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Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/nwm/uds_beacon.cpp | 329 |
1 files changed, 0 insertions, 329 deletions
diff --git a/src/core/hle/service/nwm/uds_beacon.cpp b/src/core/hle/service/nwm/uds_beacon.cpp deleted file mode 100644 index 73a80d940..000000000 --- a/src/core/hle/service/nwm/uds_beacon.cpp +++ /dev/null @@ -1,329 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <cstring> -#include <cryptopp/aes.h> -#include <cryptopp/md5.h> -#include <cryptopp/modes.h> -#include <cryptopp/sha.h> -#include "common/assert.h" -#include "core/hle/service/nwm/nwm_uds.h" -#include "core/hle/service/nwm/uds_beacon.h" - -namespace Service { -namespace NWM { - -// 802.11 broadcast MAC address -constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; - -constexpr u64 DefaultNetworkUptime = 900000000; // 15 minutes in microseconds. - -// Note: These values were taken from a packet capture of an o3DS XL -// broadcasting a Super Smash Bros. 4 lobby. -constexpr u16 DefaultExtraCapabilities = 0x0431; - -// Size of the SSID broadcast by an UDS beacon frame. -constexpr u8 UDSBeaconSSIDSize = 8; - -// The maximum size of the data stored in the EncryptedData0 tag (24). -constexpr u32 EncryptedDataSizeCutoff = 0xFA; - -/** - * NWM Beacon data encryption key, taken from the NWM module code. - * We stub this with an all-zeros key as that is enough for Citra's purpose. - * The real key can be used here to generate beacons that will be accepted by - * a real 3ds. - */ -constexpr std::array<u8, CryptoPP::AES::BLOCKSIZE> nwm_beacon_key = {}; - -/** - * Generates a buffer with the fixed parameters of an 802.11 Beacon frame - * using dummy values. - * @returns A buffer with the fixed parameters of the beacon frame. - */ -std::vector<u8> GenerateFixedParameters() { - std::vector<u8> buffer(sizeof(BeaconFrameHeader)); - - BeaconFrameHeader header{}; - // Use a fixed default time for now. - // TODO(Subv): Perhaps use the difference between now and the time the network was started? - header.timestamp = DefaultNetworkUptime; - header.beacon_interval = DefaultBeaconInterval; - header.capabilities = DefaultExtraCapabilities; - - std::memcpy(buffer.data(), &header, sizeof(header)); - - return buffer; -} - -/** - * Generates an SSID tag of an 802.11 Beacon frame with an 8-byte all-zero SSID value. - * @returns A buffer with the SSID tag. - */ -std::vector<u8> GenerateSSIDTag() { - std::vector<u8> buffer(sizeof(TagHeader) + UDSBeaconSSIDSize); - - TagHeader tag_header{}; - tag_header.tag_id = static_cast<u8>(TagId::SSID); - tag_header.length = UDSBeaconSSIDSize; - - std::memcpy(buffer.data(), &tag_header, sizeof(TagHeader)); - - // The rest of the buffer is already filled with zeros. - - return buffer; -} - -/** - * Generates a buffer with the basic tagged parameters of an 802.11 Beacon frame - * such as SSID, Rate Information, Country Information, etc. - * @returns A buffer with the tagged parameters of the beacon frame. - */ -std::vector<u8> GenerateBasicTaggedParameters() { - // Append the SSID tag - std::vector<u8> buffer = GenerateSSIDTag(); - - // TODO(Subv): Add the SupportedRates tag. - // TODO(Subv): Add the DSParameterSet tag. - // TODO(Subv): Add the TrafficIndicationMap tag. - // TODO(Subv): Add the CountryInformation tag. - // TODO(Subv): Add the ERPInformation tag. - - return buffer; -} - -/** - * Generates a buffer with the Dummy Nintendo tag. - * It is currently unknown what this tag does. - * TODO(Subv): Figure out if this is needed and what it does. - * @returns A buffer with the Nintendo tagged parameters of the beacon frame. - */ -std::vector<u8> GenerateNintendoDummyTag() { - // Note: These values were taken from a packet capture of an o3DS XL - // broadcasting a Super Smash Bros. 4 lobby. - constexpr std::array<u8, 3> dummy_data = {0x0A, 0x00, 0x00}; - - DummyTag tag{}; - tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific); - tag.header.length = sizeof(DummyTag) - sizeof(TagHeader); - tag.oui_type = static_cast<u8>(NintendoTagId::Dummy); - tag.oui = NintendoOUI; - tag.data = dummy_data; - - std::vector<u8> buffer(sizeof(DummyTag)); - std::memcpy(buffer.data(), &tag, sizeof(DummyTag)); - - return buffer; -} - -/** - * Generates a buffer with the Network Info Nintendo tag. - * This tag contains the network information of the network that is being broadcast. - * It also contains the application data provided by the application that opened the network. - * @returns A buffer with the Nintendo network info parameter of the beacon frame. - */ -std::vector<u8> GenerateNintendoNetworkInfoTag(const NetworkInfo& network_info) { - NetworkInfoTag tag{}; - tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific); - tag.header.length = - sizeof(NetworkInfoTag) - sizeof(TagHeader) + network_info.application_data_size; - tag.appdata_size = network_info.application_data_size; - // Set the hash to zero initially, it will be updated once we calculate it. - tag.sha_hash = {}; - - // Ensure the network structure has the correct OUI and OUI type. - ASSERT(network_info.oui_type == static_cast<u8>(NintendoTagId::NetworkInfo)); - ASSERT(network_info.oui_value == NintendoOUI); - - // Ensure the application data size is less than the maximum value. - ASSERT_MSG(network_info.application_data_size <= ApplicationDataSize, "Data size is too big."); - - // This tag contains the network info structure starting at the OUI. - std::memcpy(tag.network_info.data(), &network_info.oui_value, tag.network_info.size()); - - // Copy the tag and the data so we can calculate the SHA1 over it. - std::vector<u8> buffer(sizeof(tag) + network_info.application_data_size); - std::memcpy(buffer.data(), &tag, sizeof(tag)); - std::memcpy(buffer.data() + sizeof(tag), network_info.application_data.data(), - network_info.application_data_size); - - // Calculate the SHA1 of the contents of the tag. - std::array<u8, CryptoPP::SHA1::DIGESTSIZE> hash; - CryptoPP::SHA1().CalculateDigest(hash.data(), - buffer.data() + offsetof(NetworkInfoTag, network_info), - buffer.size() - sizeof(TagHeader)); - - // Copy it directly into the buffer, overwriting the zeros that we had previously placed there. - std::memcpy(buffer.data() + offsetof(NetworkInfoTag, sha_hash), hash.data(), hash.size()); - - return buffer; -} - -/* - * Calculates the CTR used for the AES-CTR encryption of the data stored in the - * EncryptedDataTags. - * @returns The CTR used for beacon crypto. - */ -std::array<u8, CryptoPP::AES::BLOCKSIZE> GetBeaconCryptoCTR(const NetworkInfo& network_info) { - BeaconDataCryptoCTR data{}; - - data.host_mac = network_info.host_mac_address; - data.wlan_comm_id = network_info.wlan_comm_id; - data.id = network_info.id; - data.network_id = network_info.network_id; - - std::array<u8, CryptoPP::AES::BLOCKSIZE> hash; - std::memcpy(hash.data(), &data, sizeof(data)); - - return hash; -} - -/* - * Serializes the node information into the format needed for network transfer, - * and then encrypts it with the NWM key. - * @returns The serialized and encrypted node information. - */ -std::vector<u8> GeneratedEncryptedData(const NetworkInfo& network_info, const NodeList& nodes) { - std::vector<u8> buffer(sizeof(BeaconData)); - - BeaconData data{}; - std::memcpy(buffer.data(), &data, sizeof(BeaconData)); - - for (const NodeInfo& node : nodes) { - // Serialize each node and convert the data from - // host byte-order to Big Endian. - BeaconNodeInfo info{}; - info.friend_code_seed = node.friend_code_seed; - info.network_node_id = node.network_node_id; - for (int i = 0; i < info.username.size(); ++i) - info.username[i] = node.username[i]; - - buffer.insert(buffer.end(), reinterpret_cast<u8*>(&info), - reinterpret_cast<u8*>(&info) + sizeof(info)); - } - - // Calculate the MD5 hash of the data in the buffer, not including the hash field. - std::array<u8, CryptoPP::MD5::DIGESTSIZE> hash; - CryptoPP::MD5().CalculateDigest(hash.data(), buffer.data() + offsetof(BeaconData, bitmask), - buffer.size() - sizeof(data.md5_hash)); - - // Copy the hash into the buffer. - std::memcpy(buffer.data(), hash.data(), hash.size()); - - // Encrypt the data using AES-CTR and the NWM beacon key. - using CryptoPP::AES; - std::array<u8, AES::BLOCKSIZE> counter = GetBeaconCryptoCTR(network_info); - CryptoPP::CTR_Mode<AES>::Encryption aes; - aes.SetKeyWithIV(nwm_beacon_key.data(), AES::BLOCKSIZE, counter.data()); - aes.ProcessData(buffer.data(), buffer.data(), buffer.size()); - - return buffer; -} - -void DecryptBeaconData(const NetworkInfo& network_info, std::vector<u8>& buffer) { - // Decrypt the data using AES-CTR and the NWM beacon key. - using CryptoPP::AES; - std::array<u8, AES::BLOCKSIZE> counter = GetBeaconCryptoCTR(network_info); - CryptoPP::CTR_Mode<AES>::Decryption aes; - aes.SetKeyWithIV(nwm_beacon_key.data(), AES::BLOCKSIZE, counter.data()); - aes.ProcessData(buffer.data(), buffer.data(), buffer.size()); -} - -/** - * Generates a buffer with the Network Info Nintendo tag. - * This tag contains the first portion of the encrypted payload in the 802.11 beacon frame. - * The encrypted payload contains information about the nodes currently connected to the network. - * @returns A buffer with the first Nintendo encrypted data parameters of the beacon frame. - */ -std::vector<u8> GenerateNintendoFirstEncryptedDataTag(const NetworkInfo& network_info, - const NodeList& nodes) { - const size_t payload_size = - std::min<size_t>(EncryptedDataSizeCutoff, nodes.size() * sizeof(NodeInfo)); - - EncryptedDataTag tag{}; - tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific); - tag.header.length = static_cast<u8>(sizeof(tag) - sizeof(TagHeader) + payload_size); - tag.oui_type = static_cast<u8>(NintendoTagId::EncryptedData0); - tag.oui = NintendoOUI; - - std::vector<u8> buffer(sizeof(tag) + payload_size); - std::memcpy(buffer.data(), &tag, sizeof(tag)); - - std::vector<u8> encrypted_data = GeneratedEncryptedData(network_info, nodes); - std::memcpy(buffer.data() + sizeof(tag), encrypted_data.data(), payload_size); - - return buffer; -} - -/** - * Generates a buffer with the Network Info Nintendo tag. - * This tag contains the second portion of the encrypted payload in the 802.11 beacon frame. - * The encrypted payload contains information about the nodes currently connected to the network. - * This tag is only present if the payload size is greater than EncryptedDataSizeCutoff (0xFA) - * bytes. - * @returns A buffer with the second Nintendo encrypted data parameters of the beacon frame. - */ -std::vector<u8> GenerateNintendoSecondEncryptedDataTag(const NetworkInfo& network_info, - const NodeList& nodes) { - // This tag is only present if the payload is larger than EncryptedDataSizeCutoff (0xFA). - if (nodes.size() * sizeof(NodeInfo) <= EncryptedDataSizeCutoff) - return {}; - - const size_t payload_size = nodes.size() * sizeof(NodeInfo) - EncryptedDataSizeCutoff; - - const size_t tag_length = sizeof(EncryptedDataTag) - sizeof(TagHeader) + payload_size; - - // TODO(Subv): What does the 3DS do when a game has too much data to fit into the tag? - ASSERT_MSG(tag_length <= 255, "Data is too big."); - - EncryptedDataTag tag{}; - tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific); - tag.header.length = static_cast<u8>(tag_length); - tag.oui_type = static_cast<u8>(NintendoTagId::EncryptedData1); - tag.oui = NintendoOUI; - - std::vector<u8> buffer(sizeof(tag) + payload_size); - std::memcpy(buffer.data(), &tag, sizeof(tag)); - - std::vector<u8> encrypted_data = GeneratedEncryptedData(network_info, nodes); - std::memcpy(buffer.data() + sizeof(tag), encrypted_data.data() + EncryptedDataSizeCutoff, - payload_size); - - return buffer; -} - -/** - * Generates a buffer with the Nintendo tagged parameters of an 802.11 Beacon frame - * for UDS communication. - * @returns A buffer with the Nintendo tagged parameters of the beacon frame. - */ -std::vector<u8> GenerateNintendoTaggedParameters(const NetworkInfo& network_info, - const NodeList& nodes) { - ASSERT_MSG(network_info.max_nodes == nodes.size(), "Inconsistent network state."); - - std::vector<u8> buffer = GenerateNintendoDummyTag(); - std::vector<u8> network_info_tag = GenerateNintendoNetworkInfoTag(network_info); - std::vector<u8> first_data_tag = GenerateNintendoFirstEncryptedDataTag(network_info, nodes); - std::vector<u8> second_data_tag = GenerateNintendoSecondEncryptedDataTag(network_info, nodes); - - buffer.insert(buffer.end(), network_info_tag.begin(), network_info_tag.end()); - buffer.insert(buffer.end(), first_data_tag.begin(), first_data_tag.end()); - buffer.insert(buffer.end(), second_data_tag.begin(), second_data_tag.end()); - - return buffer; -} - -std::vector<u8> GenerateBeaconFrame(const NetworkInfo& network_info, const NodeList& nodes) { - std::vector<u8> buffer = GenerateFixedParameters(); - std::vector<u8> basic_tags = GenerateBasicTaggedParameters(); - std::vector<u8> nintendo_tags = GenerateNintendoTaggedParameters(network_info, nodes); - - buffer.insert(buffer.end(), basic_tags.begin(), basic_tags.end()); - buffer.insert(buffer.end(), nintendo_tags.begin(), nintendo_tags.end()); - - return buffer; -} - -} // namespace NWM -} // namespace Service |