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-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp7
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h1
2 files changed, 7 insertions, 1 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 4246e5e25..8c3013f83 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -105,10 +105,15 @@ NVFlinger::~NVFlinger() {
display.GetLayer(layer).Core().NotifyShutdown();
}
}
+
+ if (nvdrv) {
+ nvdrv->Close(disp_fd);
+ }
}
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
nvdrv = std::move(instance);
+ disp_fd = nvdrv->Open("/dev/nvdisp_disp0");
}
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
@@ -276,7 +281,7 @@ void NVFlinger::Compose() {
// Now send the buffer to the GPU for drawing.
// TODO(Subv): Support more than just disp0. The display device selection is probably based
// on which display we're drawing (Default, Internal, External, etc)
- auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
+ auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>(disp_fd);
ASSERT(nvdisp);
Common::Rectangle<int> crop_rect{
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index 3bbe5d92b..b62615de2 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -116,6 +116,7 @@ private:
void SplitVSync(std::stop_token stop_token);
std::shared_ptr<Nvidia::Module> nvdrv;
+ s32 disp_fd;
std::list<VI::Display> displays;