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-rw-r--r--src/core/hle/ipc.h8
-rw-r--r--src/core/hle/ipc_helpers.h12
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp2
-rw-r--r--src/core/hle/kernel/mutex.cpp2
-rw-r--r--src/core/hle/kernel/process.cpp2
-rw-r--r--src/core/hle/kernel/resource_limit.cpp2
-rw-r--r--src/core/hle/kernel/resource_limit.h2
-rw-r--r--src/core/hle/kernel/shared_memory.cpp30
-rw-r--r--src/core/hle/kernel/shared_memory.h2
-rw-r--r--src/core/hle/kernel/thread.cpp63
-rw-r--r--src/core/hle/kernel/thread.h48
-rw-r--r--src/core/hle/kernel/wait_object.cpp13
-rw-r--r--src/core/hle/service/apt/apt.cpp43
-rw-r--r--src/core/hle/service/apt/apt.h10
-rw-r--r--src/core/hle/service/apt/apt_s.cpp4
-rw-r--r--src/core/hle/service/cam/cam.cpp2
-rw-r--r--src/core/hle/service/cfg/cfg.cpp2
-rw-r--r--src/core/hle/service/fs/archive.cpp20
-rw-r--r--src/core/hle/service/fs/archive.h7
-rw-r--r--src/core/hle/service/hid/hid.cpp2
-rw-r--r--src/core/hle/service/ldr_ro/cro_helper.h6
-rw-r--r--src/core/hle/service/nim/nim.cpp18
-rw-r--r--src/core/hle/service/nim/nim.h11
-rw-r--r--src/core/hle/service/nim/nim_u.cpp2
-rw-r--r--src/core/hle/service/nwm/nwm_uds.cpp402
-rw-r--r--src/core/hle/service/nwm/uds_beacon.cpp4
-rw-r--r--src/core/hle/service/nwm/uds_connection.cpp9
-rw-r--r--src/core/hle/service/nwm/uds_connection.h5
-rw-r--r--src/core/hle/service/nwm/uds_data.cpp103
-rw-r--r--src/core/hle/service/nwm/uds_data.h86
-rw-r--r--src/core/hle/service/sm/sm.cpp4
-rw-r--r--src/core/hle/service/sm/sm.h3
-rw-r--r--src/core/hle/service/sm/srv.cpp26
-rw-r--r--src/core/hle/service/sm/srv.h1
-rw-r--r--src/core/hle/svc.cpp84
35 files changed, 820 insertions, 220 deletions
diff --git a/src/core/hle/ipc.h b/src/core/hle/ipc.h
index f7f96125a..87ed85df6 100644
--- a/src/core/hle/ipc.h
+++ b/src/core/hle/ipc.h
@@ -122,11 +122,11 @@ union StaticBufferDescInfo {
BitField<14, 18, u32> size;
};
-inline u32 StaticBufferDesc(u32 size, u8 buffer_id) {
+inline u32 StaticBufferDesc(size_t size, u8 buffer_id) {
StaticBufferDescInfo info{};
info.descriptor_type.Assign(StaticBuffer);
info.buffer_id.Assign(buffer_id);
- info.size.Assign(size);
+ info.size.Assign(static_cast<u32>(size));
return info.raw;
}
@@ -160,11 +160,11 @@ union MappedBufferDescInfo {
BitField<4, 28, u32> size;
};
-inline u32 MappedBufferDesc(u32 size, MappedBufferPermissions perms) {
+inline u32 MappedBufferDesc(size_t size, MappedBufferPermissions perms) {
MappedBufferDescInfo info{};
info.flags.Assign(MappedBuffer);
info.perms.Assign(perms);
- info.size.Assign(size);
+ info.size.Assign(static_cast<u32>(size));
return info.raw;
}
diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h
index f0d89cffe..7cb95cbac 100644
--- a/src/core/hle/ipc_helpers.h
+++ b/src/core/hle/ipc_helpers.h
@@ -117,9 +117,9 @@ public:
void PushCurrentPIDHandle();
- void PushStaticBuffer(VAddr buffer_vaddr, u32 size, u8 buffer_id);
+ void PushStaticBuffer(VAddr buffer_vaddr, size_t size, u8 buffer_id);
- void PushMappedBuffer(VAddr buffer_vaddr, u32 size, MappedBufferPermissions perms);
+ void PushMappedBuffer(VAddr buffer_vaddr, size_t size, MappedBufferPermissions perms);
};
/// Push ///
@@ -190,12 +190,12 @@ inline void RequestBuilder::PushCurrentPIDHandle() {
Push(u32(0));
}
-inline void RequestBuilder::PushStaticBuffer(VAddr buffer_vaddr, u32 size, u8 buffer_id) {
+inline void RequestBuilder::PushStaticBuffer(VAddr buffer_vaddr, size_t size, u8 buffer_id) {
Push(StaticBufferDesc(size, buffer_id));
Push(buffer_vaddr);
}
-inline void RequestBuilder::PushMappedBuffer(VAddr buffer_vaddr, u32 size,
+inline void RequestBuilder::PushMappedBuffer(VAddr buffer_vaddr, size_t size,
MappedBufferPermissions perms) {
Push(MappedBufferDesc(size, perms));
Push(buffer_vaddr);
@@ -227,8 +227,8 @@ public:
bool validateHeader = true) {
if (validateHeader)
ValidateHeader();
- Header builderHeader{
- MakeHeader(header.command_id, normal_params_size, translate_params_size)};
+ Header builderHeader{MakeHeader(static_cast<u16>(header.command_id), normal_params_size,
+ translate_params_size)};
if (context != nullptr)
return {*context, builderHeader};
else
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index 5ebe2eca4..6020e9764 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -37,7 +37,7 @@ SharedPtr<Object> HLERequestContext::GetIncomingHandle(u32 id_from_cmdbuf) const
u32 HLERequestContext::AddOutgoingHandle(SharedPtr<Object> object) {
request_handles.push_back(std::move(object));
- return request_handles.size() - 1;
+ return static_cast<u32>(request_handles.size() - 1);
}
void HLERequestContext::ClearIncomingObjects() {
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index cef961289..2cbca5e5b 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -90,7 +90,7 @@ void Mutex::UpdatePriority() {
if (!holding_thread)
return;
- s32 best_priority = THREADPRIO_LOWEST;
+ u32 best_priority = THREADPRIO_LOWEST;
for (auto& waiter : GetWaitingThreads()) {
if (waiter->current_priority < best_priority)
best_priority = waiter->current_priority;
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 522ad2333..cf3163e0f 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -147,7 +147,7 @@ void Process::Run(s32 main_thread_priority, u32 stack_size) {
}
vm_manager.LogLayout(Log::Level::Debug);
- Kernel::SetupMainThread(codeset->entrypoint, main_thread_priority);
+ Kernel::SetupMainThread(codeset->entrypoint, main_thread_priority, this);
}
VAddr Process::GetLinearHeapAreaAddress() const {
diff --git a/src/core/hle/kernel/resource_limit.cpp b/src/core/hle/kernel/resource_limit.cpp
index a8f10a3ee..517dc47a8 100644
--- a/src/core/hle/kernel/resource_limit.cpp
+++ b/src/core/hle/kernel/resource_limit.cpp
@@ -61,7 +61,7 @@ s32 ResourceLimit::GetCurrentResourceValue(u32 resource) const {
}
}
-s32 ResourceLimit::GetMaxResourceValue(u32 resource) const {
+u32 ResourceLimit::GetMaxResourceValue(u32 resource) const {
switch (resource) {
case PRIORITY:
return max_priority;
diff --git a/src/core/hle/kernel/resource_limit.h b/src/core/hle/kernel/resource_limit.h
index 6cdfbcf8d..42874eb8d 100644
--- a/src/core/hle/kernel/resource_limit.h
+++ b/src/core/hle/kernel/resource_limit.h
@@ -67,7 +67,7 @@ public:
* @param resource Requested resource type
* @returns The max value of the resource type
*/
- s32 GetMaxResourceValue(u32 resource) const;
+ u32 GetMaxResourceValue(u32 resource) const;
/// Name of resource limit object.
std::string name;
diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp
index a7b66142f..d45daca35 100644
--- a/src/core/hle/kernel/shared_memory.cpp
+++ b/src/core/hle/kernel/shared_memory.cpp
@@ -42,7 +42,8 @@ SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u
memory_region->used += size;
shared_memory->linear_heap_phys_address =
- Memory::FCRAM_PADDR + memory_region->base + shared_memory->backing_block_offset;
+ Memory::FCRAM_PADDR + memory_region->base +
+ static_cast<PAddr>(shared_memory->backing_block_offset);
// Increase the amount of used linear heap memory for the owner process.
if (shared_memory->owner_process != nullptr) {
@@ -54,22 +55,19 @@ SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u
Kernel::g_current_process->vm_manager.RefreshMemoryBlockMappings(linheap_memory.get());
}
} else {
- // TODO(Subv): What happens if an application tries to create multiple memory blocks
- // pointing to the same address?
auto& vm_manager = shared_memory->owner_process->vm_manager;
// The memory is already available and mapped in the owner process.
- auto vma = vm_manager.FindVMA(address)->second;
- // Copy it over to our own storage
- shared_memory->backing_block = std::make_shared<std::vector<u8>>(
- vma.backing_block->data() + vma.offset, vma.backing_block->data() + vma.offset + size);
- shared_memory->backing_block_offset = 0;
- // Unmap the existing pages
- vm_manager.UnmapRange(address, size);
- // Map our own block into the address space
- vm_manager.MapMemoryBlock(address, shared_memory->backing_block, 0, size,
- MemoryState::Shared);
- // Reprotect the block with the new permissions
- vm_manager.ReprotectRange(address, size, ConvertPermissions(permissions));
+ auto vma = vm_manager.FindVMA(address);
+ ASSERT_MSG(vma != vm_manager.vma_map.end(), "Invalid memory address");
+ ASSERT_MSG(vma->second.backing_block, "Backing block doesn't exist for address");
+
+ // The returned VMA might be a bigger one encompassing the desired address.
+ auto vma_offset = address - vma->first;
+ ASSERT_MSG(vma_offset + size <= vma->second.size,
+ "Shared memory exceeds bounds of mapped block");
+
+ shared_memory->backing_block = vma->second.backing_block;
+ shared_memory->backing_block_offset = vma->second.offset + vma_offset;
}
shared_memory->base_address = address;
@@ -183,4 +181,4 @@ u8* SharedMemory::GetPointer(u32 offset) {
return backing_block->data() + backing_block_offset + offset;
}
-} // namespace
+} // namespace Kernel
diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h
index 94b335ed1..93a6f2182 100644
--- a/src/core/hle/kernel/shared_memory.h
+++ b/src/core/hle/kernel/shared_memory.h
@@ -114,7 +114,7 @@ public:
/// Backing memory for this shared memory block.
std::shared_ptr<std::vector<u8>> backing_block;
/// Offset into the backing block for this shared memory.
- u32 backing_block_offset;
+ size_t backing_block_offset;
/// Size of the memory block. Page-aligned.
u32 size;
/// Permission restrictions applied to the process which created the block.
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 324415a36..0f7970ebe 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -111,7 +111,7 @@ void Thread::Stop() {
Thread* ArbitrateHighestPriorityThread(u32 address) {
Thread* highest_priority_thread = nullptr;
- s32 priority = THREADPRIO_LOWEST;
+ u32 priority = THREADPRIO_LOWEST;
// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
for (auto& thread : thread_list) {
@@ -178,16 +178,13 @@ static void SwitchContext(Thread* new_thread) {
ready_queue.remove(new_thread->current_priority, new_thread);
new_thread->status = THREADSTATUS_RUNNING;
- Core::CPU().LoadContext(new_thread->context);
- Core::CPU().SetCP15Register(CP15_THREAD_URO, new_thread->GetTLSAddress());
-
if (previous_process != current_thread->owner_process) {
Kernel::g_current_process = current_thread->owner_process;
- Memory::current_page_table = &Kernel::g_current_process->vm_manager.page_table;
- // We have switched processes and thus, page tables, clear the instruction cache so we
- // don't keep stale data from the previous process.
- Core::CPU().ClearInstructionCache();
+ SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table);
}
+
+ Core::CPU().LoadContext(new_thread->context);
+ Core::CPU().SetCP15Register(CP15_THREAD_URO, new_thread->GetTLSAddress());
} else {
current_thread = nullptr;
// Note: We do not reset the current process and current page table when idling because
@@ -250,12 +247,15 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB) {
- thread->wait_set_output = false;
+
+ // Invoke the wakeup callback before clearing the wait objects
+ if (thread->wakeup_callback)
+ thread->wakeup_callback(ThreadWakeupReason::Timeout, thread, nullptr);
+
// Remove the thread from each of its waiting objects' waitlists
for (auto& object : thread->wait_objects)
object->RemoveWaitingThread(thread.get());
thread->wait_objects.clear();
- thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
}
thread->ResumeFromWait();
@@ -281,6 +281,9 @@ void Thread::ResumeFromWait() {
break;
case THREADSTATUS_READY:
+ // The thread's wakeup callback must have already been cleared when the thread was first
+ // awoken.
+ ASSERT(wakeup_callback == nullptr);
// If the thread is waiting on multiple wait objects, it might be awoken more than once
// before actually resuming. We can ignore subsequent wakeups if the thread status has
// already been set to THREADSTATUS_READY.
@@ -296,6 +299,8 @@ void Thread::ResumeFromWait() {
return;
}
+ wakeup_callback = nullptr;
+
ready_queue.push_back(current_priority, this);
status = THREADSTATUS_READY;
Core::System::GetInstance().PrepareReschedule();
@@ -314,7 +319,7 @@ static void DebugThreadQueue() {
}
for (auto& t : thread_list) {
- s32 priority = ready_queue.contains(t.get());
+ u32 priority = ready_queue.contains(t.get());
if (priority != -1) {
LOG_DEBUG(Kernel, "0x%02X %u", priority, t->GetObjectId());
}
@@ -364,7 +369,8 @@ static void ResetThreadContext(ARM_Interface::ThreadContext& context, u32 stack_
}
ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, u32 priority,
- u32 arg, s32 processor_id, VAddr stack_top) {
+ u32 arg, s32 processor_id, VAddr stack_top,
+ SharedPtr<Process> owner_process) {
// Check if priority is in ranged. Lowest priority -> highest priority id.
if (priority > THREADPRIO_LOWEST) {
LOG_ERROR(Kernel_SVC, "Invalid thread priority: %d", priority);
@@ -378,7 +384,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
// TODO(yuriks): Other checks, returning 0xD9001BEA
- if (!Memory::IsValidVirtualAddress(entry_point)) {
+ if (!Memory::IsValidVirtualAddress(*owner_process, entry_point)) {
LOG_ERROR(Kernel_SVC, "(name=%s): invalid entry %08x", name.c_str(), entry_point);
// TODO: Verify error
return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
@@ -397,15 +403,14 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->nominal_priority = thread->current_priority = priority;
thread->last_running_ticks = CoreTiming::GetTicks();
thread->processor_id = processor_id;
- thread->wait_set_output = false;
thread->wait_objects.clear();
thread->wait_address = 0;
thread->name = std::move(name);
thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap();
- thread->owner_process = g_current_process;
+ thread->owner_process = owner_process;
// Find the next available TLS index, and mark it as used
- auto& tls_slots = Kernel::g_current_process->tls_slots;
+ auto& tls_slots = owner_process->tls_slots;
bool needs_allocation = true;
u32 available_page; // Which allocated page has free space
u32 available_slot; // Which slot within the page is free
@@ -424,18 +429,18 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
return ERR_OUT_OF_MEMORY;
}
- u32 offset = linheap_memory->size();
+ size_t offset = linheap_memory->size();
// Allocate some memory from the end of the linear heap for this region.
linheap_memory->insert(linheap_memory->end(), Memory::PAGE_SIZE, 0);
memory_region->used += Memory::PAGE_SIZE;
- Kernel::g_current_process->linear_heap_used += Memory::PAGE_SIZE;
+ owner_process->linear_heap_used += Memory::PAGE_SIZE;
tls_slots.emplace_back(0); // The page is completely available at the start
- available_page = tls_slots.size() - 1;
+ available_page = static_cast<u32>(tls_slots.size() - 1);
available_slot = 0; // Use the first slot in the new page
- auto& vm_manager = Kernel::g_current_process->vm_manager;
+ auto& vm_manager = owner_process->vm_manager;
vm_manager.RefreshMemoryBlockMappings(linheap_memory.get());
// Map the page to the current process' address space.
@@ -459,7 +464,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
return MakeResult<SharedPtr<Thread>>(std::move(thread));
}
-void Thread::SetPriority(s32 priority) {
+void Thread::SetPriority(u32 priority) {
ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
"Invalid priority value.");
// If thread was ready, adjust queues
@@ -472,7 +477,7 @@ void Thread::SetPriority(s32 priority) {
}
void Thread::UpdatePriority() {
- s32 best_priority = nominal_priority;
+ u32 best_priority = nominal_priority;
for (auto& mutex : held_mutexes) {
if (mutex->priority < best_priority)
best_priority = mutex->priority;
@@ -480,7 +485,7 @@ void Thread::UpdatePriority() {
BoostPriority(best_priority);
}
-void Thread::BoostPriority(s32 priority) {
+void Thread::BoostPriority(u32 priority) {
// If thread was ready, adjust queues
if (status == THREADSTATUS_READY)
ready_queue.move(this, current_priority, priority);
@@ -489,10 +494,10 @@ void Thread::BoostPriority(s32 priority) {
current_priority = priority;
}
-SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) {
+SharedPtr<Thread> SetupMainThread(u32 entry_point, u32 priority, SharedPtr<Process> owner_process) {
// Initialize new "main" thread
auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0,
- Memory::HEAP_VADDR_END);
+ Memory::HEAP_VADDR_END, owner_process);
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
@@ -533,7 +538,13 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
s32 Thread::GetWaitObjectIndex(WaitObject* object) const {
ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
- return std::distance(match, wait_objects.rend()) - 1;
+ return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
+}
+
+VAddr Thread::GetCommandBufferAddress() const {
+ // Offset from the start of TLS at which the IPC command buffer begins.
+ static constexpr int CommandHeaderOffset = 0x80;
+ return GetTLSAddress() + CommandHeaderOffset;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 6a3566f15..314fba81f 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -15,7 +15,7 @@
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
-enum ThreadPriority : s32 {
+enum ThreadPriority : u32 {
THREADPRIO_HIGHEST = 0, ///< Highest thread priority
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
THREADPRIO_DEFAULT = 48, ///< Default thread priority for userland apps
@@ -41,6 +41,11 @@ enum ThreadStatus {
THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
};
+enum class ThreadWakeupReason {
+ Signal, // The thread was woken up by WakeupAllWaitingThreads due to an object signal.
+ Timeout // The thread was woken up due to a wait timeout.
+};
+
namespace Kernel {
class Mutex;
@@ -56,10 +61,12 @@ public:
* @param arg User data to pass to the thread
* @param processor_id The ID(s) of the processors on which the thread is desired to be run
* @param stack_top The address of the thread's stack top
+ * @param owner_process The parent process for the thread
* @return A shared pointer to the newly created thread
*/
static ResultVal<SharedPtr<Thread>> Create(std::string name, VAddr entry_point, u32 priority,
- u32 arg, s32 processor_id, VAddr stack_top);
+ u32 arg, s32 processor_id, VAddr stack_top,
+ SharedPtr<Process> owner_process);
std::string GetName() const override {
return name;
@@ -80,7 +87,7 @@ public:
* Gets the thread's current priority
* @return The current thread's priority
*/
- s32 GetPriority() const {
+ u32 GetPriority() const {
return current_priority;
}
@@ -88,7 +95,7 @@ public:
* Sets the thread's current priority
* @param priority The new priority
*/
- void SetPriority(s32 priority);
+ void SetPriority(u32 priority);
/**
* Boost's a thread's priority to the best priority among the thread's held mutexes.
@@ -100,7 +107,7 @@ public:
* Temporarily boosts the thread's priority until the next time it is scheduled
* @param priority The new priority
*/
- void BoostPriority(s32 priority);
+ void BoostPriority(u32 priority);
/**
* Gets the thread's thread ID
@@ -116,9 +123,9 @@ public:
void ResumeFromWait();
/**
- * Schedules an event to wake up the specified thread after the specified delay
- * @param nanoseconds The time this thread will be allowed to sleep for
- */
+ * Schedules an event to wake up the specified thread after the specified delay
+ * @param nanoseconds The time this thread will be allowed to sleep for
+ */
void WakeAfterDelay(s64 nanoseconds);
/**
@@ -157,6 +164,12 @@ public:
return tls_address;
}
+ /*
+ * Returns the address of the current thread's command buffer, located in the TLS.
+ * @returns VAddr of the thread's command buffer.
+ */
+ VAddr GetCommandBufferAddress() const;
+
/**
* Returns whether this thread is waiting for all the objects in
* its wait list to become ready, as a result of a WaitSynchronizationN call
@@ -174,8 +187,8 @@ public:
u32 entry_point;
u32 stack_top;
- s32 nominal_priority; ///< Nominal thread priority, as set by the emulated application
- s32 current_priority; ///< Current thread priority, can be temporarily changed
+ u32 nominal_priority; ///< Nominal thread priority, as set by the emulated application
+ u32 current_priority; ///< Current thread priority, can be temporarily changed
u64 last_running_ticks; ///< CPU tick when thread was last running
@@ -197,14 +210,18 @@ public:
VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
- /// True if the WaitSynchronizationN output parameter should be set on thread wakeup.
- bool wait_set_output;
-
std::string name;
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
Handle callback_handle;
+ using WakeupCallback = void(ThreadWakeupReason reason, SharedPtr<Thread> thread,
+ SharedPtr<WaitObject> object);
+ // Callback that will be invoked when the thread is resumed from a waiting state. If the thread
+ // was waiting via WaitSynchronizationN then the object will be the last object that became
+ // available. In case of a timeout, the object will be nullptr.
+ std::function<WakeupCallback> wakeup_callback;
+
private:
Thread();
~Thread() override;
@@ -214,9 +231,10 @@ private:
* Sets up the primary application thread
* @param entry_point The address at which the thread should start execution
* @param priority The priority to give the main thread
+ * @param owner_process The parent process for the main thread
* @return A shared pointer to the main thread
*/
-SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority);
+SharedPtr<Thread> SetupMainThread(u32 entry_point, u32 priority, SharedPtr<Process> owner_process);
/**
* Returns whether there are any threads that are ready to run.
@@ -276,4 +294,4 @@ void ThreadingShutdown();
*/
const std::vector<SharedPtr<Thread>>& GetThreadList();
-} // namespace
+} // namespace Kernel
diff --git a/src/core/hle/kernel/wait_object.cpp b/src/core/hle/kernel/wait_object.cpp
index f245eda6c..469554908 100644
--- a/src/core/hle/kernel/wait_object.cpp
+++ b/src/core/hle/kernel/wait_object.cpp
@@ -34,7 +34,7 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
Thread* candidate = nullptr;
- s32 candidate_priority = THREADPRIO_LOWEST + 1;
+ u32 candidate_priority = THREADPRIO_LOWEST + 1;
for (const auto& thread : waiting_threads) {
// The list of waiting threads must not contain threads that are not waiting to be awakened.
@@ -71,23 +71,20 @@ void WaitObject::WakeupAllWaitingThreads() {
while (auto thread = GetHighestPriorityReadyThread()) {
if (!thread->IsSleepingOnWaitAll()) {
Acquire(thread.get());
- // Set the output index of the WaitSynchronizationN call to the index of this object.
- if (thread->wait_set_output) {
- thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(this));
- thread->wait_set_output = false;
- }
} else {
for (auto& object : thread->wait_objects) {
object->Acquire(thread.get());
}
- // Note: This case doesn't update the output index of WaitSynchronizationN.
}
+ // Invoke the wakeup callback before clearing the wait objects
+ if (thread->wakeup_callback)
+ thread->wakeup_callback(ThreadWakeupReason::Signal, thread, this);
+
for (auto& object : thread->wait_objects)
object->RemoveWaitingThread(thread.get());
thread->wait_objects.clear();
- thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
thread->ResumeFromWait();
}
}
diff --git a/src/core/hle/service/apt/apt.cpp b/src/core/hle/service/apt/apt.cpp
index c36775473..59ea9823d 100644
--- a/src/core/hle/service/apt/apt.cpp
+++ b/src/core/hle/service/apt/apt.cpp
@@ -65,6 +65,7 @@ union AppletAttributes {
u32 raw;
BitField<0, 3, u32> applet_pos;
+ BitField<29, 1, u32> is_home_menu;
AppletAttributes() : raw(0) {}
AppletAttributes(u32 attributes) : raw(attributes) {}
@@ -158,6 +159,11 @@ static AppletSlotData* GetAppletSlotData(AppletAttributes attributes) {
if (slot == AppletSlot::Error)
return nullptr;
+ // The Home Menu is a system applet, however, it has its own applet slot so that it can run
+ // concurrently with other system applets.
+ if (slot == AppletSlot::SystemApplet && attributes.is_home_menu)
+ return &applet_slots[static_cast<size_t>(AppletSlot::HomeMenu)];
+
return &applet_slots[static_cast<size_t>(slot)];
}
@@ -201,6 +207,19 @@ void Initialize(Service::Interface* self) {
rb.Push(RESULT_SUCCESS);
rb.PushCopyHandles(Kernel::g_handle_table.Create(slot_data->notification_event).Unwrap(),
Kernel::g_handle_table.Create(slot_data->parameter_event).Unwrap());
+
+ if (slot_data->applet_id == AppletId::Application ||
+ slot_data->applet_id == AppletId::HomeMenu) {
+ // Initialize the APT parameter to wake up the application.
+ next_parameter.emplace();
+ next_parameter->signal = static_cast<u32>(SignalType::Wakeup);
+ next_parameter->sender_id = static_cast<u32>(AppletId::None);
+ next_parameter->destination_id = app_id;
+ // Not signaling the parameter event will cause the application (or Home Menu) to hang
+ // during startup. In the real console, it is usually the Kernel and Home Menu who cause NS
+ // to signal the HomeMenu and Application parameter events, respectively.
+ slot_data->parameter_event->Signal();
+ }
}
static u32 DecompressLZ11(const u8* in, u8* out) {
@@ -563,7 +582,7 @@ void ReceiveParameter(Service::Interface* self) {
? Kernel::g_handle_table.Create(next_parameter->object).Unwrap()
: 0);
- rb.PushStaticBuffer(buffer, static_cast<u32>(next_parameter->buffer.size()), 0);
+ rb.PushStaticBuffer(buffer, next_parameter->buffer.size(), 0);
Memory::WriteBlock(buffer, next_parameter->buffer.data(), next_parameter->buffer.size());
@@ -611,7 +630,7 @@ void GlanceParameter(Service::Interface* self) {
? Kernel::g_handle_table.Create(next_parameter->object).Unwrap()
: 0);
- rb.PushStaticBuffer(buffer, static_cast<u32>(next_parameter->buffer.size()), 0);
+ rb.PushStaticBuffer(buffer, next_parameter->buffer.size(), 0);
Memory::WriteBlock(buffer, next_parameter->buffer.data(), next_parameter->buffer.size());
@@ -763,6 +782,20 @@ void PrepareToStartLibraryApplet(Service::Interface* self) {
}
}
+void PrepareToStartNewestHomeMenu(Service::Interface* self) {
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1A, 0, 0); // 0x1A0000
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+
+ // TODO(Subv): This command can only be called by a System Applet (return 0xC8A0CC04 otherwise).
+
+ // This command must return an error when called, otherwise the Home Menu will try to reboot the
+ // system.
+ rb.Push(ResultCode(ErrorDescription::AlreadyExists, ErrorModule::Applet,
+ ErrorSummary::InvalidState, ErrorLevel::Status));
+
+ LOG_DEBUG(Service_APT, "called");
+}
+
void PreloadLibraryApplet(Service::Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x16, 1, 0); // 0x160040
AppletId applet_id = static_cast<AppletId>(rp.Pop<u32>());
@@ -1058,12 +1091,6 @@ void Init() {
slot_data.parameter_event =
Kernel::Event::Create(Kernel::ResetType::OneShot, "APT:Parameter");
}
-
- // Initialize the parameter to wake up the application.
- next_parameter.emplace();
- next_parameter->signal = static_cast<u32>(SignalType::Wakeup);
- next_parameter->destination_id = static_cast<u32>(AppletId::Application);
- applet_slots[static_cast<size_t>(AppletSlot::Application)].parameter_event->Signal();
}
void Shutdown() {
diff --git a/src/core/hle/service/apt/apt.h b/src/core/hle/service/apt/apt.h
index 96b28b438..7b79e1f3e 100644
--- a/src/core/hle/service/apt/apt.h
+++ b/src/core/hle/service/apt/apt.h
@@ -420,6 +420,16 @@ void GetAppCpuTimeLimit(Service::Interface* self);
void PrepareToStartLibraryApplet(Service::Interface* self);
/**
+ * APT::PrepareToStartNewestHomeMenu service function
+ * Inputs:
+ * 0 : Command header [0x001A0000]
+ * Outputs:
+ * 0 : Return header
+ * 1 : Result of function
+ */
+void PrepareToStartNewestHomeMenu(Service::Interface* self);
+
+/**
* APT::PreloadLibraryApplet service function
* Inputs:
* 0 : Command header [0x00160040]
diff --git a/src/core/hle/service/apt/apt_s.cpp b/src/core/hle/service/apt/apt_s.cpp
index cf74c2a36..bb78ee7d7 100644
--- a/src/core/hle/service/apt/apt_s.cpp
+++ b/src/core/hle/service/apt/apt_s.cpp
@@ -17,7 +17,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00060040, GetAppletInfo, "GetAppletInfo"},
{0x00070000, nullptr, "GetLastSignaledAppletId"},
{0x00080000, nullptr, "CountRegisteredApplet"},
- {0x00090040, nullptr, "IsRegistered"},
+ {0x00090040, IsRegistered, "IsRegistered"},
{0x000A0040, nullptr, "GetAttribute"},
{0x000B0040, InquireNotification, "InquireNotification"},
{0x000C0104, SendParameter, "SendParameter"},
@@ -34,7 +34,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00170040, nullptr, "FinishPreloadingLibraryApplet"},
{0x00180040, PrepareToStartLibraryApplet, "PrepareToStartLibraryApplet"},
{0x00190040, nullptr, "PrepareToStartSystemApplet"},
- {0x001A0000, nullptr, "PrepareToStartNewestHomeMenu"},
+ {0x001A0000, PrepareToStartNewestHomeMenu, "PrepareToStartNewestHomeMenu"},
{0x001B00C4, nullptr, "StartApplication"},
{0x001C0000, nullptr, "WakeupApplication"},
{0x001D0000, nullptr, "CancelApplication"},
diff --git a/src/core/hle/service/cam/cam.cpp b/src/core/hle/service/cam/cam.cpp
index c9f9e9d95..8172edae8 100644
--- a/src/core/hle/service/cam/cam.cpp
+++ b/src/core/hle/service/cam/cam.cpp
@@ -177,7 +177,7 @@ void CompletionEventCallBack(u64 port_id, int) {
LOG_ERROR(Service_CAM, "The destination size (%u) doesn't match the source (%zu)!",
port.dest_size, buffer_size);
}
- Memory::WriteBlock(port.dest, buffer.data(), std::min<u32>(port.dest_size, buffer_size));
+ Memory::WriteBlock(port.dest, buffer.data(), std::min<size_t>(port.dest_size, buffer_size));
}
port.is_receiving = false;
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index f26a1f65f..f78c25fb2 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -141,7 +141,7 @@ void GetCountryCodeString(Service::Interface* self) {
void GetCountryCodeID(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u16 country_code = cmd_buff[1];
+ u16 country_code = static_cast<u16>(cmd_buff[1]);
u16 country_code_id = 0;
// The following algorithm will fail if the first country code isn't 0.
diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp
index 033fbc9aa..4ee7df73c 100644
--- a/src/core/hle/service/fs/archive.cpp
+++ b/src/core/hle/service/fs/archive.cpp
@@ -20,6 +20,7 @@
#include "core/file_sys/archive_savedata.h"
#include "core/file_sys/archive_sdmc.h"
#include "core/file_sys/archive_sdmcwriteonly.h"
+#include "core/file_sys/archive_selfncch.h"
#include "core/file_sys/archive_systemsavedata.h"
#include "core/file_sys/directory_backend.h"
#include "core/file_sys/errors.h"
@@ -48,7 +49,7 @@ struct hash<Service::FS::ArchiveIdCode> {
return std::hash<Type>()(static_cast<Type>(id_code));
}
};
-}
+} // namespace std
static constexpr Kernel::Handle INVALID_HANDLE{};
@@ -216,7 +217,7 @@ void Directory::HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> serve
LOG_TRACE(Service_FS, "Read %s: count=%d", GetName().c_str(), count);
// Number of entries actually read
- u32 read = backend->Read(entries.size(), entries.data());
+ u32 read = backend->Read(static_cast<u32>(entries.size()), entries.data());
cmd_buff[2] = read;
Memory::WriteBlock(address, entries.data(), read * sizeof(FileSys::Entry));
break;
@@ -564,6 +565,21 @@ void RegisterArchiveTypes() {
auto systemsavedata_factory =
std::make_unique<FileSys::ArchiveFactory_SystemSaveData>(nand_directory);
RegisterArchiveType(std::move(systemsavedata_factory), ArchiveIdCode::SystemSaveData);
+
+ auto selfncch_factory = std::make_unique<FileSys::ArchiveFactory_SelfNCCH>();
+ RegisterArchiveType(std::move(selfncch_factory), ArchiveIdCode::SelfNCCH);
+}
+
+void RegisterSelfNCCH(Loader::AppLoader& app_loader) {
+ auto itr = id_code_map.find(ArchiveIdCode::SelfNCCH);
+ if (itr == id_code_map.end()) {
+ LOG_ERROR(Service_FS,
+ "Could not register a new NCCH because the SelfNCCH archive hasn't been created");
+ return;
+ }
+
+ auto* factory = static_cast<FileSys::ArchiveFactory_SelfNCCH*>(itr->second.get());
+ factory->Register(app_loader);
}
void UnregisterArchiveTypes() {
diff --git a/src/core/hle/service/fs/archive.h b/src/core/hle/service/fs/archive.h
index 3a3371c88..e3c8fc2ef 100644
--- a/src/core/hle/service/fs/archive.h
+++ b/src/core/hle/service/fs/archive.h
@@ -21,6 +21,10 @@ static constexpr char SYSTEM_ID[]{"00000000000000000000000000000000"};
/// The scrambled SD card CID, also known as ID1
static constexpr char SDCARD_ID[]{"00000000000000000000000000000000"};
+namespace Loader {
+class AppLoader;
+}
+
namespace Service {
namespace FS {
@@ -259,6 +263,9 @@ void ArchiveInit();
/// Shutdown archives
void ArchiveShutdown();
+/// Registers a new NCCH file with the SelfNCCH archive factory
+void RegisterSelfNCCH(Loader::AppLoader& app_loader);
+
/// Register all archive types
void RegisterArchiveTypes();
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index aa5d821f9..379fbd71c 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -251,7 +251,7 @@ static void UpdateGyroscopeCallback(u64 userdata, int cycles_late) {
Math::Vec3<float> gyro;
std::tie(std::ignore, gyro) = motion_device->GetStatus();
double stretch = Core::System::GetInstance().perf_stats.GetLastFrameTimeScale();
- gyro *= gyroscope_coef * stretch;
+ gyro *= gyroscope_coef * static_cast<float>(stretch);
gyroscope_entry.x = static_cast<s16>(gyro.x);
gyroscope_entry.y = static_cast<s16>(gyro.y);
gyroscope_entry.z = static_cast<s16>(gyro.z);
diff --git a/src/core/hle/service/ldr_ro/cro_helper.h b/src/core/hle/service/ldr_ro/cro_helper.h
index 3bc10dbdc..57b4fb6df 100644
--- a/src/core/hle/service/ldr_ro/cro_helper.h
+++ b/src/core/hle/service/ldr_ro/cro_helper.h
@@ -413,7 +413,8 @@ private:
*/
template <typename T>
void GetEntry(std::size_t index, T& data) const {
- Memory::ReadBlock(GetField(T::TABLE_OFFSET_FIELD) + index * sizeof(T), &data, sizeof(T));
+ Memory::ReadBlock(GetField(T::TABLE_OFFSET_FIELD) + static_cast<u32>(index * sizeof(T)),
+ &data, sizeof(T));
}
/**
@@ -425,7 +426,8 @@ private:
*/
template <typename T>
void SetEntry(std::size_t index, const T& data) {
- Memory::WriteBlock(GetField(T::TABLE_OFFSET_FIELD) + index * sizeof(T), &data, sizeof(T));
+ Memory::WriteBlock(GetField(T::TABLE_OFFSET_FIELD) + static_cast<u32>(index * sizeof(T)),
+ &data, sizeof(T));
}
/**
diff --git a/src/core/hle/service/nim/nim.cpp b/src/core/hle/service/nim/nim.cpp
index d5624fe54..b10d5852b 100644
--- a/src/core/hle/service/nim/nim.cpp
+++ b/src/core/hle/service/nim/nim.cpp
@@ -5,6 +5,8 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/hle/ipc.h"
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/event.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/nim/nim_aoc.h"
#include "core/hle/service/nim/nim_s.h"
@@ -14,6 +16,16 @@
namespace Service {
namespace NIM {
+static Kernel::SharedPtr<Kernel::Event> nim_system_update_event;
+
+void CheckForSysUpdateEvent(Service::Interface* self) {
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x5, 0, 0); // 0x50000
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
+ rb.Push(RESULT_SUCCESS);
+ rb.PushCopyHandles(Kernel::g_handle_table.Create(nim_system_update_event).Unwrap());
+ LOG_TRACE(Service_NIM, "called");
+}
+
void CheckSysUpdateAvailable(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
@@ -29,9 +41,13 @@ void Init() {
AddService(new NIM_AOC_Interface);
AddService(new NIM_S_Interface);
AddService(new NIM_U_Interface);
+
+ nim_system_update_event = Kernel::Event::Create(ResetType::OneShot, "NIM System Update Event");
}
-void Shutdown() {}
+void Shutdown() {
+ nim_system_update_event = nullptr;
+}
} // namespace NIM
diff --git a/src/core/hle/service/nim/nim.h b/src/core/hle/service/nim/nim.h
index c3106f18b..dbf605e5a 100644
--- a/src/core/hle/service/nim/nim.h
+++ b/src/core/hle/service/nim/nim.h
@@ -11,6 +11,17 @@ class Interface;
namespace NIM {
/**
+ * NIM::CheckForSysUpdateEvent service function
+ * Inputs:
+ * 1 : None
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Copy handle descriptor
+ * 3 : System Update event handle
+ */
+void CheckForSysUpdateEvent(Service::Interface* self);
+
+/**
* NIM::CheckSysUpdateAvailable service function
* Inputs:
* 1 : None
diff --git a/src/core/hle/service/nim/nim_u.cpp b/src/core/hle/service/nim/nim_u.cpp
index 7664bad60..569660278 100644
--- a/src/core/hle/service/nim/nim_u.cpp
+++ b/src/core/hle/service/nim/nim_u.cpp
@@ -12,7 +12,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00010000, nullptr, "StartSysUpdate"},
{0x00020000, nullptr, "GetUpdateDownloadProgress"},
{0x00040000, nullptr, "FinishTitlesInstall"},
- {0x00050000, nullptr, "CheckForSysUpdateEvent"},
+ {0x00050000, CheckForSysUpdateEvent, "CheckForSysUpdateEvent"},
{0x00090000, CheckSysUpdateAvailable, "CheckSysUpdateAvailable"},
{0x000A0000, nullptr, "GetState"},
{0x000B0000, nullptr, "GetSystemTitleHash"},
diff --git a/src/core/hle/service/nwm/nwm_uds.cpp b/src/core/hle/service/nwm/nwm_uds.cpp
index 893bbb1e7..0aa63cc1e 100644
--- a/src/core/hle/service/nwm/nwm_uds.cpp
+++ b/src/core/hle/service/nwm/nwm_uds.cpp
@@ -2,8 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <array>
#include <cstring>
+#include <list>
#include <mutex>
#include <unordered_map>
#include <vector>
@@ -13,6 +15,7 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
+#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/hle/service/nwm/nwm_uds.h"
#include "core/hle/service/nwm/uds_beacon.h"
@@ -37,9 +40,12 @@ static ConnectionStatus connection_status{};
/* Node information about the current network.
* The amount of elements in this vector is always the maximum number
* of nodes specified in the network configuration.
- * The first node is always the host, so this always contains at least 1 entry.
+ * The first node is always the host.
*/
-static NodeList node_info(1);
+static NodeList node_info;
+
+// Node information about our own system.
+static NodeInfo current_node;
// Mapping of bind node ids to their respective events.
static std::unordered_map<u32, Kernel::SharedPtr<Kernel::Event>> bind_node_events;
@@ -54,6 +60,10 @@ static NetworkInfo network_info;
// Event that will generate and send the 802.11 beacon frames.
static int beacon_broadcast_event;
+// Mutex to synchronize access to the connection status between the emulation thread and the
+// network thread.
+static std::mutex connection_status_mutex;
+
// Mutex to synchronize access to the list of received beacons between the emulation thread and the
// network thread.
static std::mutex beacon_mutex;
@@ -63,14 +73,26 @@ static std::mutex beacon_mutex;
constexpr size_t MaxBeaconFrames = 15;
// List of the last <MaxBeaconFrames> beacons received from the network.
-static std::deque<Network::WifiPacket> received_beacons;
+static std::list<Network::WifiPacket> received_beacons;
/**
* Returns a list of received 802.11 beacon frames from the specified sender since the last call.
*/
-std::deque<Network::WifiPacket> GetReceivedBeacons(const MacAddress& sender) {
+std::list<Network::WifiPacket> GetReceivedBeacons(const MacAddress& sender) {
std::lock_guard<std::mutex> lock(beacon_mutex);
- // TODO(Subv): Filter by sender.
+ if (sender != Network::BroadcastMac) {
+ std::list<Network::WifiPacket> filtered_list;
+ const auto beacon = std::find_if(received_beacons.begin(), received_beacons.end(),
+ [&sender](const Network::WifiPacket& packet) {
+ return packet.transmitter_address == sender;
+ });
+ if (beacon != received_beacons.end()) {
+ filtered_list.push_back(*beacon);
+ // TODO(B3N30): Check if the complete deque is cleared or just the fetched entries
+ received_beacons.erase(beacon);
+ }
+ return filtered_list;
+ }
return std::move(received_beacons);
}
@@ -79,10 +101,33 @@ void SendPacket(Network::WifiPacket& packet) {
// TODO(Subv): Implement.
}
+/*
+ * Returns an available index in the nodes array for the
+ * currently-hosted UDS network.
+ */
+static u16 GetNextAvailableNodeId() {
+ for (u16 index = 0; index < connection_status.max_nodes; ++index) {
+ if ((connection_status.node_bitmask & (1 << index)) == 0)
+ return index;
+ }
+
+ // Any connection attempts to an already full network should have been refused.
+ ASSERT_MSG(false, "No available connection slots in the network");
+}
+
// Inserts the received beacon frame in the beacon queue and removes any older beacons if the size
// limit is exceeded.
void HandleBeaconFrame(const Network::WifiPacket& packet) {
std::lock_guard<std::mutex> lock(beacon_mutex);
+ const auto unique_beacon =
+ std::find_if(received_beacons.begin(), received_beacons.end(),
+ [&packet](const Network::WifiPacket& new_packet) {
+ return new_packet.transmitter_address == packet.transmitter_address;
+ });
+ if (unique_beacon != received_beacons.end()) {
+ // We already have a beacon from the same mac in the deque, remove the old one;
+ received_beacons.erase(unique_beacon);
+ }
received_beacons.emplace_back(packet);
@@ -91,21 +136,110 @@ void HandleBeaconFrame(const Network::WifiPacket& packet) {
received_beacons.pop_front();
}
-/*
- * Returns an available index in the nodes array for the
- * currently-hosted UDS network.
- */
-static u16 GetNextAvailableNodeId() {
- ASSERT_MSG(connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost),
- "Can not accept clients if we're not hosting a network");
+void HandleAssociationResponseFrame(const Network::WifiPacket& packet) {
+ auto assoc_result = GetAssociationResult(packet.data);
- for (u16 index = 0; index < connection_status.max_nodes; ++index) {
- if ((connection_status.node_bitmask & (1 << index)) == 0)
- return index;
+ ASSERT_MSG(std::get<AssocStatus>(assoc_result) == AssocStatus::Successful,
+ "Could not join network");
+ {
+ std::lock_guard<std::mutex> lock(connection_status_mutex);
+ ASSERT(connection_status.status == static_cast<u32>(NetworkStatus::Connecting));
}
- // Any connection attempts to an already full network should have been refused.
- ASSERT_MSG(false, "No available connection slots in the network");
+ // Send the EAPoL-Start packet to the server.
+ using Network::WifiPacket;
+ WifiPacket eapol_start;
+ eapol_start.channel = network_channel;
+ eapol_start.data = GenerateEAPoLStartFrame(std::get<u16>(assoc_result), current_node);
+ // TODO(B3N30): Encrypt the packet.
+ eapol_start.destination_address = packet.transmitter_address;
+ eapol_start.type = WifiPacket::PacketType::Data;
+
+ SendPacket(eapol_start);
+}
+
+static void HandleEAPoLPacket(const Network::WifiPacket& packet) {
+ std::lock_guard<std::mutex> lock(connection_status_mutex);
+
+ if (GetEAPoLFrameType(packet.data) == EAPoLStartMagic) {
+ if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
+ LOG_DEBUG(Service_NWM, "Connection sequence aborted, because connection status is %u",
+ connection_status.status);
+ return;
+ }
+
+ auto node = DeserializeNodeInfoFromFrame(packet.data);
+
+ if (connection_status.max_nodes == connection_status.total_nodes) {
+ // Reject connection attempt
+ LOG_ERROR(Service_NWM, "Reached maximum nodes, but reject packet wasn't sent.");
+ // TODO(B3N30): Figure out what packet is sent here
+ return;
+ }
+
+ // Get an unused network node id
+ u16 node_id = GetNextAvailableNodeId();
+ node.network_node_id = node_id + 1;
+
+ connection_status.node_bitmask |= 1 << node_id;
+ connection_status.changed_nodes |= 1 << node_id;
+ connection_status.nodes[node_id] = node.network_node_id;
+ connection_status.total_nodes++;
+
+ u8 current_nodes = network_info.total_nodes;
+ node_info[current_nodes] = node;
+
+ network_info.total_nodes++;
+
+ // Send the EAPoL-Logoff packet.
+ using Network::WifiPacket;
+ WifiPacket eapol_logoff;
+ eapol_logoff.channel = network_channel;
+ eapol_logoff.data =
+ GenerateEAPoLLogoffFrame(packet.transmitter_address, node.network_node_id, node_info,
+ network_info.max_nodes, network_info.total_nodes);
+ // TODO(Subv): Encrypt the packet.
+ eapol_logoff.destination_address = packet.transmitter_address;
+ eapol_logoff.type = WifiPacket::PacketType::Data;
+
+ SendPacket(eapol_logoff);
+ // TODO(B3N30): Broadcast updated node list
+ // The 3ds does this presumably to support spectators.
+ std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ connection_status_event->Signal();
+ } else {
+ if (connection_status.status != static_cast<u32>(NetworkStatus::NotConnected)) {
+ LOG_DEBUG(Service_NWM, "Connection sequence aborted, because connection status is %u",
+ connection_status.status);
+ return;
+ }
+ auto logoff = ParseEAPoLLogoffFrame(packet.data);
+
+ network_info.total_nodes = logoff.connected_nodes;
+ network_info.max_nodes = logoff.max_nodes;
+
+ connection_status.network_node_id = logoff.assigned_node_id;
+ connection_status.total_nodes = logoff.connected_nodes;
+ connection_status.max_nodes = logoff.max_nodes;
+
+ node_info.clear();
+ node_info.reserve(network_info.max_nodes);
+ for (size_t index = 0; index < logoff.connected_nodes; ++index) {
+ connection_status.node_bitmask |= 1 << index;
+ connection_status.changed_nodes |= 1 << index;
+ connection_status.nodes[index] = logoff.nodes[index].network_node_id;
+
+ node_info.emplace_back(DeserializeNodeInfo(logoff.nodes[index]));
+ }
+
+ // We're now connected, signal the application
+ connection_status.status = static_cast<u32>(NetworkStatus::ConnectedAsClient);
+ // Some games require ConnectToNetwork to block, for now it doesn't
+ // If blocking is implemented this lock needs to be changed,
+ // otherwise it might cause deadlocks
+ std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ connection_status_event->Signal();
+ }
}
/*
@@ -113,35 +247,46 @@ static u16 GetNextAvailableNodeId() {
* authentication frame with SEQ1.
*/
void StartConnectionSequence(const MacAddress& server) {
- ASSERT(connection_status.status == static_cast<u32>(NetworkStatus::NotConnected));
-
- // TODO(Subv): Handle timeout.
-
- // Send an authentication frame with SEQ1
using Network::WifiPacket;
WifiPacket auth_request;
- auth_request.channel = network_channel;
- auth_request.data = GenerateAuthenticationFrame(AuthenticationSeq::SEQ1);
- auth_request.destination_address = server;
- auth_request.type = WifiPacket::PacketType::Authentication;
+ {
+ std::lock_guard<std::mutex> lock(connection_status_mutex);
+ ASSERT(connection_status.status == static_cast<u32>(NetworkStatus::NotConnected));
+
+ // TODO(Subv): Handle timeout.
+
+ // Send an authentication frame with SEQ1
+ auth_request.channel = network_channel;
+ auth_request.data = GenerateAuthenticationFrame(AuthenticationSeq::SEQ1);
+ auth_request.destination_address = server;
+ auth_request.type = WifiPacket::PacketType::Authentication;
+ }
SendPacket(auth_request);
}
/// Sends an Association Response frame to the specified mac address
void SendAssociationResponseFrame(const MacAddress& address) {
- ASSERT_MSG(connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost));
-
using Network::WifiPacket;
WifiPacket assoc_response;
- assoc_response.channel = network_channel;
- // TODO(Subv): This will cause multiple clients to end up with the same association id, but
- // we're not using that for anything.
- u16 association_id = 1;
- assoc_response.data = GenerateAssocResponseFrame(AssocStatus::Successful, association_id,
- network_info.network_id);
- assoc_response.destination_address = address;
- assoc_response.type = WifiPacket::PacketType::AssociationResponse;
+
+ {
+ std::lock_guard<std::mutex> lock(connection_status_mutex);
+ if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
+ LOG_ERROR(Service_NWM, "Connection sequence aborted, because connection status is %u",
+ connection_status.status);
+ return;
+ }
+
+ assoc_response.channel = network_channel;
+ // TODO(Subv): This will cause multiple clients to end up with the same association id, but
+ // we're not using that for anything.
+ u16 association_id = 1;
+ assoc_response.data = GenerateAssocResponseFrame(AssocStatus::Successful, association_id,
+ network_info.network_id);
+ assoc_response.destination_address = address;
+ assoc_response.type = WifiPacket::PacketType::AssociationResponse;
+ }
SendPacket(assoc_response);
}
@@ -155,22 +300,40 @@ void SendAssociationResponseFrame(const MacAddress& address) {
void HandleAuthenticationFrame(const Network::WifiPacket& packet) {
// Only the SEQ1 auth frame is handled here, the SEQ2 frame doesn't need any special behavior
if (GetAuthenticationSeqNumber(packet.data) == AuthenticationSeq::SEQ1) {
- ASSERT_MSG(connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost));
-
- // Respond with an authentication response frame with SEQ2
using Network::WifiPacket;
WifiPacket auth_request;
- auth_request.channel = network_channel;
- auth_request.data = GenerateAuthenticationFrame(AuthenticationSeq::SEQ2);
- auth_request.destination_address = packet.transmitter_address;
- auth_request.type = WifiPacket::PacketType::Authentication;
-
+ {
+ std::lock_guard<std::mutex> lock(connection_status_mutex);
+ if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
+ LOG_ERROR(Service_NWM,
+ "Connection sequence aborted, because connection status is %u",
+ connection_status.status);
+ return;
+ }
+
+ // Respond with an authentication response frame with SEQ2
+ auth_request.channel = network_channel;
+ auth_request.data = GenerateAuthenticationFrame(AuthenticationSeq::SEQ2);
+ auth_request.destination_address = packet.transmitter_address;
+ auth_request.type = WifiPacket::PacketType::Authentication;
+ }
SendPacket(auth_request);
SendAssociationResponseFrame(packet.transmitter_address);
}
}
+static void HandleDataFrame(const Network::WifiPacket& packet) {
+ switch (GetFrameEtherType(packet.data)) {
+ case EtherType::EAPoL:
+ HandleEAPoLPacket(packet);
+ break;
+ case EtherType::SecureData:
+ // TODO(B3N30): Handle SecureData packets
+ break;
+ }
+}
+
/// Callback to parse and handle a received wifi packet.
void OnWifiPacketReceived(const Network::WifiPacket& packet) {
switch (packet.type) {
@@ -180,6 +343,12 @@ void OnWifiPacketReceived(const Network::WifiPacket& packet) {
case Network::WifiPacket::PacketType::Authentication:
HandleAuthenticationFrame(packet);
break;
+ case Network::WifiPacket::PacketType::AssociationResponse:
+ HandleAssociationResponseFrame(packet);
+ break;
+ case Network::WifiPacket::PacketType::Data:
+ HandleDataFrame(packet);
+ break;
}
}
@@ -246,7 +415,7 @@ static void RecvBeaconBroadcastData(Interface* self) {
auto beacons = GetReceivedBeacons(mac_address);
BeaconDataReplyHeader data_reply_header{};
- data_reply_header.total_entries = beacons.size();
+ data_reply_header.total_entries = static_cast<u32>(beacons.size());
data_reply_header.max_output_size = out_buffer_size;
Memory::WriteBlock(current_buffer_pos, &data_reply_header, sizeof(BeaconDataReplyHeader));
@@ -256,8 +425,8 @@ static void RecvBeaconBroadcastData(Interface* self) {
for (const auto& beacon : beacons) {
BeaconEntryHeader entry{};
// TODO(Subv): Figure out what this size is used for.
- entry.unk_size = sizeof(BeaconEntryHeader) + beacon.data.size();
- entry.total_size = sizeof(BeaconEntryHeader) + beacon.data.size();
+ entry.unk_size = static_cast<u32>(sizeof(BeaconEntryHeader) + beacon.data.size());
+ entry.total_size = static_cast<u32>(sizeof(BeaconEntryHeader) + beacon.data.size());
entry.wifi_channel = beacon.channel;
entry.header_size = sizeof(BeaconEntryHeader);
entry.mac_address = beacon.transmitter_address;
@@ -268,9 +437,9 @@ static void RecvBeaconBroadcastData(Interface* self) {
current_buffer_pos += sizeof(BeaconEntryHeader);
Memory::WriteBlock(current_buffer_pos, beacon.data.data(), beacon.data.size());
- current_buffer_pos += beacon.data.size();
+ current_buffer_pos += static_cast<VAddr>(beacon.data.size());
- total_size += sizeof(BeaconEntryHeader) + beacon.data.size();
+ total_size += static_cast<u32>(sizeof(BeaconEntryHeader) + beacon.data.size());
}
// Update the total size in the structure and write it to the buffer again.
@@ -305,7 +474,7 @@ static void InitializeWithVersion(Interface* self) {
u32 sharedmem_size = rp.Pop<u32>();
// Update the node information with the data the game gave us.
- rp.PopRaw(node_info[0]);
+ rp.PopRaw(current_node);
u16 version = rp.Pop<u16>();
@@ -315,10 +484,14 @@ static void InitializeWithVersion(Interface* self) {
ASSERT_MSG(recv_buffer_memory->size == sharedmem_size, "Invalid shared memory size.");
- // Reset the connection status, it contains all zeros after initialization,
- // except for the actual status value.
- connection_status = {};
- connection_status.status = static_cast<u32>(NetworkStatus::NotConnected);
+ {
+ std::lock_guard<std::mutex> lock(connection_status_mutex);
+
+ // Reset the connection status, it contains all zeros after initialization,
+ // except for the actual status value.
+ connection_status = {};
+ connection_status.status = static_cast<u32>(NetworkStatus::NotConnected);
+ }
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
rb.Push(RESULT_SUCCESS);
@@ -348,12 +521,16 @@ static void GetConnectionStatus(Interface* self) {
IPC::RequestBuilder rb = rp.MakeBuilder(13, 0);
rb.Push(RESULT_SUCCESS);
- rb.PushRaw(connection_status);
-
- // Reset the bitmask of changed nodes after each call to this
- // function to prevent falsely informing games of outstanding
- // changes in subsequent calls.
- connection_status.changed_nodes = 0;
+ {
+ std::lock_guard<std::mutex> lock(connection_status_mutex);
+ rb.PushRaw(connection_status);
+
+ // Reset the bitmask of changed nodes after each call to this
+ // function to prevent falsely informing games of outstanding
+ // changes in subsequent calls.
+ // TODO(Subv): Find exactly where the NWM module resets this value.
+ connection_status.changed_nodes = 0;
+ }
LOG_DEBUG(Service_NWM, "called");
}
@@ -434,31 +611,36 @@ static void BeginHostingNetwork(Interface* self) {
// The real UDS module throws a fatal error if this assert fails.
ASSERT_MSG(network_info.max_nodes > 1, "Trying to host a network of only one member.");
- connection_status.status = static_cast<u32>(NetworkStatus::ConnectedAsHost);
-
- // Ensure the application data size is less than the maximum value.
- ASSERT_MSG(network_info.application_data_size <= ApplicationDataSize, "Data size is too big.");
-
- // Set up basic information for this network.
- network_info.oui_value = NintendoOUI;
- network_info.oui_type = static_cast<u8>(NintendoTagId::NetworkInfo);
-
- connection_status.max_nodes = network_info.max_nodes;
-
- // Resize the nodes list to hold max_nodes.
- node_info.resize(network_info.max_nodes);
-
- // There's currently only one node in the network (the host).
- connection_status.total_nodes = 1;
- network_info.total_nodes = 1;
- // The host is always the first node
- connection_status.network_node_id = 1;
- node_info[0].network_node_id = 1;
- connection_status.nodes[0] = connection_status.network_node_id;
- // Set the bit 0 in the nodes bitmask to indicate that node 1 is already taken.
- connection_status.node_bitmask |= 1;
- // Notify the application that the first node was set.
- connection_status.changed_nodes |= 1;
+ {
+ std::lock_guard<std::mutex> lock(connection_status_mutex);
+ connection_status.status = static_cast<u32>(NetworkStatus::ConnectedAsHost);
+
+ // Ensure the application data size is less than the maximum value.
+ ASSERT_MSG(network_info.application_data_size <= ApplicationDataSize,
+ "Data size is too big.");
+
+ // Set up basic information for this network.
+ network_info.oui_value = NintendoOUI;
+ network_info.oui_type = static_cast<u8>(NintendoTagId::NetworkInfo);
+
+ connection_status.max_nodes = network_info.max_nodes;
+
+ // Resize the nodes list to hold max_nodes.
+ node_info.resize(network_info.max_nodes);
+
+ // There's currently only one node in the network (the host).
+ connection_status.total_nodes = 1;
+ network_info.total_nodes = 1;
+ // The host is always the first node
+ connection_status.network_node_id = 1;
+ current_node.network_node_id = 1;
+ connection_status.nodes[0] = connection_status.network_node_id;
+ // Set the bit 0 in the nodes bitmask to indicate that node 1 is already taken.
+ connection_status.node_bitmask |= 1;
+ // Notify the application that the first node was set.
+ connection_status.changed_nodes |= 1;
+ node_info[0] = current_node;
+ }
// If the game has a preferred channel, use that instead.
if (network_info.channel != 0)
@@ -495,9 +677,13 @@ static void DestroyNetwork(Interface* self) {
// Unschedule the beacon broadcast event.
CoreTiming::UnscheduleEvent(beacon_broadcast_event, 0);
- // TODO(Subv): Check if connection_status is indeed reset after this call.
- connection_status = {};
- connection_status.status = static_cast<u8>(NetworkStatus::NotConnected);
+ {
+ std::lock_guard<std::mutex> lock(connection_status_mutex);
+
+ // TODO(Subv): Check if connection_status is indeed reset after this call.
+ connection_status = {};
+ connection_status.status = static_cast<u8>(NetworkStatus::NotConnected);
+ }
connection_status_event->Signal();
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
@@ -540,17 +726,24 @@ static void SendTo(Interface* self) {
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
- if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsClient) &&
- connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
- rb.Push(ResultCode(ErrorDescription::NotAuthorized, ErrorModule::UDS,
- ErrorSummary::InvalidState, ErrorLevel::Status));
- return;
- }
+ u16 network_node_id;
- if (dest_node_id == connection_status.network_node_id) {
- rb.Push(ResultCode(ErrorDescription::NotFound, ErrorModule::UDS,
- ErrorSummary::WrongArgument, ErrorLevel::Status));
- return;
+ {
+ std::lock_guard<std::mutex> lock(connection_status_mutex);
+ if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsClient) &&
+ connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
+ rb.Push(ResultCode(ErrorDescription::NotAuthorized, ErrorModule::UDS,
+ ErrorSummary::InvalidState, ErrorLevel::Status));
+ return;
+ }
+
+ if (dest_node_id == connection_status.network_node_id) {
+ rb.Push(ResultCode(ErrorDescription::NotFound, ErrorModule::UDS,
+ ErrorSummary::WrongArgument, ErrorLevel::Status));
+ return;
+ }
+
+ network_node_id = connection_status.network_node_id;
}
// TODO(Subv): Do something with the flags.
@@ -567,8 +760,8 @@ static void SendTo(Interface* self) {
// TODO(Subv): Increment the sequence number after each sent packet.
u16 sequence_number = 0;
- std::vector<u8> data_payload = GenerateDataPayload(
- data, data_channel, dest_node_id, connection_status.network_node_id, sequence_number);
+ std::vector<u8> data_payload =
+ GenerateDataPayload(data, data_channel, dest_node_id, network_node_id, sequence_number);
// TODO(Subv): Retrieve the MAC address of the dest_node_id and our own to encrypt
// and encapsulate the payload.
@@ -595,6 +788,7 @@ static void GetChannel(Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1A, 0, 0);
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
+ std::lock_guard<std::mutex> lock(connection_status_mutex);
bool is_connected = connection_status.status != static_cast<u32>(NetworkStatus::NotConnected);
u8 channel = is_connected ? network_channel : 0;
@@ -766,6 +960,7 @@ static void BeaconBroadcastCallback(u64 userdata, int cycles_late) {
* @param network_node_id Network Node Id of the connecting client.
*/
void OnClientConnected(u16 network_node_id) {
+ std::lock_guard<std::mutex> lock(connection_status_mutex);
ASSERT_MSG(connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost),
"Can not accept clients if we're not hosting a network");
ASSERT_MSG(connection_status.total_nodes < connection_status.max_nodes,
@@ -827,8 +1022,11 @@ NWM_UDS::~NWM_UDS() {
connection_status_event = nullptr;
recv_buffer_memory = nullptr;
- connection_status = {};
- connection_status.status = static_cast<u32>(NetworkStatus::NotConnected);
+ {
+ std::lock_guard<std::mutex> lock(connection_status_mutex);
+ connection_status = {};
+ connection_status.status = static_cast<u32>(NetworkStatus::NotConnected);
+ }
CoreTiming::UnscheduleEvent(beacon_broadcast_event, 0);
}
diff --git a/src/core/hle/service/nwm/uds_beacon.cpp b/src/core/hle/service/nwm/uds_beacon.cpp
index 552eaf65e..73a80d940 100644
--- a/src/core/hle/service/nwm/uds_beacon.cpp
+++ b/src/core/hle/service/nwm/uds_beacon.cpp
@@ -243,7 +243,7 @@ std::vector<u8> GenerateNintendoFirstEncryptedDataTag(const NetworkInfo& network
EncryptedDataTag tag{};
tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
- tag.header.length = sizeof(tag) - sizeof(TagHeader) + payload_size;
+ tag.header.length = static_cast<u8>(sizeof(tag) - sizeof(TagHeader) + payload_size);
tag.oui_type = static_cast<u8>(NintendoTagId::EncryptedData0);
tag.oui = NintendoOUI;
@@ -279,7 +279,7 @@ std::vector<u8> GenerateNintendoSecondEncryptedDataTag(const NetworkInfo& networ
EncryptedDataTag tag{};
tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
- tag.header.length = tag_length;
+ tag.header.length = static_cast<u8>(tag_length);
tag.oui_type = static_cast<u8>(NintendoTagId::EncryptedData1);
tag.oui = NintendoOUI;
diff --git a/src/core/hle/service/nwm/uds_connection.cpp b/src/core/hle/service/nwm/uds_connection.cpp
index c8a76ec2a..c74f51253 100644
--- a/src/core/hle/service/nwm/uds_connection.cpp
+++ b/src/core/hle/service/nwm/uds_connection.cpp
@@ -75,5 +75,14 @@ std::vector<u8> GenerateAssocResponseFrame(AssocStatus status, u16 association_i
return data;
}
+std::tuple<AssocStatus, u16> GetAssociationResult(const std::vector<u8>& body) {
+ AssociationResponseFrame frame;
+ memcpy(&frame, body.data(), sizeof(frame));
+
+ constexpr u16 AssociationIdMask = 0x3FFF;
+ return std::make_tuple(static_cast<AssocStatus>(frame.status_code),
+ frame.assoc_id & AssociationIdMask);
+}
+
} // namespace NWM
} // namespace Service
diff --git a/src/core/hle/service/nwm/uds_connection.h b/src/core/hle/service/nwm/uds_connection.h
index 73f55a4fd..a664f8471 100644
--- a/src/core/hle/service/nwm/uds_connection.h
+++ b/src/core/hle/service/nwm/uds_connection.h
@@ -4,6 +4,7 @@
#pragma once
+#include <tuple>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
@@ -47,5 +48,9 @@ AuthenticationSeq GetAuthenticationSeqNumber(const std::vector<u8>& body);
/// network id, starting at the frame body.
std::vector<u8> GenerateAssocResponseFrame(AssocStatus status, u16 association_id, u32 network_id);
+/// Returns a tuple of (association status, association id) from the body of an AssociationResponse
+/// frame.
+std::tuple<AssocStatus, u16> GetAssociationResult(const std::vector<u8>& body);
+
} // namespace NWM
} // namespace Service
diff --git a/src/core/hle/service/nwm/uds_data.cpp b/src/core/hle/service/nwm/uds_data.cpp
index 8c6742dba..4b389710f 100644
--- a/src/core/hle/service/nwm/uds_data.cpp
+++ b/src/core/hle/service/nwm/uds_data.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <cstring>
#include <cryptopp/aes.h>
#include <cryptopp/ccm.h>
@@ -197,7 +198,7 @@ static std::vector<u8> DecryptDataFrame(const std::vector<u8>& encrypted_payload
df.ChannelMessageEnd(CryptoPP::DEFAULT_CHANNEL);
df.SetRetrievalChannel(CryptoPP::DEFAULT_CHANNEL);
- int size = df.MaxRetrievable();
+ size_t size = df.MaxRetrievable();
std::vector<u8> pdata(size);
df.Get(pdata.data(), size);
@@ -251,7 +252,7 @@ static std::vector<u8> EncryptDataFrame(const std::vector<u8>& payload,
df.SetRetrievalChannel(CryptoPP::DEFAULT_CHANNEL);
- int size = df.MaxRetrievable();
+ size_t size = df.MaxRetrievable();
std::vector<u8> cipher(size);
df.Get(cipher.data(), size);
@@ -266,13 +267,107 @@ static std::vector<u8> EncryptDataFrame(const std::vector<u8>& payload,
std::vector<u8> GenerateDataPayload(const std::vector<u8>& data, u8 channel, u16 dest_node,
u16 src_node, u16 sequence_number) {
std::vector<u8> buffer = GenerateLLCHeader(EtherType::SecureData);
- std::vector<u8> securedata_header =
- GenerateSecureDataHeader(data.size(), channel, dest_node, src_node, sequence_number);
+ std::vector<u8> securedata_header = GenerateSecureDataHeader(
+ static_cast<u16>(data.size()), channel, dest_node, src_node, sequence_number);
buffer.insert(buffer.end(), securedata_header.begin(), securedata_header.end());
buffer.insert(buffer.end(), data.begin(), data.end());
return buffer;
}
+std::vector<u8> GenerateEAPoLStartFrame(u16 association_id, const NodeInfo& node_info) {
+ EAPoLStartPacket eapol_start{};
+ eapol_start.association_id = association_id;
+ eapol_start.node.friend_code_seed = node_info.friend_code_seed;
+
+ std::copy(node_info.username.begin(), node_info.username.end(),
+ eapol_start.node.username.begin());
+
+ // Note: The network_node_id and unknown bytes seem to be uninitialized in the NWM module.
+ // TODO(B3N30): The last 8 bytes seem to have a fixed value of 07 88 15 00 04 e9 13 00 in
+ // EAPoL-Start packets from different 3DSs to the same host during a Super Smash Bros. 4 game.
+ // Find out what that means.
+
+ std::vector<u8> eapol_buffer(sizeof(EAPoLStartPacket));
+ std::memcpy(eapol_buffer.data(), &eapol_start, sizeof(eapol_start));
+
+ std::vector<u8> buffer = GenerateLLCHeader(EtherType::EAPoL);
+ buffer.insert(buffer.end(), eapol_buffer.begin(), eapol_buffer.end());
+ return buffer;
+}
+
+EtherType GetFrameEtherType(const std::vector<u8>& frame) {
+ LLCHeader header;
+ std::memcpy(&header, frame.data(), sizeof(header));
+
+ u16 ethertype = header.protocol;
+ return static_cast<EtherType>(ethertype);
+}
+
+u16 GetEAPoLFrameType(const std::vector<u8>& frame) {
+ // Ignore the LLC header
+ u16_be eapol_type;
+ std::memcpy(&eapol_type, frame.data() + sizeof(LLCHeader), sizeof(eapol_type));
+ return eapol_type;
+}
+
+NodeInfo DeserializeNodeInfoFromFrame(const std::vector<u8>& frame) {
+ EAPoLStartPacket eapol_start;
+
+ // Skip the LLC header
+ std::memcpy(&eapol_start, frame.data() + sizeof(LLCHeader), sizeof(eapol_start));
+
+ NodeInfo node{};
+ node.friend_code_seed = eapol_start.node.friend_code_seed;
+
+ std::copy(eapol_start.node.username.begin(), eapol_start.node.username.end(),
+ node.username.begin());
+
+ return node;
+}
+
+NodeInfo DeserializeNodeInfo(const EAPoLNodeInfo& node) {
+ NodeInfo node_info{};
+ node_info.friend_code_seed = node.friend_code_seed;
+ node_info.network_node_id = node.network_node_id;
+
+ std::copy(node.username.begin(), node.username.end(), node_info.username.begin());
+
+ return node_info;
+}
+
+std::vector<u8> GenerateEAPoLLogoffFrame(const MacAddress& mac_address, u16 network_node_id,
+ const NodeList& nodes, u8 max_nodes, u8 total_nodes) {
+ EAPoLLogoffPacket eapol_logoff{};
+ eapol_logoff.assigned_node_id = network_node_id;
+ eapol_logoff.connected_nodes = total_nodes;
+ eapol_logoff.max_nodes = max_nodes;
+
+ for (size_t index = 0; index < total_nodes; ++index) {
+ const auto& node_info = nodes[index];
+ auto& node = eapol_logoff.nodes[index];
+
+ node.friend_code_seed = node_info.friend_code_seed;
+ node.network_node_id = node_info.network_node_id;
+
+ std::copy(node_info.username.begin(), node_info.username.end(), node.username.begin());
+ }
+
+ std::vector<u8> eapol_buffer(sizeof(EAPoLLogoffPacket));
+ std::memcpy(eapol_buffer.data(), &eapol_logoff, sizeof(eapol_logoff));
+
+ std::vector<u8> buffer = GenerateLLCHeader(EtherType::EAPoL);
+ buffer.insert(buffer.end(), eapol_buffer.begin(), eapol_buffer.end());
+ return buffer;
+}
+
+EAPoLLogoffPacket ParseEAPoLLogoffFrame(const std::vector<u8>& frame) {
+ EAPoLLogoffPacket eapol_logoff;
+
+ // Skip the LLC header
+ std::memcpy(&eapol_logoff, frame.data() + sizeof(LLCHeader), sizeof(eapol_logoff));
+ return eapol_logoff;
+}
+
} // namespace NWM
} // namespace Service
diff --git a/src/core/hle/service/nwm/uds_data.h b/src/core/hle/service/nwm/uds_data.h
index a23520a41..76bccb1bf 100644
--- a/src/core/hle/service/nwm/uds_data.h
+++ b/src/core/hle/service/nwm/uds_data.h
@@ -8,6 +8,7 @@
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
+#include "core/hle/service/nwm/uds_beacon.h"
#include "core/hle/service/service.h"
namespace Service {
@@ -67,6 +68,49 @@ struct DataFrameCryptoCTR {
static_assert(sizeof(DataFrameCryptoCTR) == 16, "DataFrameCryptoCTR has the wrong size");
+struct EAPoLNodeInfo {
+ u64_be friend_code_seed;
+ std::array<u16_be, 10> username;
+ INSERT_PADDING_BYTES(4);
+ u16_be network_node_id;
+ INSERT_PADDING_BYTES(6);
+};
+
+static_assert(sizeof(EAPoLNodeInfo) == 0x28, "EAPoLNodeInfo has the wrong size");
+
+constexpr u16 EAPoLStartMagic = 0x201;
+
+/*
+ * Nintendo EAPoLStartPacket, is used to initaliaze a connection between client and host
+ */
+struct EAPoLStartPacket {
+ u16_be magic = EAPoLStartMagic;
+ u16_be association_id;
+ // This value is hardcoded to 1 in the NWM module.
+ u16_be unknown = 1;
+ INSERT_PADDING_BYTES(2);
+ EAPoLNodeInfo node;
+};
+
+static_assert(sizeof(EAPoLStartPacket) == 0x30, "EAPoLStartPacket has the wrong size");
+
+constexpr u16 EAPoLLogoffMagic = 0x202;
+
+struct EAPoLLogoffPacket {
+ u16_be magic = EAPoLLogoffMagic;
+ INSERT_PADDING_BYTES(2);
+ u16_be assigned_node_id;
+ MacAddress client_mac_address;
+ INSERT_PADDING_BYTES(6);
+ u8 connected_nodes;
+ u8 max_nodes;
+ INSERT_PADDING_BYTES(4);
+
+ std::array<EAPoLNodeInfo, UDSMaxNodes> nodes;
+};
+
+static_assert(sizeof(EAPoLLogoffPacket) == 0x298, "EAPoLLogoffPacket has the wrong size");
+
/**
* Generates an unencrypted 802.11 data payload.
* @returns The generated frame payload.
@@ -74,5 +118,47 @@ static_assert(sizeof(DataFrameCryptoCTR) == 16, "DataFrameCryptoCTR has the wron
std::vector<u8> GenerateDataPayload(const std::vector<u8>& data, u8 channel, u16 dest_node,
u16 src_node, u16 sequence_number);
+/*
+ * Generates an unencrypted 802.11 data frame body with the EAPoL-Start format for UDS
+ * communication.
+ * @returns The generated frame body.
+ */
+std::vector<u8> GenerateEAPoLStartFrame(u16 association_id, const NodeInfo& node_info);
+
+/*
+ * Returns the EtherType of the specified 802.11 frame.
+ */
+EtherType GetFrameEtherType(const std::vector<u8>& frame);
+
+/*
+ * Returns the EAPoL type (Start / Logoff) of the specified 802.11 frame.
+ * Note: The frame *must* be an EAPoL frame.
+ */
+u16 GetEAPoLFrameType(const std::vector<u8>& frame);
+
+/*
+ * Returns a deserialized NodeInfo structure from the information inside an EAPoL-Start packet
+ * encapsulated in an 802.11 data frame.
+ */
+NodeInfo DeserializeNodeInfoFromFrame(const std::vector<u8>& frame);
+
+/*
+ * Returns a NodeInfo constructed from the data in the specified EAPoLNodeInfo.
+ */
+NodeInfo DeserializeNodeInfo(const EAPoLNodeInfo& node);
+
+/*
+ * Generates an unencrypted 802.11 data frame body with the EAPoL-Logoff format for UDS
+ * communication.
+ * @returns The generated frame body.
+ */
+std::vector<u8> GenerateEAPoLLogoffFrame(const MacAddress& mac_address, u16 network_node_id,
+ const NodeList& nodes, u8 max_nodes, u8 total_nodes);
+
+/*
+ * Returns a EAPoLLogoffPacket representing the specified 802.11-encapsulated data frame.
+ */
+EAPoLLogoffPacket ParseEAPoLLogoffFrame(const std::vector<u8>& frame);
+
} // namespace NWM
} // namespace Service
diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp
index 5e7fc68f9..854ab9a05 100644
--- a/src/core/hle/service/sm/sm.cpp
+++ b/src/core/hle/service/sm/sm.cpp
@@ -36,6 +36,10 @@ ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService
std::string name, unsigned int max_sessions) {
CASCADE_CODE(ValidateServiceName(name));
+
+ if (registered_services.find(name) != registered_services.end())
+ return ERR_ALREADY_REGISTERED;
+
Kernel::SharedPtr<Kernel::ServerPort> server_port;
Kernel::SharedPtr<Kernel::ClientPort> client_port;
std::tie(server_port, client_port) = Kernel::ServerPort::CreatePortPair(max_sessions, name);
diff --git a/src/core/hle/service/sm/sm.h b/src/core/hle/service/sm/sm.h
index 8f0dbf2db..9f60a7965 100644
--- a/src/core/hle/service/sm/sm.h
+++ b/src/core/hle/service/sm/sm.h
@@ -32,6 +32,9 @@ constexpr ResultCode ERR_ACCESS_DENIED(6, ErrorModule::SRV, ErrorSummary::Invali
ErrorLevel::Permanent); // 0xD8E06406
constexpr ResultCode ERR_NAME_CONTAINS_NUL(7, ErrorModule::SRV, ErrorSummary::WrongArgument,
ErrorLevel::Permanent); // 0xD9006407
+constexpr ResultCode ERR_ALREADY_REGISTERED(ErrorDescription::AlreadyExists, ErrorModule::OS,
+ ErrorSummary::WrongArgument,
+ ErrorLevel::Permanent); // 0xD9001BFC
class ServiceManager {
public:
diff --git a/src/core/hle/service/sm/srv.cpp b/src/core/hle/service/sm/srv.cpp
index 352941e69..5c955cf54 100644
--- a/src/core/hle/service/sm/srv.cpp
+++ b/src/core/hle/service/sm/srv.cpp
@@ -13,6 +13,7 @@
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/semaphore.h"
+#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/sm/srv.h"
@@ -184,12 +185,35 @@ void SRV::PublishToSubscriber(Kernel::HLERequestContext& ctx) {
flags);
}
+void SRV::RegisterService(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp(ctx, 0x3, 4, 0);
+
+ auto name_buf = rp.PopRaw<std::array<char, 8>>();
+ size_t name_len = rp.Pop<u32>();
+ u32 max_sessions = rp.Pop<u32>();
+
+ std::string name(name_buf.data(), std::min(name_len, name_buf.size()));
+
+ auto port = service_manager->RegisterService(name, max_sessions);
+
+ if (port.Failed()) {
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+ rb.Push(port.Code());
+ LOG_ERROR(Service_SRV, "called service=%s -> error 0x%08X", name.c_str(), port.Code().raw);
+ return;
+ }
+
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
+ rb.Push(RESULT_SUCCESS);
+ rb.PushObjects(port.Unwrap());
+}
+
SRV::SRV(std::shared_ptr<ServiceManager> service_manager)
: ServiceFramework("srv:", 4), service_manager(std::move(service_manager)) {
static const FunctionInfo functions[] = {
{0x00010002, &SRV::RegisterClient, "RegisterClient"},
{0x00020000, &SRV::EnableNotification, "EnableNotification"},
- {0x00030100, nullptr, "RegisterService"},
+ {0x00030100, &SRV::RegisterService, "RegisterService"},
{0x000400C0, nullptr, "UnregisterService"},
{0x00050100, &SRV::GetServiceHandle, "GetServiceHandle"},
{0x000600C2, nullptr, "RegisterPort"},
diff --git a/src/core/hle/service/sm/srv.h b/src/core/hle/service/sm/srv.h
index 75cca5184..aad839563 100644
--- a/src/core/hle/service/sm/srv.h
+++ b/src/core/hle/service/sm/srv.h
@@ -28,6 +28,7 @@ private:
void Subscribe(Kernel::HLERequestContext& ctx);
void Unsubscribe(Kernel::HLERequestContext& ctx);
void PublishToSubscriber(Kernel::HLERequestContext& ctx);
+ void RegisterService(Kernel::HLERequestContext& ctx);
std::shared_ptr<ServiceManager> service_manager;
Kernel::SharedPtr<Kernel::Semaphore> notification_semaphore;
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index dfc36748c..6be5db13f 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -271,6 +271,24 @@ static ResultCode WaitSynchronization1(Kernel::Handle handle, s64 nano_seconds)
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
+ thread->wakeup_callback = [](ThreadWakeupReason reason,
+ Kernel::SharedPtr<Kernel::Thread> thread,
+ Kernel::SharedPtr<Kernel::WaitObject> object) {
+
+ ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
+
+ if (reason == ThreadWakeupReason::Timeout) {
+ thread->SetWaitSynchronizationResult(Kernel::RESULT_TIMEOUT);
+ return;
+ }
+
+ ASSERT(reason == ThreadWakeupReason::Signal);
+ thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
+
+ // WaitSynchronization1 doesn't have an output index like WaitSynchronizationN, so we
+ // don't have to do anything else here.
+ };
+
Core::System::GetInstance().PrepareReschedule();
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread
@@ -344,6 +362,23 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
+ thread->wakeup_callback = [](ThreadWakeupReason reason,
+ Kernel::SharedPtr<Kernel::Thread> thread,
+ Kernel::SharedPtr<Kernel::WaitObject> object) {
+
+ ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ALL);
+
+ if (reason == ThreadWakeupReason::Timeout) {
+ thread->SetWaitSynchronizationResult(Kernel::RESULT_TIMEOUT);
+ return;
+ }
+
+ ASSERT(reason == ThreadWakeupReason::Signal);
+
+ thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
+ // The wait_all case does not update the output index.
+ };
+
Core::System::GetInstance().PrepareReschedule();
// This value gets set to -1 by default in this case, it is not modified after this.
@@ -361,7 +396,7 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
// We found a ready object, acquire it and set the result value
Kernel::WaitObject* object = itr->get();
object->Acquire(thread);
- *out = std::distance(objects.begin(), itr);
+ *out = static_cast<s32>(std::distance(objects.begin(), itr));
return RESULT_SUCCESS;
}
@@ -389,12 +424,28 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
+ thread->wakeup_callback = [](ThreadWakeupReason reason,
+ Kernel::SharedPtr<Kernel::Thread> thread,
+ Kernel::SharedPtr<Kernel::WaitObject> object) {
+
+ ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
+
+ if (reason == ThreadWakeupReason::Timeout) {
+ thread->SetWaitSynchronizationResult(Kernel::RESULT_TIMEOUT);
+ return;
+ }
+
+ ASSERT(reason == ThreadWakeupReason::Signal);
+
+ thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
+ thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(object.get()));
+ };
+
Core::System::GetInstance().PrepareReschedule();
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a
// signal in one of its wait objects.
// Otherwise we retain the default value of timeout, and -1 in the out parameter
- thread->wait_set_output = true;
*out = -1;
return Kernel::RESULT_TIMEOUT;
}
@@ -469,7 +520,7 @@ static ResultCode ReplyAndReceive(s32* index, Kernel::Handle* handles, s32 handl
// We found a ready object, acquire it and set the result value
Kernel::WaitObject* object = itr->get();
object->Acquire(thread);
- *index = std::distance(objects.begin(), itr);
+ *index = static_cast<s32>(std::distance(objects.begin(), itr));
if (object->GetHandleType() == Kernel::HandleType::ServerSession) {
auto server_session = static_cast<Kernel::ServerSession*>(object);
@@ -483,8 +534,6 @@ static ResultCode ReplyAndReceive(s32* index, Kernel::Handle* handles, s32 handl
// No objects were ready to be acquired, prepare to suspend the thread.
- // TODO(Subv): Perform IPC translation upon wakeup.
-
// Put the thread to sleep
thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
@@ -496,12 +545,24 @@ static ResultCode ReplyAndReceive(s32* index, Kernel::Handle* handles, s32 handl
thread->wait_objects = std::move(objects);
+ thread->wakeup_callback = [](ThreadWakeupReason reason,
+ Kernel::SharedPtr<Kernel::Thread> thread,
+ Kernel::SharedPtr<Kernel::WaitObject> object) {
+
+ ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
+ ASSERT(reason == ThreadWakeupReason::Signal);
+
+ thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
+ thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(object.get()));
+
+ // TODO(Subv): Perform IPC translation upon wakeup.
+ };
+
Core::System::GetInstance().PrepareReschedule();
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a
// signal in one of its wait objects, or to 0xC8A01836 if there was a translation error.
// By default the index is set to -1.
- thread->wait_set_output = true;
*index = -1;
return RESULT_SUCCESS;
}
@@ -656,8 +717,9 @@ static ResultCode CreateThread(Kernel::Handle* out_handle, u32 priority, u32 ent
"Newly created thread must run in the SysCore (Core1), unimplemented.");
}
- CASCADE_RESULT(SharedPtr<Thread> thread, Kernel::Thread::Create(name, entry_point, priority,
- arg, processor_id, stack_top));
+ CASCADE_RESULT(SharedPtr<Thread> thread,
+ Kernel::Thread::Create(name, entry_point, priority, arg, processor_id, stack_top,
+ Kernel::g_current_process));
thread->context.fpscr =
FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO; // 0x03C00000
@@ -682,7 +744,7 @@ static void ExitThread() {
}
/// Gets the priority for the specified thread
-static ResultCode GetThreadPriority(s32* priority, Kernel::Handle handle) {
+static ResultCode GetThreadPriority(u32* priority, Kernel::Handle handle) {
const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
@@ -692,7 +754,7 @@ static ResultCode GetThreadPriority(s32* priority, Kernel::Handle handle) {
}
/// Sets the priority for the specified thread
-static ResultCode SetThreadPriority(Kernel::Handle handle, s32 priority) {
+static ResultCode SetThreadPriority(Kernel::Handle handle, u32 priority) {
if (priority > THREADPRIO_LOWEST) {
return Kernel::ERR_OUT_OF_RANGE;
}
@@ -977,7 +1039,7 @@ static void SleepThread(s64 nanoseconds) {
static s64 GetSystemTick() {
s64 result = CoreTiming::GetTicks();
// Advance time to defeat dumb games (like Cubic Ninja) that busy-wait for the frame to end.
- Core::CPU().AddTicks(150); // Measured time between two calls on a 9.2 o3DS with Ninjhax 1.1b
+ CoreTiming::AddTicks(150); // Measured time between two calls on a 9.2 o3DS with Ninjhax 1.1b
return result;
}