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-rw-r--r--src/core/hle/kernel/kernel.h12
-rw-r--r--src/core/hle/kernel/semaphore.cpp8
-rw-r--r--src/core/hle/kernel/semaphore.h2
-rw-r--r--src/core/hle/kernel/thread.cpp56
-rw-r--r--src/core/hle/kernel/thread.h4
-rw-r--r--src/core/hle/service/fs/archive.cpp21
-rw-r--r--src/core/hle/service/fs/archive.h9
-rw-r--r--src/core/hle/service/fs/fs_user.cpp64
-rw-r--r--src/core/hle/service/gsp_gpu.cpp26
-rw-r--r--src/core/hle/svc.cpp3
10 files changed, 166 insertions, 39 deletions
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index dca87d93a..32258d5a0 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -14,6 +14,10 @@ typedef s32 Result;
namespace Kernel {
+// From kernel.h. Declarations duplicated here to avoid a circular header dependency.
+class Thread;
+Thread* GetCurrentThread();
+
enum KernelHandle {
CurrentThread = 0xFFFF8000,
CurrentProcess = 0xFFFF8001,
@@ -81,6 +85,10 @@ public:
template <class T>
T* Get(Handle handle) {
+ if (handle == CurrentThread) {
+ return reinterpret_cast<T*>(GetCurrentThread());
+ }
+
if (handle < HANDLE_OFFSET || handle >= HANDLE_OFFSET + MAX_COUNT || !occupied[handle - HANDLE_OFFSET]) {
if (handle != 0) {
LOG_ERROR(Kernel, "Bad object handle %08x", handle);
@@ -99,6 +107,10 @@ public:
// ONLY use this when you know the handle is valid.
template <class T>
T *GetFast(Handle handle) {
+ if (handle == CurrentThread) {
+ return reinterpret_cast<T*>(GetCurrentThread());
+ }
+
const Handle realHandle = handle - HANDLE_OFFSET;
_dbg_assert_(Kernel, realHandle >= 0 && realHandle < MAX_COUNT && occupied[realHandle]);
return static_cast<T*>(pool[realHandle]);
diff --git a/src/core/hle/kernel/semaphore.cpp b/src/core/hle/kernel/semaphore.cpp
index 1572e8ab2..b81d0b26a 100644
--- a/src/core/hle/kernel/semaphore.cpp
+++ b/src/core/hle/kernel/semaphore.cpp
@@ -20,8 +20,8 @@ public:
static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Semaphore; }
Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Semaphore; }
- u32 max_count; ///< Maximum number of simultaneous holders the semaphore can have
- u32 available_count; ///< Number of free slots left in the semaphore
+ s32 max_count; ///< Maximum number of simultaneous holders the semaphore can have
+ s32 available_count; ///< Number of free slots left in the semaphore
std::queue<Handle> waiting_threads; ///< Threads that are waiting for the semaphore
std::string name; ///< Name of semaphore (optional)
@@ -49,8 +49,8 @@ public:
////////////////////////////////////////////////////////////////////////////////////////////////////
-ResultCode CreateSemaphore(Handle* handle, u32 initial_count,
- u32 max_count, const std::string& name) {
+ResultCode CreateSemaphore(Handle* handle, s32 initial_count,
+ s32 max_count, const std::string& name) {
if (initial_count > max_count)
return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::Kernel,
diff --git a/src/core/hle/kernel/semaphore.h b/src/core/hle/kernel/semaphore.h
index 934499e7b..8644ecf0c 100644
--- a/src/core/hle/kernel/semaphore.h
+++ b/src/core/hle/kernel/semaphore.h
@@ -18,7 +18,7 @@ namespace Kernel {
* @param name Optional name of semaphore
* @return ResultCode of the error
*/
-ResultCode CreateSemaphore(Handle* handle, u32 initial_count, u32 max_count, const std::string& name = "Unknown");
+ResultCode CreateSemaphore(Handle* handle, s32 initial_count, s32 max_count, const std::string& name = "Unknown");
/**
* Releases a certain number of slots from a semaphore.
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index a47bde9dd..c6a8dc7b9 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -83,8 +83,7 @@ static Thread* current_thread;
static const u32 INITIAL_THREAD_ID = 1; ///< The first available thread id at startup
static u32 next_thread_id; ///< The next available thread id
-/// Gets the current thread
-inline Thread* GetCurrentThread() {
+Thread* GetCurrentThread() {
return current_thread;
}
@@ -148,16 +147,19 @@ void ChangeReadyState(Thread* t, bool ready) {
}
}
-/// Verify that a thread has not been released from waiting
-static bool VerifyWait(const Thread* thread, WaitType type, Handle wait_handle) {
- _dbg_assert_(Kernel, thread != nullptr);
- return (type == thread->wait_type) && (wait_handle == thread->wait_handle) && (thread->IsWaiting());
+/// Check if a thread is blocking on a specified wait type
+static bool CheckWaitType(const Thread* thread, WaitType type) {
+ return (type == thread->wait_type) && (thread->IsWaiting());
}
-/// Verify that a thread has not been released from waiting (with wait address)
-static bool VerifyWait(const Thread* thread, WaitType type, Handle wait_handle, VAddr wait_address) {
- _dbg_assert_(Kernel, thread != nullptr);
- return VerifyWait(thread, type, wait_handle) && (wait_address == thread->wait_address);
+/// Check if a thread is blocking on a specified wait type with a specified handle
+static bool CheckWaitType(const Thread* thread, WaitType type, Handle wait_handle) {
+ return CheckWaitType(thread, type) && (wait_handle == thread->wait_handle);
+}
+
+/// Check if a thread is blocking on a specified wait type with a specified handle and address
+static bool CheckWaitType(const Thread* thread, WaitType type, Handle wait_handle, VAddr wait_address) {
+ return CheckWaitType(thread, type, wait_handle) && (wait_address == thread->wait_address);
}
/// Stops the current thread
@@ -172,9 +174,9 @@ ResultCode StopThread(Handle handle, const char* reason) {
thread->status = THREADSTATUS_DORMANT;
for (Handle waiting_handle : thread->waiting_threads) {
Thread* waiting_thread = g_object_pool.Get<Thread>(waiting_handle);
- if (VerifyWait(waiting_thread, WAITTYPE_THREADEND, handle)) {
+
+ if (CheckWaitType(waiting_thread, WAITTYPE_THREADEND, handle))
ResumeThreadFromWait(waiting_handle);
- }
}
thread->waiting_threads.clear();
@@ -210,7 +212,7 @@ Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address) {
for (Handle handle : thread_queue) {
Thread* thread = g_object_pool.Get<Thread>(handle);
- if (!VerifyWait(thread, WAITTYPE_ARB, arbiter, address))
+ if (!CheckWaitType(thread, WAITTYPE_ARB, arbiter, address))
continue;
if (thread == nullptr)
@@ -235,7 +237,7 @@ void ArbitrateAllThreads(u32 arbiter, u32 address) {
for (Handle handle : thread_queue) {
Thread* thread = g_object_pool.Get<Thread>(handle);
- if (VerifyWait(thread, WAITTYPE_ARB, arbiter, address))
+ if (CheckWaitType(thread, WAITTYPE_ARB, arbiter, address))
ResumeThreadFromWait(handle);
}
}
@@ -306,6 +308,8 @@ void ResumeThreadFromWait(Handle handle) {
Thread* thread = Kernel::g_object_pool.Get<Thread>(handle);
if (thread) {
thread->status &= ~THREADSTATUS_WAIT;
+ thread->wait_handle = 0;
+ thread->wait_type = WAITTYPE_NONE;
if (!(thread->status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) {
ChangeReadyState(thread, true);
}
@@ -469,19 +473,27 @@ void Reschedule() {
Thread* prev = GetCurrentThread();
Thread* next = NextThread();
HLE::g_reschedule = false;
- if (next > 0) {
- LOG_TRACE(Kernel, "context switch 0x%08X -> 0x%08X", prev->GetHandle(), next->GetHandle());
+ if (next != nullptr) {
+ LOG_TRACE(Kernel, "context switch 0x%08X -> 0x%08X", prev->GetHandle(), next->GetHandle());
SwitchContext(next);
+ } else {
+ LOG_TRACE(Kernel, "cannot context switch from 0x%08X, no higher priority thread!", prev->GetHandle());
- // Hack - There is no mechanism yet to waken the primary thread if it has been put to sleep
- // by a simulated VBLANK thread switch. So, we'll just immediately set it to "ready" again.
- // This results in the current thread yielding on a VBLANK once, and then it will be
- // immediately placed back in the queue for execution.
- if (prev->wait_type == WAITTYPE_VBLANK) {
- ResumeThreadFromWait(prev->GetHandle());
+ for (Handle handle : thread_queue) {
+ Thread* thread = g_object_pool.Get<Thread>(handle);
+ LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X wait_type=0x%08X wait_handle=0x%08X",
+ thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type, thread->wait_handle);
}
}
+
+ // TODO(bunnei): Hack - There is no timing mechanism yet to wake up a thread if it has been put
+ // to sleep. So, we'll just immediately set it to "ready" again after an attempted context
+ // switch has occurred. This results in the current thread yielding on a sleep once, and then it
+ // will immediately be placed back in the queue for execution.
+
+ if (CheckWaitType(prev, WAITTYPE_SLEEP))
+ ResumeThreadFromWait(prev->GetHandle());
}
ResultCode GetThreadId(u32* thread_id, Handle handle) {
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 34333ef6e..9396b6b26 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -40,7 +40,6 @@ enum WaitType {
WAITTYPE_SEMA,
WAITTYPE_EVENT,
WAITTYPE_THREADEND,
- WAITTYPE_VBLANK,
WAITTYPE_MUTEX,
WAITTYPE_SYNCH,
WAITTYPE_ARB,
@@ -78,6 +77,9 @@ Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address);
/// Arbitrate all threads currently waiting...
void ArbitrateAllThreads(u32 arbiter, u32 address);
+/// Gets the current thread
+Thread* GetCurrentThread();
+
/// Gets the current thread handle
Handle GetCurrentThreadHandle();
diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp
index d92444160..e2a59a069 100644
--- a/src/core/hle/service/fs/archive.cpp
+++ b/src/core/hle/service/fs/archive.cpp
@@ -7,6 +7,7 @@
#include "common/common_types.h"
#include "common/file_util.h"
+#include "common/make_unique.h"
#include "common/math_util.h"
#include "core/file_sys/archive_savedata.h"
@@ -260,7 +261,7 @@ ResultCode CloseArchive(ArchiveHandle handle) {
// TODO(yuriks): This might be what the fs:REG service is for. See the Register/Unregister calls in
// http://3dbrew.org/wiki/Filesystem_services#ProgramRegistry_service_.22fs:REG.22
ResultCode CreateArchive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code) {
- auto result = id_code_map.emplace(id_code, std::make_unique<Archive>(std::move(backend), id_code));
+ auto result = id_code_map.emplace(id_code, Common::make_unique<Archive>(std::move(backend), id_code));
bool inserted = result.second;
_dbg_assert_msg_(Service_FS, inserted, "Tried to register more than one archive with same id code");
@@ -281,7 +282,7 @@ ResultVal<Handle> OpenFileFromArchive(ArchiveHandle archive_handle, const FileSy
ErrorSummary::NotFound, ErrorLevel::Status);
}
- auto file = std::make_unique<File>(std::move(backend), path);
+ auto file = Common::make_unique<File>(std::move(backend), path);
Handle handle = Kernel::g_object_pool.Create(file.release());
return MakeResult<Handle>(handle);
}
@@ -329,6 +330,14 @@ ResultCode DeleteDirectoryFromArchive(ArchiveHandle archive_handle, const FileSy
ErrorSummary::Canceled, ErrorLevel::Status);
}
+ResultCode CreateFileInArchive(Handle archive_handle, const FileSys::Path& path, u32 file_size) {
+ Archive* archive = GetArchive(archive_handle);
+ if (archive == nullptr)
+ return InvalidHandle(ErrorModule::FS);
+
+ return archive->backend->CreateFile(path, file_size);
+}
+
ResultCode CreateDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
Archive* archive = GetArchive(archive_handle);
if (archive == nullptr)
@@ -378,7 +387,7 @@ ResultVal<Handle> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const F
ErrorSummary::NotFound, ErrorLevel::Permanent);
}
- auto directory = std::make_unique<Directory>(std::move(backend), path);
+ auto directory = Common::make_unique<Directory>(std::move(backend), path);
Handle handle = Kernel::g_object_pool.Create(directory.release());
return MakeResult<Handle>(handle);
}
@@ -392,7 +401,7 @@ ResultCode FormatSaveData() {
// Create the SaveData archive
std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX);
- auto savedata_archive = std::make_unique<FileSys::Archive_SaveData>(savedata_directory,
+ auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(savedata_directory,
Kernel::g_program_id);
if (savedata_archive->Initialize()) {
@@ -414,14 +423,14 @@ void ArchiveInit() {
// archive type is SDMC, so it is the only one getting exposed.
std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX);
- auto sdmc_archive = std::make_unique<FileSys::Archive_SDMC>(sdmc_directory);
+ auto sdmc_archive = Common::make_unique<FileSys::Archive_SDMC>(sdmc_directory);
if (sdmc_archive->Initialize())
CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC);
else
LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
std::string systemsavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
- auto systemsavedata_archive = std::make_unique<FileSys::Archive_SDMC>(systemsavedata_directory);
+ auto systemsavedata_archive = Common::make_unique<FileSys::Archive_SDMC>(systemsavedata_directory);
if (systemsavedata_archive->Initialize()) {
CreateArchive(std::move(systemsavedata_archive), ArchiveIdCode::SystemSaveData);
} else {
diff --git a/src/core/hle/service/fs/archive.h b/src/core/hle/service/fs/archive.h
index df04bdb6b..b39bc41b6 100644
--- a/src/core/hle/service/fs/archive.h
+++ b/src/core/hle/service/fs/archive.h
@@ -83,6 +83,15 @@ ResultCode RenameFileBetweenArchives(ArchiveHandle src_archive_handle, const Fil
ResultCode DeleteDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path);
/**
+ * Create a File in an Archive
+ * @param archive_handle Handle to an open Archive object
+ * @param path Path to the File inside of the Archive
+ * @param file_size The size of the new file, filled with zeroes
+ * @return File creation result code
+ */
+ResultCode CreateFileInArchive(Handle archive_handle, const FileSys::Path& path, u32 file_size);
+
+/**
* Create a Directory from an Archive
* @param archive_handle Handle to an open Archive object
* @param path Path to the Directory inside of the Archive
diff --git a/src/core/hle/service/fs/fs_user.cpp b/src/core/hle/service/fs/fs_user.cpp
index 8d11e64b5..5e9b85cc7 100644
--- a/src/core/hle/service/fs/fs_user.cpp
+++ b/src/core/hle/service/fs/fs_user.cpp
@@ -226,6 +226,35 @@ static void DeleteDirectory(Service::Interface* self) {
}
/*
+ * FS_User::CreateFile service function
+ * Inputs:
+ * 0 : Command header 0x08080202
+ * 2 : Archive handle lower word
+ * 3 : Archive handle upper word
+ * 4 : File path string type
+ * 5 : File path string size
+ * 7 : File size (filled with zeroes)
+ * 10: File path string data
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void CreateFile(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ ArchiveHandle archive_handle = MakeArchiveHandle(cmd_buff[2], cmd_buff[3]);
+ auto filename_type = static_cast<FileSys::LowPathType>(cmd_buff[4]);
+ u32 filename_size = cmd_buff[5];
+ u32 file_size = cmd_buff[7];
+ u32 filename_ptr = cmd_buff[10];
+
+ FileSys::Path file_path(filename_type, filename_size, filename_ptr);
+
+ LOG_DEBUG(Service_FS, "type=%d size=%d data=%s", filename_type, filename_size, file_path.DebugStr().c_str());
+
+ cmd_buff[1] = CreateFileInArchive(archive_handle, file_path, file_size).raw;
+}
+
+/*
* FS_User::CreateDirectory service function
* Inputs:
* 2 : Archive handle lower word
@@ -397,16 +426,44 @@ static void IsSdmcDetected(Service::Interface* self) {
}
/**
- * FS_User::FormatSaveData service function
+ * FS_User::FormatSaveData service function,
+ * formats the SaveData specified by the input path.
* Inputs:
+ * 0 : 0x084C0242
+ * 1 : Archive ID
+ * 2 : Archive low path type
+ * 3 : Archive low path size
+ * 10 : (LowPathSize << 14) | 2
+ * 11 : Archive low path
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
static void FormatSaveData(Service::Interface* self) {
+ // TODO(Subv): Find out what the other inputs and outputs of this function are
u32* cmd_buff = Kernel::GetCommandBuffer();
LOG_DEBUG(Service_FS, "(STUBBED)");
- // TODO(Subv): Find out what the inputs and outputs of this function are
+ auto archive_id = static_cast<FS::ArchiveIdCode>(cmd_buff[1]);
+ auto archivename_type = static_cast<FileSys::LowPathType>(cmd_buff[2]);
+ u32 archivename_size = cmd_buff[3];
+ u32 archivename_ptr = cmd_buff[11];
+ FileSys::Path archive_path(archivename_type, archivename_size, archivename_ptr);
+
+ LOG_DEBUG(Service_FS, "archive_path=%s", archive_path.DebugStr().c_str());
+
+ if (archive_id != FS::ArchiveIdCode::SaveData) {
+ // TODO(Subv): What should happen if somebody attempts to format a different archive?
+ LOG_ERROR(Service_FS, "tried to format an archive different than SaveData, %u", cmd_buff[1]);
+ cmd_buff[1] = UnimplementedFunction(ErrorModule::FS).raw;
+ return;
+ }
+
+ if (archive_path.GetType() != FileSys::LowPathType::Empty) {
+ // TODO(Subv): Implement formatting the SaveData of other games
+ LOG_ERROR(Service_FS, "archive LowPath type other than empty is currently unsupported");
+ cmd_buff[1] = UnimplementedFunction(ErrorModule::FS).raw;
+ return;
+ }
cmd_buff[1] = FormatSaveData().raw;
}
@@ -414,6 +471,7 @@ static void FormatSaveData(Service::Interface* self) {
/**
* FS_User::FormatThisUserSaveData service function
* Inputs:
+ * 0: 0x080F0180
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
@@ -436,7 +494,7 @@ const FSUserInterface::FunctionInfo FunctionTable[] = {
{0x08050244, RenameFile, "RenameFile"},
{0x08060142, DeleteDirectory, "DeleteDirectory"},
{0x08070142, nullptr, "DeleteDirectoryRecursively"},
- {0x08080202, nullptr, "CreateFile"},
+ {0x08080202, CreateFile, "CreateFile"},
{0x08090182, CreateDirectory, "CreateDirectory"},
{0x080A0244, RenameDirectory, "RenameDirectory"},
{0x080B0102, OpenDirectory, "OpenDirectory"},
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index 10c157ba6..1f841078a 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -145,6 +145,30 @@ static void SetBufferSwap(Service::Interface* self) {
}
/**
+ * GSP_GPU::FlushDataCache service function
+ *
+ * This Function is a no-op, We aren't emulating the CPU cache any time soon.
+ *
+ * Inputs:
+ * 1 : Address
+ * 2 : Size
+ * 3 : Value 0, some descriptor for the KProcess Handle
+ * 4 : KProcess handle
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void FlushDataCache(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+ u32 address = cmd_buff[1];
+ u32 size = cmd_buff[2];
+ u32 process = cmd_buff[4];
+
+ // TODO(purpasmart96): Verify return header on HW
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+}
+
+/**
* GSP_GPU::RegisterInterruptRelayQueue service function
* Inputs:
* 1 : "Flags" field, purpose is unknown
@@ -335,7 +359,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00050200, SetBufferSwap, "SetBufferSwap"},
{0x00060082, nullptr, "SetCommandList"},
{0x000700C2, nullptr, "RequestDma"},
- {0x00080082, nullptr, "FlushDataCache"},
+ {0x00080082, FlushDataCache, "FlushDataCache"},
{0x00090082, nullptr, "InvalidateDataCache"},
{0x000A0044, nullptr, "RegisterInterruptEvents"},
{0x000B0040, nullptr, "SetLcdForceBlack"},
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 4d39e7d0b..c98168e51 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -352,7 +352,8 @@ static Result ClearEvent(Handle evt) {
static void SleepThread(s64 nanoseconds) {
LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds);
- // Check for next thread to schedule
+ // Sleep current thread and check for next thread to schedule
+ Kernel::WaitCurrentThread(WAITTYPE_SLEEP);
HLE::Reschedule(__func__);
}