diff options
Diffstat (limited to 'src/core/hle')
-rw-r--r-- | src/core/hle/service/am/am.cpp | 1 | ||||
-rw-r--r-- | src/core/hle/service/hid/controllers/debug_pad.cpp | 53 | ||||
-rw-r--r-- | src/core/hle/service/hid/controllers/keyboard.cpp | 17 | ||||
-rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.h | 30 | ||||
-rw-r--r-- | src/core/hle/service/vi/vi.cpp | 4 |
6 files changed, 54 insertions, 53 deletions
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 4e7a0bec9..ceed20609 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -1405,7 +1405,6 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) { // Get supported languages from NACP, if possible // Default to 0 (all languages supported) u32 supported_languages = 0; - FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()}; const auto res = [this] { const auto title_id = system.CurrentProcess()->GetTitleID(); diff --git a/src/core/hle/service/hid/controllers/debug_pad.cpp b/src/core/hle/service/hid/controllers/debug_pad.cpp index cb35919e9..ad251ed4a 100644 --- a/src/core/hle/service/hid/controllers/debug_pad.cpp +++ b/src/core/hle/service/hid/controllers/debug_pad.cpp @@ -39,33 +39,36 @@ void Controller_DebugPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, cur_entry.sampling_number = last_entry.sampling_number + 1; cur_entry.sampling_number2 = cur_entry.sampling_number; - cur_entry.attribute.connected.Assign(1); - auto& pad = cur_entry.pad_state; - using namespace Settings::NativeButton; - pad.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); - pad.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); - pad.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); - pad.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); - pad.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); - pad.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); - pad.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus()); - pad.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus()); - pad.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus()); - pad.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus()); - pad.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus()); - pad.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus()); - pad.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus()); - pad.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus()); + if (Settings::values.debug_pad_enabled) { + cur_entry.attribute.connected.Assign(1); + auto& pad = cur_entry.pad_state; - const auto [stick_l_x_f, stick_l_y_f] = - analogs[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus(); - const auto [stick_r_x_f, stick_r_y_f] = - analogs[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus(); - cur_entry.l_stick.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX); - cur_entry.l_stick.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX); - cur_entry.r_stick.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX); - cur_entry.r_stick.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX); + using namespace Settings::NativeButton; + pad.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); + pad.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); + pad.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); + pad.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); + pad.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); + pad.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); + pad.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus()); + pad.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus()); + pad.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus()); + pad.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus()); + pad.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus()); + pad.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus()); + pad.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus()); + pad.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus()); + + const auto [stick_l_x_f, stick_l_y_f] = + analogs[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus(); + const auto [stick_r_x_f, stick_r_y_f] = + analogs[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus(); + cur_entry.l_stick.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX); + cur_entry.l_stick.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX); + cur_entry.r_stick.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX); + cur_entry.r_stick.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX); + } std::memcpy(data, &shared_memory, sizeof(SharedMemory)); } diff --git a/src/core/hle/service/hid/controllers/keyboard.cpp b/src/core/hle/service/hid/controllers/keyboard.cpp index feae89525..0b896d5ad 100644 --- a/src/core/hle/service/hid/controllers/keyboard.cpp +++ b/src/core/hle/service/hid/controllers/keyboard.cpp @@ -40,15 +40,16 @@ void Controller_Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing, cur_entry.key.fill(0); cur_entry.modifier = 0; - - for (std::size_t i = 0; i < keyboard_keys.size(); ++i) { - cur_entry.key[i / KEYS_PER_BYTE] |= (keyboard_keys[i]->GetStatus() << (i % KEYS_PER_BYTE)); - } - - for (std::size_t i = 0; i < keyboard_mods.size(); ++i) { - cur_entry.modifier |= (keyboard_mods[i]->GetStatus() << i); + if (Settings::values.keyboard_enabled) { + for (std::size_t i = 0; i < keyboard_keys.size(); ++i) { + cur_entry.key[i / KEYS_PER_BYTE] |= + (keyboard_keys[i]->GetStatus() << (i % KEYS_PER_BYTE)); + } + + for (std::size_t i = 0; i < keyboard_mods.size(); ++i) { + cur_entry.modifier |= (keyboard_mods[i]->GetStatus() << i); + } } - std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); } diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 789856118..e561bf654 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -68,7 +68,7 @@ NVFlinger::NVFlinger(Core::System& system) : system(system) { // Schedule the screen composition events composition_event = Core::Timing::CreateEvent( "ScreenComposition", [this](u64, std::chrono::nanoseconds ns_late) { - Lock(); + const auto guard = Lock(); Compose(); const auto ticks = std::chrono::nanoseconds{GetNextTicks()}; diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index e4959a9af..ff85cbba6 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -54,12 +54,12 @@ public: /// Opens the specified display and returns the ID. /// /// If an invalid display name is provided, then an empty optional is returned. - std::optional<u64> OpenDisplay(std::string_view name); + [[nodiscard]] std::optional<u64> OpenDisplay(std::string_view name); /// Creates a layer on the specified display and returns the layer ID. /// /// If an invalid display ID is specified, then an empty optional is returned. - std::optional<u64> CreateLayer(u64 display_id); + [[nodiscard]] std::optional<u64> CreateLayer(u64 display_id); /// Closes a layer on all displays for the given layer ID. void CloseLayer(u64 layer_id); @@ -67,41 +67,39 @@ public: /// Finds the buffer queue ID of the specified layer in the specified display. /// /// If an invalid display ID or layer ID is provided, then an empty optional is returned. - std::optional<u32> FindBufferQueueId(u64 display_id, u64 layer_id) const; + [[nodiscard]] std::optional<u32> FindBufferQueueId(u64 display_id, u64 layer_id) const; /// Gets the vsync event for the specified display. /// /// If an invalid display ID is provided, then nullptr is returned. - std::shared_ptr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const; + [[nodiscard]] std::shared_ptr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const; /// Obtains a buffer queue identified by the ID. - BufferQueue& FindBufferQueue(u32 id); + [[nodiscard]] BufferQueue& FindBufferQueue(u32 id); /// Obtains a buffer queue identified by the ID. - const BufferQueue& FindBufferQueue(u32 id) const; + [[nodiscard]] const BufferQueue& FindBufferQueue(u32 id) const; /// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when /// finished. void Compose(); - s64 GetNextTicks() const; + [[nodiscard]] s64 GetNextTicks() const; - std::unique_lock<std::mutex> Lock() { - return std::unique_lock{*guard}; - } + [[nodiscard]] std::unique_lock<std::mutex> Lock() const { return std::unique_lock{*guard}; } -private: - /// Finds the display identified by the specified ID. - VI::Display* FindDisplay(u64 display_id); + private : + /// Finds the display identified by the specified ID. + [[nodiscard]] VI::Display* FindDisplay(u64 display_id); /// Finds the display identified by the specified ID. - const VI::Display* FindDisplay(u64 display_id) const; + [[nodiscard]] const VI::Display* FindDisplay(u64 display_id) const; /// Finds the layer identified by the specified ID in the desired display. - VI::Layer* FindLayer(u64 display_id, u64 layer_id); + [[nodiscard]] VI::Layer* FindLayer(u64 display_id, u64 layer_id); /// Finds the layer identified by the specified ID in the desired display. - const VI::Layer* FindLayer(u64 display_id, u64 layer_id) const; + [[nodiscard]] const VI::Layer* FindLayer(u64 display_id, u64 layer_id) const; static void VSyncThread(NVFlinger& nv_flinger); diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index ea7b4ae13..825d11a3f 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -511,7 +511,7 @@ private: LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id, static_cast<u32>(transaction), flags); - nv_flinger->Lock(); + const auto guard = nv_flinger->Lock(); auto& buffer_queue = nv_flinger->FindBufferQueue(id); switch (transaction) { @@ -551,7 +551,7 @@ private: [=](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx, Kernel::ThreadWakeupReason reason) { // Repeat TransactParcel DequeueBuffer when a buffer is available - nv_flinger->Lock(); + const auto guard = nv_flinger->Lock(); auto& buffer_queue = nv_flinger->FindBufferQueue(id); auto result = buffer_queue.DequeueBuffer(width, height); ASSERT_MSG(result != std::nullopt, "Could not dequeue buffer."); |