diff options
Diffstat (limited to 'src/core/hle/service/vi/display/vi_display.cpp')
-rw-r--r-- | src/core/hle/service/vi/display/vi_display.cpp | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp new file mode 100644 index 000000000..01d80311b --- /dev/null +++ b/src/core/hle/service/vi/display/vi_display.cpp @@ -0,0 +1,71 @@ +// Copyright 2019 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <utility> + +#include <fmt/format.h> + +#include "common/assert.h" +#include "core/core.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/service/vi/display/vi_display.h" +#include "core/hle/service/vi/layer/vi_layer.h" + +namespace Service::VI { + +Display::Display(u64 id, std::string name) : id{id}, name{std::move(name)} { + auto& kernel = Core::System::GetInstance().Kernel(); + vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky, + fmt::format("Display VSync Event {}", id)); +} + +Display::~Display() = default; + +Layer& Display::GetLayer(std::size_t index) { + return layers.at(index); +} + +const Layer& Display::GetLayer(std::size_t index) const { + return layers.at(index); +} + +Kernel::SharedPtr<Kernel::ReadableEvent> Display::GetVSyncEvent() const { + return vsync_event.readable; +} + +void Display::SignalVSyncEvent() { + vsync_event.writable->Signal(); +} + +void Display::CreateLayer(u64 id, NVFlinger::BufferQueue& buffer_queue) { + // TODO(Subv): Support more than 1 layer. + ASSERT_MSG(layers.empty(), "Only one layer is supported per display at the moment"); + + layers.emplace_back(id, buffer_queue); +} + +Layer* Display::FindLayer(u64 id) { + const auto itr = std::find_if(layers.begin(), layers.end(), + [id](const VI::Layer& layer) { return layer.GetID() == id; }); + + if (itr == layers.end()) { + return nullptr; + } + + return &*itr; +} + +const Layer* Display::FindLayer(u64 id) const { + const auto itr = std::find_if(layers.begin(), layers.end(), + [id](const VI::Layer& layer) { return layer.GetID() == id; }); + + if (itr == layers.end()) { + return nullptr; + } + + return &*itr; +} + +} // namespace Service::VI |