public:
virtual ~AppLoader() { }
/**
+ * Returns the type of this file
+ * @return FileType corresponding to the loaded file
+ */
+ virtual FileType GetFileType() = 0;
+
+ /**
* Load the application
* @return ResultStatus result of function
*/
@@ -197,20 +156,10 @@ protected:
extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings;
/**
- * Get a loader for a file with a specific type
- * @param file The file to load
- * @param type The type of the file
- * @param filename the file name (without path)
- * @param filepath the file full path (with name)
- * @return std::unique_ptr<AppLoader> a pointer to a loader object; nullptr for unsupported type
- */
-std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type, const std::string& filename, const std::string& filepath);
-
-/**
- * Identifies and loads a bootable file
+ * Identifies a bootable file and return a suitable loader
* @param filename String filename of bootable file
- * @return ResultStatus result of function
+ * @return best loader for this file
*/
-ResultStatus LoadFile(const std::string& filename);
+std::unique_ptr<AppLoader> GetLoader(const std::string& filename);
} // namespace