diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/time/time_manager.cpp | 359 |
1 files changed, 258 insertions, 101 deletions
diff --git a/src/core/hle/service/time/time_manager.cpp b/src/core/hle/service/time/time_manager.cpp index b4dfe45e5..858623e2b 100644 --- a/src/core/hle/service/time/time_manager.cpp +++ b/src/core/hle/service/time/time_manager.cpp @@ -22,125 +22,282 @@ static std::chrono::seconds GetSecondsSinceEpoch() { Settings::values.custom_rtc_differential; } -static s64 GetExternalTimeZoneOffset() { - // With "auto" timezone setting, we use the external system's timezone offset - if (Settings::GetTimeZoneString() == "auto") { - return Common::TimeZone::GetCurrentOffsetSeconds().count(); - } - return 0; -} - static s64 GetExternalRtcValue() { - return GetSecondsSinceEpoch().count() + GetExternalTimeZoneOffset(); -} - -TimeManager::TimeManager(Core::System& system) - : shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core}, - standard_network_system_clock_core{standard_steady_clock_core}, - standard_user_system_clock_core{standard_local_system_clock_core, - standard_network_system_clock_core, system}, - ephemeral_network_system_clock_core{tick_based_steady_clock_core}, - local_system_clock_context_writer{ - std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)}, - network_system_clock_context_writer{ - std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)}, - ephemeral_network_system_clock_context_writer{ - std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()}, - time_zone_content_manager{*this, system} { - - const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())}; - SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {}); - SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds()); - SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy); - SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom()); - SetupEphemeralNetworkSystemClock(); + return GetSecondsSinceEpoch().count() + TimeManager::GetExternalTimeZoneOffset(); } -TimeManager::~TimeManager() = default; +struct TimeManager::Impl final { + explicit Impl(Core::System& system) + : shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core}, + standard_network_system_clock_core{standard_steady_clock_core}, + standard_user_system_clock_core{standard_local_system_clock_core, + standard_network_system_clock_core, system}, + ephemeral_network_system_clock_core{tick_based_steady_clock_core}, + local_system_clock_context_writer{ + std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)}, + network_system_clock_context_writer{ + std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)}, + ephemeral_network_system_clock_context_writer{ + std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()}, + time_zone_content_manager{system} { -void TimeManager::SetupTimeZoneManager(std::string location_name, - Clock::SteadyClockTimePoint time_zone_updated_time_point, - std::size_t total_location_name_count, - u128 time_zone_rule_version, - FileSys::VirtualFile& vfs_file) { - if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule( - location_name, vfs_file) != RESULT_SUCCESS) { - UNREACHABLE(); - return; - } - - time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point); - time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount( - total_location_name_count); - time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(time_zone_rule_version); - time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized(); -} - -void TimeManager::SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id, - Clock::TimeSpanType setup_value, - Clock::TimeSpanType internal_offset, - bool is_rtc_reset_detected) { - standard_steady_clock_core.SetClockSourceId(clock_source_id); - standard_steady_clock_core.SetSetupValue(setup_value); - standard_steady_clock_core.SetInternalOffset(internal_offset); - standard_steady_clock_core.MarkAsInitialized(); - - const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)}; - shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point); -} - -void TimeManager::SetupStandardLocalSystemClock(Core::System& system, - Clock::SystemClockContext clock_context, - s64 posix_time) { - standard_local_system_clock_core.SetUpdateCallbackInstance(local_system_clock_context_writer); - - const auto current_time_point{ - standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)}; - if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) { - standard_local_system_clock_core.SetSystemClockContext(clock_context); - } else { - if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) != RESULT_SUCCESS) { + const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())}; + SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {}); + SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds()); + SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy); + SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom()); + SetupEphemeralNetworkSystemClock(); + } + + ~Impl() = default; + + Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() { + return standard_steady_clock_core; + } + + const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const { + return standard_steady_clock_core; + } + + Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() { + return standard_local_system_clock_core; + } + + const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const { + return standard_local_system_clock_core; + } + + Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() { + return standard_network_system_clock_core; + } + + const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const { + return standard_network_system_clock_core; + } + + Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() { + return standard_user_system_clock_core; + } + + const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const { + return standard_user_system_clock_core; + } + + TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() { + return time_zone_content_manager; + } + + const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const { + return time_zone_content_manager; + } + + SharedMemory& GetSharedMemory() { + return shared_memory; + } + + const SharedMemory& GetSharedMemory() const { + return shared_memory; + } + + void SetupTimeZoneManager(std::string location_name, + Clock::SteadyClockTimePoint time_zone_updated_time_point, + std::size_t total_location_name_count, u128 time_zone_rule_version, + FileSys::VirtualFile& vfs_file) { + if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule( + location_name, vfs_file) != RESULT_SUCCESS) { UNREACHABLE(); return; } + + time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point); + time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount( + total_location_name_count); + time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion( + time_zone_rule_version); + time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized(); } - standard_local_system_clock_core.MarkAsInitialized(); -} + static s64 GetExternalTimeZoneOffset() { + // With "auto" timezone setting, we use the external system's timezone offset + if (Settings::GetTimeZoneString() == "auto") { + return Common::TimeZone::GetCurrentOffsetSeconds().count(); + } + return 0; + } -void TimeManager::SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context, - Clock::TimeSpanType sufficient_accuracy) { - standard_network_system_clock_core.SetUpdateCallbackInstance( - network_system_clock_context_writer); + void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id, + Clock::TimeSpanType setup_value, + Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected) { + standard_steady_clock_core.SetClockSourceId(clock_source_id); + standard_steady_clock_core.SetSetupValue(setup_value); + standard_steady_clock_core.SetInternalOffset(internal_offset); + standard_steady_clock_core.MarkAsInitialized(); - if (standard_network_system_clock_core.SetSystemClockContext(clock_context) != RESULT_SUCCESS) { - UNREACHABLE(); - return; + const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)}; + shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point); } - standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy( - sufficient_accuracy); - standard_network_system_clock_core.MarkAsInitialized(); -} + void SetupStandardLocalSystemClock(Core::System& system, + Clock::SystemClockContext clock_context, s64 posix_time) { + standard_local_system_clock_core.SetUpdateCallbackInstance( + local_system_clock_context_writer); + + const auto current_time_point{ + standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)}; + if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) { + standard_local_system_clock_core.SetSystemClockContext(clock_context); + } else { + if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) != + RESULT_SUCCESS) { + UNREACHABLE(); + return; + } + } + + standard_local_system_clock_core.MarkAsInitialized(); + } + + void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context, + Clock::TimeSpanType sufficient_accuracy) { + standard_network_system_clock_core.SetUpdateCallbackInstance( + network_system_clock_context_writer); -void TimeManager::SetupStandardUserSystemClock( - Core::System& system, bool is_automatic_correction_enabled, - Clock::SteadyClockTimePoint steady_clock_time_point) { - if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled( - system, is_automatic_correction_enabled) != RESULT_SUCCESS) { - UNREACHABLE(); - return; + if (standard_network_system_clock_core.SetSystemClockContext(clock_context) != + RESULT_SUCCESS) { + UNREACHABLE(); + return; + } + + standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy( + sufficient_accuracy); + standard_network_system_clock_core.MarkAsInitialized(); } - standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point); - standard_user_system_clock_core.MarkAsInitialized(); - shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled); + void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled, + Clock::SteadyClockTimePoint steady_clock_time_point) { + if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled( + system, is_automatic_correction_enabled) != RESULT_SUCCESS) { + UNREACHABLE(); + return; + } + + standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point); + standard_user_system_clock_core.MarkAsInitialized(); + shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled); + } + + void SetupEphemeralNetworkSystemClock() { + ephemeral_network_system_clock_core.SetUpdateCallbackInstance( + ephemeral_network_system_clock_context_writer); + ephemeral_network_system_clock_core.MarkAsInitialized(); + } + + void UpdateLocalSystemClockTime(Core::System& system, s64 posix_time) { + const auto timespan{Service::Time::Clock::TimeSpanType::FromSeconds(posix_time)}; + if (GetStandardLocalSystemClockCore() + .SetCurrentTime(system, timespan.ToSeconds()) + .IsError()) { + UNREACHABLE(); + return; + } + } + + SharedMemory shared_memory; + + Clock::StandardSteadyClockCore standard_steady_clock_core; + Clock::TickBasedSteadyClockCore tick_based_steady_clock_core; + Clock::StandardLocalSystemClockCore standard_local_system_clock_core; + Clock::StandardNetworkSystemClockCore standard_network_system_clock_core; + Clock::StandardUserSystemClockCore standard_user_system_clock_core; + Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core; + + std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer; + std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer; + std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter> + ephemeral_network_system_clock_context_writer; + + TimeZone::TimeZoneContentManager time_zone_content_manager; +}; + +TimeManager::TimeManager(Core::System& system) : system{system} {} + +TimeManager::~TimeManager() = default; + +void TimeManager::Initialize() { + impl = std::make_unique<Impl>(system); + + // Time zones can only be initialized after impl is valid + impl->time_zone_content_manager.Initialize(*this); +} + +Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() { + return impl->standard_steady_clock_core; +} + +const Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() const { + return impl->standard_steady_clock_core; +} + +Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() { + return impl->standard_local_system_clock_core; +} + +const Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() const { + return impl->standard_local_system_clock_core; +} + +Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore() { + return impl->standard_network_system_clock_core; } -void TimeManager::SetupEphemeralNetworkSystemClock() { - ephemeral_network_system_clock_core.SetUpdateCallbackInstance( - ephemeral_network_system_clock_context_writer); - ephemeral_network_system_clock_core.MarkAsInitialized(); +const Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore() + const { + return impl->standard_network_system_clock_core; +} + +Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() { + return impl->standard_user_system_clock_core; +} + +const Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() const { + return impl->standard_user_system_clock_core; +} + +TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() { + return impl->time_zone_content_manager; +} + +const TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() const { + return impl->time_zone_content_manager; +} + +SharedMemory& TimeManager::GetSharedMemory() { + return impl->shared_memory; +} + +const SharedMemory& TimeManager::GetSharedMemory() const { + return impl->shared_memory; +} + +void TimeManager::UpdateLocalSystemClockTime(s64 posix_time) { + impl->UpdateLocalSystemClockTime(system, posix_time); +} + +void TimeManager::SetupTimeZoneManager(std::string location_name, + Clock::SteadyClockTimePoint time_zone_updated_time_point, + std::size_t total_location_name_count, + u128 time_zone_rule_version, + FileSys::VirtualFile& vfs_file) { + impl->SetupTimeZoneManager(location_name, time_zone_updated_time_point, + total_location_name_count, time_zone_rule_version, vfs_file); +} + +/*static*/ s64 TimeManager::GetExternalTimeZoneOffset() { + // With "auto" timezone setting, we use the external system's timezone offset + if (Settings::GetTimeZoneString() == "auto") { + return Common::TimeZone::GetCurrentOffsetSeconds().count(); + } + return 0; } } // namespace Service::Time |