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-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index 6fe2c7f2a..ebc82c688 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -67,7 +67,7 @@ public:
/// Finds the buffer queue ID of the specified layer in the specified display.
///
/// If an invalid display ID or layer ID is provided, then an empty optional is returned.
- [[nodiscard]] std::optional<u32> FindBufferQueueId(u64 display_id, u64 layer_id) const;
+ [[nodiscard]] std::optional<u32> FindBufferQueueId(u64 display_id, u64 layer_id);
/// Gets the vsync event for the specified display.
///
@@ -100,6 +100,14 @@ private:
/// Finds the layer identified by the specified ID in the desired display.
[[nodiscard]] const VI::Layer* FindLayer(u64 display_id, u64 layer_id) const;
+ /// Finds the layer identified by the specified ID in the desired display,
+ /// or creates the layer if it is not found.
+ /// To be used when the system expects the specified ID to already exist.
+ [[nodiscard]] VI::Layer* FindOrCreateLayer(u64 display_id, u64 layer_id);
+
+ /// Creates a layer with the specified layer ID in the desired display.
+ void CreateLayerAtId(VI::Display& display, u64 layer_id);
+
static void VSyncThread(NVFlinger& nv_flinger);
void SplitVSync();