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-rw-r--r--src/core/hle/kernel/memory.cpp2
-rw-r--r--src/core/hle/kernel/thread.cpp2
-rw-r--r--src/core/hle/service/ldr_ro/cro_helper.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/core/hle/kernel/memory.cpp b/src/core/hle/kernel/memory.cpp
index e65fd5c41..33c165197 100644
--- a/src/core/hle/kernel/memory.cpp
+++ b/src/core/hle/kernel/memory.cpp
@@ -23,7 +23,7 @@ namespace Kernel {
static MemoryRegionInfo memory_regions[3];
-/// Size of the APPLICATION, SYSTEM and BASE memory regions (respectively) for each sytem
+/// Size of the APPLICATION, SYSTEM and BASE memory regions (respectively) for each system
/// memory configuration type.
static const u32 memory_region_sizes[8][3] = {
// Old 3DS layouts
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index c4eeeee56..84d6d24c6 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -204,7 +204,7 @@ static std::tuple<u32*, u32*> GetWaitSynchTimeoutParameterRegister(Thread* threa
}
/**
- * Updates the WaitSynchronization timeout paramter according to the difference
+ * Updates the WaitSynchronization timeout parameter according to the difference
* between ticks of the last WaitSynchronization call and the incoming one.
* @param timeout_low a pointer to the register for the low part of the timeout parameter
* @param timeout_high a pointer to the register for the high part of the timeout parameter
diff --git a/src/core/hle/service/ldr_ro/cro_helper.cpp b/src/core/hle/service/ldr_ro/cro_helper.cpp
index b7d250312..4f0aa77eb 100644
--- a/src/core/hle/service/ldr_ro/cro_helper.cpp
+++ b/src/core/hle/service/ldr_ro/cro_helper.cpp
@@ -1227,7 +1227,7 @@ ResultCode CROHelper::Link(VAddr crs_address, bool link_on_load_bug_fix) {
// The bug itself is:
// If a relocation target is in .data segment, it will relocate to the
// user-specified buffer. But if this is linking during loading,
- // the .data segment hasn't been tranfer from CRO to the buffer,
+ // the .data segment hasn't been transfer from CRO to the buffer,
// thus the relocation will be overwritten by data transfer.
// To fix this bug, we need temporarily restore the old .data segment
// offset and apply imported symbols.