diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.cpp | 38 | ||||
-rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.h | 5 |
2 files changed, 21 insertions, 22 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index f9db79370..2e4d707b9 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -29,26 +29,28 @@ namespace Service::NVFlinger { constexpr s64 frame_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60); constexpr s64 frame_ticks_30fps = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 30); -NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} { - displays.emplace_back(0, "Default"); - displays.emplace_back(1, "External"); - displays.emplace_back(2, "Edid"); - displays.emplace_back(3, "Internal"); - displays.emplace_back(4, "Null"); +NVFlinger::NVFlinger(Core::System& system) : system(system) { + displays.emplace_back(0, "Default", system); + displays.emplace_back(1, "External", system); + displays.emplace_back(2, "Edid", system); + displays.emplace_back(3, "Internal", system); + displays.emplace_back(4, "Null", system); // Schedule the screen composition events - composition_event = core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, - s64 cycles_late) { - Compose(); - const auto ticks = Settings::values.force_30fps_mode ? frame_ticks_30fps : GetNextTicks(); - this->core_timing.ScheduleEvent(std::max<s64>(0LL, ticks - cycles_late), composition_event); - }); - - core_timing.ScheduleEvent(frame_ticks, composition_event); + composition_event = system.CoreTiming().RegisterEvent( + "ScreenComposition", [this](u64 userdata, s64 cycles_late) { + Compose(); + const auto ticks = + Settings::values.force_30fps_mode ? frame_ticks_30fps : GetNextTicks(); + this->system.CoreTiming().ScheduleEvent(std::max<s64>(0LL, ticks - cycles_late), + composition_event); + }); + + system.CoreTiming().ScheduleEvent(frame_ticks, composition_event); } NVFlinger::~NVFlinger() { - core_timing.UnscheduleEvent(composition_event, 0); + system.CoreTiming().UnscheduleEvent(composition_event, 0); } void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) { @@ -185,11 +187,9 @@ void NVFlinger::Compose() { MicroProfileFlip(); if (!buffer) { - auto& system_instance = Core::System::GetInstance(); - // There was no queued buffer to draw, render previous frame - system_instance.GetPerfStats().EndGameFrame(); - system_instance.GPU().SwapBuffers({}); + system.GetPerfStats().EndGameFrame(); + system.GPU().SwapBuffers({}); continue; } diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 988be8726..5d7e3bfb8 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -38,7 +38,7 @@ class BufferQueue; class NVFlinger final { public: - explicit NVFlinger(Core::Timing::CoreTiming& core_timing); + explicit NVFlinger(Core::System& system); ~NVFlinger(); /// Sets the NVDrv module instance to use to send buffers to the GPU. @@ -105,8 +105,7 @@ private: /// Event that handles screen composition. Core::Timing::EventType* composition_event; - /// Core timing instance for registering/unregistering the composition event. - Core::Timing::CoreTiming& core_timing; + Core::System& system; }; } // namespace Service::NVFlinger |