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-rw-r--r--src/core/hle/service/nvflinger/buffer_item_consumer.cpp4
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_consumer.cpp50
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_consumer.h4
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_core.cpp3
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_core.h2
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_producer.cpp129
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_producer.h2
-rw-r--r--src/core/hle/service/nvflinger/consumer_base.cpp33
-rw-r--r--src/core/hle/service/nvflinger/consumer_base.h3
-rw-r--r--src/core/hle/service/nvflinger/graphic_buffer_producer.cpp2
-rw-r--r--src/core/hle/service/nvflinger/hos_binder_driver_server.cpp4
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp4
12 files changed, 123 insertions, 117 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
index 93fa1ec10..d7ee5362b 100644
--- a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
@@ -21,7 +21,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
return Status::BadValue;
}
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) {
if (status != Status::NoBufferAvailable) {
@@ -40,7 +40,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
}
Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) {
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence);
status != Status::NoError) {
diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
index 41fbba219..3ab9a8c05 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
@@ -18,9 +18,8 @@ BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_)
BufferQueueConsumer::~BufferQueueConsumer() = default;
Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
- std::chrono::nanoseconds expected_present,
- u64 max_frame_number) {
- std::scoped_lock lock(core->mutex);
+ std::chrono::nanoseconds expected_present) {
+ std::scoped_lock lock{core->mutex};
// Check that the consumer doesn't currently have the maximum number of buffers acquired.
const s32 num_acquired_buffers{
@@ -50,12 +49,6 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
while (core->queue.size() > 1 && !core->queue[0].is_auto_timestamp) {
const auto& buffer_item{core->queue[1]};
- // If dropping entry[0] would leave us with a buffer that the consumer is not yet ready
- // for, don't drop it.
- if (max_frame_number && buffer_item.frame_number > max_frame_number) {
- break;
- }
-
// If entry[1] is timely, drop entry[0] (and repeat).
const auto desired_present = buffer_item.timestamp;
if (desired_present < expected_present.count() - MAX_REASONABLE_NSEC ||
@@ -127,7 +120,7 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
std::shared_ptr<IProducerListener> listener;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
// If the frame number has changed because the buffer has been reallocated, we can ignore
// this ReleaseBuffer for the old buffer.
@@ -187,7 +180,7 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_
LOG_DEBUG(Service_NVFlinger, "controlled_by_app={}", controlled_by_app);
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -200,4 +193,39 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_
return Status::NoError;
}
+Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) {
+ if (out_slot_mask == nullptr) {
+ LOG_ERROR(Service_NVFlinger, "out_slot_mask may not be nullptr");
+ return Status::BadValue;
+ }
+
+ std::scoped_lock lock{core->mutex};
+
+ if (core->is_abandoned) {
+ LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
+ return Status::NoInit;
+ }
+
+ u64 mask = 0;
+ for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
+ if (!slots[s].acquire_called) {
+ mask |= (1ULL << s);
+ }
+ }
+
+ // Remove from the mask queued buffers for which acquire has been called, since the consumer
+ // will not receive their buffer addresses and so must retain their cached information
+ auto current(core->queue.begin());
+ while (current != core->queue.end()) {
+ if (current->acquire_called) {
+ mask &= ~(1ULL << current->slot);
+ }
+ ++current;
+ }
+
+ LOG_DEBUG(Service_NVFlinger, "returning mask {}", mask);
+ *out_slot_mask = mask;
+ return Status::NoError;
+}
+
} // namespace Service::android
diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.h b/src/core/hle/service/nvflinger/buffer_queue_consumer.h
index f22854394..8a047fe06 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_consumer.h
+++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.h
@@ -24,10 +24,10 @@ public:
explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_);
~BufferQueueConsumer();
- Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present,
- u64 max_frame_number = 0);
+ Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present);
Status ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence);
Status Connect(std::shared_ptr<IConsumerListener> consumer_listener, bool controlled_by_app);
+ Status GetReleasedBuffers(u64* out_slot_mask);
private:
std::shared_ptr<BufferQueueCore> core;
diff --git a/src/core/hle/service/nvflinger/buffer_queue_core.cpp b/src/core/hle/service/nvflinger/buffer_queue_core.cpp
index 6082610e0..ec5aabaeb 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_core.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_core.cpp
@@ -15,7 +15,7 @@ BufferQueueCore::BufferQueueCore() = default;
BufferQueueCore::~BufferQueueCore() = default;
void BufferQueueCore::NotifyShutdown() {
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
is_shutting_down = true;
@@ -95,7 +95,6 @@ void BufferQueueCore::FreeBufferLocked(s32 slot) {
}
void BufferQueueCore::FreeAllBuffersLocked() {
- queue.clear();
buffer_has_been_queued = false;
for (s32 slot = 0; slot < BufferQueueDefs::NUM_BUFFER_SLOTS; ++slot) {
diff --git a/src/core/hle/service/nvflinger/buffer_queue_core.h b/src/core/hle/service/nvflinger/buffer_queue_core.h
index 4dfd53387..e4e0937cb 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_core.h
+++ b/src/core/hle/service/nvflinger/buffer_queue_core.h
@@ -73,8 +73,6 @@ private:
u32 transform_hint{};
bool is_allocating{};
mutable std::condition_variable_any is_allocating_condition;
- bool allow_allocation{true};
- u64 buffer_age{};
bool is_shutting_down{};
};
diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
index 0833be57a..6f604a88e 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
@@ -38,7 +38,7 @@ BufferQueueProducer::~BufferQueueProducer() {
Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -62,11 +62,12 @@ Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffe
Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
LOG_DEBUG(Service_NVFlinger, "count = {}", buffer_count);
- std::shared_ptr<IConsumerListener> listener;
+ std::shared_ptr<IConsumerListener> listener;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
+
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
return Status::NoInit;
@@ -120,7 +121,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
}
Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
- Status* returnFlags) const {
+ Status* return_flags) const {
bool try_again = true;
while (try_again) {
@@ -142,10 +143,12 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
ASSERT(slots[s].buffer_state == BufferState::Free);
if (slots[s].graphic_buffer != nullptr) {
core->FreeBufferLocked(s);
- *returnFlags |= Status::ReleaseAllBuffers;
+ *return_flags |= Status::ReleaseAllBuffers;
}
}
+ // Look for a free buffer to give to the client
+ *found = BufferQueueCore::INVALID_BUFFER_SLOT;
s32 dequeued_count{};
s32 acquired_count{};
for (s32 s{}; s < max_buffer_count; ++s) {
@@ -233,70 +236,52 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
Status return_flags = Status::NoError;
bool attached_by_consumer = false;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
+
if (format == PixelFormat::NoFormat) {
format = core->default_buffer_format;
}
// Enable the usage bits the consumer requested
usage |= core->consumer_usage_bit;
- const bool use_default_size = !width && !height;
- if (use_default_size) {
- width = core->default_width;
- height = core->default_height;
+
+ s32 found{};
+ Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags);
+ if (status != Status::NoError) {
+ return status;
}
- s32 found = BufferItem::INVALID_BUFFER_SLOT;
- while (found == BufferItem::INVALID_BUFFER_SLOT) {
- Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags);
- if (status != Status::NoError) {
- return status;
- }
+ // This should not happen
+ if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
+ LOG_ERROR(Service_NVFlinger, "no available buffer slots");
+ return Status::Busy;
+ }
- // This should not happen
- if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
- LOG_DEBUG(Service_NVFlinger, "no available buffer slots");
- return Status::Busy;
- }
+ *out_slot = found;
- const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer);
+ attached_by_consumer = slots[found].attached_by_consumer;
- // If we are not allowed to allocate new buffers, WaitForFreeSlotThenRelock must have
- // returned a slot containing a buffer. If this buffer would require reallocation to
- // meet the requested attributes, we free it and attempt to get another one.
- if (!core->allow_allocation) {
- if (buffer->NeedsReallocation(width, height, format, usage)) {
- core->FreeBufferLocked(found);
- found = BufferItem::INVALID_BUFFER_SLOT;
- continue;
- }
- }
+ const bool use_default_size = !width && !height;
+ if (use_default_size) {
+ width = core->default_width;
+ height = core->default_height;
}
- *out_slot = found;
- attached_by_consumer = slots[found].attached_by_consumer;
slots[found].buffer_state = BufferState::Dequeued;
const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer);
-
- if ((buffer == nullptr) || buffer->NeedsReallocation(width, height, format, usage)) {
+ if ((buffer == nullptr) || (buffer->Width() != width) || (buffer->Height() != height) ||
+ (buffer->Format() != format) || ((buffer->Usage() & usage) != usage)) {
slots[found].acquire_called = false;
slots[found].graphic_buffer = nullptr;
slots[found].request_buffer_called = false;
slots[found].fence = Fence::NoFence();
- core->buffer_age = 0;
+
return_flags |= Status::BufferNeedsReallocation;
- } else {
- // We add 1 because that will be the frame number when this buffer
- // is queued
- core->buffer_age = core->frame_counter + 1 - slots[found].frame_number;
}
- LOG_DEBUG(Service_NVFlinger, "setting buffer age to {}", core->buffer_age);
-
*out_fence = slots[found].fence;
-
slots[found].fence = Fence::NoFence();
}
@@ -310,7 +295,8 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
}
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
+
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
return Status::NoInit;
@@ -327,13 +313,15 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
LOG_DEBUG(Service_NVFlinger, "returning slot={} frame={}, flags={}", *out_slot,
slots[*out_slot].frame_number, return_flags);
+
return return_flags;
}
Status BufferQueueProducer::DetachBuffer(s32 slot) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
+
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
return Status::NoInit;
@@ -368,8 +356,7 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
return Status::BadValue;
}
- std::scoped_lock lock(core->mutex);
-
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
if (core->is_abandoned) {
@@ -412,7 +399,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
return Status::BadValue;
}
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
Status return_flags = Status::NoError;
@@ -423,6 +410,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
return status;
}
+ // This should not happen
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
LOG_ERROR(Service_NVFlinger, "No available buffer slots");
return Status::Busy;
@@ -466,13 +454,13 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
return Status::BadValue;
}
- std::shared_ptr<IConsumerListener> frameAvailableListener;
- std::shared_ptr<IConsumerListener> frameReplacedListener;
+ std::shared_ptr<IConsumerListener> frame_available_listener;
+ std::shared_ptr<IConsumerListener> frame_replaced_listener;
s32 callback_ticket{};
BufferItem item;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -541,12 +529,13 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
item.fence = fence;
item.is_droppable = core->dequeue_buffer_cannot_block || async;
item.swap_interval = swap_interval;
+
sticky_transform = sticky_transform_;
if (core->queue.empty()) {
// When the queue is empty, we can simply queue this buffer
core->queue.push_back(item);
- frameAvailableListener = core->consumer_listener;
+ frame_available_listener = core->consumer_listener;
} else {
// When the queue is not empty, we need to look at the front buffer
// state to see if we need to replace it
@@ -563,10 +552,10 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
}
// Overwrite the droppable buffer with the incoming one
*front = item;
- frameReplacedListener = core->consumer_listener;
+ frame_replaced_listener = core->consumer_listener;
} else {
core->queue.push_back(item);
- frameAvailableListener = core->consumer_listener;
+ frame_available_listener = core->consumer_listener;
}
}
@@ -587,15 +576,15 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
// Call back without the main BufferQueue lock held, but with the callback lock held so we can
// ensure that callbacks occur in order
{
- std::scoped_lock lock(callback_mutex);
+ std::scoped_lock lock{callback_mutex};
while (callback_ticket != current_callback_ticket) {
callback_condition.wait(callback_mutex);
}
- if (frameAvailableListener != nullptr) {
- frameAvailableListener->OnFrameAvailable(item);
- } else if (frameReplacedListener != nullptr) {
- frameReplacedListener->OnFrameReplaced(item);
+ if (frame_available_listener != nullptr) {
+ frame_available_listener->OnFrameAvailable(item);
+ } else if (frame_replaced_listener != nullptr) {
+ frame_replaced_listener->OnFrameReplaced(item);
}
++current_callback_ticket;
@@ -608,7 +597,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -634,7 +623,7 @@ void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
}
Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (out_value == nullptr) {
LOG_ERROR(Service_NVFlinger, "outValue was nullptr");
@@ -669,13 +658,6 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
case NativeWindow::ConsumerUsageBits:
value = core->consumer_usage_bit;
break;
- case NativeWindow::BufferAge:
- if (core->buffer_age > INT32_MAX) {
- value = 0;
- } else {
- value = static_cast<u32>(core->buffer_age);
- }
- break;
default:
UNREACHABLE();
return Status::BadValue;
@@ -691,7 +673,7 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& listener,
NativeWindowApi api, bool producer_controlled_by_app,
QueueBufferOutput* output) {
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
LOG_DEBUG(Service_NVFlinger, "api = {} producer_controlled_by_app = {}", api,
producer_controlled_by_app);
@@ -737,7 +719,6 @@ Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& li
core->buffer_has_been_queued = false;
core->dequeue_buffer_cannot_block =
core->consumer_controlled_by_app && producer_controlled_by_app;
- core->allow_allocation = true;
return status;
}
@@ -749,7 +730,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
std::shared_ptr<IConsumerListener> listener;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
@@ -770,7 +751,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
core->SignalDequeueCondition();
buffer_wait_event->GetWritableEvent().Signal();
listener = core->consumer_listener;
- } else if (core->connected_api != NativeWindowApi::NoConnectedApi) {
+ } else {
LOG_ERROR(Service_NVFlinger, "still connected to another api (cur = {} req = {})",
core->connected_api, api);
status = Status::BadValue;
@@ -799,7 +780,7 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
return Status::BadValue;
}
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
slots[slot] = {};
slots[slot].graphic_buffer = buffer;
diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.h b/src/core/hle/service/nvflinger/buffer_queue_producer.h
index 77fdcae8e..c4ca68fd3 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_producer.h
+++ b/src/core/hle/service/nvflinger/buffer_queue_producer.h
@@ -66,7 +66,7 @@ public:
private:
BufferQueueProducer(const BufferQueueProducer&) = delete;
- Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* returnFlags) const;
+ Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* return_flags) const;
Kernel::KEvent* buffer_wait_event{};
Service::KernelHelpers::ServiceContext& service_context;
diff --git a/src/core/hle/service/nvflinger/consumer_base.cpp b/src/core/hle/service/nvflinger/consumer_base.cpp
index be65a3f88..30fc21acc 100644
--- a/src/core/hle/service/nvflinger/consumer_base.cpp
+++ b/src/core/hle/service/nvflinger/consumer_base.cpp
@@ -18,7 +18,7 @@ ConsumerBase::ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_)
: consumer{std::move(consumer_)} {}
ConsumerBase::~ConsumerBase() {
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
ASSERT_MSG(is_abandoned, "consumer is not abandoned!");
}
@@ -36,38 +36,41 @@ void ConsumerBase::FreeBufferLocked(s32 slot_index) {
}
void ConsumerBase::OnFrameAvailable(const BufferItem& item) {
- std::scoped_lock lock(mutex);
LOG_DEBUG(Service_NVFlinger, "called");
}
void ConsumerBase::OnFrameReplaced(const BufferItem& item) {
- std::scoped_lock lock(mutex);
LOG_DEBUG(Service_NVFlinger, "called");
}
void ConsumerBase::OnBuffersReleased() {
- std::scoped_lock lock(mutex);
- LOG_DEBUG(Service_NVFlinger, "called");
-}
+ std::scoped_lock lock{mutex};
-void ConsumerBase::OnSidebandStreamChanged() {}
+ LOG_DEBUG(Service_NVFlinger, "called");
-Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when,
- u64 max_frame_number) {
if (is_abandoned) {
- LOG_ERROR(Service_NVFlinger, "consumer is abandoned!");
- return Status::NoInit;
+ // Nothing to do if we're already abandoned.
+ return;
}
- Status err = consumer->AcquireBuffer(item, present_when, max_frame_number);
+ u64 mask = 0;
+ consumer->GetReleasedBuffers(&mask);
+ for (int i = 0; i < BufferQueueDefs::NUM_BUFFER_SLOTS; i++) {
+ if (mask & (1ULL << i)) {
+ FreeBufferLocked(i);
+ }
+ }
+}
+
+void ConsumerBase::OnSidebandStreamChanged() {}
+
+Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when) {
+ Status err = consumer->AcquireBuffer(item, present_when);
if (err != Status::NoError) {
return err;
}
if (item->graphic_buffer != nullptr) {
- if (slots[item->slot].graphic_buffer != nullptr) {
- FreeBufferLocked(item->slot);
- }
slots[item->slot].graphic_buffer = item->graphic_buffer;
}
diff --git a/src/core/hle/service/nvflinger/consumer_base.h b/src/core/hle/service/nvflinger/consumer_base.h
index 9ab949420..736080e3a 100644
--- a/src/core/hle/service/nvflinger/consumer_base.h
+++ b/src/core/hle/service/nvflinger/consumer_base.h
@@ -35,8 +35,7 @@ protected:
virtual void OnSidebandStreamChanged() override;
void FreeBufferLocked(s32 slot_index);
- Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when,
- u64 max_frame_number = 0);
+ Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when);
Status ReleaseBufferLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer);
bool StillTracking(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer) const;
Status AddReleaseFenceLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer,
diff --git a/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp b/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp
index d4da98ddb..04068827e 100644
--- a/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp
+++ b/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp
@@ -4,8 +4,6 @@
// Parts of this implementation were base on:
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/IGraphicBufferProducer.cpp
-#pragma once
-
#include "core/hle/service/nvflinger/graphic_buffer_producer.h"
#include "core/hle/service/nvflinger/parcel.h"
diff --git a/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp b/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp
index 0c937d682..094ba2542 100644
--- a/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp
+++ b/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp
@@ -14,7 +14,7 @@ HosBinderDriverServer::HosBinderDriverServer(Core::System& system_)
HosBinderDriverServer::~HosBinderDriverServer() {}
u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&& binder) {
- std::lock_guard lk{lock};
+ std::scoped_lock lk{lock};
last_id++;
@@ -24,7 +24,7 @@ u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&&
}
android::IBinder* HosBinderDriverServer::TryGetProducer(u64 id) {
- std::lock_guard lk{lock};
+ std::scoped_lock lk{lock};
if (auto search = producers.find(id); search != producers.end()) {
return search->second.get();
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 76ce1fbfd..6fb2cdff1 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -104,7 +104,7 @@ void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
const auto lock_guard = Lock();
- LOG_DEBUG(Service, "Opening \"{}\" display", name);
+ LOG_DEBUG(Service_NVFlinger, "Opening \"{}\" display", name);
const auto itr =
std::find_if(displays.begin(), displays.end(),
@@ -219,7 +219,7 @@ VI::Layer* NVFlinger::FindOrCreateLayer(u64 display_id, u64 layer_id) {
auto* layer = display->FindLayer(layer_id);
if (layer == nullptr) {
- LOG_DEBUG(Service, "Layer at id {} not found. Trying to create it.", layer_id);
+ LOG_DEBUG(Service_NVFlinger, "Layer at id {} not found. Trying to create it.", layer_id);
CreateLayerAtId(*display, layer_id);
return display->FindLayer(layer_id);
}