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-rw-r--r--src/core/hw/gpu.cpp47
-rw-r--r--src/core/hw/gpu.h297
2 files changed, 212 insertions, 132 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index d94c2329b..fd40f8ac0 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -19,7 +19,7 @@
namespace GPU {
-RegisterSet<u32, Regs> g_regs;
+Regs g_regs;
u32 g_cur_line = 0; ///< Current vertical screen line
u64 g_last_line_ticks = 0; ///< CPU tick count from last vertical screen line
@@ -32,8 +32,8 @@ void SetFramebufferLocation(const FramebufferLocation mode) {
switch (mode) {
case FRAMEBUFFER_LOCATION_FCRAM:
{
- auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>();
- auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>();
+ auto& framebuffer_top = g_regs.framebuffer_config[0];
+ auto& framebuffer_sub = g_regs.framebuffer_config[1];
framebuffer_top.address_left1 = PADDR_TOP_LEFT_FRAME1;
framebuffer_top.address_left2 = PADDR_TOP_LEFT_FRAME2;
@@ -48,8 +48,8 @@ void SetFramebufferLocation(const FramebufferLocation mode) {
case FRAMEBUFFER_LOCATION_VRAM:
{
- auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>();
- auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>();
+ auto& framebuffer_top = g_regs.framebuffer_config[0];
+ auto& framebuffer_sub = g_regs.framebuffer_config[1];
framebuffer_top.address_left1 = PADDR_VRAM_TOP_LEFT_FRAME1;
framebuffer_top.address_left2 = PADDR_VRAM_TOP_LEFT_FRAME2;
@@ -107,13 +107,12 @@ inline void Read(T &var, const u32 raw_addr) {
int index = addr / 4;
// Reads other than u32 are untested, so I'd rather have them abort than silently fail
- if (index >= Regs::NumIds || !std::is_same<T,u32>::value)
- {
+ if (index >= Regs::NumIds() || !std::is_same<T,u32>::value) {
ERROR_LOG(GPU, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr);
return;
}
- var = g_regs[static_cast<Regs::Id>(addr / 4)];
+ var = g_regs[addr / 4];
}
template <typename T>
@@ -122,22 +121,22 @@ inline void Write(u32 addr, const T data) {
int index = addr / 4;
// Writes other than u32 are untested, so I'd rather have them abort than silently fail
- if (index >= Regs::NumIds || !std::is_same<T,u32>::value)
- {
+ if (index >= Regs::NumIds() || !std::is_same<T,u32>::value) {
ERROR_LOG(GPU, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr);
return;
}
- g_regs[static_cast<Regs::Id>(index)] = data;
+ g_regs[index] = data;
- switch (static_cast<Regs::Id>(index)) {
+ switch (index) {
// Memory fills are triggered once the fill value is written.
// NOTE: This is not verified.
- case Regs::MemoryFill + 3:
- case Regs::MemoryFill + 7:
+ case GPU_REG_INDEX_WORKAROUND(memory_fill_config[0].value, 0x00004 + 0x3):
+ case GPU_REG_INDEX_WORKAROUND(memory_fill_config[1].value, 0x00008 + 0x3):
{
- const auto& config = g_regs.Get<Regs::MemoryFill>(static_cast<Regs::Id>(index - 3));
+ const bool is_second_filler = (index != GPU_REG_INDEX(memory_fill_config[0].value));
+ const auto& config = g_regs.memory_fill_config[is_second_filler];
// TODO: Not sure if this check should be done at GSP level instead
if (config.address_start) {
@@ -152,9 +151,9 @@ inline void Write(u32 addr, const T data) {
break;
}
- case Regs::DisplayTransfer + 6:
+ case GPU_REG_INDEX(display_transfer_config.trigger):
{
- const auto& config = g_regs.Get<Regs::DisplayTransfer>();
+ const auto& config = g_regs.display_transfer_config;
if (config.trigger & 1) {
u8* source_pointer = Memory::GetPointer(config.GetPhysicalInputAddress());
u8* dest_pointer = Memory::GetPointer(config.GetPhysicalOutputAddress());
@@ -221,13 +220,13 @@ inline void Write(u32 addr, const T data) {
break;
}
- case Regs::CommandProcessor + 4:
+ case GPU_REG_INDEX(command_processor_config.trigger):
{
- const auto& config = g_regs.Get<Regs::CommandProcessor>();
+ const auto& config = g_regs.command_processor_config;
if (config.trigger & 1)
{
- // u32* buffer = (u32*)Memory::GetPointer(config.address << 3);
- ERROR_LOG(GPU, "Beginning 0x%08x bytes of commands from address 0x%08x", config.size, config.address << 3);
+ // u32* buffer = (u32*)Memory::GetPointer(config.GetPhysicalAddress());
+ ERROR_LOG(GPU, "Beginning 0x%08x bytes of commands from address 0x%08x", config.size, config.GetPhysicalAddress());
// TODO: Process command list!
}
break;
@@ -252,7 +251,7 @@ template void Write<u8>(u32 addr, const u8 data);
/// Update hardware
void Update() {
- auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>();
+ auto& framebuffer_top = g_regs.framebuffer_config[0];
u64 current_ticks = Core::g_app_core->GetTicks();
// Synchronize line...
@@ -280,8 +279,8 @@ void Init() {
// SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM);
SetFramebufferLocation(FRAMEBUFFER_LOCATION_VRAM);
- auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>();
- auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>();
+ auto& framebuffer_top = g_regs.framebuffer_config[0];
+ auto& framebuffer_sub = g_regs.framebuffer_config[1];
// TODO: Width should be 240 instead?
framebuffer_top.width = 480;
framebuffer_top.height = 400;
diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h
index 42f18a0e7..3065da891 100644
--- a/src/core/hw/gpu.h
+++ b/src/core/hw/gpu.h
@@ -4,32 +4,57 @@
#pragma once
+#include <cstddef>
+
#include "common/common_types.h"
#include "common/bit_field.h"
-#include "common/register_set.h"
namespace GPU {
static const u32 kFrameCycles = 268123480 / 60; ///< 268MHz / 60 frames per second
static const u32 kFrameTicks = kFrameCycles / 3; ///< Approximate number of instructions/frame
+// Returns index corresponding to the Regs member labeled by field_name
+// TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions
+// when used with array elements (e.g. GPU_REG_INDEX(memory_fill_config[0])).
+// For details cf. https://connect.microsoft.com/VisualStudio/feedback/details/209229/offsetof-does-not-produce-a-constant-expression-for-array-members
+// Hopefully, this will be fixed sometime in the future.
+// For lack of better alternatives, we currently hardcode the offsets when constant
+// expressions are needed via GPU_REG_INDEX_WORKAROUND (on sane compilers, static_asserts
+// will then make sure the offsets indeed match the automatically calculated ones).
+#define GPU_REG_INDEX(field_name) (offsetof(GPU::Regs, field_name) / sizeof(u32))
+#if defined(_MSC_VER)
+#define GPU_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) (backup_workaround_index)
+#else
+// NOTE: Yeah, hacking in a static_assert here just to workaround the lacking MSVC compiler
+// really is this annoying. This macro just forwards its first argument to GPU_REG_INDEX
+// and then performs a (no-op) cast to size_t iff the second argument matches the expected
+// field offset. Otherwise, the compiler will fail to compile this code.
+#define GPU_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \
+ ((typename std::enable_if<backup_workaround_index == GPU_REG_INDEX(field_name), size_t>::type)GPU_REG_INDEX(field_name))
+#endif
+
// MMIO region 0x1EFxxxxx
struct Regs {
- enum Id : u32 {
- MemoryFill = 0x00004, // + 5,6,7; second block at 8-11
-
- FramebufferTop = 0x00117, // + 11a,11b,11c,11d(?),11e...126
- FramebufferBottom = 0x00157, // + 15a,15b,15c,15d(?),15e...166
-
- DisplayTransfer = 0x00300, // + 301,302,303,304,305,306
-
- CommandProcessor = 0x00638, // + 63a,63c
- NumIds = 0x01000
- };
-
- template<Id id>
- struct Struct;
+// helper macro to properly align structure members.
+// Calling INSERT_PADDING_WORDS will add a new member variable with a name like "pad121",
+// depending on the current source line to make sure variable names are unique.
+#define INSERT_PADDING_WORDS_HELPER1(x, y) x ## y
+#define INSERT_PADDING_WORDS_HELPER2(x, y) INSERT_PADDING_WORDS_HELPER1(x, y)
+#define INSERT_PADDING_WORDS(num_words) u32 INSERT_PADDING_WORDS_HELPER2(pad, __LINE__)[(num_words)];
+
+// helper macro to make sure the defined structures are of the expected size.
+#if defined(_MSC_VER)
+// TODO: MSVC does not support using sizeof() on non-static data members even though this
+// is technically allowed since C++11. This macro should be enabled once MSVC adds
+// support for that.
+#define ASSERT_MEMBER_SIZE(name, size_in_bytes)
+#else
+#define ASSERT_MEMBER_SIZE(name, size_in_bytes) \
+ static_assert(sizeof(name) == size_in_bytes, \
+ "Structure size and register block length don't match");
+#endif
enum class FramebufferFormat : u32 {
RGBA8 = 0,
@@ -38,135 +63,191 @@ struct Regs {
RGB5A1 = 3,
RGBA4 = 4,
};
-};
-template<>
-struct Regs::Struct<Regs::MemoryFill> {
- u32 address_start;
- u32 address_end; // ?
- u32 size;
- u32 value; // ?
+ INSERT_PADDING_WORDS(0x4);
- inline u32 GetStartAddress() const {
- return address_start * 8;
- }
+ struct {
+ u32 address_start;
+ u32 address_end; // ?
+ u32 size;
+ u32 value; // ?
- inline u32 GetEndAddress() const {
- return address_end * 8;
- }
-};
-static_assert(sizeof(Regs::Struct<Regs::MemoryFill>) == 0x10, "Structure size and register block length don't match");
+ inline u32 GetStartAddress() const {
+ return DecodeAddressRegister(address_start);
+ }
-template<>
-struct Regs::Struct<Regs::FramebufferTop> {
- using Format = Regs::FramebufferFormat;
+ inline u32 GetEndAddress() const {
+ return DecodeAddressRegister(address_end);
+ }
+ } memory_fill_config[2];
+ ASSERT_MEMBER_SIZE(memory_fill_config[0], 0x10);
- union {
- u32 size;
+ INSERT_PADDING_WORDS(0x10b);
- BitField< 0, 16, u32> width;
- BitField<16, 16, u32> height;
- };
+ struct {
+ using Format = Regs::FramebufferFormat;
- u32 pad0[2];
+ union {
+ u32 size;
- u32 address_left1;
- u32 address_left2;
+ BitField< 0, 16, u32> width;
+ BitField<16, 16, u32> height;
+ };
- union {
- u32 format;
+ INSERT_PADDING_WORDS(0x2);
- BitField< 0, 3, Format> color_format;
- };
+ u32 address_left1;
+ u32 address_left2;
- u32 pad1;
+ union {
+ u32 format;
- union {
- u32 active_fb;
+ BitField< 0, 3, Format> color_format;
+ };
- // 0: Use parameters ending with "1"
- // 1: Use parameters ending with "2"
- BitField<0, 1, u32> second_fb_active;
- };
+ INSERT_PADDING_WORDS(0x1);
- u32 pad2[5];
+ union {
+ u32 active_fb;
- // Distance between two pixel rows, in bytes
- u32 stride;
+ // 0: Use parameters ending with "1"
+ // 1: Use parameters ending with "2"
+ BitField<0, 1, u32> second_fb_active;
+ };
- u32 address_right1;
- u32 address_right2;
-};
+ INSERT_PADDING_WORDS(0x5);
-template<>
-struct Regs::Struct<Regs::FramebufferBottom> : public Regs::Struct<Regs::FramebufferTop> {
-};
-static_assert(sizeof(Regs::Struct<Regs::FramebufferTop>) == 0x40, "Structure size and register block length don't match");
+ // Distance between two pixel rows, in bytes
+ u32 stride;
-template<>
-struct Regs::Struct<Regs::DisplayTransfer> {
- using Format = Regs::FramebufferFormat;
+ u32 address_right1;
+ u32 address_right2;
- u32 input_address;
- u32 output_address;
+ INSERT_PADDING_WORDS(0x30);
+ } framebuffer_config[2];
+ ASSERT_MEMBER_SIZE(framebuffer_config[0], 0x100);
- inline u32 GetPhysicalInputAddress() const {
- return input_address * 8;
- }
+ INSERT_PADDING_WORDS(0x169);
- inline u32 GetPhysicalOutputAddress() const {
- return output_address * 8;
- }
+ struct {
+ using Format = Regs::FramebufferFormat;
- union {
- u32 output_size;
+ u32 input_address;
+ u32 output_address;
- BitField< 0, 16, u32> output_width;
- BitField<16, 16, u32> output_height;
- };
+ inline u32 GetPhysicalInputAddress() const {
+ return DecodeAddressRegister(input_address);
+ }
- union {
- u32 input_size;
+ inline u32 GetPhysicalOutputAddress() const {
+ return DecodeAddressRegister(output_address);
+ }
- BitField< 0, 16, u32> input_width;
- BitField<16, 16, u32> input_height;
- };
+ union {
+ u32 output_size;
- union {
- u32 flags;
+ BitField< 0, 16, u32> output_width;
+ BitField<16, 16, u32> output_height;
+ };
- BitField< 0, 1, u32> flip_data; // flips input data horizontally (TODO) if true
- BitField< 8, 3, Format> input_format;
- BitField<12, 3, Format> output_format;
- BitField<16, 1, u32> output_tiled; // stores output in a tiled format
- };
+ union {
+ u32 input_size;
- u32 unknown;
+ BitField< 0, 16, u32> input_width;
+ BitField<16, 16, u32> input_height;
+ };
- // it seems that writing to this field triggers the display transfer
- u32 trigger;
-};
-static_assert(sizeof(Regs::Struct<Regs::DisplayTransfer>) == 0x1C, "Structure size and register block length don't match");
+ union {
+ u32 flags;
-template<>
-struct Regs::Struct<Regs::CommandProcessor> {
- // command list size
- u32 size;
+ BitField< 0, 1, u32> flip_data; // flips input data horizontally (TODO) if true
+ BitField< 8, 3, Format> input_format;
+ BitField<12, 3, Format> output_format;
+ BitField<16, 1, u32> output_tiled; // stores output in a tiled format
+ };
- u32 pad0;
+ INSERT_PADDING_WORDS(0x1);
- // command list address
- u32 address;
+ // it seems that writing to this field triggers the display transfer
+ u32 trigger;
+ } display_transfer_config;
+ ASSERT_MEMBER_SIZE(display_transfer_config, 0x1c);
- u32 pad1;
+ INSERT_PADDING_WORDS(0x331);
- // it seems that writing to this field triggers command list processing
- u32 trigger;
-};
-static_assert(sizeof(Regs::Struct<Regs::CommandProcessor>) == 0x14, "Structure size and register block length don't match");
+ struct {
+ // command list size
+ u32 size;
+
+ INSERT_PADDING_WORDS(0x1);
+
+ // command list address
+ u32 address;
+
+ INSERT_PADDING_WORDS(0x1);
+
+ // it seems that writing to this field triggers command list processing
+ u32 trigger;
+ inline u32 GetPhysicalAddress() const {
+ return DecodeAddressRegister(address);
+ }
+ } command_processor_config;
+ ASSERT_MEMBER_SIZE(command_processor_config, 0x14);
-extern RegisterSet<u32, Regs> g_regs;
+ INSERT_PADDING_WORDS(0x9c3);
+
+#undef INSERT_PADDING_WORDS_HELPER1
+#undef INSERT_PADDING_WORDS_HELPER2
+#undef INSERT_PADDING_WORDS
+
+ static inline int NumIds() {
+ return sizeof(Regs) / sizeof(u32);
+ }
+
+ u32& operator [] (int index) const {
+ u32* content = (u32*)this;
+ return content[index];
+ }
+
+ u32& operator [] (int index) {
+ u32* content = (u32*)this;
+ return content[index];
+ }
+
+private:
+ /*
+ * Most physical addresses which GPU registers refer to are 8-byte aligned.
+ * This function should be used to get the address from a raw register value.
+ */
+ static inline u32 DecodeAddressRegister(u32 register_value) {
+ return register_value * 8;
+ }
+};
+static_assert(std::is_standard_layout<Regs>::value, "Structure does not use standard layout");
+
+// TODO: MSVC does not support using offsetof() on non-static data members even though this
+// is technically allowed since C++11. This macro should be enabled once MSVC adds
+// support for that.
+#ifndef _MSC_VER
+#define ASSERT_REG_POSITION(field_name, position) \
+ static_assert(offsetof(Regs, field_name) == position * 4, \
+ "Field "#field_name" has invalid position")
+
+ASSERT_REG_POSITION(memory_fill_config[0], 0x00004);
+ASSERT_REG_POSITION(memory_fill_config[1], 0x00008);
+ASSERT_REG_POSITION(framebuffer_config[0], 0x00117);
+ASSERT_REG_POSITION(framebuffer_config[1], 0x00157);
+ASSERT_REG_POSITION(display_transfer_config, 0x00300);
+ASSERT_REG_POSITION(command_processor_config, 0x00638);
+
+#undef ASSERT_REG_POSITION
+#endif // !defined(_MSC_VER)
+
+// The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value anyway.
+static_assert(sizeof(Regs) == 0x1000 * sizeof(u32), "Invalid total size of register set");
+
+extern Regs g_regs;
enum {
TOP_ASPECT_X = 0x5,