diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/vi/vi.cpp | 39 |
1 files changed, 13 insertions, 26 deletions
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 439e7e472..75ee3e5e4 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -21,9 +21,7 @@ #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/k_readable_event.h" #include "core/hle/kernel/k_thread.h" -#include "core/hle/kernel/k_writable_event.h" #include "core/hle/service/nvdrv/nvdata.h" -#include "core/hle/service/nvdrv/nvdrv.h" #include "core/hle/service/nvflinger/buffer_queue.h" #include "core/hle/service/nvflinger/nvflinger.h" #include "core/hle/service/service.h" @@ -543,11 +541,8 @@ private: switch (transaction) { case TransactionId::Connect: { IGBPConnectRequestParcel request{ctx.ReadBuffer()}; - IGBPConnectResponseParcel response{ - static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) * - Settings::values.resolution_factor.GetValue()), - static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) * - Settings::values.resolution_factor.GetValue())}; + IGBPConnectResponseParcel response{static_cast<u32>(DisplayResolution::UndockedWidth), + static_cast<u32>(DisplayResolution::UndockedHeight)}; buffer_queue.Connect(); @@ -777,15 +772,11 @@ private: rb.Push(ResultSuccess); if (Settings::values.use_docked_mode.GetValue()) { - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) * - static_cast<u32>(Settings::values.resolution_factor.GetValue())); - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) * - static_cast<u32>(Settings::values.resolution_factor.GetValue())); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight)); } else { - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) * - static_cast<u32>(Settings::values.resolution_factor.GetValue())); - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) * - static_cast<u32>(Settings::values.resolution_factor.GetValue())); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight)); } rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games. @@ -1065,10 +1056,8 @@ private: // This only returns the fixed values of 1280x720 and makes no distinguishing // between docked and undocked dimensions. We take the liberty of applying // the resolution scaling factor here. - rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) * - static_cast<u32>(Settings::values.resolution_factor.GetValue())); - rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) * - static_cast<u32>(Settings::values.resolution_factor.GetValue())); + rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth)); + rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight)); } void SetLayerScalingMode(Kernel::HLERequestContext& ctx) { @@ -1101,8 +1090,6 @@ private: LOG_WARNING(Service_VI, "(STUBBED) called"); DisplayInfo display_info; - display_info.width *= static_cast<u64>(Settings::values.resolution_factor.GetValue()); - display_info.height *= static_cast<u64>(Settings::values.resolution_factor.GetValue()); ctx.WriteBuffer(&display_info, sizeof(DisplayInfo)); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(ResultSuccess); @@ -1284,15 +1271,15 @@ private: static ResultVal<ConvertedScaleMode> ConvertScalingModeImpl(NintendoScaleMode mode) { switch (mode) { case NintendoScaleMode::None: - return MakeResult(ConvertedScaleMode::None); + return ConvertedScaleMode::None; case NintendoScaleMode::Freeze: - return MakeResult(ConvertedScaleMode::Freeze); + return ConvertedScaleMode::Freeze; case NintendoScaleMode::ScaleToWindow: - return MakeResult(ConvertedScaleMode::ScaleToWindow); + return ConvertedScaleMode::ScaleToWindow; case NintendoScaleMode::ScaleAndCrop: - return MakeResult(ConvertedScaleMode::ScaleAndCrop); + return ConvertedScaleMode::ScaleAndCrop; case NintendoScaleMode::PreserveAspectRatio: - return MakeResult(ConvertedScaleMode::PreserveAspectRatio); + return ConvertedScaleMode::PreserveAspectRatio; default: LOG_ERROR(Service_VI, "Invalid scaling mode specified, mode={}", mode); return ERR_OPERATION_FAILED; |