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-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_consumer.cpp9
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_consumer.h8
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_producer.cpp19
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_producer.h10
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp80
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h13
6 files changed, 88 insertions, 51 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
index 4b3d5efd6..1ce67c771 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
@@ -5,15 +5,18 @@
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferQueueConsumer.cpp
#include "common/logging/log.h"
+#include "core/hle/service/nvdrv/core/nvmap.h"
#include "core/hle/service/nvflinger/buffer_item.h"
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
#include "core/hle/service/nvflinger/buffer_queue_core.h"
#include "core/hle/service/nvflinger/producer_listener.h"
+#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
namespace Service::android {
-BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_)
- : core{std::move(core_)}, slots{core->slots} {}
+BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_,
+ Service::Nvidia::NvCore::NvMap& nvmap_)
+ : core{std::move(core_)}, slots{core->slots}, nvmap(nvmap_) {}
BufferQueueConsumer::~BufferQueueConsumer() = default;
@@ -133,6 +136,8 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
slots[slot].buffer_state = BufferState::Free;
+ nvmap.FreeHandle(slots[slot].graphic_buffer->BufferId(), true);
+
listener = core->connected_producer_listener;
LOG_DEBUG(Service_NVFlinger, "releasing slot {}", slot);
diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.h b/src/core/hle/service/nvflinger/buffer_queue_consumer.h
index b598c314f..4ec06ca13 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_consumer.h
+++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.h
@@ -13,6 +13,10 @@
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
#include "core/hle/service/nvflinger/status.h"
+namespace Service::Nvidia::NvCore {
+class NvMap;
+} // namespace Service::Nvidia::NvCore
+
namespace Service::android {
class BufferItem;
@@ -21,7 +25,8 @@ class IConsumerListener;
class BufferQueueConsumer final {
public:
- explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_);
+ explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_,
+ Service::Nvidia::NvCore::NvMap& nvmap_);
~BufferQueueConsumer();
Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present);
@@ -32,6 +37,7 @@ public:
private:
std::shared_ptr<BufferQueueCore> core;
BufferQueueDefs::SlotsType& slots;
+ Service::Nvidia::NvCore::NvMap& nvmap;
};
} // namespace Service::android
diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
index 337431488..77ddbb6ef 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
@@ -11,10 +11,9 @@
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/kernel_helpers.h"
-#include "core/hle/service/nvdrv/nvdrv.h"
+#include "core/hle/service/nvdrv/core/nvmap.h"
#include "core/hle/service/nvflinger/buffer_queue_core.h"
#include "core/hle/service/nvflinger/buffer_queue_producer.h"
#include "core/hle/service/nvflinger/consumer_listener.h"
@@ -26,8 +25,10 @@
namespace Service::android {
BufferQueueProducer::BufferQueueProducer(Service::KernelHelpers::ServiceContext& service_context_,
- std::shared_ptr<BufferQueueCore> buffer_queue_core_)
- : service_context{service_context_}, core{std::move(buffer_queue_core_)}, slots(core->slots) {
+ std::shared_ptr<BufferQueueCore> buffer_queue_core_,
+ Service::Nvidia::NvCore::NvMap& nvmap_)
+ : service_context{service_context_}, core{std::move(buffer_queue_core_)}, slots(core->slots),
+ nvmap(nvmap_) {
buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent");
}
@@ -108,7 +109,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
core->override_max_buffer_count = buffer_count;
core->SignalDequeueCondition();
- buffer_wait_event->GetWritableEvent().Signal();
+ buffer_wait_event->Signal();
listener = core->consumer_listener;
}
@@ -530,6 +531,8 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
item.is_droppable = core->dequeue_buffer_cannot_block || async;
item.swap_interval = swap_interval;
+ nvmap.DuplicateHandle(item.graphic_buffer->BufferId(), true);
+
sticky_transform = sticky_transform_;
if (core->queue.empty()) {
@@ -619,7 +622,7 @@ void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
slots[slot].fence = fence;
core->SignalDequeueCondition();
- buffer_wait_event->GetWritableEvent().Signal();
+ buffer_wait_event->Signal();
}
Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
@@ -749,7 +752,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
core->connected_producer_listener = nullptr;
core->connected_api = NativeWindowApi::NoConnectedApi;
core->SignalDequeueCondition();
- buffer_wait_event->GetWritableEvent().Signal();
+ buffer_wait_event->Signal();
listener = core->consumer_listener;
} else {
LOG_ERROR(Service_NVFlinger, "still connected to another api (cur = {} req = {})",
@@ -798,7 +801,7 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
}
core->SignalDequeueCondition();
- buffer_wait_event->GetWritableEvent().Signal();
+ buffer_wait_event->Signal();
return Status::NoError;
}
diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.h b/src/core/hle/service/nvflinger/buffer_queue_producer.h
index 42d4722dc..7526bf8ec 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_producer.h
+++ b/src/core/hle/service/nvflinger/buffer_queue_producer.h
@@ -24,13 +24,16 @@ namespace Kernel {
class KernelCore;
class KEvent;
class KReadableEvent;
-class KWritableEvent;
} // namespace Kernel
namespace Service::KernelHelpers {
class ServiceContext;
} // namespace Service::KernelHelpers
+namespace Service::Nvidia::NvCore {
+class NvMap;
+} // namespace Service::Nvidia::NvCore
+
namespace Service::android {
class BufferQueueCore;
@@ -39,7 +42,8 @@ class IProducerListener;
class BufferQueueProducer final : public IBinder {
public:
explicit BufferQueueProducer(Service::KernelHelpers::ServiceContext& service_context_,
- std::shared_ptr<BufferQueueCore> buffer_queue_core_);
+ std::shared_ptr<BufferQueueCore> buffer_queue_core_,
+ Service::Nvidia::NvCore::NvMap& nvmap_);
~BufferQueueProducer();
void Transact(Kernel::HLERequestContext& ctx, android::TransactionId code, u32 flags) override;
@@ -78,6 +82,8 @@ private:
s32 next_callback_ticket{};
s32 current_callback_ticket{};
std::condition_variable_any callback_condition;
+
+ Service::Nvidia::NvCore::NvMap& nvmap;
};
} // namespace Service::android
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 5574269eb..aa14d2cbc 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -22,7 +22,10 @@
#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
+#include "core/hle/service/vi/vi_results.h"
#include "video_core/gpu.h"
+#include "video_core/host1x/host1x.h"
+#include "video_core/host1x/syncpoint_manager.h"
namespace Service::NVFlinger {
@@ -30,7 +33,7 @@ constexpr auto frame_ns = std::chrono::nanoseconds{1000000000 / 60};
void NVFlinger::SplitVSync(std::stop_token stop_token) {
system.RegisterHostThread();
- std::string name = "yuzu:VSyncThread";
+ std::string name = "VSyncThread";
MicroProfileOnThreadCreate(name.c_str());
// Cleanup
@@ -38,20 +41,16 @@ void NVFlinger::SplitVSync(std::stop_token stop_token) {
Common::SetCurrentThreadName(name.c_str());
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
- s64 delay = 0;
+
while (!stop_token.stop_requested()) {
+ vsync_signal.wait(false);
+ vsync_signal.store(false);
+
guard->lock();
- const s64 time_start = system.CoreTiming().GetGlobalTimeNs().count();
+
Compose();
- const auto ticks = GetNextTicks();
- const s64 time_end = system.CoreTiming().GetGlobalTimeNs().count();
- const s64 time_passed = time_end - time_start;
- const s64 next_time = std::max<s64>(0, ticks - time_passed - delay);
+
guard->unlock();
- if (next_time > 0) {
- std::this_thread::sleep_for(std::chrono::nanoseconds{next_time});
- }
- delay = (system.CoreTiming().GetGlobalTimeNs().count() - time_end) - next_time;
}
}
@@ -66,27 +65,41 @@ NVFlinger::NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_dr
guard = std::make_shared<std::mutex>();
// Schedule the screen composition events
- composition_event = Core::Timing::CreateEvent(
+ multi_composition_event = Core::Timing::CreateEvent(
+ "ScreenComposition",
+ [this](std::uintptr_t, s64 time,
+ std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
+ vsync_signal.store(true);
+ vsync_signal.notify_all();
+ return std::chrono::nanoseconds(GetNextTicks());
+ });
+
+ single_composition_event = Core::Timing::CreateEvent(
"ScreenComposition",
[this](std::uintptr_t, s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto lock_guard = Lock();
Compose();
- return std::max(std::chrono::nanoseconds::zero(),
- std::chrono::nanoseconds(GetNextTicks()) - ns_late);
+ return std::chrono::nanoseconds(GetNextTicks());
});
if (system.IsMulticore()) {
+ system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, multi_composition_event);
vsync_thread = std::jthread([this](std::stop_token token) { SplitVSync(token); });
} else {
- system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, composition_event);
+ system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, single_composition_event);
}
}
NVFlinger::~NVFlinger() {
- if (!system.IsMulticore()) {
- system.CoreTiming().UnscheduleEvent(composition_event, 0);
+ if (system.IsMulticore()) {
+ system.CoreTiming().UnscheduleEvent(multi_composition_event, {});
+ vsync_thread.request_stop();
+ vsync_signal.store(true);
+ vsync_signal.notify_all();
+ } else {
+ system.CoreTiming().UnscheduleEvent(single_composition_event, {});
}
for (auto& display : displays) {
@@ -94,10 +107,15 @@ NVFlinger::~NVFlinger() {
display.GetLayer(layer).Core().NotifyShutdown();
}
}
+
+ if (nvdrv) {
+ nvdrv->Close(disp_fd);
+ }
}
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
nvdrv = std::move(instance);
+ disp_fd = nvdrv->Open("/dev/nvdisp_disp0");
}
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
@@ -131,7 +149,7 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
void NVFlinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
const auto buffer_id = next_buffer_queue_id++;
- display.CreateLayer(layer_id, buffer_id);
+ display.CreateLayer(layer_id, buffer_id, nvdrv->container);
}
void NVFlinger::CloseLayer(u64 layer_id) {
@@ -153,15 +171,15 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) {
return layer->GetBinderId();
}
-Kernel::KReadableEvent* NVFlinger::FindVsyncEvent(u64 display_id) {
+ResultVal<Kernel::KReadableEvent*> NVFlinger::FindVsyncEvent(u64 display_id) {
const auto lock_guard = Lock();
auto* const display = FindDisplay(display_id);
if (display == nullptr) {
- return nullptr;
+ return VI::ResultNotFound;
}
- return &display->GetVSyncEvent();
+ return display->GetVSyncEvent();
}
VI::Display* NVFlinger::FindDisplay(u64 display_id) {
@@ -251,30 +269,24 @@ void NVFlinger::Compose() {
return; // We are likely shutting down
}
- auto& gpu = system.GPU();
- const auto& multi_fence = buffer.fence;
- guard->unlock();
- for (u32 fence_id = 0; fence_id < multi_fence.num_fences; fence_id++) {
- const auto& fence = multi_fence.fences[fence_id];
- gpu.WaitFence(fence.id, fence.value);
- }
- guard->lock();
-
- MicroProfileFlip();
-
// Now send the buffer to the GPU for drawing.
// TODO(Subv): Support more than just disp0. The display device selection is probably based
// on which display we're drawing (Default, Internal, External, etc)
- auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
+ auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>(disp_fd);
ASSERT(nvdisp);
+ guard->unlock();
Common::Rectangle<int> crop_rect{
static_cast<int>(buffer.crop.Left()), static_cast<int>(buffer.crop.Top()),
static_cast<int>(buffer.crop.Right()), static_cast<int>(buffer.crop.Bottom())};
nvdisp->flip(igbp_buffer.BufferId(), igbp_buffer.Offset(), igbp_buffer.ExternalFormat(),
igbp_buffer.Width(), igbp_buffer.Height(), igbp_buffer.Stride(),
- static_cast<android::BufferTransformFlags>(buffer.transform), crop_rect);
+ static_cast<android::BufferTransformFlags>(buffer.transform), crop_rect,
+ buffer.fence.fences, buffer.fence.num_fences);
+
+ MicroProfileFlip();
+ guard->lock();
swap_interval = buffer.swap_interval;
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index 4775597cc..99509bc5b 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -11,6 +11,7 @@
#include <vector>
#include "common/common_types.h"
+#include "core/hle/result.h"
#include "core/hle/service/kernel_helpers.h"
namespace Common {
@@ -24,7 +25,6 @@ struct EventType;
namespace Kernel {
class KReadableEvent;
-class KWritableEvent;
} // namespace Kernel
namespace Service::Nvidia {
@@ -71,8 +71,9 @@ public:
/// Gets the vsync event for the specified display.
///
- /// If an invalid display ID is provided, then nullptr is returned.
- [[nodiscard]] Kernel::KReadableEvent* FindVsyncEvent(u64 display_id);
+ /// If an invalid display ID is provided, then VI::ResultNotFound is returned.
+ /// If the vsync event has already been retrieved, then VI::ResultPermissionDenied is returned.
+ [[nodiscard]] ResultVal<Kernel::KReadableEvent*> FindVsyncEvent(u64 display_id);
/// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
/// finished.
@@ -114,6 +115,7 @@ private:
void SplitVSync(std::stop_token stop_token);
std::shared_ptr<Nvidia::Module> nvdrv;
+ s32 disp_fd;
std::list<VI::Display> displays;
@@ -126,12 +128,15 @@ private:
u32 swap_interval = 1;
/// Event that handles screen composition.
- std::shared_ptr<Core::Timing::EventType> composition_event;
+ std::shared_ptr<Core::Timing::EventType> multi_composition_event;
+ std::shared_ptr<Core::Timing::EventType> single_composition_event;
std::shared_ptr<std::mutex> guard;
Core::System& system;
+ std::atomic<bool> vsync_signal;
+
std::jthread vsync_thread;
KernelHelpers::ServiceContext service_context;