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-rw-r--r--src/core/hle/service/vi/display/vi_display.cpp74
1 files changed, 58 insertions, 16 deletions
diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp
index b7705c02a..288aafaaf 100644
--- a/src/core/hle/service/vi/display/vi_display.cpp
+++ b/src/core/hle/service/vi/display/vi_display.cpp
@@ -1,6 +1,5 @@
-// Copyright 2019 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <utility>
@@ -13,14 +12,38 @@
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/kernel_helpers.h"
+#include "core/hle/service/nvdrv/core/container.h"
+#include "core/hle/service/nvflinger/buffer_item_consumer.h"
+#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
+#include "core/hle/service/nvflinger/buffer_queue_core.h"
+#include "core/hle/service/nvflinger/buffer_queue_producer.h"
+#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
+#include "core/hle/service/vi/vi_results.h"
namespace Service::VI {
-Display::Display(u64 id, std::string name_, KernelHelpers::ServiceContext& service_context_,
- Core::System& system_)
- : display_id{id}, name{std::move(name_)}, service_context{service_context_} {
+struct BufferQueue {
+ std::shared_ptr<android::BufferQueueCore> core;
+ std::unique_ptr<android::BufferQueueProducer> producer;
+ std::unique_ptr<android::BufferQueueConsumer> consumer;
+};
+
+static BufferQueue CreateBufferQueue(KernelHelpers::ServiceContext& service_context,
+ Service::Nvidia::NvCore::NvMap& nvmap) {
+ auto buffer_queue_core = std::make_shared<android::BufferQueueCore>();
+ return {
+ buffer_queue_core,
+ std::make_unique<android::BufferQueueProducer>(service_context, buffer_queue_core, nvmap),
+ std::make_unique<android::BufferQueueConsumer>(buffer_queue_core, nvmap)};
+}
+
+Display::Display(u64 id, std::string name_,
+ NVFlinger::HosBinderDriverServer& hos_binder_driver_server_,
+ KernelHelpers::ServiceContext& service_context_, Core::System& system_)
+ : display_id{id}, name{std::move(name_)}, hos_binder_driver_server{hos_binder_driver_server_},
+ service_context{service_context_} {
vsync_event = service_context.CreateEvent(fmt::format("Display VSync Event {}", id));
}
@@ -36,29 +59,48 @@ const Layer& Display::GetLayer(std::size_t index) const {
return *layers.at(index);
}
-Kernel::KReadableEvent& Display::GetVSyncEvent() {
- return vsync_event->GetReadableEvent();
+ResultVal<Kernel::KReadableEvent*> Display::GetVSyncEvent() {
+ if (got_vsync_event) {
+ return ResultPermissionDenied;
+ }
+
+ got_vsync_event = true;
+
+ return GetVSyncEventUnchecked();
+}
+
+Kernel::KReadableEvent* Display::GetVSyncEventUnchecked() {
+ return &vsync_event->GetReadableEvent();
}
void Display::SignalVSyncEvent() {
vsync_event->GetWritableEvent().Signal();
}
-void Display::CreateLayer(u64 layer_id, NVFlinger::BufferQueue& buffer_queue) {
- // TODO(Subv): Support more than 1 layer.
+void Display::CreateLayer(u64 layer_id, u32 binder_id,
+ Service::Nvidia::NvCore::Container& nv_core) {
ASSERT_MSG(layers.empty(), "Only one layer is supported per display at the moment");
- layers.emplace_back(std::make_shared<Layer>(layer_id, buffer_queue));
+ auto [core, producer, consumer] = CreateBufferQueue(service_context, nv_core.GetNvMapFile());
+
+ auto buffer_item_consumer = std::make_shared<android::BufferItemConsumer>(std::move(consumer));
+ buffer_item_consumer->Connect(false);
+
+ layers.emplace_back(std::make_unique<Layer>(layer_id, binder_id, *core, *producer,
+ std::move(buffer_item_consumer)));
+
+ hos_binder_driver_server.RegisterProducer(std::move(producer));
}
void Display::CloseLayer(u64 layer_id) {
- std::erase_if(layers, [layer_id](const auto& layer) { return layer->GetID() == layer_id; });
+ std::erase_if(layers,
+ [layer_id](const auto& layer) { return layer->GetLayerId() == layer_id; });
}
Layer* Display::FindLayer(u64 layer_id) {
const auto itr =
- std::find_if(layers.begin(), layers.end(), [layer_id](const std::shared_ptr<Layer>& layer) {
- return layer->GetID() == layer_id;
+ std::find_if(layers.begin(), layers.end(), [layer_id](const std::unique_ptr<Layer>& layer) {
+ return layer->GetLayerId() == layer_id;
});
if (itr == layers.end()) {
@@ -70,8 +112,8 @@ Layer* Display::FindLayer(u64 layer_id) {
const Layer* Display::FindLayer(u64 layer_id) const {
const auto itr =
- std::find_if(layers.begin(), layers.end(), [layer_id](const std::shared_ptr<Layer>& layer) {
- return layer->GetID() == layer_id;
+ std::find_if(layers.begin(), layers.end(), [layer_id](const std::unique_ptr<Layer>& layer) {
+ return layer->GetLayerId() == layer_id;
});
if (itr == layers.end()) {