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-rw-r--r--src/core/hle/service/am/am.cpp2
-rw-r--r--src/core/hle/service/hid/hid.cpp2
-rw-r--r--src/core/hle/service/mii/mii.cpp1
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp100
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec.h71
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp234
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h168
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_vic.cpp90
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_vic.h88
-rw-r--r--src/core/hle/service/nvdrv/devices/nvmap.h1
-rw-r--r--src/core/hle/service/nvdrv/nvdrv.cpp4
-rw-r--r--src/core/hle/service/set/set.cpp1
-rw-r--r--src/core/hle/service/set/set_sys.cpp2
-rw-r--r--src/core/hle/service/time/time.cpp28
-rw-r--r--src/core/hle/service/time/time.h9
-rw-r--r--src/core/hle/service/time/time_manager.cpp359
-rw-r--r--src/core/hle/service/time/time_manager.h85
-rw-r--r--src/core/hle/service/time/time_zone_content_manager.cpp5
-rw-r--r--src/core/hle/service/time/time_zone_content_manager.h4
19 files changed, 777 insertions, 477 deletions
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index d7a81f64a..2ce742e35 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -1201,6 +1201,8 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{151, nullptr, "TryPopFromNotificationStorageChannel"},
{160, nullptr, "GetHealthWarningDisappearedSystemEvent"},
{170, nullptr, "SetHdcpAuthenticationActivated"},
+ {180, nullptr, "GetLaunchRequiredVersion"},
+ {181, nullptr, "UpgradeLaunchRequiredVersion"},
{500, nullptr, "StartContinuousRecordingFlushForDebug"},
{1000, nullptr, "CreateMovieMaker"},
{1001, nullptr, "PrepareForJit"},
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 8918946a1..50f709b25 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -260,7 +260,7 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
{404, nullptr, "HasLeftRightBattery"},
{405, nullptr, "GetNpadInterfaceType"},
{406, nullptr, "GetNpadLeftRightInterfaceType"},
- {407, nullptr, "GetNpadOfHighestBatteryLevelForJoyLeft"},
+ {407, nullptr, "GetNpadOfHighestBatteryLevel"},
{408, nullptr, "GetNpadOfHighestBatteryLevelForJoyRight"},
{500, nullptr, "GetPalmaConnectionHandle"},
{501, nullptr, "InitializePalma"},
diff --git a/src/core/hle/service/mii/mii.cpp b/src/core/hle/service/mii/mii.cpp
index b81bf6277..d7080b715 100644
--- a/src/core/hle/service/mii/mii.cpp
+++ b/src/core/hle/service/mii/mii.cpp
@@ -47,6 +47,7 @@ public:
{23, nullptr, "Convert"},
{24, nullptr, "ConvertCoreDataToCharInfo"},
{25, nullptr, "ConvertCharInfoToCoreData"},
+ {26, nullptr, "Append"},
};
// clang-format on
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
index fcb612864..b6df48360 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
@@ -2,15 +2,17 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <cstring>
-
#include "common/assert.h"
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvdec.h"
+#include "video_core/memory_manager.h"
+#include "video_core/renderer_base.h"
namespace Service::Nvidia::Devices {
-nvhost_nvdec::nvhost_nvdec(Core::System& system) : nvdevice(system) {}
+nvhost_nvdec::nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
+ : nvhost_nvdec_common(system, std::move(nvmap_dev)) {}
nvhost_nvdec::~nvhost_nvdec() = default;
u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
@@ -21,7 +23,7 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::IocSetNVMAPfdCommand:
- return SetNVMAPfd(input, output);
+ return SetNVMAPfd(input);
case IoctlCommand::IocSubmit:
return Submit(input, output);
case IoctlCommand::IocGetSyncpoint:
@@ -29,79 +31,29 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
case IoctlCommand::IocGetWaitbase:
return GetWaitbase(input, output);
case IoctlCommand::IocMapBuffer:
- return MapBuffer(input, output);
+ case IoctlCommand::IocMapBuffer2:
+ case IoctlCommand::IocMapBuffer3:
case IoctlCommand::IocMapBufferEx:
- return MapBufferEx(input, output);
- case IoctlCommand::IocUnmapBufferEx:
- return UnmapBufferEx(input, output);
+ return MapBuffer(input, output);
+ case IoctlCommand::IocUnmapBufferEx: {
+ // This command is sent when the video stream has ended, flush all video contexts
+ // This is usually sent in the folowing order: vic, nvdec, vic.
+ // Inform the GPU to clear any remaining nvdec buffers when this is detected.
+ LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
+ Tegra::ChCommandHeaderList cmdlist(1);
+ cmdlist[0] = Tegra::ChCommandHeader{0xDEADB33F};
+ system.GPU().PushCommandBuffer(cmdlist);
+ [[fallthrough]]; // fallthrough to unmap buffers
+ };
+ case IoctlCommand::IocUnmapBuffer:
+ case IoctlCommand::IocUnmapBuffer2:
+ case IoctlCommand::IocUnmapBuffer3:
+ return UnmapBuffer(input, output);
+ case IoctlCommand::IocSetSubmitTimeout:
+ return SetSubmitTimeout(input, output);
}
- UNIMPLEMENTED_MSG("Unimplemented ioctl");
- return 0;
-}
-
-u32 nvhost_nvdec::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlSetNvmapFD params{};
- std::memcpy(&params, input.data(), sizeof(IoctlSetNvmapFD));
- LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
-
- nvmap_fd = params.nvmap_fd;
- return 0;
-}
-
-u32 nvhost_nvdec::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlSubmit params{};
- std::memcpy(&params, input.data(), sizeof(IoctlSubmit));
- LOG_WARNING(Service_NVDRV, "(STUBBED) called");
- std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
- return 0;
-}
-
-u32 nvhost_nvdec::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlGetSyncpoint params{};
- std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint));
- LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
- params.value = 0; // Seems to be hard coded at 0
- std::memcpy(output.data(), &params, sizeof(IoctlGetSyncpoint));
- return 0;
-}
-
-u32 nvhost_nvdec::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlGetWaitbase params{};
- std::memcpy(&params, input.data(), sizeof(IoctlGetWaitbase));
- LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
- params.value = 0; // Seems to be hard coded at 0
- std::memcpy(output.data(), &params, sizeof(IoctlGetWaitbase));
- return 0;
-}
-
-u32 nvhost_nvdec::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlMapBuffer params{};
- std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
- LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
- params.address_1);
- params.address_1 = 0;
- params.address_2 = 0;
- std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
- return 0;
-}
-
-u32 nvhost_nvdec::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlMapBufferEx params{};
- std::memcpy(&params, input.data(), sizeof(IoctlMapBufferEx));
- LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
- params.address_1);
- params.address_1 = 0;
- params.address_2 = 0;
- std::memcpy(output.data(), &params, sizeof(IoctlMapBufferEx));
- return 0;
-}
-
-u32 nvhost_nvdec::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlUnmapBufferEx params{};
- std::memcpy(&params, input.data(), sizeof(IoctlUnmapBufferEx));
- LOG_WARNING(Service_NVDRV, "(STUBBED) called");
- std::memcpy(output.data(), &params, sizeof(IoctlUnmapBufferEx));
+ UNIMPLEMENTED_MSG("Unimplemented ioctl 0x{:X}", command.raw);
return 0;
}
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h
index 4332db118..102777ddd 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h
@@ -4,16 +4,14 @@
#pragma once
-#include <vector>
-#include "common/common_types.h"
-#include "common/swap.h"
-#include "core/hle/service/nvdrv/devices/nvdevice.h"
+#include <memory>
+#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"
namespace Service::Nvidia::Devices {
-class nvhost_nvdec final : public nvdevice {
+class nvhost_nvdec final : public nvhost_nvdec_common {
public:
- explicit nvhost_nvdec(Core::System& system);
+ explicit nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
~nvhost_nvdec() override;
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
@@ -27,62 +25,15 @@ private:
IocGetSyncpoint = 0xC0080002,
IocGetWaitbase = 0xC0080003,
IocMapBuffer = 0xC01C0009,
+ IocMapBuffer2 = 0xC16C0009,
+ IocMapBuffer3 = 0xC15C0009,
IocMapBufferEx = 0xC0A40009,
- IocUnmapBufferEx = 0xC0A4000A,
+ IocUnmapBuffer = 0xC0A4000A,
+ IocUnmapBuffer2 = 0xC16C000A,
+ IocUnmapBufferEx = 0xC01C000A,
+ IocUnmapBuffer3 = 0xC15C000A,
+ IocSetSubmitTimeout = 0x40040007,
};
-
- struct IoctlSetNvmapFD {
- u32_le nvmap_fd;
- };
- static_assert(sizeof(IoctlSetNvmapFD) == 0x4, "IoctlSetNvmapFD is incorrect size");
-
- struct IoctlSubmit {
- INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure
- };
- static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit has incorrect size");
-
- struct IoctlGetSyncpoint {
- u32 unknown; // seems to be ignored? Nintendo added this
- u32 value;
- };
- static_assert(sizeof(IoctlGetSyncpoint) == 0x08, "IoctlGetSyncpoint has incorrect size");
-
- struct IoctlGetWaitbase {
- u32 unknown; // seems to be ignored? Nintendo added this
- u32 value;
- };
- static_assert(sizeof(IoctlGetWaitbase) == 0x08, "IoctlGetWaitbase has incorrect size");
-
- struct IoctlMapBuffer {
- u32 unknown;
- u32 address_1;
- u32 address_2;
- INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
- };
- static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
-
- struct IoctlMapBufferEx {
- u32 unknown;
- u32 address_1;
- u32 address_2;
- INSERT_PADDING_BYTES(0x98); // TODO(DarkLordZach): RE this structure
- };
- static_assert(sizeof(IoctlMapBufferEx) == 0xA4, "IoctlMapBufferEx has incorrect size");
-
- struct IoctlUnmapBufferEx {
- INSERT_PADDING_BYTES(0xA4); // TODO(DarkLordZach): RE this structure
- };
- static_assert(sizeof(IoctlUnmapBufferEx) == 0xA4, "IoctlUnmapBufferEx has incorrect size");
-
- u32_le nvmap_fd{};
-
- u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
- u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
- u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
- u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
- u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
- u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
- u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
new file mode 100644
index 000000000..85792495f
--- /dev/null
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
@@ -0,0 +1,234 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <cstring>
+
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "core/core.h"
+#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"
+#include "core/hle/service/nvdrv/devices/nvmap.h"
+#include "core/memory.h"
+#include "video_core/memory_manager.h"
+#include "video_core/renderer_base.h"
+
+namespace Service::Nvidia::Devices {
+
+namespace {
+// Splice vectors will copy count amount of type T from the input vector into the dst vector.
+template <typename T>
+std::size_t SpliceVectors(const std::vector<u8>& input, std::vector<T>& dst, std::size_t count,
+ std::size_t offset) {
+ std::memcpy(dst.data(), input.data() + offset, count * sizeof(T));
+ offset += count * sizeof(T);
+ return offset;
+}
+
+// Write vectors will write data to the output buffer
+template <typename T>
+std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::size_t offset) {
+ std::memcpy(dst.data() + offset, src.data(), src.size() * sizeof(T));
+ offset += src.size() * sizeof(T);
+ return offset;
+}
+} // Anonymous namespace
+
+namespace NvErrCodes {
+constexpr u32 Success{};
+constexpr u32 OutOfMemory{static_cast<u32>(-12)};
+constexpr u32 InvalidInput{static_cast<u32>(-22)};
+} // namespace NvErrCodes
+
+nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
+ : nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
+nvhost_nvdec_common::~nvhost_nvdec_common() = default;
+
+u32 nvhost_nvdec_common::SetNVMAPfd(const std::vector<u8>& input) {
+ IoctlSetNvmapFD params{};
+ std::memcpy(&params, input.data(), sizeof(IoctlSetNvmapFD));
+ LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
+
+ nvmap_fd = params.nvmap_fd;
+ return 0;
+}
+
+u32 nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
+ IoctlSubmit params{};
+ std::memcpy(&params, input.data(), sizeof(IoctlSubmit));
+ LOG_DEBUG(Service_NVDRV, "called NVDEC Submit, cmd_buffer_count={}", params.cmd_buffer_count);
+
+ // Instantiate param buffers
+ std::size_t offset = sizeof(IoctlSubmit);
+ std::vector<CommandBuffer> command_buffers(params.cmd_buffer_count);
+ std::vector<Reloc> relocs(params.relocation_count);
+ std::vector<u32> reloc_shifts(params.relocation_count);
+ std::vector<SyncptIncr> syncpt_increments(params.syncpoint_count);
+ std::vector<SyncptIncr> wait_checks(params.syncpoint_count);
+ std::vector<Fence> fences(params.fence_count);
+
+ // Splice input into their respective buffers
+ offset = SpliceVectors(input, command_buffers, params.cmd_buffer_count, offset);
+ offset = SpliceVectors(input, relocs, params.relocation_count, offset);
+ offset = SpliceVectors(input, reloc_shifts, params.relocation_count, offset);
+ offset = SpliceVectors(input, syncpt_increments, params.syncpoint_count, offset);
+ offset = SpliceVectors(input, wait_checks, params.syncpoint_count, offset);
+ offset = SpliceVectors(input, fences, params.fence_count, offset);
+
+ // TODO(ameerj): For async gpu, utilize fences for syncpoint 'max' increment
+
+ auto& gpu = system.GPU();
+
+ for (const auto& cmd_buffer : command_buffers) {
+ auto object = nvmap_dev->GetObject(cmd_buffer.memory_id);
+ ASSERT_OR_EXECUTE(object, return NvErrCodes::InvalidInput;);
+ const auto map = FindBufferMap(object->dma_map_addr);
+ if (!map) {
+ LOG_ERROR(Service_NVDRV, "Tried to submit an invalid offset 0x{:X} dma 0x{:X}",
+ object->addr, object->dma_map_addr);
+ return 0;
+ }
+ Tegra::ChCommandHeaderList cmdlist(cmd_buffer.word_count);
+ gpu.MemoryManager().ReadBlock(map->StartAddr() + cmd_buffer.offset, cmdlist.data(),
+ cmdlist.size() * sizeof(u32));
+ gpu.PushCommandBuffer(cmdlist);
+ }
+
+ std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
+ // Some games expect command_buffers to be written back
+ offset = sizeof(IoctlSubmit);
+ offset = WriteVectors(output, command_buffers, offset);
+ offset = WriteVectors(output, relocs, offset);
+ offset = WriteVectors(output, reloc_shifts, offset);
+ offset = WriteVectors(output, syncpt_increments, offset);
+ offset = WriteVectors(output, wait_checks, offset);
+
+ return NvErrCodes::Success;
+}
+
+u32 nvhost_nvdec_common::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
+ IoctlGetSyncpoint params{};
+ std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint));
+ LOG_DEBUG(Service_NVDRV, "called GetSyncpoint, id={}", params.param);
+
+ // We found that implementing this causes deadlocks with async gpu, along with degraded
+ // performance. TODO: RE the nvdec async implementation
+ params.value = 0;
+ std::memcpy(output.data(), &params, sizeof(IoctlGetSyncpoint));
+
+ return NvErrCodes::Success;
+}
+
+u32 nvhost_nvdec_common::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
+ IoctlGetWaitbase params{};
+ std::memcpy(&params, input.data(), sizeof(IoctlGetWaitbase));
+ params.value = 0; // Seems to be hard coded at 0
+ std::memcpy(output.data(), &params, sizeof(IoctlGetWaitbase));
+ return 0;
+}
+
+u32 nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
+ IoctlMapBuffer params{};
+ std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
+ std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries);
+
+ SpliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
+
+ auto& gpu = system.GPU();
+
+ for (auto& cmf_buff : cmd_buffer_handles) {
+ auto object{nvmap_dev->GetObject(cmf_buff.map_handle)};
+ if (!object) {
+ LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmf_buff.map_handle);
+ std::memcpy(output.data(), &params, output.size());
+ return NvErrCodes::InvalidInput;
+ }
+ if (object->dma_map_addr == 0) {
+ // NVDEC and VIC memory is in the 32-bit address space
+ // MapAllocate32 will attempt to map a lower 32-bit value in the shared gpu memory space
+ const GPUVAddr low_addr = gpu.MemoryManager().MapAllocate32(object->addr, object->size);
+ object->dma_map_addr = static_cast<u32>(low_addr);
+ // Ensure that the dma_map_addr is indeed in the lower 32-bit address space.
+ ASSERT(object->dma_map_addr == low_addr);
+ }
+ if (!object->dma_map_addr) {
+ LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size);
+ } else {
+ cmf_buff.map_address = object->dma_map_addr;
+ AddBufferMap(object->dma_map_addr, object->size, object->addr,
+ object->status == nvmap::Object::Status::Allocated);
+ }
+ }
+ std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
+ std::memcpy(output.data() + sizeof(IoctlMapBuffer), cmd_buffer_handles.data(),
+ cmd_buffer_handles.size() * sizeof(MapBufferEntry));
+
+ return NvErrCodes::Success;
+}
+
+u32 nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
+ IoctlMapBuffer params{};
+ std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
+ std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries);
+ SpliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
+
+ auto& gpu = system.GPU();
+
+ for (auto& cmf_buff : cmd_buffer_handles) {
+ const auto object{nvmap_dev->GetObject(cmf_buff.map_handle)};
+ if (!object) {
+ LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmf_buff.map_handle);
+ std::memcpy(output.data(), &params, output.size());
+ return NvErrCodes::InvalidInput;
+ }
+ if (const auto size{RemoveBufferMap(object->dma_map_addr)}; size) {
+ gpu.MemoryManager().Unmap(object->dma_map_addr, *size);
+ } else {
+ // This occurs quite frequently, however does not seem to impact functionality
+ LOG_DEBUG(Service_NVDRV, "invalid offset=0x{:X} dma=0x{:X}", object->addr,
+ object->dma_map_addr);
+ }
+ object->dma_map_addr = 0;
+ }
+ std::memset(output.data(), 0, output.size());
+ return NvErrCodes::Success;
+}
+
+u32 nvhost_nvdec_common::SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output) {
+ std::memcpy(&submit_timeout, input.data(), input.size());
+ LOG_WARNING(Service_NVDRV, "(STUBBED) called");
+ return NvErrCodes::Success;
+}
+
+std::optional<nvhost_nvdec_common::BufferMap> nvhost_nvdec_common::FindBufferMap(
+ GPUVAddr gpu_addr) const {
+ const auto it = std::find_if(
+ buffer_mappings.begin(), buffer_mappings.upper_bound(gpu_addr), [&](const auto& entry) {
+ return (gpu_addr >= entry.second.StartAddr() && gpu_addr < entry.second.EndAddr());
+ });
+
+ ASSERT(it != buffer_mappings.end());
+ return it->second;
+}
+
+void nvhost_nvdec_common::AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr,
+ bool is_allocated) {
+ buffer_mappings.insert_or_assign(gpu_addr, BufferMap{gpu_addr, size, cpu_addr, is_allocated});
+}
+
+std::optional<std::size_t> nvhost_nvdec_common::RemoveBufferMap(GPUVAddr gpu_addr) {
+ const auto iter{buffer_mappings.find(gpu_addr)};
+ if (iter == buffer_mappings.end()) {
+ return std::nullopt;
+ }
+ std::size_t size = 0;
+ if (iter->second.IsAllocated()) {
+ size = iter->second.Size();
+ }
+ buffer_mappings.erase(iter);
+ return size;
+}
+
+} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
new file mode 100644
index 000000000..c249c5349
--- /dev/null
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
@@ -0,0 +1,168 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <map>
+#include <vector>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/service/nvdrv/devices/nvdevice.h"
+
+namespace Service::Nvidia::Devices {
+class nvmap;
+
+class nvhost_nvdec_common : public nvdevice {
+public:
+ explicit nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
+ ~nvhost_nvdec_common() override;
+
+ virtual u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
+ std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
+ IoctlVersion version) = 0;
+
+protected:
+ class BufferMap final {
+ public:
+ constexpr BufferMap() = default;
+
+ constexpr BufferMap(GPUVAddr start_addr, std::size_t size)
+ : start_addr{start_addr}, end_addr{start_addr + size} {}
+
+ constexpr BufferMap(GPUVAddr start_addr, std::size_t size, VAddr cpu_addr,
+ bool is_allocated)
+ : start_addr{start_addr}, end_addr{start_addr + size}, cpu_addr{cpu_addr},
+ is_allocated{is_allocated} {}
+
+ constexpr VAddr StartAddr() const {
+ return start_addr;
+ }
+
+ constexpr VAddr EndAddr() const {
+ return end_addr;
+ }
+
+ constexpr std::size_t Size() const {
+ return end_addr - start_addr;
+ }
+
+ constexpr VAddr CpuAddr() const {
+ return cpu_addr;
+ }
+
+ constexpr bool IsAllocated() const {
+ return is_allocated;
+ }
+
+ private:
+ GPUVAddr start_addr{};
+ GPUVAddr end_addr{};
+ VAddr cpu_addr{};
+ bool is_allocated{};
+ };
+
+ struct IoctlSetNvmapFD {
+ u32_le nvmap_fd;
+ };
+ static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
+
+ struct IoctlSubmitCommandBuffer {
+ u32_le id;
+ u32_le offset;
+ u32_le count;
+ };
+ static_assert(sizeof(IoctlSubmitCommandBuffer) == 0xC,
+ "IoctlSubmitCommandBuffer is incorrect size");
+ struct IoctlSubmit {
+ u32_le cmd_buffer_count;
+ u32_le relocation_count;
+ u32_le syncpoint_count;
+ u32_le fence_count;
+ };
+ static_assert(sizeof(IoctlSubmit) == 0x10, "IoctlSubmit has incorrect size");
+
+ struct CommandBuffer {
+ s32 memory_id;
+ u32 offset;
+ s32 word_count;
+ };
+ static_assert(sizeof(CommandBuffer) == 0xC, "CommandBuffer has incorrect size");
+
+ struct Reloc {
+ s32 cmdbuffer_memory;
+ s32 cmdbuffer_offset;
+ s32 target;
+ s32 target_offset;
+ };
+ static_assert(sizeof(Reloc) == 0x10, "CommandBuffer has incorrect size");
+
+ struct SyncptIncr {
+ u32 id;
+ u32 increments;
+ };
+ static_assert(sizeof(SyncptIncr) == 0x8, "CommandBuffer has incorrect size");
+
+ struct Fence {
+ u32 id;
+ u32 value;
+ };
+ static_assert(sizeof(Fence) == 0x8, "CommandBuffer has incorrect size");
+
+ struct IoctlGetSyncpoint {
+ // Input
+ u32_le param;
+ // Output
+ u32_le value;
+ };
+ static_assert(sizeof(IoctlGetSyncpoint) == 8, "IocGetIdParams has wrong size");
+
+ struct IoctlGetWaitbase {
+ u32_le unknown; // seems to be ignored? Nintendo added this
+ u32_le value;
+ };
+ static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size");
+
+ struct IoctlMapBuffer {
+ u32_le num_entries;
+ u32_le data_address; // Ignored by the driver.
+ u32_le attach_host_ch_das;
+ };
+ static_assert(sizeof(IoctlMapBuffer) == 0x0C, "IoctlMapBuffer is incorrect size");
+
+ struct IocGetIdParams {
+ // Input
+ u32_le param;
+ // Output
+ u32_le value;
+ };
+ static_assert(sizeof(IocGetIdParams) == 8, "IocGetIdParams has wrong size");
+
+ // Used for mapping and unmapping command buffers
+ struct MapBufferEntry {
+ u32_le map_handle;
+ u32_le map_address;
+ };
+ static_assert(sizeof(IoctlMapBuffer) == 0x0C, "IoctlMapBuffer is incorrect size");
+
+ /// Ioctl command implementations
+ u32 SetNVMAPfd(const std::vector<u8>& input);
+ u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
+ u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
+ u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
+ u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
+ u32 UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
+ u32 SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output);
+
+ std::optional<BufferMap> FindBufferMap(GPUVAddr gpu_addr) const;
+ void AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr, bool is_allocated);
+ std::optional<std::size_t> RemoveBufferMap(GPUVAddr gpu_addr);
+
+ u32_le nvmap_fd{};
+ u32_le submit_timeout{};
+ std::shared_ptr<nvmap> nvmap_dev;
+
+ // This is expected to be ordered, therefore we must use a map, not unordered_map
+ std::map<GPUVAddr, BufferMap> buffer_mappings;
+};
+}; // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
index 9da19ad56..60db54d00 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
@@ -2,15 +2,17 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <cstring>
-
#include "common/assert.h"
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_vic.h"
+#include "video_core/memory_manager.h"
+#include "video_core/renderer_base.h"
namespace Service::Nvidia::Devices {
+nvhost_vic::nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
+ : nvhost_nvdec_common(system, std::move(nvmap_dev)) {}
-nvhost_vic::nvhost_vic(Core::System& system) : nvdevice(system) {}
nvhost_vic::~nvhost_vic() = default;
u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
@@ -21,7 +23,7 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::IocSetNVMAPfdCommand:
- return SetNVMAPfd(input, output);
+ return SetNVMAPfd(input);
case IoctlCommand::IocSubmit:
return Submit(input, output);
case IoctlCommand::IocGetSyncpoint:
@@ -29,83 +31,19 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
case IoctlCommand::IocGetWaitbase:
return GetWaitbase(input, output);
case IoctlCommand::IocMapBuffer:
- return MapBuffer(input, output);
+ case IoctlCommand::IocMapBuffer2:
+ case IoctlCommand::IocMapBuffer3:
+ case IoctlCommand::IocMapBuffer4:
case IoctlCommand::IocMapBufferEx:
return MapBuffer(input, output);
+ case IoctlCommand::IocUnmapBuffer:
+ case IoctlCommand::IocUnmapBuffer2:
+ case IoctlCommand::IocUnmapBuffer3:
case IoctlCommand::IocUnmapBufferEx:
- return UnmapBufferEx(input, output);
+ return UnmapBuffer(input, output);
}
- UNIMPLEMENTED_MSG("Unimplemented ioctl");
- return 0;
-}
-
-u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlSetNvmapFD params{};
- std::memcpy(&params, input.data(), sizeof(IoctlSetNvmapFD));
- LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
-
- nvmap_fd = params.nvmap_fd;
- return 0;
-}
-
-u32 nvhost_vic::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlSubmit params{};
- std::memcpy(&params, input.data(), sizeof(IoctlSubmit));
- LOG_WARNING(Service_NVDRV, "(STUBBED) called");
-
- // Workaround for Luigi's Mansion 3, as nvhost_vic is not implemented for asynch GPU
- params.command_buffer = {};
-
- std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
- return 0;
-}
-
-u32 nvhost_vic::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlGetSyncpoint params{};
- std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint));
- LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
- params.value = 0; // Seems to be hard coded at 0
- std::memcpy(output.data(), &params, sizeof(IoctlGetSyncpoint));
- return 0;
-}
-
-u32 nvhost_vic::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlGetWaitbase params{};
- std::memcpy(&params, input.data(), sizeof(IoctlGetWaitbase));
- LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
- params.value = 0; // Seems to be hard coded at 0
- std::memcpy(output.data(), &params, sizeof(IoctlGetWaitbase));
- return 0;
-}
-
-u32 nvhost_vic::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlMapBuffer params{};
- std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
- LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
- params.address_1);
- params.address_1 = 0;
- params.address_2 = 0;
- std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
- return 0;
-}
-
-u32 nvhost_vic::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlMapBufferEx params{};
- std::memcpy(&params, input.data(), sizeof(IoctlMapBufferEx));
- LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
- params.address_1);
- params.address_1 = 0;
- params.address_2 = 0;
- std::memcpy(output.data(), &params, sizeof(IoctlMapBufferEx));
- return 0;
-}
-
-u32 nvhost_vic::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlUnmapBufferEx params{};
- std::memcpy(&params, input.data(), sizeof(IoctlUnmapBufferEx));
- LOG_WARNING(Service_NVDRV, "(STUBBED) called");
- std::memcpy(output.data(), &params, sizeof(IoctlUnmapBufferEx));
+ UNIMPLEMENTED_MSG("Unimplemented ioctl 0x{:X}", command.raw);
return 0;
}
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.h b/src/core/hle/service/nvdrv/devices/nvhost_vic.h
index a7bb7bbd5..f975b190c 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_vic.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.h
@@ -4,19 +4,15 @@
#pragma once
-#include <array>
-#include <vector>
-#include "common/common_types.h"
-#include "common/swap.h"
-#include "core/hle/service/nvdrv/devices/nvdevice.h"
+#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"
namespace Service::Nvidia::Devices {
+class nvmap;
-class nvhost_vic final : public nvdevice {
+class nvhost_vic final : public nvhost_nvdec_common {
public:
- explicit nvhost_vic(Core::System& system);
- ~nvhost_vic() override;
-
+ explicit nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
+ ~nvhost_vic();
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
IoctlVersion version) override;
@@ -28,74 +24,14 @@ private:
IocGetSyncpoint = 0xC0080002,
IocGetWaitbase = 0xC0080003,
IocMapBuffer = 0xC01C0009,
+ IocMapBuffer2 = 0xC0340009,
+ IocMapBuffer3 = 0xC0140009,
+ IocMapBuffer4 = 0xC00C0009,
IocMapBufferEx = 0xC03C0009,
- IocUnmapBufferEx = 0xC03C000A,
- };
-
- struct IoctlSetNvmapFD {
- u32_le nvmap_fd;
- };
- static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
-
- struct IoctlSubmitCommandBuffer {
- u32 id;
- u32 offset;
- u32 count;
- };
- static_assert(sizeof(IoctlSubmitCommandBuffer) == 0xC,
- "IoctlSubmitCommandBuffer is incorrect size");
-
- struct IoctlSubmit {
- u32 command_buffer_count;
- u32 relocations_count;
- u32 syncpt_count;
- u32 wait_count;
- std::array<IoctlSubmitCommandBuffer, 4> command_buffer;
- };
- static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit is incorrect size");
-
- struct IoctlGetSyncpoint {
- u32 unknown; // seems to be ignored? Nintendo added this
- u32 value;
- };
- static_assert(sizeof(IoctlGetSyncpoint) == 0x8, "IoctlGetSyncpoint is incorrect size");
-
- struct IoctlGetWaitbase {
- u32 unknown; // seems to be ignored? Nintendo added this
- u32 value;
- };
- static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size");
-
- struct IoctlMapBuffer {
- u32 unknown;
- u32 address_1;
- u32 address_2;
- INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
- };
- static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
-
- struct IoctlMapBufferEx {
- u32 unknown;
- u32 address_1;
- u32 address_2;
- INSERT_PADDING_BYTES(0x30); // TODO(DarkLordZach): RE this structure
+ IocUnmapBuffer = 0xC03C000A,
+ IocUnmapBuffer2 = 0xC034000A,
+ IocUnmapBuffer3 = 0xC00C000A,
+ IocUnmapBufferEx = 0xC01C000A,
};
- static_assert(sizeof(IoctlMapBufferEx) == 0x3C, "IoctlMapBufferEx is incorrect size");
-
- struct IoctlUnmapBufferEx {
- INSERT_PADDING_BYTES(0x3C); // TODO(DarkLordZach): RE this structure
- };
- static_assert(sizeof(IoctlUnmapBufferEx) == 0x3C, "IoctlUnmapBufferEx is incorrect size");
-
- u32_le nvmap_fd{};
-
- u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
- u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
- u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
- u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
- u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
- u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
- u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
};
-
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvmap.h b/src/core/hle/service/nvdrv/devices/nvmap.h
index 84624be00..04b9ef540 100644
--- a/src/core/hle/service/nvdrv/devices/nvmap.h
+++ b/src/core/hle/service/nvdrv/devices/nvmap.h
@@ -37,6 +37,7 @@ public:
VAddr addr;
Status status;
u32 refcount;
+ u32 dma_map_addr;
};
std::shared_ptr<Object> GetObject(u32 handle) const {
diff --git a/src/core/hle/service/nvdrv/nvdrv.cpp b/src/core/hle/service/nvdrv/nvdrv.cpp
index 197c77db0..803c1a984 100644
--- a/src/core/hle/service/nvdrv/nvdrv.cpp
+++ b/src/core/hle/service/nvdrv/nvdrv.cpp
@@ -51,9 +51,9 @@ Module::Module(Core::System& system) {
devices["/dev/nvmap"] = nvmap_dev;
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(system, nvmap_dev);
devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>(system, events_interface);
- devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>(system);
+ devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>(system, nvmap_dev);
devices["/dev/nvhost-nvjpg"] = std::make_shared<Devices::nvhost_nvjpg>(system);
- devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>(system);
+ devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>(system, nvmap_dev);
}
Module::~Module() = default;
diff --git a/src/core/hle/service/set/set.cpp b/src/core/hle/service/set/set.cpp
index e64777668..ffbf90b00 100644
--- a/src/core/hle/service/set/set.cpp
+++ b/src/core/hle/service/set/set.cpp
@@ -202,6 +202,7 @@ SET::SET() : ServiceFramework("set") {
{8, &SET::GetQuestFlag, "GetQuestFlag"},
{9, &SET::GetKeyCodeMap2, "GetKeyCodeMap2"},
{10, nullptr, "GetFirmwareVersionForDebug"},
+ {11, nullptr, "GetDeviceNickName"},
};
// clang-format on
diff --git a/src/core/hle/service/set/set_sys.cpp b/src/core/hle/service/set/set_sys.cpp
index 8bd4c7e79..080b5743e 100644
--- a/src/core/hle/service/set/set_sys.cpp
+++ b/src/core/hle/service/set/set_sys.cpp
@@ -300,6 +300,8 @@ SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
{198, nullptr, "SetButtonConfigRegisteredSettingsEmbedded"},
{199, nullptr, "GetButtonConfigRegisteredSettings"},
{200, nullptr, "SetButtonConfigRegisteredSettings"},
+ {201, nullptr, "GetFieldTestingFlag"},
+ {202, nullptr, "SetFieldTestingFlag"},
};
// clang-format on
diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp
index ee4fa4b48..7d0474e0b 100644
--- a/src/core/hle/service/time/time.cpp
+++ b/src/core/hle/service/time/time.cpp
@@ -10,6 +10,7 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
+#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/service/time/interface.h"
#include "core/hle/service/time/time.h"
@@ -125,7 +126,7 @@ ResultCode Module::Interface::GetClockSnapshotFromSystemClockContextInternal(
Kernel::Thread* thread, Clock::SystemClockContext user_context,
Clock::SystemClockContext network_context, u8 type, Clock::ClockSnapshot& clock_snapshot) {
- auto& time_manager{module->GetTimeManager()};
+ auto& time_manager{system.GetTimeManager()};
clock_snapshot.is_automatic_correction_enabled =
time_manager.GetStandardUserSystemClockCore().IsAutomaticCorrectionEnabled();
@@ -182,7 +183,7 @@ void Module::Interface::GetStandardUserSystemClock(Kernel::HLERequestContext& ct
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardUserSystemClockCore(),
+ rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardUserSystemClockCore(),
system);
}
@@ -190,7 +191,7 @@ void Module::Interface::GetStandardNetworkSystemClock(Kernel::HLERequestContext&
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardNetworkSystemClockCore(),
+ rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardNetworkSystemClockCore(),
system);
}
@@ -198,29 +199,28 @@ void Module::Interface::GetStandardSteadyClock(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISteadyClock>(module->GetTimeManager().GetStandardSteadyClockCore(),
- system);
+ rb.PushIpcInterface<ISteadyClock>(system.GetTimeManager().GetStandardSteadyClockCore(), system);
}
void Module::Interface::GetTimeZoneService(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ITimeZoneService>(module->GetTimeManager().GetTimeZoneContentManager());
+ rb.PushIpcInterface<ITimeZoneService>(system.GetTimeManager().GetTimeZoneContentManager());
}
void Module::Interface::GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardLocalSystemClockCore(),
+ rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardLocalSystemClockCore(),
system);
}
void Module::Interface::IsStandardNetworkSystemClockAccuracySufficient(
Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
- auto& clock_core{module->GetTimeManager().GetStandardNetworkSystemClockCore()};
+ auto& clock_core{system.GetTimeManager().GetStandardNetworkSystemClockCore()};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(clock_core.IsStandardNetworkSystemClockAccuracySufficient(system));
@@ -229,7 +229,7 @@ void Module::Interface::IsStandardNetworkSystemClockAccuracySufficient(
void Module::Interface::CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
- auto& steady_clock_core{module->GetTimeManager().GetStandardSteadyClockCore()};
+ auto& steady_clock_core{system.GetTimeManager().GetStandardSteadyClockCore()};
if (!steady_clock_core.IsInitialized()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_UNINITIALIZED_CLOCK);
@@ -262,8 +262,8 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
Clock::SystemClockContext user_context{};
if (const ResultCode result{
- module->GetTimeManager().GetStandardUserSystemClockCore().GetClockContext(
- system, user_context)};
+ system.GetTimeManager().GetStandardUserSystemClockCore().GetClockContext(system,
+ user_context)};
result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
@@ -271,7 +271,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
}
Clock::SystemClockContext network_context{};
if (const ResultCode result{
- module->GetTimeManager().GetStandardNetworkSystemClockCore().GetClockContext(
+ system.GetTimeManager().GetStandardNetworkSystemClockCore().GetClockContext(
system, network_context)};
result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
@@ -372,7 +372,7 @@ void Module::Interface::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& c
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(module->GetTimeManager().GetSharedMemory().GetSharedMemoryHolder());
+ rb.PushCopyObjects(SharedFrom(&system.Kernel().GetTimeSharedMem()));
}
Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& system, const char* name)
@@ -381,7 +381,7 @@ Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& syste
Module::Interface::~Interface() = default;
void InstallInterfaces(Core::System& system) {
- auto module{std::make_shared<Module>(system)};
+ auto module{std::make_shared<Module>()};
std::make_shared<Time>(module, system, "time:a")->InstallAsService(system.ServiceManager());
std::make_shared<Time>(module, system, "time:s")->InstallAsService(system.ServiceManager());
std::make_shared<Time>(module, system, "time:u")->InstallAsService(system.ServiceManager());
diff --git a/src/core/hle/service/time/time.h b/src/core/hle/service/time/time.h
index 41f3002e9..49f4aac0a 100644
--- a/src/core/hle/service/time/time.h
+++ b/src/core/hle/service/time/time.h
@@ -16,7 +16,7 @@ namespace Service::Time {
class Module final {
public:
- Module(Core::System& system) : time_manager{system} {}
+ Module() = default;
class Interface : public ServiceFramework<Interface> {
public:
@@ -46,13 +46,6 @@ public:
std::shared_ptr<Module> module;
Core::System& system;
};
-
- TimeManager& GetTimeManager() {
- return time_manager;
- }
-
-private:
- TimeManager time_manager;
};
/// Registers all Time services with the specified service manager.
diff --git a/src/core/hle/service/time/time_manager.cpp b/src/core/hle/service/time/time_manager.cpp
index b4dfe45e5..858623e2b 100644
--- a/src/core/hle/service/time/time_manager.cpp
+++ b/src/core/hle/service/time/time_manager.cpp
@@ -22,125 +22,282 @@ static std::chrono::seconds GetSecondsSinceEpoch() {
Settings::values.custom_rtc_differential;
}
-static s64 GetExternalTimeZoneOffset() {
- // With "auto" timezone setting, we use the external system's timezone offset
- if (Settings::GetTimeZoneString() == "auto") {
- return Common::TimeZone::GetCurrentOffsetSeconds().count();
- }
- return 0;
-}
-
static s64 GetExternalRtcValue() {
- return GetSecondsSinceEpoch().count() + GetExternalTimeZoneOffset();
-}
-
-TimeManager::TimeManager(Core::System& system)
- : shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
- standard_network_system_clock_core{standard_steady_clock_core},
- standard_user_system_clock_core{standard_local_system_clock_core,
- standard_network_system_clock_core, system},
- ephemeral_network_system_clock_core{tick_based_steady_clock_core},
- local_system_clock_context_writer{
- std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
- network_system_clock_context_writer{
- std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
- ephemeral_network_system_clock_context_writer{
- std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
- time_zone_content_manager{*this, system} {
-
- const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
- SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
- SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
- SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy);
- SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
- SetupEphemeralNetworkSystemClock();
+ return GetSecondsSinceEpoch().count() + TimeManager::GetExternalTimeZoneOffset();
}
-TimeManager::~TimeManager() = default;
+struct TimeManager::Impl final {
+ explicit Impl(Core::System& system)
+ : shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
+ standard_network_system_clock_core{standard_steady_clock_core},
+ standard_user_system_clock_core{standard_local_system_clock_core,
+ standard_network_system_clock_core, system},
+ ephemeral_network_system_clock_core{tick_based_steady_clock_core},
+ local_system_clock_context_writer{
+ std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
+ network_system_clock_context_writer{
+ std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
+ ephemeral_network_system_clock_context_writer{
+ std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
+ time_zone_content_manager{system} {
-void TimeManager::SetupTimeZoneManager(std::string location_name,
- Clock::SteadyClockTimePoint time_zone_updated_time_point,
- std::size_t total_location_name_count,
- u128 time_zone_rule_version,
- FileSys::VirtualFile& vfs_file) {
- if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
- location_name, vfs_file) != RESULT_SUCCESS) {
- UNREACHABLE();
- return;
- }
-
- time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
- time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
- total_location_name_count);
- time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(time_zone_rule_version);
- time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
-}
-
-void TimeManager::SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
- Clock::TimeSpanType setup_value,
- Clock::TimeSpanType internal_offset,
- bool is_rtc_reset_detected) {
- standard_steady_clock_core.SetClockSourceId(clock_source_id);
- standard_steady_clock_core.SetSetupValue(setup_value);
- standard_steady_clock_core.SetInternalOffset(internal_offset);
- standard_steady_clock_core.MarkAsInitialized();
-
- const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)};
- shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point);
-}
-
-void TimeManager::SetupStandardLocalSystemClock(Core::System& system,
- Clock::SystemClockContext clock_context,
- s64 posix_time) {
- standard_local_system_clock_core.SetUpdateCallbackInstance(local_system_clock_context_writer);
-
- const auto current_time_point{
- standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)};
- if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
- standard_local_system_clock_core.SetSystemClockContext(clock_context);
- } else {
- if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) != RESULT_SUCCESS) {
+ const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
+ SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
+ SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
+ SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy);
+ SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
+ SetupEphemeralNetworkSystemClock();
+ }
+
+ ~Impl() = default;
+
+ Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
+ return standard_steady_clock_core;
+ }
+
+ const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
+ return standard_steady_clock_core;
+ }
+
+ Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
+ return standard_local_system_clock_core;
+ }
+
+ const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
+ return standard_local_system_clock_core;
+ }
+
+ Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
+ return standard_network_system_clock_core;
+ }
+
+ const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
+ return standard_network_system_clock_core;
+ }
+
+ Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
+ return standard_user_system_clock_core;
+ }
+
+ const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
+ return standard_user_system_clock_core;
+ }
+
+ TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
+ return time_zone_content_manager;
+ }
+
+ const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
+ return time_zone_content_manager;
+ }
+
+ SharedMemory& GetSharedMemory() {
+ return shared_memory;
+ }
+
+ const SharedMemory& GetSharedMemory() const {
+ return shared_memory;
+ }
+
+ void SetupTimeZoneManager(std::string location_name,
+ Clock::SteadyClockTimePoint time_zone_updated_time_point,
+ std::size_t total_location_name_count, u128 time_zone_rule_version,
+ FileSys::VirtualFile& vfs_file) {
+ if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
+ location_name, vfs_file) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
+
+ time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
+ time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
+ total_location_name_count);
+ time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(
+ time_zone_rule_version);
+ time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
}
- standard_local_system_clock_core.MarkAsInitialized();
-}
+ static s64 GetExternalTimeZoneOffset() {
+ // With "auto" timezone setting, we use the external system's timezone offset
+ if (Settings::GetTimeZoneString() == "auto") {
+ return Common::TimeZone::GetCurrentOffsetSeconds().count();
+ }
+ return 0;
+ }
-void TimeManager::SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
- Clock::TimeSpanType sufficient_accuracy) {
- standard_network_system_clock_core.SetUpdateCallbackInstance(
- network_system_clock_context_writer);
+ void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
+ Clock::TimeSpanType setup_value,
+ Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected) {
+ standard_steady_clock_core.SetClockSourceId(clock_source_id);
+ standard_steady_clock_core.SetSetupValue(setup_value);
+ standard_steady_clock_core.SetInternalOffset(internal_offset);
+ standard_steady_clock_core.MarkAsInitialized();
- if (standard_network_system_clock_core.SetSystemClockContext(clock_context) != RESULT_SUCCESS) {
- UNREACHABLE();
- return;
+ const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)};
+ shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point);
}
- standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
- sufficient_accuracy);
- standard_network_system_clock_core.MarkAsInitialized();
-}
+ void SetupStandardLocalSystemClock(Core::System& system,
+ Clock::SystemClockContext clock_context, s64 posix_time) {
+ standard_local_system_clock_core.SetUpdateCallbackInstance(
+ local_system_clock_context_writer);
+
+ const auto current_time_point{
+ standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)};
+ if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
+ standard_local_system_clock_core.SetSystemClockContext(clock_context);
+ } else {
+ if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) !=
+ RESULT_SUCCESS) {
+ UNREACHABLE();
+ return;
+ }
+ }
+
+ standard_local_system_clock_core.MarkAsInitialized();
+ }
+
+ void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
+ Clock::TimeSpanType sufficient_accuracy) {
+ standard_network_system_clock_core.SetUpdateCallbackInstance(
+ network_system_clock_context_writer);
-void TimeManager::SetupStandardUserSystemClock(
- Core::System& system, bool is_automatic_correction_enabled,
- Clock::SteadyClockTimePoint steady_clock_time_point) {
- if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
- system, is_automatic_correction_enabled) != RESULT_SUCCESS) {
- UNREACHABLE();
- return;
+ if (standard_network_system_clock_core.SetSystemClockContext(clock_context) !=
+ RESULT_SUCCESS) {
+ UNREACHABLE();
+ return;
+ }
+
+ standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
+ sufficient_accuracy);
+ standard_network_system_clock_core.MarkAsInitialized();
}
- standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
- standard_user_system_clock_core.MarkAsInitialized();
- shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
+ void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled,
+ Clock::SteadyClockTimePoint steady_clock_time_point) {
+ if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
+ system, is_automatic_correction_enabled) != RESULT_SUCCESS) {
+ UNREACHABLE();
+ return;
+ }
+
+ standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
+ standard_user_system_clock_core.MarkAsInitialized();
+ shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
+ }
+
+ void SetupEphemeralNetworkSystemClock() {
+ ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
+ ephemeral_network_system_clock_context_writer);
+ ephemeral_network_system_clock_core.MarkAsInitialized();
+ }
+
+ void UpdateLocalSystemClockTime(Core::System& system, s64 posix_time) {
+ const auto timespan{Service::Time::Clock::TimeSpanType::FromSeconds(posix_time)};
+ if (GetStandardLocalSystemClockCore()
+ .SetCurrentTime(system, timespan.ToSeconds())
+ .IsError()) {
+ UNREACHABLE();
+ return;
+ }
+ }
+
+ SharedMemory shared_memory;
+
+ Clock::StandardSteadyClockCore standard_steady_clock_core;
+ Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
+ Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
+ Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
+ Clock::StandardUserSystemClockCore standard_user_system_clock_core;
+ Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
+
+ std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
+ std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
+ std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
+ ephemeral_network_system_clock_context_writer;
+
+ TimeZone::TimeZoneContentManager time_zone_content_manager;
+};
+
+TimeManager::TimeManager(Core::System& system) : system{system} {}
+
+TimeManager::~TimeManager() = default;
+
+void TimeManager::Initialize() {
+ impl = std::make_unique<Impl>(system);
+
+ // Time zones can only be initialized after impl is valid
+ impl->time_zone_content_manager.Initialize(*this);
+}
+
+Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() {
+ return impl->standard_steady_clock_core;
+}
+
+const Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() const {
+ return impl->standard_steady_clock_core;
+}
+
+Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() {
+ return impl->standard_local_system_clock_core;
+}
+
+const Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() const {
+ return impl->standard_local_system_clock_core;
+}
+
+Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore() {
+ return impl->standard_network_system_clock_core;
}
-void TimeManager::SetupEphemeralNetworkSystemClock() {
- ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
- ephemeral_network_system_clock_context_writer);
- ephemeral_network_system_clock_core.MarkAsInitialized();
+const Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore()
+ const {
+ return impl->standard_network_system_clock_core;
+}
+
+Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() {
+ return impl->standard_user_system_clock_core;
+}
+
+const Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() const {
+ return impl->standard_user_system_clock_core;
+}
+
+TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() {
+ return impl->time_zone_content_manager;
+}
+
+const TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() const {
+ return impl->time_zone_content_manager;
+}
+
+SharedMemory& TimeManager::GetSharedMemory() {
+ return impl->shared_memory;
+}
+
+const SharedMemory& TimeManager::GetSharedMemory() const {
+ return impl->shared_memory;
+}
+
+void TimeManager::UpdateLocalSystemClockTime(s64 posix_time) {
+ impl->UpdateLocalSystemClockTime(system, posix_time);
+}
+
+void TimeManager::SetupTimeZoneManager(std::string location_name,
+ Clock::SteadyClockTimePoint time_zone_updated_time_point,
+ std::size_t total_location_name_count,
+ u128 time_zone_rule_version,
+ FileSys::VirtualFile& vfs_file) {
+ impl->SetupTimeZoneManager(location_name, time_zone_updated_time_point,
+ total_location_name_count, time_zone_rule_version, vfs_file);
+}
+
+/*static*/ s64 TimeManager::GetExternalTimeZoneOffset() {
+ // With "auto" timezone setting, we use the external system's timezone offset
+ if (Settings::GetTimeZoneString() == "auto") {
+ return Common::TimeZone::GetCurrentOffsetSeconds().count();
+ }
+ return 0;
}
} // namespace Service::Time
diff --git a/src/core/hle/service/time/time_manager.h b/src/core/hle/service/time/time_manager.h
index 8e65f0d22..993c7c288 100644
--- a/src/core/hle/service/time/time_manager.h
+++ b/src/core/hle/service/time/time_manager.h
@@ -5,6 +5,7 @@
#pragma once
#include "common/common_types.h"
+#include "common/time_zone.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/ephemeral_network_system_clock_core.h"
@@ -32,86 +33,46 @@ public:
explicit TimeManager(Core::System& system);
~TimeManager();
- Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
- return standard_steady_clock_core;
- }
+ void Initialize();
- const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
- return standard_steady_clock_core;
- }
+ Clock::StandardSteadyClockCore& GetStandardSteadyClockCore();
- Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
- return standard_local_system_clock_core;
- }
+ const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const;
- const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
- return standard_local_system_clock_core;
- }
+ Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore();
- Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
- return standard_network_system_clock_core;
- }
+ const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const;
- const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
- return standard_network_system_clock_core;
- }
+ Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore();
- Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
- return standard_user_system_clock_core;
- }
+ const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const;
- const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
- return standard_user_system_clock_core;
- }
+ Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore();
- TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
- return time_zone_content_manager;
- }
+ const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const;
- const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
- return time_zone_content_manager;
- }
+ TimeZone::TimeZoneContentManager& GetTimeZoneContentManager();
- SharedMemory& GetSharedMemory() {
- return shared_memory;
- }
+ const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const;
- const SharedMemory& GetSharedMemory() const {
- return shared_memory;
- }
+ void UpdateLocalSystemClockTime(s64 posix_time);
+
+ SharedMemory& GetSharedMemory();
+
+ const SharedMemory& GetSharedMemory() const;
void SetupTimeZoneManager(std::string location_name,
Clock::SteadyClockTimePoint time_zone_updated_time_point,
std::size_t total_location_name_count, u128 time_zone_rule_version,
FileSys::VirtualFile& vfs_file);
+ static s64 GetExternalTimeZoneOffset();
+
private:
- void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
- Clock::TimeSpanType setup_value,
- Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected);
- void SetupStandardLocalSystemClock(Core::System& system,
- Clock::SystemClockContext clock_context, s64 posix_time);
- void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
- Clock::TimeSpanType sufficient_accuracy);
- void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled,
- Clock::SteadyClockTimePoint steady_clock_time_point);
- void SetupEphemeralNetworkSystemClock();
-
- SharedMemory shared_memory;
-
- Clock::StandardSteadyClockCore standard_steady_clock_core;
- Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
- Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
- Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
- Clock::StandardUserSystemClockCore standard_user_system_clock_core;
- Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
-
- std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
- std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
- std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
- ephemeral_network_system_clock_context_writer;
-
- TimeZone::TimeZoneContentManager time_zone_content_manager;
+ Core::System& system;
+
+ struct Impl;
+ std::unique_ptr<Impl> impl;
};
} // namespace Service::Time
diff --git a/src/core/hle/service/time/time_zone_content_manager.cpp b/src/core/hle/service/time/time_zone_content_manager.cpp
index 320672add..4177d0a41 100644
--- a/src/core/hle/service/time/time_zone_content_manager.cpp
+++ b/src/core/hle/service/time/time_zone_content_manager.cpp
@@ -68,9 +68,10 @@ static std::vector<std::string> BuildLocationNameCache(Core::System& system) {
return location_name_cache;
}
-TimeZoneContentManager::TimeZoneContentManager(TimeManager& time_manager, Core::System& system)
- : system{system}, location_name_cache{BuildLocationNameCache(system)} {
+TimeZoneContentManager::TimeZoneContentManager(Core::System& system)
+ : system{system}, location_name_cache{BuildLocationNameCache(system)} {}
+void TimeZoneContentManager::Initialize(TimeManager& time_manager) {
std::string location_name;
const auto timezone_setting = Settings::GetTimeZoneString();
if (timezone_setting == "auto" || timezone_setting == "default") {
diff --git a/src/core/hle/service/time/time_zone_content_manager.h b/src/core/hle/service/time/time_zone_content_manager.h
index 4f302c3b9..52dd1a020 100644
--- a/src/core/hle/service/time/time_zone_content_manager.h
+++ b/src/core/hle/service/time/time_zone_content_manager.h
@@ -21,7 +21,9 @@ namespace Service::Time::TimeZone {
class TimeZoneContentManager final {
public:
- TimeZoneContentManager(TimeManager& time_manager, Core::System& system);
+ explicit TimeZoneContentManager(Core::System& system);
+
+ void Initialize(TimeManager& time_manager);
TimeZoneManager& GetTimeZoneManager() {
return time_zone_manager;