diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/nvflinger/buffer_queue.cpp | 4 | ||||
-rw-r--r-- | src/core/hle/service/nvflinger/buffer_queue.h | 5 | ||||
-rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.cpp | 3 |
3 files changed, 9 insertions, 3 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp index b4c3a6099..5fead6d1b 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue.cpp @@ -186,6 +186,10 @@ u32 BufferQueue::Query(QueryType type) { case QueryType::NativeWindowWidth: case QueryType::NativeWindowHeight: break; + case QueryType::NativeWindowMinUndequeuedBuffers: + return 0; + case QueryType::NativeWindowConsumerUsageBits: + return 0; } UNIMPLEMENTED_MSG("Unimplemented query type={}", type); return 0; diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h index 7b7baeaea..f2a579133 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.h +++ b/src/core/hle/service/nvflinger/buffer_queue.h @@ -57,6 +57,11 @@ public: NativeWindowWidth = 0, NativeWindowHeight = 1, NativeWindowFormat = 2, + /// The minimum number of buffers that must remain un-dequeued after a buffer has been + /// queued + NativeWindowMinUndequeuedBuffers = 3, + /// The consumer gralloc usage bits currently set by the consumer + NativeWindowConsumerUsageBits = 10, }; explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_, diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index a22811ec1..01e69de30 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -100,9 +100,6 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) { LOG_DEBUG(Service, "Opening \"{}\" display", name); - // TODO(Subv): Currently we only support the Default display. - ASSERT(name == "Default"); - const auto itr = std::find_if(displays.begin(), displays.end(), [&](const VI::Display& display) { return display.GetName() == name; }); |